Handle different maps with identical names, instead of a desynch.
authorCyp <cyp@wz2100.net>
Mon, 18 Jun 2012 15:24:06 +0000 (17:24 +0200)
committerCyp <cyp@wz2100.net>
Mon, 18 Jun 2012 23:50:07 +0000 (01:50 +0200)
commit15c04ab10f87de89ca7dcae2813834bd1a03247b
tree57a03fca3cf5afea36e19fb16603c454be705204
parent691df6a1837cec65fe7ac4e924c96868df2b749d
Handle different maps with identical names, instead of a desynch.

Fixes ticket:3531 and ticket:3180.
19 files changed:
lib/framework/crc.cpp
lib/framework/crc.h
lib/framework/file.h
lib/framework/frame.cpp
lib/netplay/netplay.cpp
lib/netplay/netplay.h
src/configuration.cpp
src/game.cpp
src/init.cpp
src/levels.cpp
src/levels.h
src/main.cpp
src/main.h
src/multiint.cpp
src/multimenu.cpp
src/multimenu.h
src/multiopt.cpp
src/multiplay.cpp
src/multiplay.h