layer modes: add hard light blend mode
authorAndrew Chadwick <andrewc-git@piffle.org>
Sun, 28 Oct 2012 02:55:58 +0000 (02:55 +0000)
committerAndrew Chadwick <andrewc-git@piffle.org>
Mon, 29 Oct 2012 03:22:02 +0000 (03:22 +0000)
commite7b6510109e8a69b15f4fab4bbe8fc981b90665f
tree4ee725f077502ea38bd9fc8898b4ed984ce28013
parentb7273e01e3843004b5557880ef8249518a3b6bad
layer modes: add hard light blend mode

Add the svg:hard-light operator, specified as being the W3C SVG one by the
OpenRaster specification.

http://www.w3.org/TR/SVGCompositing/#comp-op-hard-light
http://gna.org/bugs/?20157
lib/composite_rgbx.hpp
lib/layer.py
lib/pixops.hpp
lib/tiledsurface.py