ehofman [Thu, 23 Sep 2004 11:10:09 +0000 (11:10 +0000)]
Change the type 'storm' to 'thunderstorm' and enable the ai-models code by default again.
ehofman [Wed, 22 Sep 2004 19:17:10 +0000 (19:17 +0000)]
Tweak the CG a bit.
ehofman [Wed, 22 Sep 2004 19:14:20 +0000 (19:14 +0000)]
Vivian Meazza:
These changes take advantage of the recently uploaded AIBallistic files.
ehofman [Tue, 21 Sep 2004 19:26:53 +0000 (19:26 +0000)]
Add the pitching moment caused by the lift generated by the engine mounts to compensate for the engine weight.
ehofman [Sun, 19 Sep 2004 08:42:00 +0000 (08:42 +0000)]
Vivian Meazza:
Here are some files for minor upgrades to the Hunter-2tanks to make use of
the submodel facility. There is also a slightly reworked Hunter model to
remove some minor errors, and to provide some texture to the inner side of
the flaps.
david [Sat, 18 Sep 2004 22:39:09 +0000 (22:39 +0000)]
Add Canadian ILS approach aids back in (at least until the next
update).
ehofman [Sat, 18 Sep 2004 12:23:04 +0000 (12:23 +0000)]
Fix some mistakes.
ehofman [Sat, 18 Sep 2004 11:12:20 +0000 (11:12 +0000)]
Adjust for turboprop settings.
ehofman [Sat, 18 Sep 2004 11:11:49 +0000 (11:11 +0000)]
Update turboprop sound scheme.
ehofman [Sat, 18 Sep 2004 10:58:56 +0000 (10:58 +0000)]
I went to my local airport yesterday and much to my surprice there
was a squadron PC-7's stationed there. Careful listening reveiled
that there is a turbine sound (coupled to N2) and the propeller sound
which is so common for a turboprop engine cannot be heard when taxiing
around. This basically means the sound is propeller power related, but
since JSBSim doesn't model that I used the nozzle position (...) instead.
It really was great fun to be there yesterday with 6 PC-7's, and A320,
a Cessna Citation, somthing that looked like a turbine driven C172(!),
a pa-28 several F-16's and as a closing act the arrival of a Fokker-100!
'Nough said, back to action.
ehofman [Fri, 17 Sep 2004 21:29:47 +0000 (21:29 +0000)]
Update for recent versions of OpenAL.
ehofman [Fri, 17 Sep 2004 21:19:50 +0000 (21:19 +0000)]
Put the Fokker with it's feets on the ground again.
ehofman [Thu, 16 Sep 2004 14:02:36 +0000 (14:02 +0000)]
Small updates.
curt [Mon, 13 Sep 2004 15:23:39 +0000 (15:23 +0000)]
Concorde updates:
- Read the Readme.
Most of files have been updated.
A few files have been renamed or merged.
Engine and FDM have changed : reduce idle thrust and drag at Mach 2.0.
Because above 50200 ft, VMO is always (1) in Mach number
(MMO = Mach 2.04) : max climb mode.
While the initial calibration flight had a cruise speed around
Mach 1.98 = 530 kt, which could depend of temperature and pressure.
Cruising at Mach 2.02, I runned out of fuel.
Now, since the cruise speed is constant (Mach 2.02), it is easier to
foresee the consumption (which however decreases with climb).
Reducing the idle thrust enables the deceleration at Mach 2.02.
Thierry in France.
(1) Except if air is too hot, where the speed is reduced to stay
below 128°C (max cruise mode). A goal for the next patch.
curt [Mon, 13 Sep 2004 15:05:12 +0000 (15:05 +0000)]
Lee Elliot:
Comper Swift updates for 12 Sep 2004.
ehofman [Sun, 12 Sep 2004 17:10:10 +0000 (17:10 +0000)]
Adjust the nose gear based on gearing instead of rudder.
ehofman [Sun, 12 Sep 2004 17:06:58 +0000 (17:06 +0000)]
Make notion of -1 for count
ehofman [Sun, 12 Sep 2004 16:59:26 +0000 (16:59 +0000)]
Adjust the locations of the engines, tanks, CG, Eyepoint, add different pointmasses and adjust the lif and drag settings for the spoilers and speedbrake.
ehofman [Sun, 12 Sep 2004 11:16:26 +0000 (11:16 +0000)]
Sync. w. Melchior's version.
ehofman [Sun, 12 Sep 2004 09:28:52 +0000 (09:28 +0000)]
AC3D-ify the model a bit.
