Hallowe'en 2010 Phase 1 Client Data
[tmwdata:mainline.git] / monsters.xml
1 <?xml version="1.0" encoding="utf-8"?>
2 <!-- Copyright 2009 The Mana World Development Team
3 monsters.xml parameters explanation:
4 This file is used to describe the monsters the players will see all around the world.
5 It can be used by both client and server, but some parameters are specific.
6
7 id [integer]:      It is the id of the monster. This parameter has to be unique for each monster.
8                    The system will use the monster id to refer on it in many ways.
9 name [string]:     Tells the monster name. (Used to ease configuration ease on server.)
10                    but displayed to players on the client side.
11 sprite [xml file]: Tells the xml file used to display the monster sprites. (Client only).
12 sound <TAG>:       This tag is used by the client to know which sound to play at what event.
13   event [string]:  Tells the event at which the corresponding sound should be played. ('die', 'miss', 'hit', 'strike' are some examples.)
14   <INNER>[string]: The ogg file to be played
15 drop <TAG>:        Tells what kind of item the monster can drop. See items.xml to get the id correspondence.
16   item [integer]:  Tells the drop item Id.
17   percent[float]:  Tells the chance (8.0 = 8%) to see the drop after monster's death.
18 attributes <TAG>:  Tells all the monsters attribute. These attribute, as for items, should not be left
19                    in players hands.
20   hp [integer]:    The monster hit points.
21   size[integer]:   The monster maximal amplitude in pixels. Used to compute player's hit area.
22   speed[float]:    The monster's speed in tiles per second.
23                        (A tile is the smallest square map unit: by default, a tile is 32 pixel long.)
24   attack-min[integer]: The minimal attack strength of the monster. If your hasn't got any armor,
25                           there are the minimal hit points he will lose when hit by the monster.
26   attack-delta[integer]:  The amplitude between minimal and maximal damages the monster can do.
27   attack-magic[integer]:  The magical attacks are removing hp when hit but are computed against magical defense instead.
28   mutation[integer]:      The mutation indicates the amplitude in percent where attributes get modified with.
29                           For instance, with a mutation of 50, each attribute can be altered to become 100% to 149% of what they are.
30 vulnerability<TAG>:       Tells the monster specific vulnerability to an element.
31   element[string]:        Tells to which element the weakness is. ('fire', 'earth', 'ice', 'metal' are some examples.)
32   factor[float]:          Tells the defense against an element is reduced in percent. (A value of 0.7 indicates that the defense is lowered by 30%).
33 exp<TAG>:                 Tells how much experience point a monster is giving upon victory.
34 -->
35
36 <monsters>
37
38     <monster id="0" name="Maggot" targetCursor="small">
39         <sprite>monsters/monster-maggot.xml</sprite>
40         <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound>
41         <sound event="hit">monsters/maggot/maggot-hit2.ogg</sound>
42         <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound>
43         <sound event="die">monsters/maggot/maggot-dying1.ogg</sound>
44         <drop item="505" percent="8"/>
45         <drop item="518" percent="4"/>
46         <drop item="501" percent="1.5"/>
47         <drop item="533" percent="1.5"/>
48         <drop item="502" percent="0.7"/>
49         <drop item="522" percent="0.1"/>
50         <attributes
51             hp="20"
52             size="4"
53             speed="2.0"
54             attack-min="10"
55             attack-delta="2"
56             attack-magic="0"
57             hit="10"
58             evade="5"
59             physical-defence="5"
60             magical-defence="0"
61             mutation="50"
62             />
63         <vulnerability element="fire" factor="1.5"/>
64         <vulnerability element="earth" factor="0.7"/>
65         <exp>10</exp>
66         <!-- average stroll- and track range-->
67         <behavior
68             aggressive="false"
69             cowardly="false"
70             track-range="5"
71             stroll-range="2"
72             attack-distance="32"
73             />
74         <attack id="1"
75             priority="1"
76             type="physical"
77             pre-delay="10"
78             aft-delay="5"
79             damage-factor="1"
80             range="32"
81             action="attack"
82             script-function="strike"
83             />
84             <script>testmonster.lua</script> <!-- only Proof of Concept-->
85     </monster>
86
87     <monster id="1" name="Scorpion">
88         <sprite>monsters/monster-scorpion.xml|#4d422d,826242,d8c282,ffffff</sprite>
89         <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound>
90         <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound>
91         <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound>
92         <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound>
93         <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound>
94         <drop item="507" percent="7"/>
95         <drop item="510" percent="1"/>
96         <drop item="509" percent="0.5"/>
97         <drop item="518" percent="7"/>
98         <exp>20</exp>
99         <attributes
100             hp="20"
101             size="8"
102             speed="6.0"
103             attack-min="10"
104             attack-delta="2"
105             attack-magic="0"
106             hit="10"
107             evade="10"
108             physical-defence="5"
109             magical-defence="0"
110             />
111         <!-- doesn't move much, but attacks when you are comming too close. -->
112         <behavior
113             aggressive="true"
114             cowardly="false"
115             track-range="2"
116             stroll-range="1"
117             attack-distance="64"
118             />
119         <!-- slow, strong, long-range tail attack-->
120         <attack id="1"
121             priority="1"
122             type="physical"
123             pre-delay="5"
124             aft-delay="15"
125             damage-factor="3"
126             range="64"
127             particle-effect="graphics/particles/attack.particle.xml"
128             action="special1"
129             />
130         <!-- fast, weak, short-range scissor attack -->
131         <attack id="2"
132             priority="4"
133             type="physical"
134             pre-delay="3"
135             aft-delay="3"
136             damage-factor="1"
137             range="32"
138             />
139     </monster>
140
141     <monster id="2" name="Red Scorpion">
142         <sprite>monsters/monster-scorpion.xml|#791d0a,cd5d27,f28d54,ffffff</sprite>
143         <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound>
144         <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound>
145         <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound>
