Propegate filtering state when we extract texture from atlas.
authorGunnar Sletta <gunnar.sletta@digia.com>
Thu, 5 Dec 2013 08:15:06 +0000 (09:15 +0100)
committerThe Qt Project <gerrit-noreply@qt-project.org>
Fri, 6 Dec 2013 11:04:58 +0000 (12:04 +0100)
commit1f99bc15ffe7036a915cb4551480c4e5f8a46012
tree685cb7958f89a42435bcf6388e957e95e5539df0
parentbba329d80365cfed30c411c111c1c8ba5aa04d62
Propegate filtering state when we extract texture from atlas.

Task-number: QTBUG-35395

Change-Id: I5ac08ade7763d14bca855b8300156aee0e6a6920
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
src/quick/scenegraph/util/qsgatlastexture.cpp