"Fix" object selection bounding boxes and clicking on terrain, by scaling by a random...
authorCyp <cyp@wz2100.net>
Mon, 18 Jun 2012 20:05:52 +0000 (22:05 +0200)
committerCyp <cyp@wz2100.net>
Mon, 18 Jun 2012 22:16:34 +0000 (00:16 +0200)
commitd697c42d9cfde492fbcf4bef6a02676a9308b6d0
tree7c45fadb03f6a19d48fe79858a0ed561764697b1
parent2e72860fb1c666f9950350d0bdd5238315c4ea1c
"Fix" object selection bounding boxes and clicking on terrain, by scaling by a random factor.

This shouldn't work, but works in the sense that two wrongs make a right, two bugs make a feature.
src/display3d.cpp