simulated "game engine"
authorArtem Baguinski <artm@v2.nl>
Sun, 26 Jun 2011 01:20:39 +0000 (03:20 +0200)
committerArtem Baguinski <artm@v2.nl>
Sun, 26 Jun 2011 13:22:35 +0000 (15:22 +0200)
commitee470c4815fd2a77f7dd15b6079f493454ffc3aa
treef1470c3ac9b93be78e68aa7c62d08323db6502f8
parent572742515099c9c20e9441cb87110e4c87ccf459
simulated "game engine"

while we give a chance for game engine to do it's stuff (sleep in this
case), we only process one message a frame, which will be a nuisance...
examples/knect-rcv.py