ehofman [Sun, 12 Sep 2004 09:03:45 +0000 (09:03 +0000)]
Add a 3d cockpit and some altitude.
ehofman [Sat, 11 Sep 2004 12:42:10 +0000 (12:42 +0000)]
Us ethe steering angle rather than the rudder deflection.
curt [Fri, 10 Sep 2004 18:34:15 +0000 (18:34 +0000)]
Preparations for the 0.9.6-pre1 release.
ehofman [Thu, 9 Sep 2004 08:46:55 +0000 (08:46 +0000)]
Add an example submodels definition file.
ehofman [Wed, 8 Sep 2004 11:55:23 +0000 (11:55 +0000)]
A small set of pending updates.
ehofman [Wed, 8 Sep 2004 11:16:36 +0000 (11:16 +0000)]
Add support for directional audio.
daveluff [Mon, 6 Sep 2004 22:37:19 +0000 (22:37 +0000)]
Experimental reduction of in-cabin engine and prop noise for the default aircraft. This is purely intended to see what people think, and can be reverted if necessary
daveluff [Mon, 6 Sep 2004 22:31:16 +0000 (22:31 +0000)]
ATIS voice file was far too quiet - normalised it to 0dB
daveluff [Mon, 6 Sep 2004 22:26:33 +0000 (22:26 +0000)]
Enable ATC by default
ehofman [Sun, 5 Sep 2004 09:40:00 +0000 (09:40 +0000)]
Proof of concept that adding more than one submodel is possible already.
ehofman [Sun, 5 Sep 2004 09:10:39 +0000 (09:10 +0000)]
David Culp:
There is a new user, Ed Dumas, who is in to glider flying and has given a lot
of feedback on the glider support in FlightGear. He wanted the throttle
slider to operate the spoilers, so here are the files to make that work with
the sgs233.
david [Sat, 4 Sep 2004 12:37:44 +0000 (12:37 +0000)]
Revert all changes since 1.2, and put the Cub back where it was so
that it can do proper three-point landings.
ehofman [Fri, 3 Sep 2004 08:00:02 +0000 (08:00 +0000)]
David Culp:
Here's a newer sgs233 config that fixes a ground contact problem, and also
increases aileron power a little.
ehofman [Thu, 2 Sep 2004 20:00:37 +0000 (20:00 +0000)]
Rework the wing root casing, give the horizontal stabilizer a negative five degree pitch offset, reallign the wingtips and pretent you are a monkey.
ehofman [Wed, 1 Sep 2004 09:59:06 +0000 (09:59 +0000)]
Add drag due to compressibility and make sure that CDi is lift dependent.
ehofman [Tue, 31 Aug 2004 20:01:43 +0000 (20:01 +0000)]
Update speedbrakes (CTRL+B), add spoilers (SHIFT+S) and thrust reverse (SHIFT+R), but thrust reverse seems unsupported by JSBSim at the moment.
ehofman [Tue, 31 Aug 2004 13:24:28 +0000 (13:24 +0000)]
Close the gap between the slot and the flap.
ehofman [Tue, 31 Aug 2004 09:42:47 +0000 (09:42 +0000)]
Finalize the animations.
ehofman [Mon, 30 Aug 2004 16:48:12 +0000 (16:48 +0000)]
Next round of updates.
ehofman [Mon, 30 Aug 2004 13:31:43 +0000 (13:31 +0000)]
Mention the pressence of the <texture-path> option.
ehofman [Mon, 30 Aug 2004 13:17:08 +0000 (13:17 +0000)]
Update to the lates version.
ehofman [Mon, 30 Aug 2004 11:51:56 +0000 (11:51 +0000)]
Updates to the puff model.
ehofman [Mon, 30 Aug 2004 09:52:14 +0000 (09:52 +0000)]
Add a first implementation of a contrail puff model.
ehofman [Fri, 27 Aug 2004 12:23:59 +0000 (12:23 +0000)]
Update the properties of the flares.
ehofman [Thu, 26 Aug 2004 17:27:14 +0000 (17:27 +0000)]
Release flares by selecting ctrl+f, disable again by pressing ctrl+f again.
ehofman [Thu, 26 Aug 2004 17:26:27 +0000 (17:26 +0000)]
Improvements.
ehofman [Thu, 26 Aug 2004 16:46:37 +0000 (16:46 +0000)]
Add a preliminairy model of a flare.
ehofman [Thu, 26 Aug 2004 14:24:28 +0000 (14:24 +0000)]
Update most animations.
ehofman [Thu, 26 Aug 2004 12:31:29 +0000 (12:31 +0000)]
Vivian Meazza:
I have produced some changed files for the Spitfire to take advantage of
David's new work.