146         <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound>
147         <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound>
148         <drop item="517" percent="20"/>
149         <drop item="509" percent="1"/>
150         <drop item="518" percent="5"/>
151         <drop item="1200" percent="0.1"/>
152         <drop item="1199" percent="7.6"/>
153         <drop item="1201" percent="5.4"/>
154         <drop item="524" percent="0.1"/>
155         <exp>50</exp>
156         <attributes
157             hp="20"
158             size="8"
159             speed="6.0"
160             attack-min="20"
161             attack-delta="10"
162             attack-magic="0"
163             hit="30"
164             evade="30"
165             physical-defence="5"
166             magical-defence="0"
167             />
168         <!-- also quite lazy when unprovoked but much more territorial
169         than the normal one-->
170         <behavior
171             aggressive="true"
172             cowardly="false"
173             track-range="6"
174             stroll-range="1"
175             attack-distance="64"
176             />
177         <attack id="1"
178             priority="1"
179             type="physical"
180             element="fire"
181             pre-delay="5"
182             aft-delay="10"
183             damage-factor="1"
184             range="64"
185             />
186     </monster>
187
188     <monster id="3" name="Green Slime">
189         <sprite>monsters/monster-slime.xml|#72982c,ffffff</sprite>
190         <sound event="hit">monsters/slime/slime-hit1.ogg</sound>
191         <drop item="502" percent="2"/>
192         <drop item="513" percent="1"/>
193         <drop item="501" percent="1"/>
194         <drop item="521" percent="1"/>
195         <drop item="522" percent="1.9"/>
196         <drop item="526" percent="0.1"/>
197         <drop item="503" percent="5"/>
198         <drop item="535" percent="7.5"/>
199         <exp>60</exp>
200         <attributes
201             hp="200"
202             size="4"
203             speed="1.0"
204             attack-min="2"
205             attack-delta="10"
206             attack-magic="0"
207             hit="100"
208             evade="10"
209             physical-defence="0"
210             magical-defence="0"
211             />
212         <!-- Is fulfilling some unknown purpose that requires it to move around
213         a lot and leaves no time for pursing attackers -->
214         <behavior
215             aggressive="false"
216             cowardly="false"
217             track-range="4"
218             stroll-range="24"
219             attack-distance="32"
220             />
221     </monster>
222
223     <monster id="4" name="Giant Maggot" targetCursor="large">
224         <sprite>monsters/monster-maggot-giant.xml</sprite>
225         <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound>
226         <sound event="hit">monsters/maggot/maggot-hit2.ogg</sound>
227         <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound>
228         <sound event="die">monsters/maggot/maggot-dying1.ogg</sound>
229         <drop item="1199" percent="9"/>
230         <drop item="519" percent="1"/>
231         <drop item="518" percent="7.5"/>
232         <drop item="501" percent="50"/>
233         <drop item="502" percent="30"/>
234         <drop item="503" percent="0.1"/>
235         <drop item="526" percent="0.1"/>
236         <attributes
237             hp="20"
238             size="4"
239             speed="2.0"
240             attack-min="10"
241             attack-delta="2"
242             attack-magic="0"
243             hit="10"
244             evade="5"
245             physical-defence="5"
246             magical-defence="0"
247             mutation="50"
248             />
249     </monster>
250
251     <monster id="5" name="Yellow Slime">
252         <sprite>monsters/monster-slime.xml|#b47f00,ffffff</sprite>
253         <sound event="hit">monsters/slime/slime-hit1.ogg</sound>
254         <drop item="534" percent="2"/>
255         <drop item="519" percent="1"/>
256         <drop item="501" percent="3.5"/>
257         <drop item="502" percent="2.5"/>
258         <drop item="522" percent="0.1"/>
259         <attributes
260             hp="20"
261             size="4"
262             speed="2.0"
263             attack-min="10"
264             attack-delta="2"
265             attack-magic="0"
266             hit="10"
267             evade="5"
268             physical-defence="5"
269             magical-defence="0"
270             mutation="50"
271             />
272     </monster>
273
274     <monster id="6" name="Red Slime">
275         <sprite>monsters/monster-slime.xml|#7e0000,ffffff</sprite>
276         <sound event="hit">monsters/slime/slime-hit1.ogg</sound>
277         <drop item="1201" percent="3"/>
278         <drop item="509" percent="1.1"/>
279         <drop item="521" percent="2"/>
280         <drop item="523" percent="0.4"/>
281         <drop item="525" percent="0.8"/>
282         <drop item="535" percent="7.5"/>
283         <drop item="528" percent="2.5"/>
284         <drop item="531" percent="1.5"/>
285         <attributes
286             hp="20"
287             size="4"
288             speed="2.0"
289             attack-min="10"
290             attack-delta="2"
291             attack-magic="0"
292             hit="10"
293             evade="5"
294             physical-defence="5"
295             magical-defence="0"
296             mutation="50"
297             />
298     </monster>
299
300     <monster id="7" name="Black Scorpion">
301         <sprite>monsters/monster-scorpion.xml|#0d1313,435a5a,879999,ffffff</sprite>
302         <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound>
303         <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound>
304         <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound>
305         <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound>
306         <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound>
307         <drop item="523" percent="1.5"/>
308         <drop item="509" percent="1.0"/>
309         <drop item="518" percent="8"/>
310         <attributes
311             hp="20"
312             size="4"
313             speed="2.0"
314             attack-min="10"
315             attack-delta="2"
316             attack-magic="0"
317             hit="10"
318             evade="5"
319             physical-defence="5"
320             magical-defence="0"
321             mutation="50"
322             />
323     </monster>
324
325     <monster id="8" name="Snake">
326         <sprite>monsters/monster-snake.xml|#664d28,a6673a,dbbc86,ffffff</sprite>
327         <attributes
328             hp="20"
329             size="4"
330             speed="2.0"
331             attack-min="10"
332             attack-delta="2"
333             attack-magic="0"
334             hit="10"
335             evade="5"
336             physical-defence="5"
337             magical-defence="0"
338             mutation="50"
339             />
340     </monster>
341
342     <monster id="9" name="Fire Goblin">
