ADDED: Shading of surfaces using GLSL shaders
authorb4silio <basilio.noris@gmail.com>
Sun, 6 Jan 2013 20:32:23 +0000 (21:32 +0100)
committerb4silio <basilio.noris@gmail.com>
Sun, 6 Jan 2013 20:32:23 +0000 (21:32 +0100)
commit4ebde288b9c29dbb30883c1a18e0f1a2d4ff8c4f
treeedd9fab6fe655258e926ea0d04090c9aed899138
parentaf8b510fe4978c2da4695bdf9f952b6a08a250c6
ADDED: Shading of surfaces using GLSL shaders
ADDED: Wireframe + Isolines for surfaces
CHANGED: Regression surface generation
Core/drawUtils.cpp
Core/glUtils.cpp
Core/glUtils.h
Core/glwidget.cpp
Core/glwidget.h
MLDemos/shaders/drawSamples.fsh
MLDemos/shaders/smoothTransparent.fsh
MLDemos/shaders/smoothTransparent.vsh
_AlgorithmsPlugins/GMM/interfaceGMMCluster.cpp