martin [Fri, 16 Feb 2007 10:53:26 +0000 (10:53 +0000)]
Holger Wirtz:
Trigger realtime voice communication according to PTT button.
mfranz [Tue, 13 Feb 2007 19:22:24 +0000 (19:22 +0000)]
Maik JUSTUS: fix view (via AJ)
mfranz [Mon, 12 Feb 2007 20:30:44 +0000 (20:30 +0000)]
Jakub KLAWITER: "bindings for Boeder P-20 flightstick Pro USB"
curt [Mon, 12 Feb 2007 19:18:33 +0000 (19:18 +0000)]
Fabrice Kauffmann:
This is my latest model: the F-18 Hornet from the VFC-13 "Top Gun Aggressors".
The camouflage imitates a Russian Sukhoï-27 Flanker. An alternate version of
the textures is available under the Models/desert directory.
Additional textures should be available in the future, as well as a 3D cockpit.
Screenshots: http://scifi.skynetblogs.be/
Download URL: http://fkauffmann.ifrance.com/archives/
mfranz [Mon, 12 Feb 2007 18:51:48 +0000 (18:51 +0000)]
Ed SIRETT: configuration for Saitek P880
Ron JENSEN: replaced direct property use with Nasal wrapper calls
mfranz [Sun, 11 Feb 2007 16:57:04 +0000 (16:57 +0000)]
adapt for new dynamic_view speed parameter
mfranz [Sun, 11 Feb 2007 16:56:15 +0000 (16:56 +0000)]
- make duration of view change configurable (default 0.2 seconds)
- extract some constants
mfranz [Sat, 10 Feb 2007 23:50:41 +0000 (23:50 +0000)]
allow to open several property browsers via menu
mfranz [Sat, 10 Feb 2007 23:47:02 +0000 (23:47 +0000)]
- add some documentation
- reset values
martin [Sat, 10 Feb 2007 21:24:46 +0000 (21:24 +0000)]
Dave Perry:
Changes:
1. remove typo from all the /Systems/KAP140.xml files
2. changes to put radio_stack in Instruments-3d
3. Add "pick" to vor, alt, hi, in Instruments-3d
4. changes to pa24-250 and pa28-161 to use 2 and 3.
5. add "pick" and "2d text in window" in 3d OAT in pa24-250
martin [Sat, 10 Feb 2007 21:16:20 +0000 (21:16 +0000)]
Dave Perry:
Changes:
1. remove typo from all the /Systems/KAP140.xml files
2. changes to put radio_stack in Instruments-3d
3. Add "pick" to vor, alt, hi, in Instruments-3d
4. changes to pa24-250 and pa28-161 to use 2 and 3.
5. add "pick" and "2d text in window" in 3d OAT in pa24-250
mfranz [Sat, 10 Feb 2007 20:45:50 +0000 (20:45 +0000)]
- simplify dynamic_view recipe
- make flaps-up button toggle view on short press, and switch back on
release on longer press
- don't reset dynamic_view, it does it on its own anyway
mfranz [Sat, 10 Feb 2007 20:42:36 +0000 (20:42 +0000)]
prevent math.ln(0)
mfranz [Fri, 9 Feb 2007 18:10:22 +0000 (18:10 +0000)]
small fix; need to remove the whole silly wrapper, anyway
mfranz [Fri, 9 Feb 2007 13:31:04 +0000 (13:31 +0000)]
In mouse view mode <=> one could already move the view left/right/up/down
when dragging the mouse with middle mouse button (MMB) pressed (reset
with MMB+LMB):
Add support for forward/backward moving (MMB+KbdCtrl). With this one can,
for example, read what's written on the backside of the cup of coffee
on top of the screen in the E3B's operator room, or walk around between
the passenger seats in the fokker70 searching for the toilet. :-)
mfranz [Thu, 8 Feb 2007 22:16:35 +0000 (22:16 +0000)]
adapt for dynamic_view interface changes
mfranz [Thu, 8 Feb 2007 22:16:10 +0000 (22:16 +0000)]
- extend lookat() function: dynamic_view.lookat(hdg, pitch, roll, x, y, z [, fov])
- use extra function for resuming normal mode after lookat: dynamic_view.resume()
- add fov (field-of-view) to interface: me.fov_offset
- remove register_headshake and me.headshake; this can still be done via
normal register(). If only headshaking is to be added, while keeping default
plane view, do this:
dynamic_view.register(func {
default_plane();
me.x_offset = ...
me.y_offset = ...
me.z_offset = ...