ehofman [Wed, 25 Aug 2004 12:21:23 +0000 (12:21 +0000)]
Cosmetic updates.
ehofman [Wed, 25 Aug 2004 09:37:32 +0000 (09:37 +0000)]
Vivian Meazza:
Here's an improved version of sound for the Spitfire. Some corrections to avoid volumes greater than 1, and gunfire added.
ehofman [Wed, 25 Aug 2004 09:33:21 +0000 (09:33 +0000)]
Further refinements of the FlightModel.
ehofman [Tue, 24 Aug 2004 19:54:55 +0000 (19:54 +0000)]
Updates to the FlightModel (FDM), Engine and 3d model (more updates to come).
ehofman [Tue, 24 Aug 2004 09:01:54 +0000 (09:01 +0000)]
Vivian Meazza: Here's an improved version of tracer - pink with some white. Try it at night/dusk!
ehofman [Mon, 23 Aug 2004 17:22:53 +0000 (17:22 +0000)]
Vivian Meazza:
Well here's some tracer stuff. If fiddled around with submodel.cxx. It now
does what it says - you need to put this:
<!-- trial gun system -->
<systems>
<submodel>
<serviceable type="bool">true</serviceable>
<amount type="int">120</amount>
</submodel>
</systems>
In the *-set.xml file NOT within <sim></sim>. Trouble is it still defaults
to serviceable=true, but it also defaults to amount=0. Unless this bit of
code is included it wont run, so other models can't fire inappropriate
tracer. Revised submodel.cxx file attached.
I've changed to a non-billboard solution. I tried to make the viewing angle
of the tracer less than 180 degs, but failed. Close enough I think. It's
still a bit big, but a reasonable compromise. .AC file attached.
I remain concerned about the tracer colour. In practice, red is better (and
it's what I am used to) but David seems set on white, and I don't want to
upset him. I'm going to adjust the texture a bit more tomorrow.
ehofman [Mon, 23 Aug 2004 09:58:42 +0000 (09:58 +0000)]
Reorganize the options and add an Environment section.
ehofman [Sun, 22 Aug 2004 16:45:47 +0000 (16:45 +0000)]
A new tracer model.
ehofman [Sat, 21 Aug 2004 12:29:49 +0000 (12:29 +0000)]
Add a (slightly scaled down) version of David Culps tracer model.
ehofman [Sat, 21 Aug 2004 12:21:15 +0000 (12:21 +0000)]
Vibian Meazza:
Whoops, I should have done some more testing. The priming pump is being
over-ridden by the -ve G function, so the engine always starts.
This 'feature' is corrected in the attached scripts.
ehofman [Sat, 21 Aug 2004 12:16:57 +0000 (12:16 +0000)]
Add descriptions for the --propxy and -real-weather-fetch options.
ehofman [Sat, 21 Aug 2004 09:00:40 +0000 (09:00 +0000)]
Add a bunch of new documents.
ehofman [Sat, 21 Aug 2004 08:57:29 +0000 (08:57 +0000)]
Sync with the source code.
ehofman [Thu, 19 Aug 2004 19:40:09 +0000 (19:40 +0000)]
Vivian Meazza:
I attach the latest release of the Spitfire. I use the new bug-free
fuel.nas, and I've found solutions to all the fuel cock problems. Although
they may have general applicability in the future, I've embedded the
solutions in the Spitfire code, since I think that they only really affect
the Spitfire right now. I've also linked this with -ve G cut-out (definitely
Spitfire only).
Also new are blow-in flaps, more cockpit detail, and a rudimentary
electrical system.
Still a little way to go until completion - pilot animation and some more
cockpit detail.
ehofman [Thu, 19 Aug 2004 11:55:18 +0000 (11:55 +0000)]
Melchior FRANZ:
All necessary elements for an ADF gauge had been migrated from
Cockpit/kr_87.cxx to Instrumentation/adf.cxx. Migrating the sound
related elements was apparently planned, but not done yet. This
intermediate state broke the ident morse sound: it couldn't get
turned off and it always indicated "SF", regardless of the tuned-in
frequency. The following patches continue the migration:
adf-radio.diff => Base/Aircraft/Instruments/adf-radio.xml:
---------------------------------------------------------------
* sets maximum volume to 1 (rather than 2); Not only is 1
loud enough (and 2 unpleasantly noisy), it also prevents
the knob from being turned to non-existant positions. :-)
* fixes wrong use of /instrumentation/adf/ident
* the voice/ident selector(?) remains unchanged, but as it's
not switched to "IDENT", there'll be no ident sound by default
this is consistent with other sounds and DME.
