ruff:gruff.git
2011-09-26 Claude Heiland... prepare to make cache size runtime settable
2011-09-26 Claude Heiland... subtract large integers before converting to double...
2011-09-26 Claude Heiland... fix bad bug in oversampling which caused unsightly...
2011-09-26 Claude Heiland... add type signature to fix warning
2011-09-26 Claude Heiland... add default log level to quash excess debug logs
2011-09-25 Claude Heiland... keep track of which workers are computing which tiles...
2011-09-25 Claude Heiland... split coordinates entries into mantissa and exponent
2011-09-25 Claude Heiland... factor out tile scoring, fix its bad bug, and use it...
2011-09-25 Claude Heiland... fix button packing so they don't grow
2011-09-23 Claude Heiland... tweak sizes; fix warnings; tweak ray tracing eps
2011-09-23 Claude Heiland... arbitrary zoom level interpolated between two texture...
2011-09-23 Claude Heiland... add extra data file
2011-09-23 Claude Heiland... texture merging shader
2011-09-23 Claude Heiland... fix off-by-one causing too many tiles to be computed
2011-09-23 Claude Heiland... minimal colours
2011-09-12 Claude Heiland... fixes for quadtree changes, fix crash when flushing...
2011-09-12 Claude Heiland... speed up quadtree by computing numbers instead of pruni...
2011-09-12 Claude Heiland... fixes for current ruff
2011-09-12 Claude Heiland... fixes for current ruff
2011-08-20 Claude Heiland... misc attempts to avoid deadlock
2011-08-20 Claude Heiland... tweaks
2011-08-20 Claude Heiland... hue fix
2011-06-17 Claude Heiland... Merge branch 'minimus'
2011-06-17 Claude Heiland... safer Read for MPFR
2011-06-17 Claude Heiland... safer safeRead
2011-06-17 Claude Heiland... debugging info
2011-06-17 Claude Heiland... exponential strip renderer
2011-06-17 Claude Heiland... exponential blending shader
2011-06-17 Claude Heiland... three channel combining shader
2011-06-17 Claude Heiland... region expansion; exponential quads
2011-06-17 Claude Heiland... fix read/show for R when QD
2011-06-14 Claude Heiland... use MPFR where available
2011-06-14 Claude Heiland... adapt to changes in 'ruff'; use Number; stop button...
2011-06-14 Claude Heiland... use Number with MPFR if available
2011-06-14 Claude Heiland... moved things to 'ruff' and 'qd-vec'
2011-06-14 Claude Heiland... use Number, no maxlevel
2011-06-14 Claude Heiland... use Number, stop action, no maxlevel
2011-06-14 Claude Heiland... custom number type (using MPFR if available, otherwise QD)
2011-06-13 Claude Heiland... use MPFR when available
2011-06-13 Claude Heiland... thin C++ wrapper around MPFR
2011-06-13 Claude Heiland... delete things moved to 'ruff'
2011-06-10 Claude Heiland... fix shaders to work on older hardware that doesn't... v0.1.1
2011-06-10 Claude Heiland... v0.1 v0.1
2011-06-10 Claude Heiland... fix warnings
2011-06-10 Claude Heiland... fix warnings
2011-06-10 Claude Heiland... fix warnings
2011-06-10 Claude Heiland... remove redundant import
2011-06-10 Claude Heiland... fix warnings by simplifying
2011-06-10 Claude Heiland... add new modules and files; version dependencies
2011-06-10 Claude Heiland... period scan; address to coordinates evaluation order...
2011-06-10 Claude Heiland... support hue shift and scale options
2011-06-10 Claude Heiland... reusable shader loader
2011-06-10 Claude Heiland... fix opengl wrongthreadedness; support colour options
2011-06-10 Claude Heiland... orphans moved to Utils
2011-06-10 Claude Heiland... period scan and refinement
2011-06-10 Claude Heiland... don't initGL here, but in main program
2011-06-10 Claude Heiland... set default window size to non-tiny
2011-06-10 Claude Heiland... minor tweaks
2011-06-10 Claude Heiland... more utils; move orphan instances here
2011-06-10 Claude Heiland... colourize cache view shader
2011-06-10 Claude Heiland... cache view works (though slowly)
2011-06-10 Claude Heiland... old period scanning code
2011-06-09 Claude Heiland... some old code to visualize cache
2011-06-08 Claude Heiland... use status window; be threadsafe
2011-06-08 Claude Heiland... progress display
2011-06-08 Claude Heiland... split the +1kloc behemoth
2011-06-08 Claude Heiland... rename files to saner names; delete unused menu xml
2011-06-08 Claude Heiland... prune unused code; tweak gui layout
2011-06-08 Claude Heiland... refactor gui code for sanity; major feature enhancements...
2011-06-07 Claude Heiland... build system
2011-06-07 Claude Heiland... gui menu xml
2011-06-07 Claude Heiland... gui control window; no need for delta in colourize
2011-06-07 Claude Heiland... colourize normalized distance estimate
2011-06-07 Claude Heiland... bundle all image planes into one tile file with a heade...
2011-06-07 Claude Heiland... normalize distance estimate to pixel spacing to avoid...
2011-06-05 Claude Heiland... descramble concurrent logging
2011-06-05 Claude Heiland... build system
2011-06-05 Claude Heiland... logging
2011-06-05 Claude Heiland... restore state between sessions
2011-06-05 Claude Heiland... force threaded rts opts
2011-06-05 Claude Heiland... prune dead code; wrap long lines
2011-06-05 Claude Heiland... prune dead code
2011-06-05 Claude Heiland... use appdatadir for cache
2011-06-05 Claude Heiland... non-hardcoded cache dir
2011-06-05 Claude Heiland... ignore generated files
2011-06-05 Claude Heiland... use data files; fix warnings; default window size
2011-06-05 Claude Heiland... window icon image
2011-06-05 Claude Heiland... install data files
2011-06-05 Claude Heiland... rename shader
2011-06-05 Claude Heiland... switch from glut to gtk
2011-06-05 Claude Heiland... wrapper for glut-like gtk
2011-06-05 Claude Heiland... use abort computation ability
2011-06-05 Claude Heiland... abort computation ability
2011-06-05 Claude Heiland... de-glut
2011-06-05 Claude Heiland... prune unused deps
2011-06-05 Claude Heiland... asynchronous tile calculation vs tile display
2011-06-05 Claude Heiland... get multiple levels of quadss
2011-06-04 Claude Heiland... build system
2011-06-04 Claude Heiland... fix warnings; automatic mode; misc tweaks
2011-06-04 Claude Heiland... tiles have angles too
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