2012-07-08 Vivian MeazzaMerge branch 'master' of D:\Git_New\fgdata
2012-07-08 ThorstenBSynchronize language resources
2012-07-08 Emilian HuminiucMake water-inland.eff Rembrandt compatible.
2012-07-08 Emilian HuminiucAdd object set for the new object masks.
2012-07-07 Vivian MeazzaMerge branch 'master' of D:\Git_New\fgdata
2012-07-07 Emilian Huminiuccleanup and optimization of dds terrain textures
2012-07-07 Alexis BoryMerge branch 'work'
2012-07-07 Alexis Bory- Vinson: Deck Park 3D models optimization.
2012-07-07 ThorstenB#544: slider to control AI sound volume missing
2012-07-07 Alexis BoryMerge branch 'work'
2012-07-07 Alexis Bory-A-6E: make it rembrandt compatible.
2012-07-07 Alexis Bory- Vinson restore main 3D file, yes one can fool git...
2012-07-07 Alexis Bory- Vinson: make it compatible with rembrandt. 1rst pass...
2012-07-06 Stuart BuchananAdd control of season to GUI to be set in-sim.
2012-07-06 Stuart BuchananFix material definitsion
2012-07-05 Emilian Huminiucc172p: tweak Rembrandt landing and taxi lights
2012-07-05 Stuart BuchananMake regional textures the default.
2012-07-05 Stuart BuchananImproved Rembrandt landing and taxi lights.
2012-07-05 ThorstenBFix ai-traffic GUI checkbox
2012-07-04 Vivian MeazzaMerge branch 'master' of D:\Git_New\fgdata
2012-07-04 Vivian MeazzaRemove debug messages
2012-07-04 Vivian MeazzaBugfix
2012-07-04 Vivian MeazzaMerge branch 'work' of D:\Git_New\fgdata
2012-07-04 Vivian MeazzaRemove debug messages
2012-07-04 Vivian MeazzaBugfix
2012-07-04 Vivian MeazzaFix typo
2012-07-04 Vivian MeazzaFix typo
2012-07-04 Alexis Boryf16: Fixed the radar2 instrument position in the f16...
2012-07-03 Alexis BoryMerge branch 'work'
2012-07-03 Alexis BoryA-6E: Make it Rembrandt complient, tweeked some sounds...
2012-07-02 Stuart BuchananAdd smaller version of Hawaii rainforest texture.
2012-07-02 Stuart BuchananCorrect atmospheric scattering for trees, where we...
2012-07-02 Emilian HuminiucMore transition.frag cleanups
2012-07-02 Emilian HuminiucCleanup a bit the transition shaders
2012-07-01 Alexis BoryMerge branch 'work'
2012-07-01 Alexis Bory-A-10: Complete internal lighting. Remove another hotsp...
2012-07-01 Emilian Huminiucfix runway shader normals in Rembrandt.
2012-07-01 Alexis BoryPilots: Added another fighter pilot, tweaked the first...
2012-07-01 ThorstenBheading indicator scrollwheel adjustment
2012-07-01 ThorstenBpa28: fix gear rumble sound
2012-07-01 ThorstenBPut power up/down messages into context
2012-07-01 Christian SchmittConcorde: improve Captain's seat model and texturing
2012-06-30 ThorstenB#748: keyboard bindings in control.nas must not rely...
2012-06-30 Stuart BuchananLimit change of building density to 0.1, to match display.
2012-06-30 Stuart BuchananMake building density display consistent with vegetatio...
2012-06-30 Emilian HuminiucConcorde: some cleanup after the previous commit
2012-06-30 Emilian HuminiucConcorde: convert fuselage and glass effects to model...
2012-06-30 Stuart BuchananMake random buildings compatible with the atmospheric...
2012-06-30 Stuart BuchananAdd user-friendly names for the axes and buttons.
2012-06-30 ThorstenBc172p: fix rudder animation
2012-06-30 Emilian Huminiucfix transition.eff copy paste failure, and enable the...
