Turning is now much easier to control.
authorAndrew Engelbrecht <sudoman@ninthfloor.org>
Sun, 29 Apr 2012 20:12:08 +0000 (16:12 -0400)
committerAndrew Engelbrecht <sudoman@ninthfloor.org>
Sun, 29 Apr 2012 20:12:08 +0000 (16:12 -0400)
commit3bf57117f9bcbd7a610ec610f8312d444c8e7738
tree27fadf969edd8231da0eb1c3fecfe96f0e46d7de
parent10d3fdd85b84adc9b639d585db31320f317b39f7
Turning is now much easier to control.

Instead of using full torque every time the left and right arrow keys
are pressed, the torque is ramped-up over 1 second, following a 4th root
curve. This means it's much easier (though still challenging) to stop
spinning in the air, and to end up at the right angle once you've
stopped.
include/spacedolphin.h
src/move.c