AbstractVisualEffect let's subclasses to customize init and update.
[rocketgame:rocketgame.git] / Core /
2013-02-14 Antti VirtanenRemoved spam from scripts.
2013-02-05 Antti VirtanenAdded material for steel.
2013-02-04 Antti VirtanenShapePrototype now has getCentroid() that can be used...
2013-02-02 Antti VirtanenObject effects are now updateable.
2013-01-31 Antti VirtanenRocket prototype now has "linear-thrust" property that...
2013-01-20 Tuomo TurunenUse (deprecated and broken) boost::this_thread::sleep...
2013-01-16 Antti VirtanenAdded getAABB() to ShapePrototype and WorldPrototype.
2013-01-15 Antti VirtanenImplemented support for gadget blacklisting.
2013-01-14 Antti VirtanenCDMParameters parsing now supports list of values separ...
2013-01-14 Antti VirtanenRespawn limit min can be now same as max.
2013-01-02 Antti VirtanenAdded missing forward declaration.
2012-12-19 Antti VirtanenWorld mainloop uses thread::sleep_for() to get high...
2012-11-10 Tuomo TurunenFixed assertion to include 0.0f.
2012-09-28 Antti VirtanenMaking code more compact.
2012-09-14 Antti VirtanenCDMXMLVisitor::parseFile() now creates new CDMElement...
2012-08-23 Antti VirtanenLighting can be now disabled for models.
2012-08-21 Antti VirtanenCreated 3D model for classical Gravity Force rocket...
2012-08-20 Tuomo TurunenFix for unstable physics with lead weapon:
2012-08-14 Antti Virtanen - ModelPrototype scale attribute is now scale element...
2012-08-03 Tuomo TurunenChanged attached auxiliary objects' collision mask...
2012-08-03 Tuomo TurunenAllow gadgets to collide only with rockets. Colliding...
2012-08-03 Tuomo TurunenChanged the CollisionContext::getCollisionPointInOther...
2012-08-03 Antti VirtanenRemoved deprecated color handling.
2012-08-03 Antti VirtanenShapePrototype serialization doesn't write radius to...
2012-07-30 Antti VirtanenWorldPrototype light source parsing now initializes...
2012-07-30 Antti VirtanenRemoved some old dummy hack and fixed WorldPrototype...
2012-07-29 Tuomo TurunenMoved AttachAuxiliaryObject into its own implementation...
2012-07-29 Tuomo TurunenPut more effort on solving the correct fixture when...
2012-07-29 Tuomo TurunenFixed a bug which explains some random weird behaviors:
2012-07-29 Tuomo TurunenFixed crash caused by the auxiliary object attaching...
2012-07-28 Tuomo TurunenMerge branch 'master' of gitorious.org:rocketgame/rocke...
2012-07-28 Tuomo TurunenImplemented logic to remove auxiliary objects attached...
2012-07-28 Antti VirtanenMerge branch 'master' of gitorious.org:rocketgame/rocke...
2012-07-28 Antti VirtanenMoved RGBA from MaterialPrototype to Prototype.
2012-07-28 Tuomo TurunenImplemented logic for clearing 'harmful' auxiliary...
2012-07-28 Tuomo TurunenPartial solution to unstable physics caused by the...
2012-07-28 Tuomo TurunenAdded todo-comments about problems with the new 'lead...
2012-07-28 Tuomo TurunenFixed bug in handling delayed object deletion:
2012-07-28 Antti VirtanenMerge branch 'master' of gitorious.org:rocketgame/rocke...
2012-07-28 Tuomo TurunenAdded "_tmp" post-fix to macro variable names in order...
2012-07-28 Tuomo TurunenSome more assertions and added logic for removing auxil...
2012-07-28 Tuomo TurunenAdded more assertions.
2012-07-28 Tuomo TurunenAdded more debugs for auxiliary objects. There is some...
2012-07-28 Tuomo TurunenFirst draft for 'lead weapon', which fires small pieces...
2012-07-28 Tuomo TurunenAdded 'isValid()' function for GameRules for checking...
2012-07-28 Tuomo TurunenAdded GLUtil into Doxyfile and changed all 'todo' comme...
2012-07-27 Antti VirtanenRenamed material reflectance color variables.
2012-07-27 Tuomo TurunenUpdated Doxyfile with new doxygen (1.8.1.1) and fixed...
2012-07-27 Tuomo TurunenRemoved Object::init() as there is now only one constru...
