AbstractVisualEffect let's subclasses to customize init and update.
[rocketgame:rocketgame.git] / client.ini
1 [local]
2 world=cave_2000_2500
3
4 [rocket]
5 weapon-0=rapid-fire
6 weapon-1=charging
7
8 [keyboard]
9 thrust-forward=up
10 thrust-backward=down
11 thrust-left=left
12 thrust-right=right
13
14 [joystick]
15 instance=1