curt [Tue, 21 Dec 2004 00:21:11 +0000 (00:21 +0000)]
Updates in preparation for the 0.9.8 release.
curt [Tue, 21 Dec 2004 00:16:53 +0000 (00:16 +0000)]
Updates in preparation for 0.9.8 release.
ehofman [Mon, 20 Dec 2004 13:53:21 +0000 (13:53 +0000)]
Some final changes to the carrier keyboard configuration.
ehofman [Mon, 20 Dec 2004 12:52:18 +0000 (12:52 +0000)]
Add a keyboard bindings configurtion file for carrier capable aircraft
ehofman [Sun, 19 Dec 2004 17:52:54 +0000 (17:52 +0000)]
Frederic Bouvcier:
this is an update to the Oracle buildings, that will add some relief to the KSQL circuit, and the usual terrain hand-editing at SFO downtown.
There is a small lighting artefact at the tile border but I am not sure I will be able to correct fgsd before the release. At least, the buildings are not buried.
ehofman [Sun, 19 Dec 2004 14:35:24 +0000 (14:35 +0000)]
Melchior FRANZ:
After a discussion on irc://irc.flightgear.org/#flightgear and reading
an old thread http://www.google.com/search?q=+site:www.mail-archive.com+%22stall+horn
I think that a patch like the following would be advisable. It turns the
stall horn off on ground if all wheels are on ground and the airspeed is
below 10 kt (arbitrary number). Under these conditions one would assume that
the low pressure conditions for the sensor are not fulfilled. (Rationale:
the whining stall horn on parked/stopped aircrafts is reportedly not realistic
and pretty annoying, too. :-)
ehofman [Sun, 19 Dec 2004 09:01:05 +0000 (09:01 +0000)]
Fix a typo.
ehofman [Sun, 19 Dec 2004 08:58:48 +0000 (08:58 +0000)]
Sync. w. latest scenery build.
david [Fri, 17 Dec 2004 16:29:49 +0000 (16:29 +0000)]
Decrease aileron/elevator/rudder sensitivity near the centre, again.
ehofman [Fri, 17 Dec 2004 09:09:41 +0000 (09:09 +0000)]
Vivian Meazza:
New code is added for an arrester hook and launchbar to make the Seahawk
carrier-capable.
ehofman [Fri, 17 Dec 2004 09:07:35 +0000 (09:07 +0000)]
Chris Metzler:
The first: In going from version 1.3 to 1.4, Melchior Franz
noted that there was no /velocities/vertical-speed-fpm
property to display, and changed the property referenced to
/velocities/vertical-speed-fps, which does exist. But the
display should show fpm; so a <scale> parameter is inserted
to make what's displayed feet-per-minute.
The second: In going from version 1.1 to 1.2, properties with
'[0]' indices had the '[0]' dropped. But for some reason, a
reference to property dme/indicated-distance-nm[0] got changed
to dme/distance-nm. In other words, not only did [0] get dropped,
but 'indicated-' got dropped from the property name. This broke
DME on the 737 -- there is no 'dme/distance-nm' property. This
patch fixes it back.
daveluff [Thu, 16 Dec 2004 18:05:17 +0000 (18:05 +0000)]
Wrap runway textures in the symetrical v direction, except for the threshold panel which has a white line at the bottom but not the top. This is an effective workaround for a problem which results in black lines across the runway for users with ATI and some other non-NVidia cards
ehofman [Thu, 16 Dec 2004 13:21:57 +0000 (13:21 +0000)]
Some small cosmetic updates.
ehofman [Thu, 16 Dec 2004 13:16:01 +0000 (13:16 +0000)]
Set sound volume to a sane value.
ehofman [Tue, 14 Dec 2004 09:54:11 +0000 (09:54 +0000)]
Some small updates.
andy [Mon, 13 Dec 2004 23:49:03 +0000 (23:49 +0000)]
Documentation for the new "contra" attribute on propeller tags.
ehofman [Mon, 13 Dec 2004 20:36:45 +0000 (20:36 +0000)]
Melchior: ccording to Roy, the c310 patch should also be applied to the beech99's beech99-electrical.xml.
ehofman [Mon, 13 Dec 2004 20:35:34 +0000 (20:35 +0000)]
Melchior FRANZ:
could you consider to apply this as well?
