lima:lima.git
2013-06-09 Patrick Siegllimare: use casting to convert from unsigned int to... master
2013-05-14 Luc Verhaegentests: clean and unify all tests
2013-05-14 Luc Verhaegentests: fix up gles2 test of strip_smoothed
2013-05-14 Luc Verhaegentests: add fan_smoothed gles2 test
2013-05-14 Luc Verhaegentests:triangle_smoothed: match up egl and limare test...
2013-05-14 Luc Verhaegentests: don't try to install tests into the system
2013-05-14 Luc Verhaegenlimare: add fragment stacks for all PPs
2013-05-14 Luc Verhaegenlimare: enable plbs for all pps
2013-05-14 Luc Verhaegenlimare: restructure plb pp template code
2013-05-14 Luc Verhaegenlimare: add r3p1 and r3p2 pp job submission code
2013-05-14 Luc Verhaegenlimare: adjust plb_pp generation for multiple pps
2013-05-14 Luc Verhaegenlimare: add support for compilation on r3p2
2013-05-14 Luc Verhaegenlimare: add r3p1 notification support
2013-05-14 Luc Verhaegenlimare: add support for attaching/releasing ump memory
2013-05-14 Luc Verhaegenlimare: add support for mapping external memory on...
2013-05-14 Luc Verhaegenlimare: improve fbdev device selection
2013-05-14 Luc Verhaegenlimare: add pp_core_count member to limare state
2013-05-14 Luc Verhaegenlimare: correctly probe GET_API_VERSION even for shifte...
2013-05-14 Luc Verhaegenwrap: add ret argument to ioctl post routines
2013-05-14 Luc Verhaegenwrap: add support for tracking ump memory
2013-05-14 Luc Verhaegenwrap: add support for the shifted ioctls of r3p1
2013-05-14 Luc Verhaegenwrap: add pretty printing of ioc types
2013-05-14 Luc Verhaegenwrap: track fb format, and enable 16bpp bmp dumping
2013-05-14 Luc Verhaegenwrap: fix bmp dumping message
2013-05-14 Luc Verhaegenwrap: rename render_pitch to render_width
2013-05-14 Luc Verhaegenwrap: disable wrapping of compiler
2013-05-14 Luc Verhaegenwrap:bmp: by inverting the height, we flip the bmp...
2013-05-14 Luc Verhaegenlimare: add version define for r3p2
2013-05-14 Luc Verhaegenioctls: properly assign numbers to core and memory...
2013-05-14 Luc Verhaegenwrap: remove -Wl from linker flags
2013-05-14 Luc Verhaegencompile: add support for new r3p2 structure
2013-05-14 Luc Verhaegenlimare: add support for 16bpp framebuffers
2013-05-14 Luc Verhaegenlimare:fb: add fb code to unblank before rendering
2013-05-14 Luc Verhaegenlimare:fb: improve handling of non-double buffered...
2013-05-14 Luc Verhaegenlimare: fragment stack is only 0x400 in size
2013-05-14 Luc Verhaegenlimare: remove register writing to memory
2013-05-14 Luc Verhaegenlimare:pp: rename clear shader bits
2013-05-14 Luc Verhaegenlimare:lib: use mbs for depth clear fragment shader
2013-05-14 Luc Verhaegenlimare: fix mbs symbol loading with lacking uniforms...
2013-05-14 Luc Verhaegenlimare: add fragment mbs loading
2013-05-14 Luc Verhaegenlimare: add vertex mbs loading
2013-05-14 Luc Verhaegenlimare: constify binary shader symbol blobs
2013-05-14 Luc Verhaegenlimare: fragment_shader_param is first instruction...
2013-05-14 Luc Verhaegenlimare: rename vertex_shader_param to attribute_prefetch
2013-05-14 Luc Verhaegenlimare:symbol table: rename varying ranking to flags
2013-05-14 Luc Verhaegenlimare: fix link_varyings_match comment
2013-05-14 Luc Verhaegenlimare: move some binary shader info up to the program...