});
mfranz [Thu, 8 Feb 2007 18:42:02 +0000 (18:42 +0000)]
- move all module initialization code into one-shot listener
- initialize /sim/time/delta-realtime-sec, so that the lowpass filter doesn't
complain if it's starter eraly (of course the results won't be correct
until the delta is real)
martin [Thu, 8 Feb 2007 06:56:19 +0000 (06:56 +0000)]
Sava? Yatmaz:
Logitech Dual-action gamepad driver.
mfranz [Wed, 7 Feb 2007 22:13:51 +0000 (22:13 +0000)]
add support for x/y/z axes. The built-in function is (still) a NOOP, but
aircraft can plug a custom function. This function can access all internal
variables of the ViewManager class. It can set me.{x,y,z}_offset, and also
add offsets to me.{heading,pitch,roll}_offset. Example:
dynamic_view.register_headshake(func {
me.x_offset = rand() * 0.02; # Parkinson effect
});
The advantage of this implementation is that it doesn't break MMB drag
functionality, and that is can be frozen by mouse movements.
mfranz [Wed, 7 Feb 2007 17:31:41 +0000 (17:31 +0000)]
work around Nasal bug (and/or operators)
mfranz [Wed, 7 Feb 2007 17:23:41 +0000 (17:23 +0000)]
remove old view_manager; This is now done via global dynamic_view.
(OK'ed by Vivian)
mfranz [Wed, 7 Feb 2007 17:06:52 +0000 (17:06 +0000)]
minor documentation fix
mfranz [Wed, 7 Feb 2007 17:06:05 +0000 (17:06 +0000)]
- add debug.local([<frame>]) to output local variables of frame #0
or of given frame
- add debug.string(<variable>). This returns the variable dump as
string.
- add var to module function variables to avoid collisions with module names
mfranz [Wed, 7 Feb 2007 16:58:46 +0000 (16:58 +0000)]
make lookat work correctly for when the user changed view direction;
Remember: dynamic_view.lookat(heading, pitch, roll) moves view
smoothly to this direction, while dynamic_view.lookat() moves it back.
This can be used for quick view changes to the panel etc. It's currently
only used in the bo105 (flaps-up binding).
mfranz [Wed, 7 Feb 2007 16:54:22 +0000 (16:54 +0000)]
adjust lookat view dir (bound to flaps-up key/js-button)
mfranz [Wed, 7 Feb 2007 00:28:48 +0000 (00:28 +0000)]
keymap update: only the f4u is left as overriding the n/N keys. Yay!
martin [Tue, 6 Feb 2007 22:57:06 +0000 (22:57 +0000)]
Stuart Buchanan:
I've been spending a bit of time updating the c182rg model.
Improvements:
- More accurate dimensions, windows
- Proper wheel wells for the rear gear
- Modelled fuel caps, vents, beacons
- Improved textures and texture mapping.
There are still a number of problems
- Transparency issues with the windshield - wing/fuselage disappears when
seen through two surfaces.
- The interior doesn't match up perfectly with the outside fuselage.
Martin Spott:
Remove DOS line breaks.
curt [Tue, 6 Feb 2007 19:57:57 +0000 (19:57 +0000)]
Detlef Faber:
here are some updates for the bf109. Adaptions to the new ground
properties, a smaller splashscreen, removed the n/N key binding and
global Material animation.
The .tgz contains the altered files.
Please remove the files:
bf109.xml
bf109-set.xml
Models/bf109.xml
They are not needed anymore.
mfranz [Tue, 6 Feb 2007 16:25:44 +0000 (16:25 +0000)]
interpolate between frozen or lookat direction and current view direction
mfranz [Tue, 6 Feb 2007 16:20:39 +0000 (16:20 +0000)]
- set "lookat" roll
- add var to module functions to avoid name collisions with module names
mfranz [Tue, 6 Feb 2007 14:33:59 +0000 (14:33 +0000)]
- fix reinit/reset (has this caused the spinning view on reset for some?)
- add var to module functions to avoid conflicts with module names
martin [Tue, 6 Feb 2007 09:24:33 +0000 (09:24 +0000)]
Markus Zojer:
I was in the "mood" to create a beast, the B-2, consisting of 3D model,
FDM and some "stolen" cockpit panels. Some autopilot functions are
misused for stabilizing the bird if you want to prevent your controls
from overstress. Since it is a bit annoying not to see other aircraft in
multiplayer when the aircraft model is not installed, feel free to add
this plane to the flightgear project.
sydadams [Tue, 6 Feb 2007 02:30:39 +0000 (02:30 +0000)]
New splash screens and nasal fixes from Tat....
