AbstractVisualEffect let's subclasses to customize init and update.
[rocketgame:rocketgame.git] / sfml-client.ini
1 [game-rules]
2 fuel-consumption=0.0
3 wall-collision-damage=0.0
4 deny-gadget=ammo-ogre
5
6 [client]
7 texture-path=images
8 sound-path=wavs
9 model-path=models
10 shader-path=shaders
11
12 [local]
13 world=cave_2000_2500
14
15 [player-0]
16 name=Peter
17 team=Family guy
18 rocket=basic-rocket
19 control=keyboard-0
20 weapon-0=rapid-fire
21 weapon-1=charging
22
23 [player-1]
24 name=Stan
25 team=American dad
26 rocket=basic-rocket
27 control=joystick-0
28 weapon-0=rapid-fire
29 weapon-1=harpoon
30
31 [keyboard-0]
32 thrust-forward=up
33 thrust-backward=down
34 thrust-left=left
35 thrust-right=right
36 turbo=space
37 weapon-0=a
38 weapon-1=s
39
40 [joystick-0]
41 thrust-forward=Y
42 thrust-backward=Y
43 thrust-left=X
44 thrust-right=X
45 turbo=Z
46
47 [window-0]
48 mode=desktop
49 width=800
50 height=600
51 bpp=32
52 title=RocketGame
53 depth=32
54 stencil=0
55 antialias=0
56 major=2
57 minor=0
58 split-screen=0
59
60 [audio]
61 volume=50
62
63 [remote]
64 name=Batman
65 team=Super heroes
66 rocket=basic-rocket
67 control=keyboard-0
68 weapon-0=rapid-fire
69 weapon-1=harpoon
70
71 [sounds]
72 single-shot=37236__shades__gun-pistol-one-shot-mono.wav
73 startup=33380__dj-chronos__boom.wav
74 big-ball-fire=47251__nthompson__rocket.wav
75 big-ball-bounce=13958__adcbicycle__6.wav
76 big-ball-explosion=80401__steveygos93__explosion2-mono.wav
77 fragment-hit=25841__freqman__concrete-block-1.wav
78 dynamite-explosion=110113__ryansnook__medium-explosion-mono.wav
79 missile-explosion=127845__cyberkineticfilms__tank-fire-mixed-mono.wav
80 missile-fly=22454__nathanshadow__thruster-level-i_modified-mono.wav