changed: Delayed animations now allocate on start, rather than after the delay.
authorjmarshallnz <jmarshallnz@568bbfeb-2a22-0410-94d2-cc84cf5bfa90>
Sun, 4 Feb 2007 07:17:30 +0000 (07:17 +0000)
committerjmarshallnz <jmarshallnz@568bbfeb-2a22-0410-94d2-cc84cf5bfa90>
Sun, 4 Feb 2007 07:17:30 +0000 (07:17 +0000)
commit5e1ce66d1d9b2d1cd29ee67de858a39c77e96933
tree0d3f3aa56b249931396088d38d8dba7038bf9fb1
parent3c93032658a04d32b0e1009a5addddf41d9bbb4f
changed: Delayed animations now allocate on start, rather than after the delay.
         Conditional animations are applied on window open if they should be (ie they only activate now on change of the conditional)

git-svn-id: https://xbmc.svn.sourceforge.net/svnroot/xbmc/trunk/XBMC@7782 568bbfeb-2a22-0410-94d2-cc84cf5bfa90
guilib/GUIBaseContainer.cpp
guilib/GUIControl.cpp
guilib/GUIControl.h
guilib/GUIControlGroup.cpp
guilib/GUIMultiImage.cpp
guilib/VisibleEffect.cpp
guilib/VisibleEffect.h
guilib/guiImage.cpp