Introducing QtArcade, backport of QmlArcade to Qt 4.6
authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>
Tue, 8 Jun 2010 20:49:09 +0000 (22:49 +0200)
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>
Tue, 8 Jun 2010 20:58:09 +0000 (22:58 +0200)
commit8d500dac6e6e593fefc093f5d4f73fb116f87d95
tree5fbf7b3bab0bd874bf0000ca3731e6b8835a4aff
parentba69b60df4a3a6cdcf35b91ccaa6158976e4bafe
Introducing QtArcade, backport of QmlArcade to Qt 4.6

For now, just moved the stuff around to compile with Qt 4.6 into one
executable. Other than that it's an empty QGraphicsView.
234 files changed:
.gitignore
README
plugins/box2d/Box2D/Box2D.h [deleted file]
plugins/box2d/Box2D/Collision/Shapes/b2CircleShape.cpp [deleted file]
plugins/box2d/Box2D/Collision/Shapes/b2CircleShape.h [deleted file]
plugins/box2d/Box2D/Collision/Shapes/b2PolygonShape.cpp [deleted file]
plugins/box2d/Box2D/Collision/Shapes/b2PolygonShape.h [deleted file]
plugins/box2d/Box2D/Collision/Shapes/b2Shape.h [deleted file]
plugins/box2d/Box2D/Collision/b2BroadPhase.cpp [deleted file]
plugins/box2d/Box2D/Collision/b2BroadPhase.h [deleted file]
plugins/box2d/Box2D/Collision/b2CollideCircle.cpp [deleted file]
plugins/box2d/Box2D/Collision/b2CollidePolygon.cpp [deleted file]
plugins/box2d/Box2D/Collision/b2Collision.cpp [deleted file]
plugins/box2d/Box2D/Collision/b2Collision.h [deleted file]
plugins/box2d/Box2D/Collision/b2Distance.cpp [deleted file]
plugins/box2d/Box2D/Collision/b2Distance.h [deleted file]
plugins/box2d/Box2D/Collision/b2DynamicTree.cpp [deleted file]
plugins/box2d/Box2D/Collision/b2DynamicTree.h [deleted file]
plugins/box2d/Box2D/Collision/b2TimeOfImpact.cpp [deleted file]
plugins/box2d/Box2D/Collision/b2TimeOfImpact.h [deleted file]
plugins/box2d/Box2D/Common/b2BlockAllocator.cpp [deleted file]
plugins/box2d/Box2D/Common/b2BlockAllocator.h [deleted file]
plugins/box2d/Box2D/Common/b2Math.cpp [deleted file]
plugins/box2d/Box2D/Common/b2Math.h [deleted file]
plugins/box2d/Box2D/Common/b2Settings.cpp [deleted file]
plugins/box2d/Box2D/Common/b2Settings.h [deleted file]
plugins/box2d/Box2D/Common/b2StackAllocator.cpp [deleted file]
plugins/box2d/Box2D/Common/b2StackAllocator.h [deleted file]
plugins/box2d/Box2D/Dynamics/Contacts/b2CircleContact.cpp [deleted file]
plugins/box2d/Box2D/Dynamics/Contacts/b2CircleContact.h [deleted file]
plugins/box2d/Box2D/Dynamics/Contacts/b2Contact.cpp [deleted file]
plugins/box2d/Box2D/Dynamics/Contacts/b2Contact.h [deleted file]
plugins/box2d/Box2D/Dynamics/Contacts/b2ContactSolver.cpp [deleted file]
plugins/box2d/Box2D/Dynamics/Contacts/b2ContactSolver.h [deleted file]
plugins/box2d/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp [deleted file]
plugins/box2d/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h [deleted file]
plugins/box2d/Box2D/Dynamics/Contacts/b2PolygonContact.cpp [deleted file]
plugins/box2d/Box2D/Dynamics/Contacts/b2PolygonContact.h [deleted file]
plugins/box2d/Box2D/Dynamics/Contacts/b2TOISolver.cpp [deleted file]
plugins/box2d/Box2D/Dynamics/Contacts/b2TOISolver.h [deleted file]
plugins/box2d/Box2D/Dynamics/Joints/b2DistanceJoint.cpp [deleted file]
plugins/box2d/Box2D/Dynamics/Joints/b2DistanceJoint.h [deleted file]
plugins/box2d/Box2D/Dynamics/Joints/b2FrictionJoint.cpp [deleted file]
plugins/box2d/Box2D/Dynamics/Joints/b2FrictionJoint.h [deleted file]
plugins/box2d/Box2D/Dynamics/Joints/b2GearJoint.cpp [deleted file]
plugins/box2d/Box2D/Dynamics/Joints/b2GearJoint.h [deleted file]
plugins/box2d/Box2D/Dynamics/Joints/b2Joint.cpp [deleted file]