The vertical speed display did never ever work. It uses a property
"/velocities/vertical-speed-fpm". Feet per minute? This property
doesn't exist. I posted this patch on the developers list (6 Nov 2004)
to give the 737 engineers a chance to comment on it, but this was
ignored.
I suggest to apply the patch, which replaces fpm by fps. If indeed
fpm was meant, we can still add a factor later. At least we do have
a number in the vertical speed field, which is more useful than leaving
that field empty.
ehofman [Mon, 13 Dec 2004 20:18:34 +0000 (20:18 +0000)]
Add gear animations.
ehofman [Mon, 13 Dec 2004 09:56:42 +0000 (09:56 +0000)]
Roy Vegard Ovesen:
There are two <dme> entries in preferences.xml, resulting in two dme branches
under /instrumentation/ (dme[0] and dme[1]). The serviceable property is only
set for the second entry (dme[1]), and that one is not connected to the dme
module. Solution: Remove the first <dme> entry, and set the index explicitly
to 0 for the remaining <dme> entry.
ehofman [Mon, 13 Dec 2004 09:52:35 +0000 (09:52 +0000)]
There was no electrical output to power the nav radio.
curt [Sun, 12 Dec 2004 22:16:21 +0000 (22:16 +0000)]
Latest updates from Lee:
curt [Sun, 12 Dec 2004 22:10:07 +0000 (22:10 +0000)]
Latest updates from Lee:
curt [Sun, 12 Dec 2004 22:07:40 +0000 (22:07 +0000)]
Latest updates from Lee.
curt [Sun, 12 Dec 2004 21:38:32 +0000 (21:38 +0000)]
Update to tall radio tower model.
ehofman [Fri, 10 Dec 2004 15:26:26 +0000 (15:26 +0000)]
Add gear door animations.
ehofman [Thu, 9 Dec 2004 10:12:39 +0000 (10:12 +0000)]
Add flap animations
curt [Thu, 9 Dec 2004 00:01:39 +0000 (00:01 +0000)]
Citation-II updates.
ehofman [Wed, 8 Dec 2004 13:20:40 +0000 (13:20 +0000)]
Add animations for rudder, elevator, ailerons and prop disks. Some small consmatic changes.
ehofman [Mon, 6 Dec 2004 12:30:39 +0000 (12:30 +0000)]
Add exhaust pipes and some small cosmetic updates.
ehofman [Sun, 5 Dec 2004 18:23:53 +0000 (18:23 +0000)]
3d model adjustments
ehofman [Sun, 5 Dec 2004 14:07:08 +0000 (14:07 +0000)]
Melchior FRANZ:
- s/servicable/serviceable; remove garbage; fix paths
- s/aicraft/aircraft/
- s/instrumentatin/instrumentation/
- s/greather/greater/
- s/fale/false/
(Editor: Or in plain English, fix ia bunch of typo's)
ehofman [Sun, 5 Dec 2004 10:23:13 +0000 (10:23 +0000)]
Melchior FRANZ:
- s/servicable/serviceable; remove garbage; fix paths
- s/aicraft/aircraft/
- s/instrumentatin/instrumentation/
- s/greather/greater/
- s/fale/false/
(Editor: Or in plain English, fix ia bunch of typo's):wq
:wq
ehofman [Sun, 5 Dec 2004 09:31:18 +0000 (09:31 +0000)]
Melchior FRANZ:
- s/servicable/serviceable; remove garbage; fix paths
- s/aicraft/aircraft/
- s/instrumentatin/instrumentation/
- s/greather/greater/
- s/fale/false/
(Editor: Or in plain English, fix ia bunch of typo's)
curt [Sat, 4 Dec 2004 21:15:43 +0000 (21:15 +0000)]
Nav instruments now check power on /systems/electrical/outputs/nav[0/1].
