Fixed: don't try to change the repeat state if XBMC.PlayerControl(Repeat*) specifies...
authorGarrett Brown <garbearucla@gmail.com>
Tue, 23 Aug 2011 20:43:46 +0000 (13:43 -0700)
committerGarrett Brown <garbearucla@gmail.com>
Tue, 23 Aug 2011 21:17:52 +0000 (14:17 -0700)
commit5f39a58bc6b709e676ced3bb23ff69f2cd4718bd
tree1fceb203d466daf24b57d4bfed82d17e352e2e64
parente819fb0257ababbb9a5a5479776951fedf550b4b
Fixed: don't try to change the repeat state if XBMC.PlayerControl(Repeat*) specifies the same state.
xbmc/interfaces/Builtins.cpp