warzone2100:mainline.git
2013-02-20 vexedRevert "Testing goes on." lua2
2013-02-20 vexedTesting goes on.
2013-02-20 vexedIn light of the added Malbolge, we now add APL support...
2013-02-19 CypPort all Lua scripts to Malbolge.
2013-02-19 vexedstill testing.
2013-02-19 vexedRevert "Nexus synaptic circuits has detected an abnorma...
2013-02-19 vexedNexus synaptic circuits has detected an abnormality...
2011-01-15 CypMerge remote branch 'origin/master' into lua2
2011-01-15 cybersphinxUpdate translations.
2011-01-15 safety0ffSet never-interactive option in lexers so that Flex...
2011-01-15 littlepigorderGroupObj and orderGroupLoc in group.h replaced...
2011-01-15 Per Inge MathisenMake sure host gets to join his own game.
2011-01-15 Per Inge MathisenMake Dydo AI work with new MAX_PLAYERS limit.
2011-01-15 Per Inge MathisenAdd open/close buttons to pregame dialog. Basic support...
2011-01-14 cybersphinxUpdate translations.
2011-01-14 cybersphinxMake a few more strings translatable.
2011-01-13 littlepig(BASE_OBJECT*), (BASE_OBJECT *), (BASE_STAT*) and ...
2011-01-13 littlepigoverloaded actionDroid, subtituing 3 diferent functions...
2011-01-13 CypFix non-host not being able to change slots, and being...
2011-01-13 CypFix not sending player info for players 8+.
2011-01-13 CypFix crash on right-clicking or double-clicking structur...
2011-01-13 CypMinor changes due to review by Per.
2011-01-13 CypBump MAX_PLAYERS to allow 10 normal players + 1 scaveng...
2011-01-13 CypAdd IMAGE_PLAYERN and IMAGE_TEAMN for N = 8..15.
2011-01-13 CypAdd IMAGE_GN_N for N up to 15.
2011-01-13 CypReduce dependence on MAX_PLAYERS == 8.
2011-01-13 Per Inge MathisenRemove some dead code
2011-01-12 Per Inge MathisenSend AI and difficulty changes to other players. Allow...
2011-01-12 Per Inge MathisenRemove removed file from POTFILES.in
2011-01-12 CypClean up a couple of loops very slightly.
2011-01-12 Per Inge MathisenNo longer read wrf files specified directly from map...
2011-01-12 Per Inge MathisenRemove some dead code
2011-01-12 Per Inge MathisenLoad scavenger script depending on scavenger button...
2011-01-12 Per Inge MathisenRemove unused or duplicate data files.
2011-01-12 Per Inge MathisenFix assert failure and droid paralysis when multiweapon...
2011-01-10 Per Inge MathisenNew difficulty icons by flail13
2011-01-10 Per Inge MathisenDisable other GUI elements when in a team or colour...
2011-01-10 Per Inge MathisenFix AI chooser, broken by last fix
2011-01-10 Per Inge MathisenDisable ready button if for some reason all players...
2011-01-10 Per Inge MathisenForgot to commit the .ai file for Dydo.
2011-01-10 Per Inge MathisenFix position changer, broken by a bad git stash merge...
2011-01-10 Per Inge MathisenRemove a ton of unused, script-related code, and lift...
2011-01-10 Per Inge MathisenMake sure we save and load all the relevant skirmish...
2011-01-10 Per Inge MathisenNow that we are breaking savegames anyway, reset the...
2011-01-10 CypDisable spammy TODO.
2011-01-10 cybersphinxSpanish translation update by Daniel Vijande.
2011-01-10 cybersphinxUpdate translations.
2011-01-10 CypFix biffer baker in skirmish.
2011-01-09 Per Inge MathisenNew script function getDifficulty(int) to find which...
2011-01-09 Per Inge MathisenInsane AI now always starts with defenses. Lets see...
2011-01-09 Per Inge MathisenAdd GUI dialog for choosing which AI you want to play...