2013-05-14 Luc Verhaegencompile: add some sample essl shaders
2013-05-14 Luc Verhaegencompile: add mbs dumping
2013-05-14 Luc Verhaegentests:cube_textured_spinning:limare: indexed draw
2013-05-14 Luc Verhaegentests:cube_textured_spinning: add egl code
2013-05-14 Luc Verhaegentests: add cube smoothed spinning
2013-05-14 Luc Verhaegenlimare: introduce triple frames
2013-05-14 Luc Verhaegenlimare: prescan through indices to reduce vs/plbu work
2013-05-14 Luc Verhaegenlimare: stop creating fragment uniforms when only sampl...
2013-05-14 Luc Verhaegentests:cube_companion_spinning:limare: use buffer objects
2013-05-14 Luc Verhaegentests:cube_companion_spinning:egl: use attribute buffers
2013-05-14 Luc Verhaegenlimare: reduce memory subsystem load by not re-allocati...
2013-05-14 Luc Verhaegenlimare: track the time spent waiting on jobs to return
2013-05-14 Luc Verhaegenlimare: add render threads to allow for job interleaving
2013-05-14 Luc Verhaegenlimare: improve framerate benchmarking
2013-05-14 Luc Verhaegentests:multiple:egl: use attribute buffers
2013-05-14 Luc Verhaegentests: add framerate printing to cube_companion_spinnin...
2013-05-14 Luc Verhaegenlimare: use hilbert for our plb scanning pattern for...
2013-05-14 Luc Verhaegenlimare: bump tile heap size to 1MB
2013-05-14 Luc Verhaegenlimare: add fragment stack
2013-05-14 Luc Verhaegenlimare: double the size of the command buffers
2013-05-14 Luc Verhaegenlimare: track memory usage and print results at finish()
2013-05-14 Luc Verhaegenlimare: ignore GL_CLIP_PLANE0 and GL_STENCIL_TEST
2013-05-14 Luc Verhaegenlimare: add color mask
2013-05-14 Luc Verhaegenlimare: disable early z when alpha test is enabled
2013-05-14 Luc Verhaegenlimare: add alpha test
2013-05-14 Luc Verhaegenlimare: add setting of the clear depth
2013-05-14 Luc Verhaegenlimare: add polygon offset
2013-05-14 Luc Verhaegenlimare: add culling
2013-05-14 Luc Verhaegenlimare: add blend func
2013-05-14 Luc Verhaegenlimare: rename depth_clear to depth_buffer_clear
2013-05-14 Luc Verhaegenlimare: add scissors
2013-05-14 Luc Verhaegenlimare: add limare_viewport()
2013-05-14 Luc Verhaegenlimare: add full support for depth test, func and mask
2013-05-14 Luc Verhaegenlimare: introduce a template render_state
2013-05-14 Luc Verhaegenlimare: fix attribute count when not using indexed...
2013-05-14 Luc Verhaegenlimare: properly split vertex count between vs and plb
2013-05-14 Luc Verhaegenlimare: add typing for attributes
2013-05-14 Luc Verhaegenlimare: add entry stride argument for attributes
2013-05-14 Luc Verhaegenlimare:plb: pre-generate the plb pp pattern
2013-05-14 Luc Verhaegenlimare:plb: calculate maximum plb shift early
2013-05-14 Luc Verhaegenlimare: rename struct plb to plb_info
2013-05-14 Luc Verhaegentests: add gles2 code for cube_companion_spinning
2013-05-14 Luc Verhaegentests: add limare depth buffer clear test
2013-05-14 Luc Verhaegenlimare: add depth clear draw
2013-05-14 Luc Verhaegentests: add gles1 depth buffer clear test
2013-05-14 Luc Verhaegenlimare:plbu: abstract out plbu viewport setting
2013-05-14 Luc Verhaegentests: add limare test for multiple textures and programs
2013-05-14 Luc Verhaegentests: add limare test for elements buffer
2013-05-14 Luc Verhaegenlimare: add indices buffer support
2013-05-14 Luc Verhaegentests: add egl test for elements buffer
2013-05-14 Luc Verhaegentests: add attribute buffer limare test
2013-05-14 Luc Verhaegenlimare: add attribute buffer objects
2013-05-14 Luc Verhaegenlimare: move attribute_upload up
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