plugins/box2d/Box2D/Dynamics/Joints/b2Joint.h [deleted file]
plugins/box2d/Box2D/Dynamics/Joints/b2LineJoint.cpp [deleted file]
plugins/box2d/Box2D/Dynamics/Joints/b2LineJoint.h [deleted file]
plugins/box2d/Box2D/Dynamics/Joints/b2MouseJoint.cpp [deleted file]
plugins/box2d/Box2D/Dynamics/Joints/b2MouseJoint.h [deleted file]
plugins/box2d/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp [deleted file]
plugins/box2d/Box2D/Dynamics/Joints/b2PrismaticJoint.h [deleted file]
plugins/box2d/Box2D/Dynamics/Joints/b2PulleyJoint.cpp [deleted file]
plugins/box2d/Box2D/Dynamics/Joints/b2PulleyJoint.h [deleted file]
plugins/box2d/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp [deleted file]
plugins/box2d/Box2D/Dynamics/Joints/b2RevoluteJoint.h [deleted file]
plugins/box2d/Box2D/Dynamics/Joints/b2WeldJoint.cpp [deleted file]
plugins/box2d/Box2D/Dynamics/Joints/b2WeldJoint.h [deleted file]
plugins/box2d/Box2D/Dynamics/b2Body.cpp [deleted file]
plugins/box2d/Box2D/Dynamics/b2Body.h [deleted file]
plugins/box2d/Box2D/Dynamics/b2ContactManager.cpp [deleted file]
plugins/box2d/Box2D/Dynamics/b2ContactManager.h [deleted file]
plugins/box2d/Box2D/Dynamics/b2Fixture.cpp [deleted file]
plugins/box2d/Box2D/Dynamics/b2Fixture.h [deleted file]
plugins/box2d/Box2D/Dynamics/b2Island.cpp [deleted file]
plugins/box2d/Box2D/Dynamics/b2Island.h [deleted file]
plugins/box2d/Box2D/Dynamics/b2TimeStep.h [deleted file]
plugins/box2d/Box2D/Dynamics/b2World.cpp [deleted file]
plugins/box2d/Box2D/Dynamics/b2World.h [deleted file]
plugins/box2d/Box2D/Dynamics/b2WorldCallbacks.cpp [deleted file]
plugins/box2d/Box2D/Dynamics/b2WorldCallbacks.h [deleted file]
plugins/box2d/Box2D/License.txt [deleted file]
plugins/box2d/Box2D/box2d.pri [deleted file]
plugins/box2d/box2d.pro [deleted file]
plugins/box2d/box2dbody.cpp [deleted file]
plugins/box2d/box2dbody.h [deleted file]
plugins/box2d/box2dplugin.cpp [deleted file]
plugins/box2d/box2dplugin.h [deleted file]
plugins/box2d/box2dworld.cpp [deleted file]
plugins/box2d/box2dworld.h [deleted file]
plugins/box2d/qmldir [deleted file]
plugins/plugins.pro [deleted file]
plugins/tiled/mapitem.cpp [deleted file]
plugins/tiled/mapitem.h [deleted file]
plugins/tiled/qmldir [deleted file]
plugins/tiled/tiled.pro [deleted file]
plugins/tiled/tiled/compression.cpp [deleted file]
plugins/tiled/tiled/compression.h [deleted file]
plugins/tiled/tiled/isometricrenderer.cpp [deleted file]
plugins/tiled/tiled/isometricrenderer.h [deleted file]
plugins/tiled/tiled/layer.cpp [deleted file]
plugins/tiled/tiled/layer.h [deleted file]
plugins/tiled/tiled/map.cpp [deleted file]
plugins/tiled/tiled/map.h [deleted file]
plugins/tiled/tiled/mapobject.cpp [deleted file]
plugins/tiled/tiled/mapobject.h [deleted file]
plugins/tiled/tiled/mapreaderinterface.h [deleted file]
plugins/tiled/tiled/maprenderer.h [deleted file]
plugins/tiled/tiled/mapwriterinterface.h [deleted file]
plugins/tiled/tiled/objectgroup.cpp [deleted file]
plugins/tiled/tiled/objectgroup.h [deleted file]
plugins/tiled/tiled/orthogonalrenderer.cpp [deleted file]
plugins/tiled/tiled/orthogonalrenderer.h [deleted file]
plugins/tiled/tiled/pixmapref.h [deleted file]
plugins/tiled/tiled/tile.h [deleted file]
plugins/tiled/tiled/tiled.pri [deleted file]
plugins/tiled/tiled/tilelayer.cpp [deleted file]
plugins/tiled/tiled/tilelayer.h [deleted file]
plugins/tiled/tiled/tileset.cpp [deleted file]
plugins/tiled/tiled/tileset.h [deleted file]
plugins/tiled/tiled/tilesetmanager.cpp [deleted file]
plugins/tiled/tiled/tilesetmanager.h [deleted file]
