Recognize GL_ARB_shader_objects as indicating shaders
authorRhys Weatherley <rhys.weatherley@nokia.com>
Fri, 27 Aug 2010 05:48:36 +0000 (15:48 +1000)
committerRhys Weatherley <rhys.weatherley@nokia.com>
Fri, 27 Aug 2010 05:48:36 +0000 (15:48 +1000)
commit1744a94ce6a75ead5bb92546f1e0b28dd8a8a05c
treedd974c2c48ad0e69a13d3f60caa213510e32e72f
parent3c2dc7f652996d1f3b504b42d872734df2e9234f
Recognize GL_ARB_shader_objects as indicating shaders

Fixes a regression introduced by bf5c25c4.  Some OpenGL
implementations don't have the GL_ARB_fragment_shader extension
listed even though they do support shaders.

Task-number: QTBUG-13179
Reviewed-by: Sarah Smith
src/opengl/qgl.cpp