WinRT: Added socket engine implementation
authorOliver Wolff <oliver.wolff@digia.com>
Thu, 13 Feb 2014 10:32:38 +0000 (11:32 +0100)
committerThe Qt Project <gerrit-noreply@qt-project.org>
Sat, 15 Feb 2014 09:50:12 +0000 (10:50 +0100)
commit553c6416bb7219d7ab1b40579895bc3ebaeb87c7
tree2158ab72a12f13b242f1da97ee9b47f5ff738d8f
parent315b6a6a849cdd6a347d80d4a32d873595de556f
WinRT: Added socket engine implementation

Added basic functionality to socket for WinRT. Even though not
all auto tests pass yet, this patch can be seen as a foundation
for upcoming work in this area. Reading from and writing to TCP
socket works and one can listen for tcp connections.

Change-Id: Id4c25ba1c7187ed92b6368c785c4f62837faded7
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
src/network/socket/qnativesocketengine_winrt.cpp
src/network/socket/qnativesocketengine_winrt_p.h
tests/auto/corelib/kernel/qsocketnotifier/tst_qsocketnotifier.cpp