343         <sprite>monsters/monster-goblin-fire.xml</sprite>
344         <sound event="hit">monsters/fire-goblin/fire-goblin-hit1.ogg</sound>
345         <sound event="hit">monsters/fire-goblin/fire-goblin-hit2.ogg</sound>
346         <sound event="miss">monsters/fire-goblin/fire-goblin-miss1.ogg</sound>
347         <drop item="505" percent="8"/>
348         <drop item="501" percent="1.5"/>
349         <drop item="518" percent="8"/>
350         <drop item="502" percent="1.5"/>
351         <drop item="521" percent="0.7"/>
352         <drop item="522" percent="0.1"/>
353         <!-- behavior identical to maggot except for weaknesses and the attack which is magical and has a particle effect - change this when making up real monster stats -->
354         <attributes
355             hp="20"
356             size="4"
357             speed="2.0"
358             attack-min="10"
359             attack-delta="2"
360             attack-magic="0"
361             hit="10"
362             evade="10"
363             physical-defence="5"
364             magical-defence="0"
365             mutation="50"
366             />
367         <vulnerability element="fire" factor="0.5"/>
368         <vulnerability element="water" factor="2.0"/>
369         <exp>10</exp>
370         <behavior
371             aggressive="false"
372             cowardly="false"
373             track-range="5"
374             stroll-range="5"
375             attack-distance="32"
376             />
377         <attack id="1"
378             priority="1"
379             type="magical"
380             element="fire"
381             pre-delay="10"
382             aft-delay="5"
383             damage-factor="1"
384             range="32"
385             action="attack"
386             particle-effect="graphics/particles/monster-goblin-firebreath.particle.xml"
387             />
388     </monster>
389
390     <monster id="10" name="Spider">
391         <sprite>monsters/monster-spider.xml|#1a160f,4A7A93,AAC5D2,ffffff;#FF6666</sprite>
392         <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound>
393         <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound>
394         <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound>
395         <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound>
396         <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound>
397         <drop item="537" percent="5"/>
398         <drop item="535" percent="1"/>
399         <attributes
400             hp="20"
401             size="4"
402             speed="2.0"
403             attack-min="10"
404             attack-delta="2"
405             attack-magic="0"
406             hit="10"
407             evade="5"
408             physical-defence="5"
409             magical-defence="0"
410             mutation="50"
411             />
412     </monster>
413
414     <monster id="11" name="Evil Mushroom">
415         <sprite>monsters/monster-mushroom-red.xml</sprite>
416         <sound event="hit">monsters/shroom/shroom-hit1.ogg</sound>
417         <drop item="535" percent="5"/>
418         <drop item="540" percent="0.1"/>
419         <drop item="534" percent="1"/>
420         <drop item="566" percent="5"/>
421         <attributes
422             hp="20"
423             size="4"
424             speed="2.0"
425             attack-min="10"
426             attack-delta="2"
427             attack-magic="0"
428             hit="10"
429             evade="5"
430             physical-defence="5"
431             magical-defence="0"
432             mutation="50"
433             />
434     </monster>
435
436     <monster id="12" name="Pink Flower">
437         <sprite>monsters/monster-flower.xml|#ee748d,ffd8ce;#f6ffbd;#23285f</sprite>
438         <sound event="hit">monsters/flower/flower-hit1.ogg</sound>
439         <sound event="hit">monsters/flower/flower-hit2.ogg</sound>
440         <sound event="miss">monsters/flower/flower-miss1.ogg</sound>
441         <drop item="535" percent="1"/>
442         <drop item="540" percent="0.1"/>
443         <drop item="1199" percent="1"/>
444         <drop item="526" percent="4"/>
445         <drop item="565" percent="5"/>
446         <exp>10</exp>
447         <!-- Passive monster for testing stuff-->
448         <attributes
449             hp="2000"
450             size="8"
451             speed="0.0"
452             attack-min="0"
453             attack-delta="0"
454             attack-magic="0"
455             hit="0"
456             evade="0"
457             physical-defence="0"
458             magical-defence="0"
459             mutation="0"
460             />
461         <behavior
462             aggressive="false"
463             cowardly="false"
464             track-range="0"
465             stroll-range="0"
466             attack-distance="0"
467             />
468     </monster>
469
470     <monster id="13" name="Santa Slime">
471         <sprite>monsters/monster-slime.xml|#545166,66A9CD,C2F7FA</sprite>
472         <sprite>monsters/accessories/slime-santa.xml</sprite>
473         <drop item="512" percent="8"/>
474         <drop item="513" percent="7"/>
475         <drop item="514" percent="6"/>
476         <drop item="519" percent="5"/>
477         <drop item="527" percent="4"/>
478         <drop item="538" percent="5"/>
479         <attributes
480             hp="20"
481             size="4"
482             speed="2.0"
483             attack-min="10"
484             attack-delta="2"
485             attack-magic="0"
486             hit="10"
487             evade="5"
488             physical-defence="5"
489             magical-defence="0"
490             mutation="50"
491             />
492     </monster>
493
494     <monster id="14" name="Rudolph Slime">
495         <sprite>monsters/monster-slime.xml|#9092B9,9DB4D4,F8F9FA</sprite>
496         <sprite>monsters/accessories/slime-rudolph.xml</sprite>
497         <drop item="504" percent="8"/>
498         <drop item="506" percent="5"/>
499         <drop item="508" percent="2"/>
500         <drop item="509" percent="3"/>
501         <drop item="510" percent="6"/>
502         <drop item="515" percent="8"/>
503         <drop item="516" percent="5"/>
504         <attributes
505             hp="20"
506             size="4"
507             speed="2.0"
508             attack-min="10"
509             attack-delta="2"
510             attack-magic="0"
511             hit="10"
512             evade="5"
513             physical-defence="5"
514             magical-defence="0"
515             mutation="50"
516             />
517     </monster>
518
519     <monster id="15" name="Bat">
520         <sprite>monsters/monster-bat.xml</sprite>
521         <sound event="die">monsters/bat/bat-dying1.ogg</sound>
522         <sound event="hit">monsters/bat/bat-hit1.ogg</sound>
523         <drop item="505" percent="8"/>
524         <drop item="501" percent="1.5"/>
525         <drop item="518" percent="4"/>
526         <drop item="533" percent="1.5"/>
527         <drop item="521" percent="0.7"/>
528         <drop item="522" percent="0.1"/>
529         <attributes
530             hp="20"
