My work thus far. Contains shaders for motion compensation with 1 reference picture...
[xbmc:xbmc-antiquated.git] / sources / dvdplayer / ffmpeg / gpu / shaders / green.frag
1 void main(void)
2 {
3   gl_FragColor = vec4(0.0, 1.0, 0.0, 0.0);
4 }