2011-05-23 Syed Idris Shah <syed.idris-shah@nokia.com>
Reviewed by Andreas Kling.
GraphicsContext3DInternal object should be called for getAttachedShaders.
[Qt] fast/canvas/webgl/gl-object-get-calls.html crash for Qt based webkit
https://bugs.webkit.org/show_bug.cgi?id=61202
LayoutTests/fast/canvas/webgl/gl-object-get-calls.html
getAttachedShaders should be called on GraphicsContext3DInternal instance.
It was left out by mistake.
* platform/graphics/qt/GraphicsContext3DQt.cpp:
(WebCore::GraphicsContext3D::getAttachedShaders): GraphicsContext3DInternal instance should be called.
git-svn-id: http://svn.webkit.org/repository/webkit/trunk@87059
268f45cc-cd09-0410-ab3c-
d52691b4dbfc