531             size="4"
532             speed="2.0"
533             attack-min="10"
534             attack-delta="2"
535             attack-magic="0"
536             hit="10"
537             evade="5"
538             physical-defence="5"
539             magical-defence="0"
540             mutation="50"
541             />
542     </monster>
543
544     <monster id="16" name="Pinkie" targetCursor="small">
545         <sprite>monsters/monster-pinkie.xml</sprite>
546         <sound event="hit">monsters/pinkie/pinkie-hit1.ogg</sound>
547         <sound event="miss">monsters/pinkie/pinkie-miss1.ogg</sound>
548         <drop item="614" percent="8"/>
549         <attributes
550             hp="20"
551             size="4"
552             speed="2.0"
553             attack-min="10"
554             attack-delta="2"
555             attack-magic="0"
556             hit="10"
557             evade="5"
558             physical-defence="5"
559             magical-defence="0"
560             mutation="50"
561             />
562     </monster>
563
564     <monster id="17" name="Spiky Mushroom">
565         <sprite>monsters/monster-mushroom-spiky.xml</sprite>
566         <sound event="hit">monsters/shroom/shroom-hit1.ogg</sound>
567         <drop item="567" percent="8"/>
568         <drop item="501" percent="1.5"/>
569         <drop item="518" percent="0.5"/>
570         <drop item="613" percent="1.5"/>
571         <attributes
572             hp="20"
573             size="4"
574             speed="2.0"
575             attack-min="10"
576             attack-delta="2"
577             attack-magic="0"
578             hit="10"
579             evade="5"
580             physical-defence="5"
581             magical-defence="0"
582             mutation="50"
583             />
584     </monster>
585
586     <monster id="18" name="Fluffy">
587         <sprite>monsters/monster-fluffy.xml</sprite>
588         <sound event="hit">monsters/fluffy/fluffy-hit1.ogg</sound>
589         <sound event="hit">monsters/fluffy/fluffy-hit2.ogg</sound>
590         <sound event="hit">monsters/fluffy/fluffy-hit3.ogg</sound>
591         <sound event="miss">monsters/fluffy/fluffy-miss1.ogg</sound>
592         <sound event="hurt">monsters/fluffy/fluffy-hurt1.ogg</sound>
593         <drop item="611" percent="8"/>
594         <drop item="527" percent="1.5"/>
595         <drop item="535" percent="4"/>
596         <attributes
597             hp="20"
598             size="4"
599             speed="2.0"
600             attack-min="10"
601             attack-delta="2"
602             attack-magic="0"
603             hit="10"
604             evade="5"
605             physical-defence="5"
606             magical-defence="0"
607             mutation="50"
608             />
609     </monster>
610
611     <monster id="19" name="Cave Snake">
612         <sprite>monsters/monster-snake-cave.xml</sprite>
613         <sound event="hit">monsters/cavesnake/cavesnake-hit1.ogg</sound>
614         <drop item="612" percent="8"/>
615         <drop item="610" percent="0.1"/>
616         <attributes
617             hp="20"
618             size="4"
619             speed="2.0"
620             attack-min="10"
621             attack-delta="2"
622             attack-magic="0"
623             hit="10"
624             evade="5"
625             physical-defence="5"
626             magical-defence="0"
627             mutation="50"
628             />
629     </monster>
630
631     <monster id="20" name="Jack O">
632         <sprite>monsters/monster-ghost-pumpkin.xml</sprite>
633         <attributes
634             hp="20"
635             size="4"
636             speed="2.0"
637             attack-min="10"
638             attack-delta="2"
639             attack-magic="0"
640             hit="10"
641             evade="5"
642             physical-defence="5"
643             magical-defence="0"
644             mutation="50"
645             />
646     </monster>
647
648     <monster id="21" name="Fire Skull">
649         <sprite>monsters/monster-skull-fire.xml</sprite>
650         <drop item="621" percent="0.1"/>
651         <drop item="540" percent="1.5"/>
652         <attributes
653             hp="20"
654             size="4"
655             speed="2.0"
656             attack-min="10"
657             attack-delta="2"
658             attack-magic="0"
659             hit="10"
660             evade="5"
661             physical-defence="5"
662             magical-defence="0"
663             mutation="50"
664             />
665     </monster>
666
667     <monster id="22" name="Poison Skull">
668         <sprite>monsters/monster-skull-poison.xml</sprite>
669         <drop item="621" percent="0.1"/>
670         <drop item="540" percent="1.5"/>
671         <attributes
672             hp="20"
673             size="4"
674             speed="2.0"
675             attack-min="10"
676             attack-delta="2"
677             attack-magic="0"
678             hit="10"
679             evade="5"
680             physical-defence="5"
681             magical-defence="0"
682             mutation="50"
683             />
684     </monster>
685
686     <monster id="23" name="Log Head">
687         <sprite>monsters/monster-logmonster.xml</sprite>
688         <sound event="hurt">monsters/loghead/loghead-hurt1.ogg</sound>
689         <sound event="hurt">monsters/loghead/loghead-hurt2.ogg</sound>
690         <sound event="hurt">monsters/loghead/loghead-hurt3.ogg</sound>
691         <sound event="hurt">monsters/loghead/loghead-hurt4.ogg</sound>
692         <sound event="hurt">monsters/loghead/loghead-hurt5.ogg</sound>
693         <drop item="569" percent="20"/>
694         <attributes
695             hp="20"
696             size="4"
697             speed="2.0"
698             attack-min="10"
699             attack-delta="2"
700             attack-magic="0"
701             hit="10"
702             evade="5"
703             physical-defence="5"
704             magical-defence="0"
705             mutation="50"
706             />
707     </monster>
708
709     <monster id="24" name="Mountain Snake">
710         <sprite>monsters/monster-snake.xml|#585b39,a67c5d,dbc9a9,ffffff</sprite>
711         <attributes
712             hp="20"
713             size="4"
714             speed="2.0"
715             attack-min="10"
716             attack-delta="2"
717             attack-magic="0"
718             hit="10"
719             evade="5"
720             physical-defence="5"
721             magical-defence="0"
722             mutation="50"
723             />
724     </monster>
725
726     <monster id="25" name="Easter Fluffy">
727         <sprite>monsters/monster-fluffy.xml</sprite>
728         <sound event="hit">monsters/fluffy/fluffy-hit1.ogg</sound>
729         <sound event="hit">monsters/fluffy/fluffy-hit2.ogg</sound>
730         <sound event="hit">monsters/fluffy/fluffy-hit3.ogg</sound>
731         <sound event="miss">monsters/fluffy/fluffy-miss1.ogg</sound>
732         <sound event="hurt">monsters/fluffy/fluffy-hurt1.ogg</sound>
733         <attributes
734             hp="20"
735             size="4"
736             speed="2.0"