radiostack.diff => src/Cockpit/radiostack.[ch]xx:
---------------------------------------------------------------
* comment out use of FGKR_87 class. kr_87.[ch]xx is now no
longer used. kr-87adf.xml would no longer work, either, but
isn't used anywhere, anyway. Future adf radios have to use
the adf instrument, using xml/Nasal for specific hardware
implementation details.
adf.diff => src/Instrumentation/adf.[ch]xx:
---------------------------------------------------------------
* adds ident morse sound capability using two new input
properties:
- /instrumentation/adf/volume-norm (double)
- /instrumentation/adf/ident-audible (bool)
ehofman [Thu, 19 Aug 2004 11:36:33 +0000 (11:36 +0000)]
Move to the Docs dirtectory.
ehofman [Tue, 17 Aug 2004 09:23:52 +0000 (09:23 +0000)]
Reorganize the 172 types a bit so they all reside in the proper directory. This solves some problems for JSBSim which couldn't find it's configuration files in the right places (which was temporarely solved by duplicating the file) and fixes some refferences to other files (at least, that's the idea).
ehofman [Sun, 15 Aug 2004 09:32:37 +0000 (09:32 +0000)]
Remove an obsolete option for airport-id.
ehofman [Sun, 15 Aug 2004 09:20:56 +0000 (09:20 +0000)]
Update VRP, adjust gear locations, add cockpit instrumentation and move the no. two engine from the nose to the tail.
ehofman [Sun, 15 Aug 2004 09:19:36 +0000 (09:19 +0000)]
Use a Nasal script instead of a fixed number of flap settings.
andy [Thu, 12 Aug 2004 18:49:13 +0000 (18:49 +0000)]
Probably best to make sure the property is there (even though
"selected" certainly should be)
andy [Thu, 12 Aug 2004 18:48:44 +0000 (18:48 +0000)]
Oops, same bug on the next line too.
andy [Thu, 12 Aug 2004 18:38:02 +0000 (18:38 +0000)]
Melchior helped to debug this via chat. Turns out to have been a
typo; the SimGear "pass subproperty as first argument" shortcut
doesn't work in Nasal. This checkin is blind, but should have a high
probability of correctness.
ehofman [Tue, 10 Aug 2004 09:32:45 +0000 (09:32 +0000)]
Melchior FRANZ:
sorry for the noise, but the majority has decided that this wasn't
such a bright idea. At least the discussion cleared this point
once and for all time. :-)
Erik:
It's official now.
ehofman [Mon, 9 Aug 2004 08:15:21 +0000 (08:15 +0000)]
Melchior FRANZ:
This makes the bo easier to fly for
keyboard-only users, by swapping the PgDn and PgUp keys. And it should
fix a bug that prevented the bo from being restored on reset after
wreckage.
ehofman [Mon, 9 Aug 2004 08:13:08 +0000 (08:13 +0000)]
Melchior FRANZ:
I've anticipated a bugfix in hunter-2tanks, could you please fix the following bug: The "J" key is apparently correct (j and J are for inner and outer pylon stores), but the key number is wrong.
ehofman [Mon, 9 Aug 2004 08:11:21 +0000 (08:11 +0000)]
Updates from Melchior FRANZ to add some (old) omissions and a lot of new entries, especially for the Spitfire.
ehofman [Sun, 8 Aug 2004 11:33:12 +0000 (11:33 +0000)]
Replave libmk4.so.0 by libopenal.so.0
ehofman [Sat, 7 Aug 2004 12:28:21 +0000 (12:28 +0000)]
Updates.
ehofman [Fri, 6 Aug 2004 11:12:32 +0000 (11:12 +0000)]
Melchior FRANZ:
here are some improvements for the Bo:
- make the bo float a little less on the ground
- make skids stiffer
- add configurable weights (see "Equipment/Fuel and Payload" menu)
- fix stiff rotor blade
- add "aileron"/"elevator" trim
ehofman [Fri, 6 Aug 2004 09:17:47 +0000 (09:17 +0000)]
Vivian Meazza:
I attach the latest state of play for the Spitfire model for upload to CVS.
I've added a "fuel system" with priming pump, fuel cocks, and fuel gauge.
