WGL_COLOR_BITS_ARB should not take the alpha bits into account.
authorTrond Kjernåsen <trond.kjernasen@nokia.com>
Wed, 25 Aug 2010 08:53:06 +0000 (10:53 +0200)
committerTrond Kjernåsen <trond.kjernasen@nokia.com>
Wed, 25 Aug 2010 08:53:06 +0000 (10:53 +0200)
commit3c2dc7f652996d1f3b504b42d872734df2e9234f
tree10ce08f34b15e632543bed91634b7e9799d982b2
parent76680eff3fbbdaace80bdb89f68e678c4c99e492
WGL_COLOR_BITS_ARB should not take the alpha bits into account.

The WGL_COLOR_BITS_ARB attribute is only supposed to specify the number
of color bits in each buffer, *excluding* the alpha bits.

Task-number: QTBUG-13141
Reviewed-by: Samuel
src/opengl/qgl_win.cpp