737             attack-min="10"
738             attack-delta="2"
739             attack-magic="0"
740             hit="10"
741             evade="5"
742             physical-defence="5"
743             magical-defence="0"
744             mutation="50"
745             />
746     </monster>
747
748     <monster id="26" name="Mouboo">
749         <sprite>monsters/monster-mouboo.xml</sprite>
750         <attributes
751             hp="20"
752             size="4"
753             speed="2.0"
754             attack-min="10"
755             attack-delta="2"
756             attack-magic="0"
757             hit="10"
758             evade="5"
759             physical-defence="5"
760             magical-defence="0"
761             mutation="50"
762             />
763     </monster>
764
765     <monster id="27" name="Mauve Plant">
766         <sprite>resource-plant.xml|#e0b0ff</sprite>
767         <attributes
768             hp="20"
769             size="4"
770             speed="2.0"
771             attack-min="10"
772             attack-delta="2"
773             attack-magic="0"
774             hit="10"
775             evade="5"
776             physical-defence="5"
777             magical-defence="0"
778             mutation="50"
779             />
780     </monster>
781
782     <monster id="28" name="Cobalt Plant">
783         <sprite>resource-plant.xml|#0047ab</sprite>
784         <attributes
785             hp="20"
786             size="4"
787             speed="2.0"
788             attack-min="10"
789             attack-delta="2"
790             attack-magic="0"
791             hit="10"
792             evade="5"
793             physical-defence="5"
794             magical-defence="0"
795             mutation="50"
796             />
797     </monster>
798
799     <monster id="29" name="Gamboge Plant">
800         <sprite>resource-plant.xml|#ef9b0f</sprite>
801         <attributes
802             hp="20"
803             size="4"
804             speed="2.0"
805             attack-min="10"
806             attack-delta="2"
807             attack-magic="0"
808             hit="10"
809             evade="5"
810             physical-defence="5"
811             magical-defence="0"
812             mutation="50"
813             />
814     </monster>
815
816     <monster id="30" name="Alizarin Plant">
817         <sprite>resource-plant.xml|#e32636</sprite>
818         <attributes
819             hp="20"
820             size="4"
821             speed="2.0"
822             attack-min="10"
823             attack-delta="2"
824             attack-magic="0"
825             hit="10"
826             evade="5"
827             physical-defence="5"
828             magical-defence="0"
829             mutation="50"
830             />
831     </monster>
832
833     <monster id="31" name="Sea Slime">
834         <sprite>monsters/monster-slime.xml|#4ca1a0,ffffff</sprite>
835         <sprite>monsters/accessories/slime-seajelly.xml|#4Ca16e,ffffff</sprite>
836         <sound event="hit">monsters/slime/slime-hit1.ogg</sound>
837         <attributes
838             hp="20"
839             size="4"
840             speed="2.0"
841             attack-min="10"
842             attack-delta="2"
843             attack-magic="0"
844             hit="10"
845             evade="5"
846             physical-defence="5"
847             magical-defence="0"
848             mutation="50"
849             />
850     </monster>
851
852     <monster id="32" name="Grass Snake">
853         <sprite>monsters/monster-snake.xml|#205839,60a65d,80dba9,ffffff</sprite>
854         <attributes
855             hp="20"
856             size="4"
857             speed="2.0"
858             attack-min="10"
859             attack-delta="2"
860             attack-magic="0"
861             hit="10"
862             evade="5"
863             physical-defence="5"
864             magical-defence="0"
865             mutation="50"
866             />
867     </monster>
868
869     <monster id="33" name="Silkworm">
870         <sprite>monsters/monster-silkworm.xml|#807d20,e0dac0;#c0a830</sprite>
871         <attributes
872             hp="20"
873             size="4"
874             speed="2.0"
875             attack-min="10"
876             attack-delta="2"
877             attack-magic="0"
878             hit="10"
879             evade="5"
880             physical-defence="5"
881             magical-defence="0"
882             mutation="50"
883             />
884     </monster>
885
886     <monster id="34" name="Zombie">
887         <sprite>monsters/monster-zombie.xml</sprite>
888         <sound event="move">monsters/zombie/zombie-move1.ogg</sound>
889         <sound event="move">monsters/zombie/zombie-move2.ogg</sound>
890         <sound event="hit">monsters/zombie/zombie-hit1.ogg</sound>
891         <sound event="hit">monsters/zombie/zombie-hit2.ogg</sound>
892         <sound event="miss">monsters/zombie/zombie-miss1.ogg</sound>
893         <sound event="die">monsters/zombie/zombie-dying1.ogg</sound>
894         <attributes
895             hp="20"
896             size="4"
897             speed="2.0"
898             attack-min="10"
899             attack-delta="2"
900             attack-magic="0"
901             hit="10"
902             evade="5"
903             physical-defence="5"
904             magical-defence="0"
905             mutation="50"
906             />
907     </monster>
908
909     <monster id="35" name="Clover Patch">
910         <sprite>resource-clover.xml</sprite>
911         <attributes
912             hp="1"
913             size="4"
914             speed="0.0"
915             attack-min="0"
916             attack-delta="0"
917             attack-magic="0"
918             hit="0"
919             evade="0"
920             physical-defence="0"
921             magical-defence="5"
922             mutation="0"
923             />
924     </monster>
925
926     <monster id="36" name="Squirrel">
927         <sprite>monsters/monster-squirrel.xml</sprite>
928         <sound event="hurt">monsters/squirrel/squirrel-hurt1.ogg</sound>
929         <sound event="hurt">monsters/squirrel/squirrel-hurt2.ogg</sound>
930         <sound event="die">monsters/squirrel/squirrel-die1.ogg</sound>
931         <sound event="die">monsters/squirrel/squirrel-die2.ogg</sound>
932         <attributes
933             hp="20"
934             size="4"
935             speed="2.0"
936             attack-min="10"
937             attack-delta="2"
938             attack-magic="0"
939             hit="10"
940             evade="5"
941             physical-defence="5"
942             magical-defence="0"
943             mutation="50"
944             />
945     </monster>
946
947     <monster id="37" name="Fire Lizard">
948         <sprite>monsters/monster-lizard.xml|#673132,923F42,CD5961,E163A4,ffffff</sprite>
949         <sound event="hit">monsters/fire-goblin/fire-goblin-hit1.ogg</sound>
950         <sound event="hit">monsters/fire-goblin/fire-goblin-hit2.ogg</sound>
951         <sound event="miss">monsters/fire-goblin/fire-goblin-miss1.ogg</sound>
952         <!-- stats identical to maggot - change this when making up real monster stats -->
