warzone2100:mainline.git
2012-06-19 cybersphinxUpdate version numbers for 3.1 beta11. v3.1_beta11
2012-06-19 cybersphinxUpdate translations.
2012-06-19 cybersphinxMerge branch 'bugfixes' into 3.1
2012-06-19 cybersphinxUpdate translations.
2012-06-19 dak180Update the mac doc bundle.
2012-06-19 cybersphinxUpdate ChangeLog.
2012-06-19 cybersphinxRemove unused variable, and fix some narrowing stuff.
2012-06-19 CypFix loading of campaign savegames.
2012-06-19 CypMerge branches 'screenscalehack' and 'bugfixes' into 3.1
2012-06-19 vexedDon't convert to a platform specific string here, it...
2012-06-18 CypUpdate ChangeLog.
2012-06-18 CypHandle different maps with identical names, instead...
2012-06-18 safety0ffAdd shader toggle UI.
2012-06-18 Cyp"Fix" object selection bounding boxes and clicking...
2012-06-18 automergeMerge branch 'bugfixes' into 3.1
2012-06-17 dak180Be somewhat less unaimed in putting the image tool...
2012-06-17 safety0ffAdd some enums that were missed and update the function...
2012-06-17 safety0ffDetermine which stencil functions and enums to use...
2012-06-17 safety0ffUse Berg's animated cyborg factory (GPL.)
2012-06-17 dak180Add tools/image to the tarballs.
2012-06-17 CypIn fallback, try to use glBlendColorEXT if glBlendColor...
2012-06-17 CypAdd SHA-256 implementation.
2012-06-17 CypSwap Rush-T[23] map with 4c-Rush2-T[23] map, such that...
2012-06-17 Per Inge MathisenExtra manual cleanup of function.cpp
2012-06-17 Per Inge MathisenClean up crazy indentation in function.cpp to make...
2012-06-17 Per Inge Mathisenqtscript: Add .type properties to common game objects...
2012-06-17 Per Inge Mathisenqtscript: Set .stattype of a Laser Satellite building...
2012-06-17 CypDo not dereference NULL on referencing non-existent...
2012-06-17 Per Inge MathisenMake sure we do not overwrite sensible defaults with...
2012-06-17 Per Inge MathisenDo not install map tools. Closes ticket:3494
2012-06-17 CypDo archaic OpenGL driver workaround before trying to...
2012-06-17 dak180Update the mac doc bundle.
2012-06-17 dak180Pngs should be crushed, a lot.
2012-06-17 safety0ffUse Berg's animated factory (GPL).
2012-06-16 vexedMerge branch 'bugfixes' into 3.1
2012-06-16 Per Inge MathisenFix debug mode after player switching. Patch by vexed...
2012-06-16 safety0ffFix texture animation data loading for pie 3
2012-06-16 safety0ffDon't reserve frame 0 for team colour (we use tcmask...
2012-06-16 safety0ffConvert code and models from hard coded animation inter...
2012-06-16 safety0ffFix hardcoded number of frames for structure animations.
2012-06-16 vexedDon't crash on NULL socket
2012-06-16 vexedDon't crash on null pointers.
2012-06-16 vexedAdd missing vids message when they are not found
2012-06-16 CypMerge remote branch 'origin/3.1' into 3.1
2012-06-16 vexedRevert "Fix hardcoded number of frames for structure...
2012-06-16 vexedRevert "Convert code and models from hard coded animati...
2012-06-16 vexedRevert "Don't reserve frame 0 for team colour (we use...
2012-06-16 vexedRevert "Fix texture animation data loading for pie 3"
2012-06-16 CypMerge branch 'bugfixes' into 3.1
2012-06-16 CypUse OpenGL functions under extension names, if not...
2012-06-16 safety0ffFix bugs in glUseProgram and glAttachShader extension...
2012-06-16 safety0ffAdd documentation for opengl usage.
2012-06-15 Per Inge Mathisenqtscript: Make getResearch() return null if tech not...
2012-06-15 CypMerge branch 'bugfixes' into 3.1
2012-06-15 CypCheck for shader version ≥ 1.20, instead of checking...
2012-06-15 CypMerge remote branch 'origin/bugfixes' into 3.1
2012-06-15 safety0ffFix texture animation data loading for pie 3
2012-06-15 safety0ffDon't reserve frame 0 for team colour (we use tcmask...
2012-06-15 safety0ffConvert code and models from hard coded animation inter...
2012-06-15 safety0ffFix hardcoded number of frames for structure animations.
2012-06-14 CypChange OpenGL 1.4+VBO check to OpenGL 1.2+VBO+TEC check...
2012-06-14 safety0ffFix on-screen droid radius calculation and placement...
2012-06-14 dak180Update Png to 1.5.11.
2012-06-13 CypAdd #include.
2012-06-13 CypPrint all OpenGL extensions with --debug=3d, not just...
2012-06-13 CypAdd extra deprecated feature check in the obsolete...
2012-06-13 CypDo not give up following a path due to the droid being...
2012-06-13 CypDon't put pathfinding points very close to blocking...
2012-06-13 CypFix fpathBlockingTile() usage in moveGetObstacleVector().
2012-06-11 automergeMerge branch 'bugfixes' into 3.1
2012-06-10 safety0ffMake sure we pop our matrix when returning from renderi...
2012-06-10 Christian OhmNew skybox for urban maps.
2012-06-09 cybersphinxUpdate ChangeLog.
2012-06-09 cybersphinxUpdate COPYING.NONGPL.
2012-06-09 CypMerge branch 'bugfixes' into 3.1
2012-06-09 CypAlways reload weapons when bar is full.
2012-06-09 CypTexture changes by several people.
2012-06-09 CypBalance changes by NoQ.
2012-06-08 dak180Try to only show issues in the test outputs.
2012-06-08 dak180Do not bother looking for things that might not exist.
2012-06-07 safety0ffFix taking screenshots whose width is not congruent...
2012-06-05 CypFix .gitignore.
2012-06-05 CypFix CB fire against mobile targets.
2012-06-05 CypUnduplicate backdrop pixel blitting code slightly.
2012-06-05 CypAdd oil barrels to map preview.
2012-06-05 CypAllow queuing building on burning oil wells.
2012-06-05 dak180Use a faster optipng option set that also strips metadata.
2012-06-05 dak180Add a mac build for the image helper program.
2012-06-05 CypDon't desynch on dropped players.
2012-06-04 CypSimplify NETrecvGame() slightly.
2012-06-04 CypDon't send a value which is never read, anyway.
2012-06-04 CypDo not return client broadcast messages to the sender.
2012-06-04 automergeMerge branch 'bugfixes' into 3.1
2012-06-03 CypFix joining games with some closed slots.
2012-06-03 CypFix host crash on failure in NET_CreatePlayer().
2012-06-03 CypDon't continue to wait for a NET_ACCEPTED after process...
2012-06-03 CypDon't use bsocket and tcp_socket at the same time.
2012-06-03 CypFix some weird code that partly relied on sockets being...
2012-06-02 cybersphinxIncrease precision of sorting in generate-statistics...
2012-06-02 cybersphinxUpdate translations.
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