Set carrier hook angle lower ....
Added rear gear and yoke animations missing in green version...
mfranz [Tue, 6 Feb 2007 00:02:03 +0000 (00:02 +0000)]
account for lower friction values on grass in material.xml
mfranz [Mon, 5 Feb 2007 22:59:51 +0000 (22:59 +0000)]
don't waste time when we aren't in dyn-view mode at all
mfranz [Mon, 5 Feb 2007 20:57:19 +0000 (20:57 +0000)]
oh, and freeze while a button is pressed in arrow mode ...
mfranz [Mon, 5 Feb 2007 20:36:29 +0000 (20:36 +0000)]
don't generally freeze dynamic_view in arrow mouse mode, but only a short
time after mouse movements or clicks. After that period a rather ugly jump
happens. TODO: make this smoother
mfranz [Mon, 5 Feb 2007 16:14:51 +0000 (16:14 +0000)]
disable dynamic view in mouse arrow mode. Operating all the tiny switches
on 3d panels while hopping over bumpy terrain has become difficult -- much
harder than in real life. I'm open for better solutions. Just complain. :-)
mfranz [Mon, 5 Feb 2007 11:40:49 +0000 (11:40 +0000)]
getBoolValue() on an undefined node shall return "false", not "true".
This isn't only more logical, it's also how SGPropertyNode::getBoolValue()
acts. The fix has potential to break code, but so far I haven't seen any
problems. I added a debug message to my copy and will for a while check
all cases that I run into. To check yourself, just add one line:
getBoolValue : func {
val = me.getValue();
+ if(val == nil) { debug.dump(me) }
if(me.getType() == "STRING" and val == "false") { 0 }
else { val != nil and val != 0 }
}
This will output a debug message to the terminal for each case where
formerly "true" was returned, and now "false" is.
mfranz [Mon, 5 Feb 2007 11:27:57 +0000 (11:27 +0000)]
fix wow node
sydadams [Mon, 5 Feb 2007 05:51:48 +0000 (05:51 +0000)]
Updated float water - handling , more realistic now but haven't solved the sideways drift yet....
Updated sounds but click sound is gone in OSG version...
Added Melchoir's crash handler to test beaching crash ...
mfranz [Sun, 4 Feb 2007 22:09:43 +0000 (22:09 +0000)]
- work around broken props.Node.getBoolValue()
- simplification & cleanup
mfranz [Sun, 4 Feb 2007 20:20:45 +0000 (20:20 +0000)]
- reset engines' consumed fuel
- change variable name
mfranz [Sun, 4 Feb 2007 20:18:31 +0000 (20:18 +0000)]
use function object in setlistener(), not a function call
sydadams [Sun, 4 Feb 2007 18:06:02 +0000 (18:06 +0000)]
fixed some nasal bugs...
martin [Sun, 4 Feb 2007 13:32:17 +0000 (13:32 +0000)]
Ron Jensen:
Make the night lighting wrap at 1.0 instead of 0.75.
martin [Sun, 4 Feb 2007 13:30:10 +0000 (13:30 +0000)]
Ron Jensen:
Add panel lighting effects to transponder.
mfranz [Sun, 4 Feb 2007 12:55:28 +0000 (12:55 +0000)]
Dave Perry & Roy Vegard Ovesen:
"This patch allows all the AC using the kap140 to use one kap140.nas
which includes Roy's move to "bool" values as well as the check for
power used by the pa24-250." (dp)
sydadams [Sun, 4 Feb 2007 10:26:44 +0000 (10:26 +0000)]
more float adjustments...
updated sounds and wake animation...
sydadams [Sun, 4 Feb 2007 01:59:29 +0000 (01:59 +0000)]
fixed gear,texture and FDM errors....