Need to update most electrical system configs to reflect this property name
change.
curt [Sat, 4 Dec 2004 20:37:04 +0000 (20:37 +0000)]
More /radios -> /instrumentation property name changes. However, we are still
missing something because the nav1 and nav2 are still inop.
curt [Sat, 4 Dec 2004 20:08:37 +0000 (20:08 +0000)]
Missed some instrumentation overall changes.
ehofman [Sat, 4 Dec 2004 09:37:34 +0000 (09:37 +0000)]
Updated livery.
curt [Fri, 3 Dec 2004 22:24:41 +0000 (22:24 +0000)]
Fix the default radio frequencies.
curt [Fri, 3 Dec 2004 21:25:48 +0000 (21:25 +0000)]
Roy Vegard Ovesen:
I've finished the emigration of the radiostack, and I've also removed it
completely. It turned out that the comm radio is completely implemented in
the ATC subsystem. I've changed the affected ATC files to point
to /instrumentation/com, but I guess that the maintainer of the ATC code
should decide wether to make it configureable, and how.
I also had to change some files in Network and Main. The changes in network
should be obvious, but the changes in Main were a bit suspect. The files
included radiostack.hxx, but they weren't directly depending on
radiostack-hxx. They were depending on other files that were included by
radiostack.hxx. I got it to compile, but I'm not sure if I included the
correct directly depending file.
For the data directory I changed every occurrence of /radios/
with /instrumentation/ with this simple one-liner that I found on the net:
find -name '*.xml' -type f | xargs perl -pi -e
's/\/radios\//\/instrumentation\//g'
Instead of me sending all the files that got changed by this I suggest that
you execute the one-liner yourself. Of course I can not guarantee that this
will work perfectly, but I considered hand editing to be not an option (I'm
lazy). I don't want to test every aircraft to see if everything still works,
I think it's better to wait and see if anyone complaints about broken nav
radios/instruments.
curt [Fri, 3 Dec 2004 20:42:28 +0000 (20:42 +0000)]
New medium height radio tower model by Frederic Bouvier to match the new
scenery build.
curt [Fri, 3 Dec 2004 20:24:30 +0000 (20:24 +0000)]
New generic splash screen by Erik Hofman.
ehofman [Fri, 3 Dec 2004 17:31:40 +0000 (17:31 +0000)]
Add the textures again.
ehofman [Fri, 3 Dec 2004 14:22:40 +0000 (14:22 +0000)]
Improved 3d model, animations commented out temporarilly
ehofman [Thu, 2 Dec 2004 09:37:51 +0000 (09:37 +0000)]
Fix a mistake.
ehofman [Tue, 30 Nov 2004 19:52:09 +0000 (19:52 +0000)]
Use the current version of the Nimitz, not the future one.
ehofman [Tue, 30 Nov 2004 14:29:24 +0000 (14:29 +0000)]
Comment out the nimitz for now.
ehofman [Tue, 30 Nov 2004 12:28:06 +0000 (12:28 +0000)]
Vivian Meazza:
These files add a functioning Fresnel Lens Optical Landing System (FLOLS).
The orange/red 'source' lights are illuminated according to the position of
the pilot's eye above/below the 3.5 deg glide slope. The apparent position
of the source light relative to the fixed green datum lights allow the pilot
to 'fly the meatball'. The green 'cut' lights flash when the pilot's eye is
below the coverage of the lowest (red) source light.
TODO - add rules for the operation of the wave-off lights.
ehofman [Tue, 30 Nov 2004 09:09:04 +0000 (09:09 +0000)]
Fix a typo
ehofman [Tue, 30 Nov 2004 08:55:34 +0000 (08:55 +0000)]
Better tank arrangement.
curt [Tue, 30 Nov 2004 03:47:56 +0000 (03:47 +0000)]
Remove "crease" tag so that people without custom patched versions of plib
can still run FlightGear. :-)
ehofman [Mon, 29 Nov 2004 09:47:39 +0000 (09:47 +0000)]
Melchior FRANZ:
- fixed overlapping shadows
- animated tail rotor blades
- started to fix startup procedure (turbines and rotor are
coupled)
- fixed fuselage & floor (no more step behind the back seats)
- added wipers (turn off via /sim/model/bo105/wiper property;
not all bo105 have wipers)
- improved skids
- added fake rotor animation for flight data recorder replay
(turn on by setting /sim/model/bo105/rotor-step-deg; this
angle is then applied 10 times per second)
- fixed dual-tacho/asi (cleaned borders; fixed asi mark angles;
it's "ENG" in the real thing, not "ENG." :-)
ehofman [Mon, 29 Nov 2004 09:45:34 +0000 (09:45 +0000)]
Latest upodates from Melchior et all.
