Fix radial gradient shader compilation for OpenGL ES 2.0.
authorCarsten Munk <carsten.munk@jollamobile.com>
Wed, 4 Dec 2013 14:43:15 +0000 (08:43 -0600)
committerThe Qt Project <gerrit-noreply@qt-project.org>
Thu, 5 Dec 2013 15:40:06 +0000 (16:40 +0100)
commitd443eff5b67fdf51cb3f1aca763bd3c407158720
treefaa481f9234cff4b8a8ac5a3fbad30c3c9e5428d
parenteaff48d3622bbb0e18e79f79aac6d1ac1b7e2760
Fix radial gradient shader compilation for OpenGL ES 2.0.

Change highp to mediump. This qualifier is ignored on desktop, and
mediump should be sufficient elsewhere.

Task-number: QTBUG-35353
Change-Id: I79f0ed88717d45dada5dcb781e75b10e72db4bd0
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
src/gui/opengl/qopenglengineshadersource_p.h
src/opengl/gl2paintengineex/qglengineshadersource_p.h