plugins/tiled/tiled/tmxmapreader.cpp [deleted file]
plugins/tiled/tiled/tmxmapreader.h [deleted file]
plugins/tiled/tiledplugin.cpp [deleted file]
plugins/tiled/tiledplugin.h [deleted file]
plugins/tiled/tilelayeritem.cpp [deleted file]
plugins/tiled/tilelayeritem.h [deleted file]
qmlarcade [deleted file]
qmlarcade.pro [deleted file]
qtarcade.pro [new file with mode: 0644]
src/Box2D/Box2D.h [new file with mode: 0644]
src/Box2D/Collision/Shapes/b2CircleShape.cpp [new file with mode: 0644]
src/Box2D/Collision/Shapes/b2CircleShape.h [new file with mode: 0644]
src/Box2D/Collision/Shapes/b2PolygonShape.cpp [new file with mode: 0644]
src/Box2D/Collision/Shapes/b2PolygonShape.h [new file with mode: 0644]
src/Box2D/Collision/Shapes/b2Shape.h [new file with mode: 0644]
src/Box2D/Collision/b2BroadPhase.cpp [new file with mode: 0644]
src/Box2D/Collision/b2BroadPhase.h [new file with mode: 0644]
src/Box2D/Collision/b2CollideCircle.cpp [new file with mode: 0644]
src/Box2D/Collision/b2CollidePolygon.cpp [new file with mode: 0644]
src/Box2D/Collision/b2Collision.cpp [new file with mode: 0644]
src/Box2D/Collision/b2Collision.h [new file with mode: 0644]
src/Box2D/Collision/b2Distance.cpp [new file with mode: 0644]
src/Box2D/Collision/b2Distance.h [new file with mode: 0644]
src/Box2D/Collision/b2DynamicTree.cpp [new file with mode: 0644]
src/Box2D/Collision/b2DynamicTree.h [new file with mode: 0644]
src/Box2D/Collision/b2TimeOfImpact.cpp [new file with mode: 0644]
src/Box2D/Collision/b2TimeOfImpact.h [new file with mode: 0644]
src/Box2D/Common/b2BlockAllocator.cpp [new file with mode: 0644]
src/Box2D/Common/b2BlockAllocator.h [new file with mode: 0644]
src/Box2D/Common/b2Math.cpp [new file with mode: 0644]
src/Box2D/Common/b2Math.h [new file with mode: 0644]
src/Box2D/Common/b2Settings.cpp [new file with mode: 0644]
src/Box2D/Common/b2Settings.h [new file with mode: 0644]
src/Box2D/Common/b2StackAllocator.cpp [new file with mode: 0644]
src/Box2D/Common/b2StackAllocator.h [new file with mode: 0644]
src/Box2D/Dynamics/Contacts/b2CircleContact.cpp [new file with mode: 0644]
src/Box2D/Dynamics/Contacts/b2CircleContact.h [new file with mode: 0644]
src/Box2D/Dynamics/Contacts/b2Contact.cpp [new file with mode: 0644]
src/Box2D/Dynamics/Contacts/b2Contact.h [new file with mode: 0644]
src/Box2D/Dynamics/Contacts/b2ContactSolver.cpp [new file with mode: 0644]
src/Box2D/Dynamics/Contacts/b2ContactSolver.h [new file with mode: 0644]
src/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp [new file with mode: 0644]
src/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h [new file with mode: 0644]
src/Box2D/Dynamics/Contacts/b2PolygonContact.cpp [new file with mode: 0644]
src/Box2D/Dynamics/Contacts/b2PolygonContact.h [new file with mode: 0644]
src/Box2D/Dynamics/Contacts/b2TOISolver.cpp [new file with mode: 0644]
src/Box2D/Dynamics/Contacts/b2TOISolver.h [new file with mode: 0644]
src/Box2D/Dynamics/Joints/b2DistanceJoint.cpp [new file with mode: 0644]
src/Box2D/Dynamics/Joints/b2DistanceJoint.h [new file with mode: 0644]
src/Box2D/Dynamics/Joints/b2FrictionJoint.cpp [new file with mode: 0644]
src/Box2D/Dynamics/Joints/b2FrictionJoint.h [new file with mode: 0644]
src/Box2D/Dynamics/Joints/b2GearJoint.cpp [new file with mode: 0644]
src/Box2D/Dynamics/Joints/b2GearJoint.h [new file with mode: 0644]
src/Box2D/Dynamics/Joints/b2Joint.cpp [new file with mode: 0644]
src/Box2D/Dynamics/Joints/b2Joint.h [new file with mode: 0644]
src/Box2D/Dynamics/Joints/b2LineJoint.cpp [new file with mode: 0644]
