[WIN32] fixed: dirty region rendering on intel iGPU (HD3000 at least).
authorMartin van Beurden <chadoe@xbmc.org>
Sat, 18 Jun 2011 14:05:17 +0000 (16:05 +0200)
committerMartin van Beurden <chadoe@xbmc.org>
Sat, 18 Jun 2011 14:05:17 +0000 (16:05 +0200)
commit275c12a07e03afcb324a1de5471d8d68c6261d98
tree0c50163f535c76bad179a98e1060c654b8694106
parent4d9866cf84c8feba012633c07edb54bb75ccfa83
[WIN32] fixed: dirty region rendering on intel iGPU (HD3000 at least).
Keep scissors rect within the rendertarget dimensions.
xbmc/rendering/dx/RenderSystemDX.cpp