953         <attributes
954             hp="20"
955             size="4"
956             speed="2.0"
957             attack-min="10"
958             attack-delta="2"
959             attack-magic="0"
960             hit="10"
961             evade="10"
962             physical-defence="5"
963             magical-defence="0"
964             mutation="50"
965             />
966         <attack id="1"
967             priority="1"
968             type="magical"
969             element="fire"
970             pre-delay="10"
971             aft-delay="5"
972             damage-factor="1"
973             range="32"
974             action="attack"
975             particle-effect="graphics/particles/monster-lizard-firebreath.particle.xml"
976             />
977     </monster>
978
979     <monster id="38" name="Wisp">
980         <sprite>monsters/monster-wisp.xml|#aadd44,ffff66</sprite>
981         <particlefx>graphics/particles/wisp.particle.xml</particlefx>
982         <exp>20</exp>
983         <attributes
984             hp="20"
985             size="8"
986             speed="6.0"
987             attack-min="10"
988             attack-delta="2"
989             attack-magic="0"
990             hit="10"
991             evade="10"
992             physical-defence="5"
993             magical-defence="0"
994             />
995         <!-- doesn't move much, but attacks when you are coming too close. -->
996         <behavior
997             aggressive="false"
998             cowardly="false"
999             track-range="2"
1000             stroll-range="1"
1001             attack-distance="64"
1002             />
1003         <!-- slow, strong, long-range glow attack-->
1004         <attack id="1"
1005             priority="1"
1006             type="physical"
1007             pre-delay="5"
1008             aft-delay="5"
1009             damage-factor="3"
1010             range="64"
1011             />
1012     </monster>
1013
1014     <monster id="39" name="Snail">
1015         <sprite>monsters/monster-snail.xml</sprite>
1016         <particlefx>graphics/particles/monster-snail-trail.particle.xml</particlefx>
1017         <sound event="hit">monsters/slime/slime-hit1.ogg</sound>
1018         <exp>20</exp>
1019         <attributes
1020             hp="20"
1021             size="4"
1022             speed="2.0"
1023             attack-min="10"
1024             attack-delta="2"
1025             attack-magic="0"
1026             hit="10"
1027             evade="5"
1028             physical-defence="5"
1029             magical-defence="0"
1030             mutation="50"
1031             />
1032     </monster>
1033
1034     <monster id="40" name="Spectre">
1035         <sprite>monsters/monster-wisp.xml|#ff77dd,dd77ff</sprite>
1036         <particlefx>graphics/particles/wisp.particle.xml</particlefx>
1037         <exp>20</exp>
1038         <attributes
1039             hp="20"
1040             size="8"
1041             speed="6.0"
1042             attack-min="10"
1043             attack-delta="2"
1044             attack-magic="0"
1045             hit="10"
1046             evade="10"
1047             physical-defence="5"
1048             magical-defence="0"
1049             />
1050         <!-- doesn't move much, but attacks when you are coming too close. -->
1051         <behavior
1052             aggressive="false"
1053             cowardly="false"
1054             track-range="2"
1055             stroll-range="1"
1056             attack-distance="64"
1057             />
1058         <!-- slow, strong, long-range glow attack-->
1059         <attack id="1"
1060             priority="1"
1061             type="physical"
1062             pre-delay="5"
1063             aft-delay="5"
1064             damage-factor="3"
1065             range="64"
1066             />
1067     </monster>
1068
1069     <monster id="41" name="Skeleton">
1070         <sprite>monsters/monster-skeleton.xml|#ffe8bf</sprite>
1071         <!-- stats identical to maggot - change this when making up real monster stats -->
1072         <attributes
1073             hp="20"
1074             size="4"
1075             speed="2.0"
1076             attack-min="10"
1077             attack-delta="2"
1078             attack-magic="0"
1079             hit="10"
1080             evade="10"
1081             physical-defence="5"
1082             magical-defence="0"
1083             mutation="50"
1084             />
1085         <attack id="1"
1086             priority="1"
1087             type="magical"
1088             element="fire"
1089             pre-delay="10"
1090             aft-delay="5"
1091             damage-factor="1"
1092             range="32"
1093             action="attack"
1094             />
1095     </monster>
1096
1097     <monster id="42" name="Lady Skeleton">
1098         <sprite>monsters/monster-skeleton.xml|#ffe8bf</sprite>
1099         <sprite>hairstyle8.xml</sprite>
1100         <!-- stats identical to maggot - change this when making up real monster stats -->
1101         <attributes
1102             hp="20"
1103             size="4"
1104             speed="2.0"
1105             attack-min="10"
1106             attack-delta="2"
1107             attack-magic="0"
1108             hit="10"
1109             evade="10"
1110             physical-defence="5"
1111             magical-defence="0"
1112             mutation="50"
1113             />
1114         <attack id="1"
1115             priority="1"
1116             type="magical"
1117             element="fire"
1118             pre-delay="10"
1119             aft-delay="5"
1120             damage-factor="1"
1121             range="32"
1122             action="attack"
1123             />
1124     </monster>
1125
1126     <monster id="43" name="Fallen">
1127         <sprite>monsters/monster-skeleton.xml|#ffe8bf</sprite>
1128         <sprite>leg-chaps-male.xml</sprite>
1129         <sprite>chest-warlordplate-male.xml</sprite>
1130         <sprite>head-warlordhelm.xml</sprite>
1131         <!-- stats identical to maggot - change this when making up real monster stats -->
1132         <attributes
1133             hp="20"
1134             size="4"
1135             speed="2.0"
1136             attack-min="10"
1137             attack-delta="2"
1138             attack-magic="0"
1139             hit="10"
1140             evade="10"
1141             physical-defence="5"
1142             magical-defence="0"
1143             mutation="50"
1144             />
1145         <attack id="1"
1146             priority="1"
1147             type="magical"
1148             element="fire"
1149             pre-delay="10"
1150             aft-delay="5"
1151             damage-factor="1"
1152             range="32"
1153             action="attack"
1154             />
1155     </monster>
1156
1157     <!-- Snake lord 44 -->
1158
1159     <monster id="45" name="Poltergeist">
1160         <sprite>monsters/monster-wisp.xml|#77ffdd,77ddff</sprite>
1161         <particlefx>graphics/particles/wisp.particle.xml</particlefx>
1162         <exp>20</exp>
1163         <attributes
1164             hp="20"