Lighting next on the todo list...
ehofman [Sat, 3 Feb 2007 09:17:42 +0000 (09:17 +0000)]
Also sync. w. JSBSim CVS (this is a left over from the previous commit
martin [Sat, 3 Feb 2007 00:06:57 +0000 (00:06 +0000)]
John Denker:
Here is a patch to make the engine sound more like it should for the
skylane (c182 and c182rg).
mfranz [Fri, 2 Feb 2007 23:21:23 +0000 (23:21 +0000)]
AJ MacLEOD: "the Lightning primary AI is now driven from the MRG"
vmmeazza [Fri, 2 Feb 2007 15:51:08 +0000 (15:51 +0000)]
Add more eyecandy - submodels and additional animations
vmmeazza [Fri, 2 Feb 2007 15:48:29 +0000 (15:48 +0000)]
Add new sound config
mfranz [Fri, 2 Feb 2007 10:44:40 +0000 (10:44 +0000)]
The contributor of the 3D model changed the license of his updates first
to CC (with "don't sell for more than a nominal fee, unless explicitly
allowed by him"), and after he was told that this isn't compatible with
the rest of fgfs, he insisted on a "CC/GPL 2" license. He was told that
this license doesn't exist and refused to accept "GPL 2" (as defined by
the FSF). He insisted to keep the "CC" (Creative Commons) prefix, and
referred to a copy of the GPL2 on the CC homepage. Sigh. Sorry for the
noise, but such games just aren't my thing.
mfranz [Thu, 1 Feb 2007 22:01:37 +0000 (22:01 +0000)]
Tatsuhiro Nishioka: "J7W Shinden, an Imperial Japanese Navy intercepter"
GPL licensed
mfranz [Wed, 31 Jan 2007 21:37:14 +0000 (21:37 +0000)]
call setWeightOpts on reset, too
mfranz [Wed, 31 Jan 2007 21:13:16 +0000 (21:13 +0000)]
make sure that setWeightOpts isn't called before fuel.nas' init fdm listener.
This is a bit hackish and needs to be reconsidered.
mfranz [Wed, 31 Jan 2007 17:58:48 +0000 (17:58 +0000)]
--aircraft=c172p-panel-only set file (some instruments like fuel, egt,
pressure don't work yet)
mfranz [Wed, 31 Jan 2007 17:54:02 +0000 (17:54 +0000)]
instrumentation file for $FG_ROOT/Aircraft/c172p/c172p-panel-only-set.xml
mfranz [Wed, 31 Jan 2007 15:53:01 +0000 (15:53 +0000)]
- don't create tanks in empty tank nodes (that nasty native_fdm.cxx causes)
- use Nasal features that were introduced after this code was first written:
* var for local variables (and to make clear when a variable is first used)
* += operator
* listeners to import seldom changing variables and to avoid waiting for
the FDM in a loop
This new code started as empty file where I added my stuff and then copied
parts from the old code, piece by piece. This is why the coding & indentation
style has changed. Functionally the code should basically be equivalent.
mfranz [Tue, 30 Jan 2007 23:22:36 +0000 (23:22 +0000)]
cosmetics and stuff
mfranz [Tue, 30 Jan 2007 21:14:53 +0000 (21:14 +0000)]
and set it to 'false' :-)
mfranz [Tue, 30 Jan 2007 21:12:53 +0000 (21:12 +0000)]
save <specular-highlight>, too ...
mfranz [Tue, 30 Jan 2007 20:41:49 +0000 (20:41 +0000)]
comment out fuel of generic panel. This is included by preferences.xml and
includes Instruments/fuel.xml. And *that* one creates tank[0] and tank[1]
for *all* aircraft, which is quite annoying. A generic panel should display
fuel numerically (like Lee's panels do) or as %.
vmmeazza [Tue, 30 Jan 2007 18:22:27 +0000 (18:22 +0000)]
Add fuel management script
vmmeazza [Tue, 30 Jan 2007 09:08:57 +0000 (09:08 +0000)]
Remove debug info
vmmeazza [Tue, 30 Jan 2007 09:08:36 +0000 (09:08 +0000)]
Adjust offsets
vmmeazza [Tue, 30 Jan 2007 09:07:13 +0000 (09:07 +0000)]
Adjust viewpoints
mfranz [Mon, 29 Jan 2007 23:48:41 +0000 (23:48 +0000)]
better backtrace section titles with added frame number
mfranz [Mon, 29 Jan 2007 23:37:07 +0000 (23:37 +0000)]
AJ MacLEOD: winch
mfranz [Mon, 29 Jan 2007 23:16:37 +0000 (23:16 +0000)]
use new annunciator.nas after annunciator.[ch]xx has been removed
mfranz [Mon, 29 Jan 2007 22:45:41 +0000 (22:45 +0000)]
add note about new dependency $FG_ROOT/Aircraft/Generic/annunciator.nas
mfranz [Mon, 29 Jan 2007 22:24:05 +0000 (22:24 +0000)]
Nasal version of former src/Instrumentation/annunciator.[ch]xx
mfranz [Mon, 29 Jan 2007 19:57:54 +0000 (19:57 +0000)]
whoops
curt [Mon, 29 Jan 2007 19:02:25 +0000 (19:02 +0000)]
- Saves the fuel configuration in application-data.
