Enable sub-pixel anti-aliasing for default builds on Windows
authorEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Thu, 17 Jan 2013 13:10:02 +0000 (14:10 +0100)
committerThe Qt Project <gerrit-noreply@qt-project.org>
Thu, 17 Jan 2013 14:41:38 +0000 (15:41 +0100)
commit9e11754fdceae18b49bf1b0947e48b5f81e85d59
treea8bac660536ab39b43c8892d98abfb8f1c210992
parent9597ef65410aedf998d157681d327f590029d47f
Enable sub-pixel anti-aliasing for default builds on Windows

While ANGLE builds only provide the OpenGL ES2 APIs, it's still
a desktop technology and we should default to using high quality
anti-aliasing.

Task-number: QTBUG-28782
Change-Id: Iefc764589e935899ead278cedef4c302694dd2bb
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
src/quick/scenegraph/qsgcontext.cpp