1165             size="8"
1166             speed="6.0"
1167             attack-min="10"
1168             attack-delta="2"
1169             attack-magic="0"
1170             hit="10"
1171             evade="10"
1172             physical-defence="5"
1173             magical-defence="0"
1174             />
1175         <!-- doesn't move much, but attacks when you are coming too close. -->
1176         <behavior
1177             aggressive="false"
1178             cowardly="false"
1179             track-range="2"
1180             stroll-range="1"
1181             attack-distance="64"
1182             />
1183         <!-- slow, strong, long-range glow attack-->
1184         <attack id="1"
1185             priority="1"
1186             type="physical"
1187             pre-delay="5"
1188             aft-delay="5"
1189             damage-factor="3"
1190             range="64"
1191             />
1192     </monster>
1193
1194     <monster id="46" name="Duck" targetCursor="small">
1195         <sprite>monsters/monster-duck.xml</sprite>
1196         <attributes
1197             hp="20"
1198             size="4"
1199             speed="1.0"
1200             attack-min="10"
1201             attack-delta="2"
1202             attack-magic="0"
1203             hit="10"
1204             evade="5"
1205             physical-defence="5"
1206             magical-defence="0"
1207             mutation="50"
1208             />
1209         <vulnerability element="fire" factor="1.5"/>
1210         <vulnerability element="earth" factor="0.7"/>
1211         <exp>0</exp>
1212         <!-- average stroll- and track range-->
1213         <behavior
1214             aggressive="false"
1215             cowardly="false"
1216             track-range="5"
1217             stroll-range="2"
1218             attack-distance="32"
1219             />
1220         <attack id="1"
1221             priority="1"
1222             type="physical"
1223             pre-delay="10"
1224             aft-delay="5"
1225             damage-factor="1"
1226             range="32"
1227             action="attack"
1228             />
1229     </monster>
1230
1231     <monster id="47" name="Bee" targetCursor="small">
1232         <sprite>monsters/monster-bee.xml</sprite>
1233         <sprite>monsters/accessories/generic-shadow-small-circle.xml</sprite>
1234         <!-- Insert Bee Stats here -->
1235     </monster>
1236
1237     <!--48 Larvespa-->
1238     <!--49 Vespa-->
1239     <!--50 Hivespa-->
1240     <!--51 Froad-->
1241     <!--52 Troll-->
1242
1243     <monster id="53" name="Butterfly" targetCursor="small">
1244         <sprite>monsters/monster-butterfly.xml|#660000,FF3300,FFCC99,FFCCCC</sprite>
1245         <sprite>monsters/accessories/generic-shadow-small-circle.xml</sprite>
1246     </monster>
1247
1248     <monster id="54" name="Cave Maggot" targetCursor="small">
1249         <sprite>monsters/monster-cave-maggot.xml|</sprite>
1250         <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound>
1251         <sound event="hit">monsters/maggot/maggot-hit2.ogg</sound>
1252         <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound>
1253         <sound event="die">monsters/maggot/maggot-dying1.ogg</sound>
1254     </monster>
1255
1256     <monster id="55" name="Angry Scorpion">
1257         <sprite>monsters/monster-scorpion.xml|#800000,ffffff</sprite>
1258         <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound>
1259         <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound>
1260         <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound>
1261         <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound>
1262         <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound>
1263     </monster>
1264
1265     <monster id="56" name="Ice Goblin">
1266         <sprite>monsters/monster-goblin-ice.xml</sprite>
1267         <sound event="hit">monsters/fire-goblin/fire-goblin-hit1.ogg</sound>
1268         <sound event="hit">monsters/fire-goblin/fire-goblin-hit2.ogg</sound>
1269         <sound event="miss">monsters/fire-goblin/fire-goblin-miss1.ogg</sound>
1270     </monster>
1271
1272     <monster id="57" name="Giant Cave Maggot" targetCursor="large">
1273         <sprite>monsters/monster-cave-maggot-giant.xml|#565051,ffffff</sprite>
1274         <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound>
1275         <sound event="hit">monsters/maggot/maggot-hit2.ogg</sound>
1276         <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound>
1277         <sound event="die">monsters/maggot/maggot-dying1.ogg</sound>
1278     </monster>
1279
1280     <monster id="58" name="Archant">
1281         <sprite>monsters/monster-archant.xml</sprite>
1282         <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound>
1283         <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound>
1284         <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound>
1285         <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound>
1286         <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound>
1287     </monster>
1288     <monster id="59" name="Moggun">
1289         <sprite>monsters/monster-moggun.xml</sprite>
1290     </monster>
1291     <monster id="60" name="Terranite">
1292         <sprite>monsters/monster-terranite.xml</sprite>
1293     </monster>
1294 <monster id="61" name="The Lost" targetCursor="medium">
1295         <sprite>monsters/monster-skeleton.xml|#aca379</sprite>
1296           <sprite>chest-robe-male.xml|#333333</sprite>
1297         <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound>
1298         <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound>
1299         <sound event="hurt">monsters/maggot/maggot-hit2.ogg</sound>
1300         <sound event="die">monsters/maggot/maggot-dying1.ogg</sound>
1301         <drop item="777" percent="10"/>         <!-- Rotten Rags -->
1302         <drop item="775" percent="5"/>          <!-- Bone -->
1303         <drop item="776" percent="1"/>          <!-- Skull -->
1304         <attributes
1305             hp="5000"
1306             size="4"
1307             speed="2.0"
1308             attack-min="111"
1309             attack-delta="111"
1310             attack-magic="0"
1311             hit="75"
1312             evade="30"
1313             physical-defence="20"
1314             magical-defence="70"
1315             mutation="0"
1316             />
1317                 <vulnerability element="water" factor="0.7"/>
1318                 <vulnerability element="air" factor="0.7"/>
1319         <vulnerability element="fire" factor="1.5"/>
1320         <vulnerability element="earth" factor="0.7"/>
1321                 <vulnerability element="lighning" factor="-0.1"/>
1322                 <vulnerability element="metal" factor="1"/>
1323                 <vulnerability element="plant" factor="1"/>
1324                 <vulnerability element="ice" factor="0"/>
1325         <exp level="0">3000</exp>
1326         <!-- average stroll- and track range-->
1327         <behavior
1328             aggressive="true"
1329             cowardly="false"
