AbstractVisualEffect let's subclasses to customize init and update.
[rocketgame:rocketgame.git] / ModelTool /
2013-02-05 Antti VirtanenCompatible with the latest SFML master.
2012-10-21 Antti VirtanenCompatible with latest SFML, Ogre 1.8 head and boost...
2012-09-15 Antti VirtanenAdded possibility to select different axis from shapes.
2012-09-14 Antti VirtanenModelTool now uses scale adjustments from ModelPrototyp...
2012-09-13 Antti VirtanenAdded initial logic for handling polygon shapes in...
2012-09-11 Antti VirtanenImplemented support to ModelTool to write shape prototy...
2012-09-11 Antti VirtanenCleanup
2012-09-11 Antti VirtanenOptimized collision shape calculation by storing separa...
2012-09-11 Antti VirtanenPost processing order for calculated collision shape...
2012-09-10 Antti VirtanenReimplemented algorithm for calculating 2d shapes from...
2012-09-04 Antti VirtanenModelTool improvements:
2012-08-18 Antti VirtanenModelTool is now compatible with new fragment shader...
2012-08-03 Antti VirtanenRemoved deprecated color handling.
2012-08-02 Antti VirtanenSimplified texture binding.
2012-08-02 Antti VirtanenSimplified Model::draw() prototype by removing unused...
2012-07-29 Antti VirtanenImplemented new overload for ShaderUtil::compileFromTem...
2012-07-28 Tuomo TurunenAdded GLUtil into Doxyfile and changed all 'todo' comme...
2012-07-19 Antti VirtanenModelManager now calculates bounding box as a part...
2012-07-15 Antti VirtanenImproved matrix handling when drawing model nodes.
2012-07-15 Antti VirtanenModelRenderListener now contains begin and end callback...
2012-07-15 Antti VirtanenModelManager now draws meshes associated with nodes.
2012-07-14 Antti VirtanenModelManager now walks model node hierarchy and draws...
2012-07-05 Tuomo TurunenMerge remote-tracking branch 'origin/breaking-rocket' breaking-rocket
2012-07-04 Antti VirtanenNot flipping y-axis in the fragment shader anymore...
2012-07-04 Antti VirtanenSfmlClient with 3d rendering now finally works. Window...
2012-07-01 Antti VirtanenRemoved gluPerspective initialization.
2012-06-20 Antti VirtanenBasic flight mode should now work.
2012-06-19 Antti VirtanenRenamed some shader and model parameters.
2012-06-19 Antti VirtanenBetter parameter handling for model shaders.
2012-06-19 Antti VirtanenSimplified drawModel() prototype.
2012-06-19 Antti VirtanenReplaced shader attribute map with simple array
2012-06-18 Antti VirtanenImplemented ShaderUtil::compileFromTemplate helper...
2012-06-18 Antti VirtanenModelTool improvements:
2012-06-12 Antti VirtanenMerge branch 'master' of gitorious.org:rocketgame/rocke...
2012-06-11 Antti VirtanenUsing prepared lightmapped texture for model.
2012-06-10 Antti VirtanenModelTool improvements:
2012-06-09 Antti VirtanenTaking depth also into account when calculating distanc...
2012-06-09 Antti VirtanenTrying to improve algorithm
2012-06-09 Antti VirtanenBugs fixed from calculateShapes() and modified default...
2012-06-09 Tuomo TurunenMerge branch 'master' of gitorious.org:rocketgame/rocke...
2012-06-09 Antti VirtanenChanged calculateShapes() to sequentially process faces...
2012-06-09 Antti VirtanenMerge branch 'master' of gitorious.org:rocketgame/rocke...
2012-06-09 Antti VirtanenModeltool improvements:
2012-06-08 Antti VirtanenModelTool improvements:
2012-06-07 Antti VirtanenFixed bugs from the algorithm to calculate 2D shapes...
2012-06-07 Antti VirtanenImplemented initial idea for the algorithm to isolate...
2012-05-31 Antti VirtanenAdded lightmap for cave model.
2012-05-30 Antti VirtanenMerge branch 'master' of gitorious.org:rocketgame/rocke...
2012-05-30 Antti VirtanenShader attribute locations are now properly set for...
2012-05-29 Antti VirtanenAdding code for binding textures, passing texture coord...
2012-05-28 Antti VirtanenMerge branch 'master' of gitorious.org:rocketgame/rocke...
2012-05-28 Antti VirtanenView camera direction is now modified based on view...
2012-05-28 Antti VirtanenAdded default values for new parameters and disabled...
2012-05-28 Antti VirtanenAdded some more logic to calculateShapes(). Still far...
2012-05-28 Antti VirtanenContinued figuring out proper algorithm to find shapes...
2012-05-28 Antti VirtanenMerge branch 'master' of gitorious.org:rocketgame/rocke...
2012-05-28 Antti VirtanenAdded initial code for calculating shapes from model.
2012-05-22 Antti VirtanenMonkey head can be now rendered using shaders with...
2012-05-21 Antti VirtanenNow main rendering loop is able to display something...
2012-05-21 Antti VirtanenAdded blend and color bit handling
2012-05-21 Antti VirtanenRemoved unnecessary setActive calls
2012-05-21 Antti VirtanenFormatting fixes
2012-05-21 Antti VirtanenAdding some more code to try to deal with crashes durin...
2012-05-21 Antti VirtanenTrying to get a bit more control to shutdown order...
2012-05-21 Antti VirtanenAdded initial code for handling shaders
2012-05-21 Antti VirtanenRelocated ModelManager to GLUtil
2012-05-21 Antti VirtanenContinued adding support for shaders to ModelManager.
2012-05-18 Antti VirtanenRemoved debug code.
2012-05-18 Antti VirtanenRed world mesh now rotates.
2012-05-18 Antti VirtanenMouse can be now used for moving the view
2012-05-17 Antti VirtanenOptimized Window::handleEvents() a bit.
2012-05-17 Antti VirtanenAdded two new projects: