Fix QStaticText with OpenGL1 engine
authorEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
Mon, 30 Aug 2010 15:08:48 +0000 (17:08 +0200)
committerJason McDonald <jason.mcdonald@nokia.com>
Thu, 2 Sep 2010 06:03:21 +0000 (16:03 +1000)
commit806282f3f9c5d3ed26a0bfae2c512f9346186971
treeb14fec8d044adfbf416a04cafaa51be327c08716
parent704e71882d09e30cef4d620cebba60ba1c0d85c0
Fix QStaticText with OpenGL1 engine

Like OpenGL2 and OpenVG, the OpenGL1 paint engine also transforms text
coordinates itself and does not require QStaticText to use device
coordinates.

Task-number: QTBUG-13228
Reviewed-by: Samuel
(cherry picked from commit d0f1f569e27f7f34f3bfc03bd759f28f7b567997)
src/gui/painting/qpainter.cpp