[DSPlayer] Don't use a offscreen surface for the vmr9 this is way too slow compared...
authortiben20 <tiben20@568bbfeb-2a22-0410-94d2-cc84cf5bfa90>
Tue, 5 Oct 2010 23:25:11 +0000 (23:25 +0000)
committertiben20 <tiben20@568bbfeb-2a22-0410-94d2-cc84cf5bfa90>
Tue, 5 Oct 2010 23:25:11 +0000 (23:25 +0000)
commitdbf951430678ed17340d7d86875ce990d174b87d
treec3c964b9aa00a54e95bc3d591cad939f4e40efe5
parente6c0c31936c2fba03ddcc7d93c610a6f302866a8
[DSPlayer] Don't use a offscreen surface for the vmr9 this is way too slow compared to using directly a  Direct3D texture surface.

git-svn-id: https://xbmc.svn.sourceforge.net/svnroot/xbmc/branches/dsplayer@34478 568bbfeb-2a22-0410-94d2-cc84cf5bfa90
xbmc/cores/DSPlayer/Filters/VMR9AllocatorPresenter.cpp