2012-06-29 Stuart BuchananAdd support for atmospheric scattering to the random...
2012-06-29 Emilian Huminiucmake sure crop and landmass based effects turn off...
2012-06-28 Emilian Huminiucmake transition effect Rembrandt compatible.
2012-06-28 Emilian Huminiuctransition.frag: fix shading
2012-06-27 Emilian Huminiucgui.nas: make sure enabling Rembrandt disables the...
2012-06-27 Frederic BouvierGet rid of TexGen magic and do the projective texturing...
2012-06-26 ThorstenBBump version to 2.8.0
2012-06-26 Emilian HuminiucIAR80: refresh textures. some xml cleanup
2012-06-26 James TurnerDefault values for new 2D panel visibility options
2012-06-26 Frederic BouvierAdjust legal filtering values
2012-06-26 Frederic BouvierAdd a bloom strength property and a slider in the Rembr...
2012-06-26 Frederic BouvierWater shader has a Rembrandt version now
2012-06-25 Emilian HuminiucAdd material ID to provide increased specular effect...
2012-06-25 Emilian Huminiucfix water specular with Rembrandt
2012-06-25 Frederic BouvierAdd shadow map to the list of available rendering buffers
2012-06-24 Stuart BuchananAdd Windows USB names for Saitek Pro Flight Cessna...
2012-06-24 Emilian HuminiucFix wrong water-gbuffer.frag from previous commit
2012-06-24 Emilian HuminiucAdapt water shader to Rembrandt
2012-06-24 Frederic BouvierAllow the generic shader to be used in Rembrandt, after...
2012-06-23 Emilian HuminiucMake runway shader work with Rembrandt
2012-06-22 Stuart BuchananInitial commit of config files for Saitek Cessna series.
2012-06-21 Anders GidenstamUpdated Zeppelin NT: Restored local control over the...
2012-06-20 Gijs de RooyHide unsupported shader options when using lightfield...
2012-06-19 Alexis BoryMerge branch 'work'
2012-06-19 Alexis Boryf16, E-2C, A-6E : Fix relatives paths so the aircrafts...
2012-06-19 Hyde YamakawaRoll back elevater filter for auto pilot
2012-06-19 Hyde YamakawaAdd Altitude Ristriction to VNAV of 777
2012-06-19 ThorstenBUFO: return nav1 audio volume to 0 by default
2012-06-19 ThorstenBASK13: Move pitch axis to center of gravity
2012-06-19 Alexis BoryBy request : Added another fighter pilot. More to come...
2012-06-19 Alexis Bory- A-10 & f-14b : Jano : fix relatives paths so the...
2012-06-18 Alexis BoryMerge branch 'work'
2012-06-18 Alexis BoryA-10 : made it rembrandt compliant (WIP).
2012-06-17 Gijs de RooyAlways show correct setting on fps throttle slider.
2012-06-16 Gijs de RooySpecial Rembrandt dialog with all available options...
2012-06-16 Emilian HuminiucAdd Aircraft model reload to the debug menu
2012-06-16 Emilian Huminiucadapt regional materials.xml to water changes
2012-06-16 Anders GidenstamUpdated Zeppelin NT:
2012-06-16 Frederic BouvierMake the airport light pole compatible with both classi...
2012-06-16 Emilian Huminiucadapt water_lightfield shader to the previous changes
2012-06-16 Markus Pargmannpilot list direct chat button
2012-06-16 Emilian HuminiucMake water efect use png textures by default, and rely...
2012-06-16 Ryan MillerNew generic 3d pilot models
2012-06-16 Emilian Huminiucc172p: enable reflection and minor cleanup
2012-06-15 Stuart BuchananSwitch off all lighting by default.
2012-06-15 Markus PargmannCustom message highlighting
2012-06-15 Markus Pargmannuse lowercase
2012-06-15 Markus Pargmannchat callsign highlighting
2012-06-15 Stuart BuchananChange c172p to use model-combined-deferred effect...