2012-07-27 Tuomo TurunenAdded linear and angular damping factors to game rules...
2012-07-27 Tuomo TurunenAdded private default constructor for MaterialPrototype...
2012-07-26 Antti VirtanenExtended MaterialPrototype with reflectance and shinine...
2012-07-26 Antti VirtanenRemoved unnecessary debug print.
2012-07-26 Antti VirtanenFixed gadget invoke() which I broke few days ago.
2012-07-23 Antti VirtanenScript and step function handling was moved to Object...
2012-07-23 Antti VirtanenRemoved maxHealthProperty leftovers from RocketPrototyp...
2012-07-23 Antti VirtanenPrototypes of classes which have been inheriting from...
2012-07-20 Antti VirtanenRefactored schemas:
2012-07-20 Tuomo TurunenSeparated ObjectEffectId into its own header (like...
2012-07-20 Tuomo TurunenRemove effect from object when effect destructor is...
2012-07-13 Antti VirtanenMerge branch 'master' of gitorious.org:rocketgame/rocke...
2012-07-13 Antti VirtanenAdded possibility to scale model objects. Still doesn...
2012-07-13 Tuomo TurunenNow also world's joints have optional maximum force...
2012-07-13 Tuomo TurunenMerge branch 'master' of gitorious.org:rocketgame/rocke...
2012-07-13 Tuomo TurunenForce for harpoon's rope joint is now specified in...
2012-07-13 Tuomo TurunenAdded logic for breaking joints if there is 'too much...
2012-07-12 Antti VirtanenWindowManager now caches loaded models.
2012-07-12 Antti VirtanenGadget respawn intervals are now again configurable.
2012-07-12 Antti VirtanenRemoved deprecated texture attributes.
2012-07-11 Antti VirtanenRemoved unused variable.
2012-07-11 Antti VirtanenJointScriptProxy now exports items with more unique...
2012-07-10 Tuomo TurunenFixed uninitialized variable bug, which caused random...
2012-07-09 Antti VirtanenImplemented possibility to access joints and find conne...
2012-07-09 Antti VirtanenRemoved some deprecated code.
2012-07-09 Antti VirtanenItem steps are now scriptable. Now we have crazy bounci...
2012-07-05 Tuomo TurunenSupport for breaking static objects into pieces:
2012-07-05 Tuomo TurunenMerge remote-tracking branch 'origin/breaking-rocket' breaking-rocket
2012-07-05 Tuomo TurunenTaken the ASSERT_*_PTR macros into use also outside...
2012-07-04 Antti VirtanenPlayer destructor now detaches from rocket. Valgrind...
2012-07-04 Tuomo TurunenIncluded critical damage into statistics. Score calcula...
2012-07-03 Tuomo TurunenNow lost shapes can be restored by going to base. The...
2012-07-02 Tuomo TurunenAdded ability to gain lost shapes back for rocket when...
2012-07-02 Tuomo TurunenRemoved prototyping code and implemented real code...
2012-07-01 Tuomo TurunenNow also weapons can be disabled once the bound shape...
2012-07-01 Tuomo TurunenMade it possible to bind rocket engines with certain...
2012-07-01 Tuomo TurunenChanged rocket to have list of forward and backward...
2012-06-29 Antti VirtanenAdded public pixel<->meter conversion coefficients.
2012-06-29 Antti VirtanenWorld borders doesn't have to necessarily start from...
2012-06-28 Antti VirtanenRefactored ShapeFactory
2012-06-28 Antti VirtanenCollision borders are now created to the world.
2012-06-28 Tuomo TurunenAdjust rocket's thrusting according to 'current mass...
2012-06-28 Tuomo TurunenHave bitmask of existing shapes in each object and...
2012-06-28 Tuomo TurunenKeep shapes and fixtures in vector rather than in list...
2012-06-28 Tuomo TurunenRemember the created fixtures in Object for later use.
2012-06-28 Tuomo TurunenAdded prototype code for breaking rocket to multiple...
2012-06-25 Tuomo TurunenAdded possibility to define rope and weld joints betwee...
2012-06-24 Tuomo TurunenWhen explicitly destroying a joint, instead of calling...
2012-06-24 Tuomo TurunenFixed typo.
2012-06-24 Tuomo TurunenAdditional logic for RopeObject handling to SfmlClient...
2012-06-24 Tuomo TurunenMerge branch 'master' of gitorious.org:rocketgame/rocke...
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