ehofman [Fri, 26 Nov 2004 10:26:18 +0000 (10:26 +0000)]
Mathias Fröhlich:
Attached is a patch against the data directory which establishes the
keybindings I use for the carrier operations.
The map.pdf must be regenerated.
curt [Wed, 24 Nov 2004 19:58:51 +0000 (19:58 +0000)]
Small tweaks to the Citation configuration.
curt [Tue, 23 Nov 2004 15:18:01 +0000 (15:18 +0000)]
Syd Adams:
Updates to the Citation-II including the start of a 3d cockpit.
curt [Mon, 22 Nov 2004 21:06:40 +0000 (21:06 +0000)]
Latest revision of Lee's BAC-TSR2.
curt [Mon, 22 Nov 2004 21:05:48 +0000 (21:05 +0000)]
Latest revision of Lee's AN-225.
curt [Mon, 22 Nov 2004 21:04:51 +0000 (21:04 +0000)]
Latest revision of Lee's A-10.
curt [Mon, 22 Nov 2004 01:28:04 +0000 (01:28 +0000)]
Initial revision of a 3d Citation-II model.
curt [Fri, 19 Nov 2004 23:56:47 +0000 (23:56 +0000)]
Move the kr-87 adf from /radios to /instrumentation
curt [Fri, 19 Nov 2004 23:05:07 +0000 (23:05 +0000)]
Changes to match Roy Ovesen's instrumentation code and property name changes.
curt [Fri, 19 Nov 2004 23:04:32 +0000 (23:04 +0000)]
Make the comments match reality.
curt [Fri, 19 Nov 2004 23:04:06 +0000 (23:04 +0000)]
Adjust the gear compression distances.
curt [Fri, 19 Nov 2004 18:26:38 +0000 (18:26 +0000)]
Add new runway outline instrument configuration. This can be removed from
the data/Huds/Default/default.xml file if we don't want to draw the runway
in the default HUD (but then we should take a close look at all the elements
in the default HUD if we go down that road.)
curt [Thu, 18 Nov 2004 04:59:32 +0000 (04:59 +0000)]
Initial revision, added a light weight interface on top of the raw hardware
to make bridge the gap with what FlightGear expects.
ehofman [Tue, 16 Nov 2004 20:00:14 +0000 (20:00 +0000)]
Strip DOS line endings.
ehofman [Tue, 16 Nov 2004 10:02:01 +0000 (10:02 +0000)]
Mathias Frohlich:
I have now the FDM side of an aircraft carrier set up.
The implementation uses a local cache of the scene graph to do intersection
tests. This can then be done per gear/hook/lauchbar.
Also the required aircraft carrier hardware will show up in this cache and can
provide the required information.
The cache itself is ATM integrated into the FGInterface class.
New are functions to query a ground contact point below a given location in
the earth. Together with that contact point the surface normal and the
velocity of that contact surface are returned. The locations, normals and
velovities are cartesian vectors given in the wgs84 coordinate system (origin
in the earths center, x axis towards lat=lon=0, y axis towards lat=0, lon=90,
z axis towards the north pole).
A function to test catching a wire. The test is done by intersection of the
quad where the hook moved during the past timestep with the lines
representing the wires. When this test was sucessfull, we can query for the
locations/velocities of the wires mount points. When the wire is no longer
needed it should be released.
Catapults are also stored as special lines in the scenegraph. There is a
function which returns the nearest catapult line and its current
locations/velocities.
To build up the cache you need to call a function to let the cache know where
and how big the cache must be.
I have also a preliminary implementation to make use of that stuff from within
JSBSim together with an aircraft which I have used for development.
To play with that, you have to install the patches/new files described above.