2011-01-09 Per Inge MathisenMisc fixes for ticket:2435 (cleanup, cosmetic) to reduc...
2011-01-09 CypFix desynch on unassigning droids from commander.
2011-01-09 CypFix newly built human-player droids being partially...
2011-01-09 cybersphinxUpdate translations.
2011-01-09 CypFix arbitrary 100 droid limit when changing droid settings.
2011-01-08 CypOnly complain to the transport's owner about not enough...
2011-01-08 cybersphinxDon't run the fixbrokendependencies script on every...
2011-01-08 cybersphinxFix compilation with g++ 4.6.
2011-01-08 cybersphinxMake flex/bison build cpp files in the makefile.win32s.
2011-01-08 Per Inge MathisenRemove unused duplicates from campaign wz, and move...
2011-01-08 CypRemove NetPlay.maxPlayers, since it was just a sometime...
2011-01-08 CypDon't let wall dragging affect where it's possible...
2011-01-08 CypFix autogame AIs building on top left corner of map...
2011-01-08 CypUse Vector2i in MOVE_CONTROL.
2011-01-07 CypFix desynch when assigning non-artillery to commanders.
2011-01-07 CypDon't delete pathfinding jobs before execution, even...
2011-01-06 CypFix std::vector initialised with NULL.
2011-01-05 Per Inge MathisenUse more of MAX_PLAYERS in the code rather than plain...
2011-01-04 CypAdd some comments on the stats loading.
2011-01-04 CypRewrite stats loading for DROID_TEMPLATE.
2011-01-04 CypRewrite stats loading for STRUCTURE_STATS.
2011-01-04 CypRewrite stats loading for FEATURE_STATS.
2011-01-04 CypAdd missing minum32.pie, to match the .wrf files.
2011-01-04 CypBump max structure limits, now that UI supports them.
2011-01-04 CypAdd more assembly point graphics.
2011-01-04 CypFix parts of UI that break if increasing MAX_FACTORY.
2011-01-04 Per Inge MathisenThe colour chooser is now a proper button. The double...
2011-01-03 Per Inge MathisenFix unused in-game kick message handling
2011-01-02 dak180Make the xcode project work with the changes made in...
2011-01-01 CypSet bsocket = NULL when host drops, hopefully reduce...
2011-01-01 CypStrip "Class::" from "Class::myFunction" when compiling...
2011-01-01 buginatorChange (HANDLE)(HANDLE)hProcess to (HANDLE)hProcess
2011-01-01 buginatorFix a plethora of issues for MSVC builds
2011-01-01 buginatorMerge branch 'master' of github.com:Warzone2100/warzone2100
2011-01-01 Per Inge MathisenRemove some unused legacy code from the old terrain...
2011-01-01 cybersphinxDie, ivis_common, die\!
2011-01-01 Per Inge MathisenRemove some unnecessary oil resource hacks, including...
2011-01-01 Per Inge MathisenFix misspelling of 'guard tower' in PIE file name to...
2011-01-01 Per Inge MathisenRemove the unused specular parameter to pie_Draw3DShape...
2010-12-31 Per Inge MathisenRemove pietoaster
2010-12-31 Per Inge MathisenDefine the default fog colour in the palette file inste...
2010-12-31 Per Inge MathisenRemove the "AI experience" code, which has not been...
2010-12-31 Per Inge MathisenInline pie_SetTranslucencyMode() and remove the entirel...
2010-12-31 Per Inge MathisenMerge the ivis_common and ivis_opengl directories,...
2010-12-31 Per Inge Mathisensimplipie: Add warning when not all polygons in a mesh...
2010-12-31 Per Inge MathisenMerge the two variants of piestate.cpp; it too confusin...
2010-12-31 Per Inge MathisenSlight optimization: Now we draw the entire model withi...
2010-12-31 Per Inge MathisenRemove support for non-triangle polygons in model files.
2010-12-31 Per Inge Mathisensimplipie: Fix error when fixing face culling and tesse...
next