src/Box2D/Dynamics/Joints/b2LineJoint.h [new file with mode: 0644]
src/Box2D/Dynamics/Joints/b2MouseJoint.cpp [new file with mode: 0644]
src/Box2D/Dynamics/Joints/b2MouseJoint.h [new file with mode: 0644]
src/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp [new file with mode: 0644]
src/Box2D/Dynamics/Joints/b2PrismaticJoint.h [new file with mode: 0644]
src/Box2D/Dynamics/Joints/b2PulleyJoint.cpp [new file with mode: 0644]
src/Box2D/Dynamics/Joints/b2PulleyJoint.h [new file with mode: 0644]
src/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp [new file with mode: 0644]
src/Box2D/Dynamics/Joints/b2RevoluteJoint.h [new file with mode: 0644]
src/Box2D/Dynamics/Joints/b2WeldJoint.cpp [new file with mode: 0644]
src/Box2D/Dynamics/Joints/b2WeldJoint.h [new file with mode: 0644]
src/Box2D/Dynamics/b2Body.cpp [new file with mode: 0644]
src/Box2D/Dynamics/b2Body.h [new file with mode: 0644]
src/Box2D/Dynamics/b2ContactManager.cpp [new file with mode: 0644]
src/Box2D/Dynamics/b2ContactManager.h [new file with mode: 0644]
src/Box2D/Dynamics/b2Fixture.cpp [new file with mode: 0644]
src/Box2D/Dynamics/b2Fixture.h [new file with mode: 0644]
src/Box2D/Dynamics/b2Island.cpp [new file with mode: 0644]
src/Box2D/Dynamics/b2Island.h [new file with mode: 0644]
src/Box2D/Dynamics/b2TimeStep.h [new file with mode: 0644]
src/Box2D/Dynamics/b2World.cpp [new file with mode: 0644]
src/Box2D/Dynamics/b2World.h [new file with mode: 0644]
src/Box2D/Dynamics/b2WorldCallbacks.cpp [new file with mode: 0644]
src/Box2D/Dynamics/b2WorldCallbacks.h [new file with mode: 0644]
src/Box2D/License.txt [new file with mode: 0644]
src/Box2D/box2d.pri [new file with mode: 0644]
src/box2dbody.cpp [new file with mode: 0644]
src/box2dbody.h [new file with mode: 0644]
src/box2dworld.cpp [new file with mode: 0644]
src/box2dworld.h [new file with mode: 0644]
src/main.cpp [new file with mode: 0644]
src/mapitem.cpp [new file with mode: 0644]
src/mapitem.h [new file with mode: 0644]
src/src.pro [new file with mode: 0644]
src/tiled/compression.cpp [new file with mode: 0644]
src/tiled/compression.h [new file with mode: 0644]
src/tiled/isometricrenderer.cpp [new file with mode: 0644]
src/tiled/isometricrenderer.h [new file with mode: 0644]
src/tiled/layer.cpp [new file with mode: 0644]
src/tiled/layer.h [new file with mode: 0644]
src/tiled/map.cpp [new file with mode: 0644]
src/tiled/map.h [new file with mode: 0644]
src/tiled/mapobject.cpp [new file with mode: 0644]
src/tiled/mapobject.h [new file with mode: 0644]
src/tiled/mapreaderinterface.h [new file with mode: 0644]
src/tiled/maprenderer.h [new file with mode: 0644]
src/tiled/mapwriterinterface.h [new file with mode: 0644]
src/tiled/objectgroup.cpp [new file with mode: 0644]
src/tiled/objectgroup.h [new file with mode: 0644]
src/tiled/orthogonalrenderer.cpp [new file with mode: 0644]
src/tiled/orthogonalrenderer.h [new file with mode: 0644]
src/tiled/pixmapref.h [new file with mode: 0644]
src/tiled/tile.h [new file with mode: 0644]
src/tiled/tiled.pri [new file with mode: 0644]
src/tiled/tilelayer.cpp [new file with mode: 0644]
src/tiled/tilelayer.h [new file with mode: 0644]
src/tiled/tileset.cpp [new file with mode: 0644]
src/tiled/tileset.h [new file with mode: 0644]
src/tiled/tilesetmanager.cpp [new file with mode: 0644]
src/tiled/tilesetmanager.h [new file with mode: 0644]
src/tiled/tmxmapreader.cpp [new file with mode: 0644]
src/tiled/tmxmapreader.h [new file with mode: 0644]
src/tilelayeritem.cpp [new file with mode: 0644]
src/tilelayeritem.h [new file with mode: 0644]