You now have to prime the engine (5 pushes) or it wont start
ehofman [Fri, 6 Aug 2004 08:54:39 +0000 (08:54 +0000)]
Reffer to /usr/locla/share/FlightGear now.
ehofman [Fri, 6 Aug 2004 08:52:56 +0000 (08:52 +0000)]
Remove a reference to old log-level information.
ehofman [Fri, 6 Aug 2004 08:49:31 +0000 (08:49 +0000)]
Eric L. Hathaway:
The following patch updates the ThrustMaster FCS joystick configuration. I have "Nasal-ized" the joystick bindings, drawing ideas from the Cyborg-Gold-3d-USB configuration file. I also changed some of the bindings, so the joystick setup is more like the default four-axis-joystick config. When I submitted the original config file, I had the hat switch bound to the rudder and elevator trim. Since the vast majority (all?) of the other joystick configs use the hat switch to control view direction, I think it would be best for the defaults for this joystick to conform to the rest in order to obey the "principle of least surprise" for the unsuspecting user.
ehofman [Fri, 6 Aug 2004 08:44:14 +0000 (08:44 +0000)]
Dave Perry:
This is an edit of this file that should work with either Windows or Linux. As of a few days ago, the CVS file did not work at all.
curt [Tue, 3 Aug 2004 19:12:50 +0000 (19:12 +0000)]
Frederic Bouvier:
Lower a few objects on the surface of KSFO.
curt [Thu, 29 Jul 2004 21:54:27 +0000 (21:54 +0000)]
Tweaks for 0.9.5 release.
jimw [Thu, 29 Jul 2004 04:33:51 +0000 (04:33 +0000)]
A few more sound adjustments. Still needs some real work.
david [Wed, 28 Jul 2004 20:35:40 +0000 (20:35 +0000)]
Adjust the aileron trim so that it's easier to keep the wings level.
curt [Tue, 27 Jul 2004 21:42:19 +0000 (21:42 +0000)]
Updated for 0.9.5-pre3
david [Tue, 27 Jul 2004 21:41:11 +0000 (21:41 +0000)]
Give the hstab a negative angle of incidence (as is normal for
non-aerobatic planes). This eliminates the tendency of the plane to
noseover and crash during takeoff and landing rolls.
david [Tue, 27 Jul 2004 21:29:11 +0000 (21:29 +0000)]
Give the hstab a negative angle of incidence (as is normal for
non-aerobatic planes) and move the CG back a bit. This eliminates the
tendency of the plane to noseover and crash during takeoff and landing
rolls.
curt [Tue, 27 Jul 2004 20:43:14 +0000 (20:43 +0000)]
Set low and high idle n2 values.
curt [Tue, 27 Jul 2004 20:42:17 +0000 (20:42 +0000)]
Default to cursor hiding enabled for the next release.
Default to AI aircraft disabled for next release until we can get to the
bottom of potential memory leaks.
ehofman [Mon, 26 Jul 2004 09:51:27 +0000 (09:51 +0000)]
Add Darren Jones very accurate 747-100 KSBSim model.
ehofman [Mon, 26 Jul 2004 09:18:58 +0000 (09:18 +0000)]
Order the HUD and canopy glass.
ehofman [Fri, 23 Jul 2004 19:42:05 +0000 (19:42 +0000)]
Remove any refference to the MD-11 which isn't included by default in the official release.
jimw [Fri, 23 Jul 2004 17:27:40 +0000 (17:27 +0000)]
Initial adjustments for OpenAL
jimw [Fri, 23 Jul 2004 15:58:37 +0000 (15:58 +0000)]
Fixed c310 so that "origin" matches in both YASim and JSBSim. This is
more just a proof of concept for Jon's visual reference point feature in
JSBSim, since in most cases we're choosing a single FDM for each aircraft
model. Anyway, the model comes up in an identical position with both
YASim and JSBSim. The wheels seem to be 4" off the ground in both cases,
but that's another issue.
ehofman [Fri, 23 Jul 2004 07:52:05 +0000 (07:52 +0000)]
Oops, add missing files. They got hidden in a bunch of other uncommented local changes :( I might concider using another base directory for local changes.
ehofman [Thu, 22 Jul 2004 18:50:30 +0000 (18:50 +0000)]
Durk Talsma:
I've included the latest fixes to the Traffic Manager/AI flightplan generation
code. Most of the code changes are in AIFllightplan.cxx. This is the code
that runs without depending on predefined FlightPlans in
#FG_ROOT/Data/AI/Flightplans.i
As suggested by Dave, I've also added a new property in
preferences.xml: /sim/traffic-manager/enabled, which is used to control
whether or not the traffic manager is active.
I'm still working on a few more 737 traffic patterns, those are going to take
a little longer, so I didn't want to wait sending in this code.
Finally, I haven't put much effort into ensuring "aeronautical correctness" in
this version yet. The code works on my system, but what the AI plane do may
actaully be quite rediculous. But I'd like to leave that for the next
version.