changed: flush opengl queue before attempting to recover vdpau
authorelupus <elupus@568bbfeb-2a22-0410-94d2-cc84cf5bfa90>
Sat, 21 Mar 2009 00:45:46 +0000 (00:45 +0000)
committerelupus <elupus@568bbfeb-2a22-0410-94d2-cc84cf5bfa90>
Sat, 21 Mar 2009 00:45:46 +0000 (00:45 +0000)
commit42fb868258463e6fc454fc548728cd524c747f31
treef11afb85c958d76d97d23d3478e337ab8a577ed3
parent5bbf2aa442cfdf23e4b7c4e8cfba859d29e5f029
changed: flush opengl queue before attempting to recover vdpau

There could be something in the queue, holding on to our textures, which could exlplain the deadlocks.

git-svn-id: https://xbmc.svn.sourceforge.net/svnroot/xbmc/branches/xbmc-vdpau@18742 568bbfeb-2a22-0410-94d2-cc84cf5bfa90
XBMC/xbmc/cores/dvdplayer/DVDCodecs/Video/VDPAU.cpp