- Trims over the runway, once there is a file in application-data
(whatever its content).
curt [Mon, 29 Jan 2007 19:01:38 +0000 (19:01 +0000)]
- Saves the fuel configuration in application-data.
- Trims over the runway, once there is a file in application-data
(whatever its content).
- FDM update : defines the missing property for LE flaps (JSBSim was aborting).
curt [Mon, 29 Jan 2007 18:57:44 +0000 (18:57 +0000)]
Fabrice Kauffmann:
v0.9 of the F-15c, including a basic 3d cockpit.
martin [Mon, 29 Jan 2007 18:40:33 +0000 (18:40 +0000)]
Aps proposed by Maik Justus:
Remove duplicate (upper-/lower case) aircraft model definition.
Still lots of cruft there (for example Models/CDF/ov10_0.rgb is never
used); leave this for later cleanup efforts ;-)
mfranz [Mon, 29 Jan 2007 16:24:58 +0000 (16:24 +0000)]
cleanup
vmmeazza [Mon, 29 Jan 2007 15:06:32 +0000 (15:06 +0000)]
Resolve file name conflict
vmmeazza [Mon, 29 Jan 2007 15:05:58 +0000 (15:05 +0000)]
Add a YASim fdm version
vmmeazza [Mon, 29 Jan 2007 14:30:15 +0000 (14:30 +0000)]
Add a YASim fdm version
martin [Sun, 28 Jan 2007 21:45:07 +0000 (21:45 +0000)]
Ron Jensen:
I modelled a KT-70 transponder. [...]
Attached is a patch to install it in the c182rg.
martin [Sun, 28 Jan 2007 18:14:15 +0000 (18:14 +0000)]
Ron Jensen:
I modelled a KT-70 transponder.
martin [Sun, 28 Jan 2007 18:11:50 +0000 (18:11 +0000)]
Ron Jensen:
controls.geartoggle won't allow gear handle to move to the "down"
position on the ground after it is moved to the "up" position.
mfranz [Sun, 28 Jan 2007 17:31:26 +0000 (17:31 +0000)]
make M134 asynchronous
martin [Sun, 28 Jan 2007 14:25:55 +0000 (14:25 +0000)]
The leaner, the merrier ....
mfranz [Sun, 28 Jan 2007 12:20:18 +0000 (12:20 +0000)]
first stab at nasal debugging helper module (nicks parts for files from
the Nasal repository :-)
mfranz [Sun, 28 Jan 2007 11:43:50 +0000 (11:43 +0000)]
Maik JUSTUS: improve some friction values (ice, snow, dirt-runway, grass, ...)
mf: fix sign glyph name, adjust some sign properties
martin [Sat, 27 Jan 2007 22:07:31 +0000 (22:07 +0000)]
Control the helicopter by RC control unit with MFTech RC USB-Interface
sydadams [Sat, 27 Jan 2007 17:54:46 +0000 (17:54 +0000)]
some Nasal fixes ...
mfranz [Fri, 26 Jan 2007 23:33:25 +0000 (23:33 +0000)]
- add all entries in /sim/aircraft-data/path[*] to the save-list, so that one
can also write
<sim>
<aircraft-data>
<path>/sim/author</path>
<path>/sim/description</path>
<path>/sim/rtatus</path>
</aircraft-data>
</sim>
in a *-set.xml file instead of using Nasal (aircraft.data.add("/sim/author", ...)
- s/timeN/node/ to match the pattern described in the head comment
- make listener on-shot
mfranz [Fri, 26 Jan 2007 21:46:22 +0000 (21:46 +0000)]
save detail level to aircraft config ~/.fgfs/aircraft-data/sopwithCamel.xml
vmmeazza [Thu, 25 Jan 2007 23:21:22 +0000 (23:21 +0000)]
Major rework to bring this model up to early production status
vmmeazza [Thu, 25 Jan 2007 23:18:47 +0000 (23:18 +0000)]
Add new textures
mfranz [Thu, 25 Jan 2007 16:39:51 +0000 (16:39 +0000)]
AJ MacLEOD: elevator fix
sydadams [Thu, 25 Jan 2007 06:25:38 +0000 (06:25 +0000)]
removed leading slashes in animation file...
Fixed some texturing errors,,,
Re oriented the Fuel Quantity panel...