The hook can be extended with the H key, retracted with h. Start flightgear
with
fgfs --lat=37.688 --lon=-122.683 --heading=180 --altitude=71
and you will be placed on the carriers deck rolling backwards wrt the carrier.
Then apply the breaks and wait until the aircraft settled down past being not
trimmed. Now taxi on the deck to one of the catapults. When the nose wheel is
above the first few meters of the catapult (please taxi exactly there). Apply
the breaks and leave them applied. lower the flaps to half and give full
throttle. Pull a little at your stick and release the breaks. As the breaks
are released the aircraft is launched.
Then you can cruise a bit, and again try to land on the nimitz. When you land,
do not forget to extend the hook with 'H'.
If you like it, you can then taxi to the catapult ... :)
The physical model is not yet ready, but the api between the FDM and
flightgear has prooven to be sufficient for that task.
ehofman [Tue, 16 Nov 2004 09:45:57 +0000 (09:45 +0000)]
Melchior FRANZ:
This file is in a rather bad state. Hence:
- remove doubled "rudder" settings
- fix & nasalify brake properties (/controls/gear/wheel[?]/brake, yet again)
- remove redundant index setting
- nasalify throttle (to allow more than 8 engines)
- nasalify flaps (to make flaps with more than 4 positions work)
- nasalify elevator trim (just for fun :-)
- fix syntax
- remove lots of trailing spaces
File tested by Jon-Eirik Pettersen
ehofman [Tue, 16 Nov 2004 09:43:08 +0000 (09:43 +0000)]
Frederic: These buildings are the Oracle headquarter, located at Redwood City, at the begining of the Silicon Valley.
curt [Mon, 15 Nov 2004 14:33:17 +0000 (14:33 +0000)]
Initial revision of a dynamics model for a Cessna Citation 550. I am currently
borrowing the 737 3d model and instrument panel only as a placeholder to
facilitate testing the dynamics model.
ehofman [Sat, 13 Nov 2004 14:47:49 +0000 (14:47 +0000)]
Vivan Meazza:
I attach the latest version of Nimitz. The textures have been improved. A glide-path has been added, it is on by default, but can be switched off by means of the properties browser: /ai/models/ship/controls/glide-path. The origin has been adjusted to the turning pivot and approximate roll center.
Modified AiShip files are also attached. These allow the radius of the turning circle of a ship to be input. The turning circle is adjusted for speed and rudder angle. Roll has been corrected so that a ship leans out of a turn, not inwards like an aircraft. The roll angle is adjusted for speed and rudder angle (yes, application of more rudder reduces roll angle - rudders act as stabilizers).
TODO
Add a relative wind calculation so that a carrier can be turned to the appropriate launch and recovery courses.
Add a 'flight plan' so that the carrier can carry out a racetrack for flight ops.
Add a projector landing sight.
Add auto-land facilities.
ehofman [Sat, 13 Nov 2004 14:36:05 +0000 (14:36 +0000)]
Frederic Bouvier:
this is Dumbarton bridge, that is the most southern bridge of the bay.
curt [Fri, 12 Nov 2004 20:40:29 +0000 (20:40 +0000)]
Sid Adams:
Well Ive done a few more updates to the panel , flightmodel ...
The Beaver can fly slower now ... hard to stall.
ehofman [Wed, 10 Nov 2004 12:27:32 +0000 (12:27 +0000)]
Melchior: Fix parking-brake issues.
ehofman [Mon, 8 Nov 2004 17:40:25 +0000 (17:40 +0000)]
Remove some obsolete files.
ehofman [Mon, 8 Nov 2004 17:35:17 +0000 (17:35 +0000)]
Oliver C.:
i modified the joystick settings for the Sidewinder Precision Pro joystick.
Now all buttons and axis react the same way in unix and windows except for
the view elevation binding which is on axis 5 in unix and 7 in windows.
Here the windows axis is inverse, the unix version is not.
This means if you move the hat down in unix you will look down
if you move the hat down in windows you will look up.
To fix this we would need some sort of property to inverse the axis independly
for windows and unix. If you know a way to do this feel free to fix this.
