Fixed problem with HiDPI (Retina) displays in which OpenGL 3D samples were being...
authorBasilio Noris <b4silio@gmail.com>
Fri, 3 May 2013 18:00:26 +0000 (20:00 +0200)
committerBasilio Noris <b4silio@gmail.com>
Fri, 3 May 2013 18:00:26 +0000 (20:00 +0200)
commitf44ab99c08eee99880b1d81fe4bd8450435fe466
tree892144f6ca858a6438a323fb133215171785ca8d
parentd99f7e05d05939df67d1edd93f496da4ca52e900
Fixed problem with HiDPI (Retina) displays in which OpenGL 3D samples were being drawn at half size
Core/glwidget.cpp
Core/glwidget.h
MLDemos/mldemos.cpp
MLDemos/shaders/depthSamples.fsh
MLDemos/shaders/depthSamples.vsh
MLDemos/shaders/drawSamples.fsh
MLDemos/shaders/drawSamples.vsh
_AlgorithmsPlugins/KernelMethods/interfaceSVMRegress.cpp