Merged revisions 8795 and 8796 from trunk. This is the workaround for occlusion query...
authorPaul MARTZ <pmartz@skew-matrix.com>
Tue, 16 Sep 2008 17:16:01 +0000 (17:16 +0000)
committerPaul MARTZ <pmartz@skew-matrix.com>
Tue, 16 Sep 2008 17:16:01 +0000 (17:16 +0000)
commit27c0dec94265fe477de2c5438e5abcda5837bd9d
tree9f4411454f0d09f98f2f75bd41ad4b7ceccaaeb4
parent225e0429abdc76d081af1c6498be19df6946dee2
Merged revisions 8795 and 8796 from trunk. This is the workaround for occlusion query on NVIDIA plus the cmake interface to enable it. Also bumped the rev to 2.6.1 in anticipation of upcoming branch release.
CMakeLists.txt
include/osg/Version
src/osg/OcclusionQueryNode.cpp