I also added some more button bindings.
With button 1 you can now switch between the views,
The brakes where moved from button 1 to button 0 because this button was
unused and users who want to switch from MS Flight Simulator to FlightGear
will like that too because the buttons are now used the same way on both
sims. With the unused button 8 (shift button), you can now retract the gears.
I also fixed the arrangement for the 4 buttons called A, B, C and D left to
the stick.
With button B you can now turn the flaps up and with button A down.
With button C you can use the left brake and with button D the right brake.
Before those changes the windows and unix bindings were different and somehow
unordered (crossed).
I tested this new Joystick settings in Windows Millenium and
Linux Slackware 10 with Flightgear 0.9.6 for windows and the newest cvs
version from today for Linux.
ehofman [Mon, 8 Nov 2004 17:28:20 +0000 (17:28 +0000)]
Let GA tower communications and GA traffic be command-line options.
ehofman [Sun, 7 Nov 2004 14:50:01 +0000 (14:50 +0000)]
David Culp:
Here are files to get automated contrails working. I've set up contrails for
the 737, using my simple, untextured contrail model. Vivian has made another
contrail model, but I'm still trying to get his to work. I'm hoping others
will try to make contrail models also.
Here's some code that defines a top to thermals. When the top of a thermal is
reached the strength is phased-out linearly over the next 100 feet of
altitude. At first I tried just capping the thermal at the top, but the
change in thermal strength was too fast for the FDM to handle well.
Included is a new version of the thermal scenario that includes a top
(height-msl) to the thermal. The default value is 5000 feet.
ehofman [Sun, 7 Nov 2004 14:21:57 +0000 (14:21 +0000)]
Frederic Bouvier:
this is a major landmark in the bay and perhaps the most famous. The image was downloaded from terraserver-usa.com and is courtesy the USGS. As stated here ( http://terraserver-usa.com/about.aspx?n=AboutFaq ), the image is freely usable and re-distributable.
I edited the underneath terrain to remove the flat footprint left by vmap0 data but the heli station is still there and a bit ugly.
I think it is showable now but I would add lighthouse animation later.
ehofman [Mon, 1 Nov 2004 14:23:37 +0000 (14:23 +0000)]
Vivian Meazza:
An enhanced USS Nimitz - greater detail, improved accuracy, more accurate
deck markings, and catapults (although there is more to do on these) added.
Still a reasonable vertex count - 306.
ehofman [Mon, 1 Nov 2004 09:34:16 +0000 (09:34 +0000)]
Roy Vegard Ovesen:
The KAP140 Autopilot is now fairly complete. I've added altitude arm, moved
the FPM number display and cleaned up the code a bit.
ehofman [Sun, 31 Oct 2004 15:02:29 +0000 (15:02 +0000)]
Dave Perry:
I use both Linux and Win XP with my CH yoke and pedals and noted that I have two different versions of the yoke xml with the mixture and prop axis reversed. Here is an edit that works for me with both Win XP and Linux.
curt [Sat, 30 Oct 2004 04:43:05 +0000 (04:43 +0000)]
Beech 1900d by Syd Adams.
ehofman [Fri, 29 Oct 2004 14:31:06 +0000 (14:31 +0000)]
add some status levels for Lee Elliott's and Vivian Meazza's models.
ehofman [Thu, 28 Oct 2004 12:42:25 +0000 (12:42 +0000)]
Vivian Meazza:
I attach a resurrected USS Nimitz, and all on less than 500 vertices!
(rather proud of that). I expect that it will do for the work on arrester
wires but I'll need to do a bit more work to realise catapults.
The Models/Geometry directory is getting into a bit of a mess, so I've
bundled the nimitz.ac file and the textures into one sub-directory.
