Default server step to 0.1s and sync object/player update intervals to it
[marktraceur-minetest:marktraceur-minetest.git] / src / client.h
2012-11-26 Perttu AholaDefault server step to 0.1s and sync object/player...
2012-07-24 Perttu AholaDetached inventories
2012-07-22 Perttu Aholaminetest.register_on_player_receive_fields()
2012-06-17 Perttu AholaOptimize headers
2012-06-16 Perttu AholaProperly and efficiently use split utility headers
2012-06-05 Perttu AholaSwitch the license to be LGPLv2/later, with small parts...
2012-06-03 Perttu AholaImplement sign using form field protocol
2012-03-31 Perttu AholaAdd 'fly' and 'fast' privileges and the underlying...
2012-03-25 Perttu AholaAlmost support loading sounds from server
2012-03-25 Perttu AholaTexture cache -> Media cache WIP
2012-03-25 Jonathan NeuschäferCache textures by checksum
2012-03-24 Perttu AholaLua API for playing sounds
2012-03-24 Perttu AholaAdd event manager and use it to trigger sounds
2012-03-24 Perttu Aholac55sound continued
2012-03-24 Perttu Aholaceleron55's sound system initial framework
2012-03-18 Perttu AholaDynamic sky, fog and cloud colors; sun and moon
2012-03-15 Perttu AholaMove ClientMap to clientmap.{h,cpp}
2012-03-15 Perttu AholaAdd Client::getEnv() and remove some unnecessary wrappers
2012-03-15 KahrlMapBlockMesh, mesh animation system, urgent mesh update...
2012-03-10 KahrlChat console, including a number of rebases and modific...
2012-01-22 KahrlClient-side prediction of inventory changes, and some...
2012-01-12 KahrlThe huge item definition and item namespace unification...
2012-01-02 Perttu AholaTexture cache on client (mostly made by sapier) (breaks...
2012-01-01 Perttu AholaAdd InvRef and InvStack (currently untested and unusable)
2011-11-29 KahrlCraftItem rework and Lua interface
2011-11-29 Perttu AholaCrafting definition in scripts
2011-11-29 Perttu AholaNode definition names
2011-11-29 Perttu AholaImprove loading screen and protocol
2011-11-29 Perttu AholaClean mapnode.h and fix other files accordingly
2011-11-29 Perttu AholaProperly update textures in node definitions
2011-11-29 Perttu AholaGameDef compiles
2011-11-29 Perttu AholaCreate framework for getting rid of global definitions...
2011-10-20 Perttu AholaImprove Connection with threading and some kind of...
2011-10-17 Perttu AholaDisplay RTT (round trip time, ping) on client status...
2011-10-15 Perttu AholaHandle death and respawn better
2011-10-15 Perttu AholaImprove mobv2
2011-10-14 Perttu Aholamobv2
2011-09-26 Perttu AholaMerge remote-tracking branch 'marktraceur/master'
2011-09-26 Perttu AholaMerge remote-tracking branch 'kahrl/sectors2sqlite...
2011-09-26 Perttu AholaMerge branch 'view_bobbing_and_vielded_tool'
2011-09-19 KahrlAdded sprite extruder
2011-09-08 Kahrlattempting to merge Queatz/the-wielded-tool and kahrl...
2011-09-07 KahrlCollected and moved existing camera infrastructure...
2011-09-07 KahrlRemoved unused camera_position and camera_direction...
2011-09-07 JacobFDisplay which tool the player is holding
2011-08-22 Perttu AholaMerge remote-tracking branch 'oblomov/me_cmd'
2011-08-22 Giuseppe BilottaChange way commands are displayed in chat window
2011-08-11 Giuseppe BilottaClients inform server on wielded item
2011-08-11 Giuseppe BilottaKeep track of player item
2011-08-11 Giuseppe BilottaRefactor player's eye position coding
2011-07-14 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-14 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-01 Perttu Aholamade screen go slightly blue when underwater
2011-06-27 Nils Dagsson MoskoppMerge pull request #13 from Bahamada/upstream_merge
2011-06-27 Nils Dagsson MoskoppMerge pull request #13 from Bahamada/upstream_merge
2011-06-26 Perttu Aholamap unloading is now a whole lot better
2011-06-26 Sebastian RühlMerge branch 'master' of
2011-06-26 Sebastian RühlMerge branch 'master' of
2011-06-25 Perttu Aholaeven more code refactoring
2011-06-18 Perttu Aholafarmesh is now usable.
2011-06-01 Perttu Aholamerged an old head into main branch
2011-05-29 Perttu Aholaplayer passwords and privileges in world/auth.txt
2011-05-22 Perttu Aholamerged password change menu
2011-05-22 Ciaran GultnieksAdded the ability to change your password (via pause...
2011-05-20 Perttu AholaMerge: New map directory structure and player passwords
2011-05-20 Ciaran GultnieksPasswords - password entry at main menu, stored and...
2011-04-21 Perttu AholaSome work-in-progress in hp and mobs and a frightening...
2011-04-10 Perttu Aholanew object system
2011-04-07 Perttu AholaSome progress on transitioning from MapBlockObject...
2011-04-04 Perttu AholaChests work now!
2011-04-04 Perttu Aholafully implemented the sign with the new framework
2011-04-04 Perttu AholaNode metadata framework
2011-04-03 Perttu AholaMade a proper queued thread to client for handling...
2011-04-03 Perttu Aholacommit before some more radical changes
2011-02-28 Perttu AholaA third try on terrain generation. No trees yet.
2011-02-20 Perttu AholaTemporary commit; lots of test code and stuff
2011-01-25 Perttu AholaReworked texture, material, mineral and whatever handling
2011-01-17 Perttu Aholaold water removed, some fixes here and there
2011-01-07 Perttu Aholaremoved Client::isFetchingBlocks
2010-12-26 Perttu Aholadrawing range updater update and myrand() (but not...
2010-12-26 Perttu Aholanew viewing range updater algorithm
2010-12-24 Perttu Aholabase stuff for item->object conversion
2010-12-23 Perttu Aholachanges to handing of digging (non backwards-compatible...
2010-12-23 Perttu Aholafixed crack animation timing in client
2010-12-22 Perttu Aholacrafting system!
2010-12-21 Perttu AholaCracking blocks while digging
2010-12-20 Perttu Aholaworking time-of-day sending from server to client
2010-12-19 Perttu Aholaadded dedicated server build without irrlicht
2010-12-19 Perttu Aholaday/night working client side
2010-12-18 Perttu Aholabefore daynight mesh cache
2010-12-18 Perttu Aholabefore adding day/night lighting
2010-12-14 Perttu Aholatinkering around
2010-12-13 Perttu Aholain before messing with face drawing orientation
2010-11-29 Perttu Aholalicense stuff
2010-11-29 Perttu Aholafixed face updating slowness bug
2010-11-27 Perttu AholaWorking version before block send priorization update
2010-11-26 Perttu AholaInitial files