1330             track-range="5"
1331             stroll-range="1"
1332             attack-distance="96"
1333             />
1334         <attack id="0"
1335             priority="1"
1336             type="magical"
1337             pre-delay="10"
1338             aft-delay="5"
1339             damage-factor="1"
1340             range="32"
1341                         angle="0"
1342             action="attack"
1343             script-function="strike"            />
1344             <script>testmonster.lua</script> <!-- only Proof of Concept-->
1345     </monster>
1346         
1347         <monster id="109" name="Reaper" targetCursor="medium">
1348         <sprite>monsters/monster-reaper.xml</sprite>
1349           <sprite>monsters/accessories/reaper-shadow.xml</sprite>
1350           <particlefx>graphics/particles/monster-reaper.particle.xml</particlefx>
1351         <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound>
1352         <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound>
1353         <sound event="hurt">monsters/reaper/reaper-hurt.ogg</sound>
1354         <sound event="die">monsters/maggot/maggot-dying1.ogg</sound>
1355         <drop item="777" percent="10"/>         <!-- Rotten Rags -->
1356         <drop item="775" percent="5"/>          <!-- Bone -->
1357         <drop item="776" percent="1"/>          <!-- Skull -->
1358         <drop item="1221" percent="0.1"/>       <!-- Skull Mask -->
1359         <attributes
1360             hp="35000"
1361             size="4"
1362             speed="2.0"
1363             attack-min="222"
1364             attack-delta="111"
1365             attack-magic="0"
1366             hit="100"
1367             evade="10"
1368             physical-defence="50"
1369             magical-defence="70"
1370             mutation="0"
1371             />
1372                 <vulnerability element="water" factor="0.7"/>
1373                 <vulnerability element="air" factor="0.7"/>
1374         <vulnerability element="fire" factor="1.5"/>
1375         <vulnerability element="earth" factor="0.7"/>
1376                 <vulnerability element="lighning" factor="-0.1"/>
1377                 <vulnerability element="metal" factor="1"/>
1378                 <vulnerability element="plant" factor="1"/>
1379                 <vulnerability element="ice" factor="0"/>
1380         <exp level="0">10000</exp>
1381         <!-- average stroll- and track range-->
1382         <behavior
1383             aggressive="true"
1384             cowardly="false"
1385             track-range="5"
1386             stroll-range="1"
1387             attack-distance="96"
1388             />
1389         <attack id="0"
1390             priority="1"
1391             type="magical"
1392             pre-delay="10"
1393             aft-delay="5"
1394             damage-factor="1"
1395             range="128"
1396                         angle="0"
1397             action="attack"
1398             script-function="strike"
1399             />
1400             <script>testmonster.lua</script> <!-- only Proof of Concept-->
1401     </monster>
1402         
1403         <monster id="110" name="Scythe" targetCursor="large">
1404         <sprite>monsters/monster-spinning-scythe.xml</sprite>
1405           <sprite>monsters/accessories/scythe-shadow.xml</sprite>
1406         <drop item="505" percent="8"/>
1407         <drop item="518" percent="4"/>
1408         <drop item="501" percent="1.5"/>
1409         <drop item="533" percent="1.5"/>
1410         <drop item="502" percent="0.7"/>
1411         <drop item="522" percent="0.1"/>
1412         <attributes
1413             hp="20"
1414             size="4"
1415             speed="2.0"
1416             attack-min="10"
1417             attack-delta="2"
1418             attack-magic="0"
1419             hit="10"
1420             evade="5"
1421             physical-defence="5"
1422             magical-defence="0"
1423             mutation="50"
1424             />
1425         <vulnerability element="fire" factor="1.5"/>
1426         <vulnerability element="earth" factor="0.7"/>
1427         <exp>10</exp>
1428         <!-- average stroll- and track range-->
1429         <behavior
1430             aggressive="false"
1431             cowardly="false"
1432             track-range="5"
1433             stroll-range="2"
1434             attack-distance="32"
1435             />
1436         <attack id="1"
1437             priority="1"
1438             type="physical"
1439             pre-delay="10"
1440             aft-delay="5"
1441             damage-factor="1"
1442             range="32"
1443             action="attack"
1444             script-function="strike"
1445             />
1446             <script>testmonster.lua</script> <!-- only Proof of Concept-->
1447     </monster>
1448         
1449         <monster id="111" name="Ball Lightning" targetCursor="small">
1450         <sprite>monsters/monster-ball-lightning.xml</sprite>
1451           <sprite>monsters/accessories/ball-lightning-shadow.xml</sprite>
1452           <particlefx>graphics/particles/monster-ball-lightning.particle.xml</particlefx>
1453         <drop item="505" percent="8"/>
1454         <drop item="518" percent="4"/>
1455         <drop item="501" percent="1.5"/>
1456         <drop item="533" percent="1.5"/>
1457         <drop item="502" percent="0.7"/>
1458         <drop item="522" percent="0.1"/>
1459         <attributes
1460             hp="20"
1461             size="4"
1462             speed="2.0"
1463             attack-min="10"
1464             attack-delta="2"
1465             attack-magic="0"
1466             hit="10"
1467             evade="5"
1468             physical-defence="5"
1469             magical-defence="0"
1470             mutation="50"
1471             />
1472         <vulnerability element="fire" factor="1.5"/>
1473         <vulnerability element="earth" factor="0.7"/>
1474         <exp>10</exp>
1475         <!-- average stroll- and track range-->
1476         <behavior
1477             aggressive="false"
1478             cowardly="false"
1479             track-range="5"
1480             stroll-range="2"
1481             attack-distance="32"
1482             />
1483         <attack id="1"
1484             priority="1"
1485             type="physical"
1486             pre-delay="10"
1487             aft-delay="5"
1488             damage-factor="1"
1489             range="32"
1490             action="attack"
1491             script-function="strike"
1492             />
1493             <script>testmonster.lua</script> <!-- only Proof of Concept-->
1494     </monster>
1495     <monster id="61" name="Pumpkin">
1496         <sprite>resource-pumpkin.xml</sprite>
1497         <attributes
1498             hp="200"
1499             size="4"
1500             speed="0.0"
1501             attack-min="0"
1502             attack-delta="0"
1503             attack-magic="0"
1504             hit="0"
1505             evade="0"
1506             physical-defence="0"
1507             magical-defence="5"
1508             mutation="0"
1509             />
1510     </monster>
1511
1512 </monsters>