I think we can retire Saratoga after long and decorative service.
ehofman [Thu, 28 Oct 2004 12:00:33 +0000 (12:00 +0000)]
Remove DOS line-endings
ehofman [Thu, 28 Oct 2004 11:44:46 +0000 (11:44 +0000)]
Add some status levels
ehofman [Thu, 28 Oct 2004 09:37:49 +0000 (09:37 +0000)]
Boris Koenig:
After applying the attached patches (based on latest CVS) you should
have a new option available within your version that should also
show up using fgfs --help, the syntax is:
fgfs --min-status={level} --show-aircraft
whereas "level" can be anything between
"alpha","beta","early-production" and "production"
Of course running something like
fgfs --min-status=alpha --show-aircraft
should not return any aircraft right now, as none of the
current aircraft definition files in your base-package is using the
required
<status></status>
tag - but you can easily give it a try by adding something like
<status>alpha</status>
The tag should be placed as a sub-tag within <sim> - so directly behind
the <description> tag would be just fine and straight-forward.
ehofman [Thu, 28 Oct 2004 08:44:40 +0000 (08:44 +0000)]
Move the submodels from the /systems proprty subtree into /ai instead.
ehofman [Thu, 28 Oct 2004 08:34:50 +0000 (08:34 +0000)]
David Culp:
Here's code to support a new AICarrier class, which I think will be
sufficiently different from a basic AIShip that it should have its own class.
ehofman [Tue, 26 Oct 2004 12:06:13 +0000 (12:06 +0000)]
Roy Vegard Ovesen:
I've made an encoder and a transponder. The transponder gets C-Mode altitude
information from the encoder. These two might not be very usefull right now,
but I think they might come in handy when the ATC network gets going.
ehofman [Sun, 24 Oct 2004 09:26:21 +0000 (09:26 +0000)]
Add loadxml/savexml commands and textbox gui dialog.
ehofman [Fri, 22 Oct 2004 14:56:33 +0000 (14:56 +0000)]
Fix texture names and remove DOS line-endings.
ehofman [Fri, 22 Oct 2004 14:08:01 +0000 (14:08 +0000)]
Vivian Meazza:
I attach an update to the Spitfire model - it has not been working for some time apparently.
The update includes the necessary files to correct the bug, and some improved eye candy. It also includes a model of the Seafire LIIIc. This is not a re-liveried Spitfire, but a model in it's own right, but it does share about 90% of the Spitfire's files. More can be read in the Pilot's notes enclosed in the updated files.
ehofman [Fri, 22 Oct 2004 09:26:50 +0000 (09:26 +0000)]
Boris Koenig:
This will modify menubar.cxx/hxx so that it exports the
entire menubar (from menubar.xml) to the property tree, so that it can
now be changed dynamically using Nasal's setprop() instruction and
afterwards running a newly added fgcommand to update the menubar
based on those changes using the appropriate menubar path within
the property tree.
By default the menubar from menubar.xml will be stored within:
/sim/menubar/default
Erik:
I have moved the loading of menubar.xml into preferences.xml and
made sure that the menubar is destroyed every time a new menubar
is created.
ehofman [Wed, 20 Oct 2004 14:19:39 +0000 (14:19 +0000)]
Latteral and longitudal accelerations (in G's) don't have an offset of 1.0G
ehofman [Wed, 20 Oct 2004 09:20:35 +0000 (09:20 +0000)]
Directly updating the right properties doesn't work when not uing --fdm=null, create a separate branch instead.
curt [Tue, 19 Oct 2004 11:05:54 +0000 (11:05 +0000)]
Initial revision of Syd Adam's DHC-2 Beaver.
ehofman [Mon, 18 Oct 2004 07:56:42 +0000 (07:56 +0000)]
Eric Hathaway:
1) It increases the fuel load to nearly full internal fuel -- the current default load-up only has 100 lbs of fuel onboard and thus runs out of gas after less than a minute of flight time. Max internal fuel capacity was updated based on data obtained from the globalsecurity.org web site.
2) The outputs from the pitch damper, roll damper, and yaw damper FCS components defined in the XML config file are summed with the pilot commands on each axis, so the dampers actually contribute to the final control surface positioning (they didn't do anything previously). This greatly improves the f15 model's "flyability", if that's a word.
I have dreams of someday trying to implement a reasonably accurate model of the F-15's FCS, using information available on Gene Buckle's web site, http://www.f15sim.com (look in the "Operation" section), and from some NASA reports. If somebody is already working on this, I'd be interested in helping.