CHANGED: 3d objects are now erased at the beginning of the painting procedure, this...
authorb4silio <basilio.noris@gmail.com>
Mon, 18 Feb 2013 18:27:39 +0000 (19:27 +0100)
committerb4silio <basilio.noris@gmail.com>
Mon, 18 Feb 2013 18:27:39 +0000 (19:27 +0100)
commitfadb02ec3b91ae8203bc11b763c164e71bf02240
tree3c8a410d37d6269a809b1186e977fed64fc7b64f
parentf619e7d7d4eab06b7caa9bf6d2db76a95b04fa4f
CHANGED: 3d objects are now erased at the beginning of the painting procedure, this should avoid thread problems when killing objects (hopefully fixing windows crashes)
Core/drawTimer.cpp
Core/drawUtils.cpp
Core/glwidget.cpp
Core/glwidget.h
MLDemos/dataseteditor.cpp
MLDemos/mldemos.cpp
MLDemos/mlprocessing.cpp
MLDemos/mlsaving.cpp
MLDemos/mlstats.cpp
MLDemos_variables.pri