fg:toms-fgdata.git
20 years agoScale to default OpenGL lighting values
ehofman [Tue, 9 Sep 2003 14:34:59 +0000 (14:34 +0000)]
Scale to default OpenGL lighting values

20 years agoSimplify the materials file by largely relying on the default ambient, diffuse, specu...
ehofman [Tue, 9 Sep 2003 12:56:39 +0000 (12:56 +0000)]
Simplify the materials file by largely relying on the default ambient, diffuse, specular and shininess factors

20 years agoA weak attempt to add beaches. We might want to remove this again if it turn's out...
ehofman [Sun, 7 Sep 2003 13:17:27 +0000 (13:17 +0000)]
A weak attempt to add beaches. We might want to remove this again if it turn's out not to be satisfactory

20 years agoUpdate to match the latest version of aeromatic. Switched from turbine+propeller...
ehofman [Sat, 6 Sep 2003 09:39:22 +0000 (09:39 +0000)]
Update to match the latest version of aeromatic. Switched from turbine+propeller to turboprop. It looks like the flaps are just too ineffective though

20 years agoYet another minor bug fix.
curt [Fri, 5 Sep 2003 20:33:30 +0000 (20:33 +0000)]
Yet another minor bug fix.

20 years agoNew centerline textures (need to be separated from "rest" texture.)
curt [Fri, 5 Sep 2003 20:22:15 +0000 (20:22 +0000)]
New centerline textures (need to be separated from "rest" texture.)

20 years agoInitial revision.
curt [Fri, 5 Sep 2003 20:19:43 +0000 (20:19 +0000)]
Initial revision.

20 years agoUpdated data including many more small airports (previously clipped to work
curt [Fri, 5 Sep 2003 16:23:45 +0000 (16:23 +0000)]
Updated data including many more small airports (previously clipped to work
around x-plane limitations) plus a few data fixes and updates (from Robin.)

20 years agoUpdated airport data (including new airports from Robin Peel.)
curt [Fri, 5 Sep 2003 16:17:01 +0000 (16:17 +0000)]
Updated airport data (including new airports from Robin Peel.)

20 years agoAdd blending animation
ehofman [Fri, 5 Sep 2003 13:58:54 +0000 (13:58 +0000)]
Add blending animation

20 years agoAdd N1 dependent, blended animated propeller disks
ehofman [Fri, 5 Sep 2003 12:52:38 +0000 (12:52 +0000)]
Add N1 dependent, blended animated propeller disks

20 years agoAdd real displacement textures
ehofman [Fri, 5 Sep 2003 09:15:37 +0000 (09:15 +0000)]
Add real displacement textures

20 years agoAdd real displacement textures
ehofman [Fri, 5 Sep 2003 09:04:52 +0000 (09:04 +0000)]
Add real displacement textures

20 years agoPlaceholder for low res version of diplaced threshold textures.
curt [Fri, 5 Sep 2003 01:47:03 +0000 (01:47 +0000)]
Placeholder for low res version of diplaced threshold textures.

20 years agoAdded some preliminary displaced threshold textures. These are just place
curt [Fri, 5 Sep 2003 01:39:56 +0000 (01:39 +0000)]
Added some preliminary displaced threshold textures.  These are just place
holders until the experts make real ones.

20 years agoRemove depricated files.
curt [Thu, 4 Sep 2003 14:54:25 +0000 (14:54 +0000)]
Remove depricated files.

20 years agoAdded an intermittant stream texture (often called a "wash" in places that
curt [Thu, 4 Sep 2003 01:25:41 +0000 (01:25 +0000)]
Added an intermittant stream texture (often called a "wash" in places that
actually have these.)

20 years agooops, more fixes to the yf23 model setup.
curt [Wed, 3 Sep 2003 20:38:33 +0000 (20:38 +0000)]
oops, more fixes to the yf23 model setup.

20 years agoUpdated based on newest data. Also many entries a fixed (previous version of
curt [Wed, 3 Sep 2003 17:11:01 +0000 (17:11 +0000)]
Updated based on newest data.  Also many entries a fixed (previous version of
script caused some errors to be introduced.)

20 years agoAdd moving parts, 3d cockpit improvements, geometry changes and add a canopy
ehofman [Wed, 3 Sep 2003 13:03:47 +0000 (13:03 +0000)]
Add moving parts, 3d cockpit improvements, geometry changes and add a canopy

20 years agoOops, point to the correct model.
curt [Tue, 2 Sep 2003 18:15:34 +0000 (18:15 +0000)]
Oops, point to the correct model.

20 years agoCorrect units.
david [Tue, 2 Sep 2003 01:08:15 +0000 (01:08 +0000)]
Correct units.

20 years agoDocument the --ceiling option.
david [Mon, 1 Sep 2003 23:04:09 +0000 (23:04 +0000)]
Document the --ceiling option.

20 years agoUpdate ambient lighting to reflect the code changes
ehofman [Fri, 29 Aug 2003 22:13:02 +0000 (22:13 +0000)]
Update ambient lighting to reflect the code changes

20 years agoThe latest volley in the FlightGear lighting wars.
curt [Fri, 29 Aug 2003 21:22:25 +0000 (21:22 +0000)]
The latest volley in the FlightGear lighting wars.

20 years agoFixed a few data problems.
curt [Fri, 29 Aug 2003 20:27:20 +0000 (20:27 +0000)]
Fixed a few data problems.

20 years agoA classical example of moving point around. But wait. Does it fly any better you...
ehofman [Fri, 29 Aug 2003 14:43:04 +0000 (14:43 +0000)]
A classical example of moving point around. But wait. Does it fly any better you ask? No.

20 years agoOops, I seemed to completeley have missed this one
ehofman [Fri, 29 Aug 2003 07:34:32 +0000 (07:34 +0000)]
Oops, I seemed to completeley have missed this one

20 years agoSlight file renaming to make things more consistant.
curt [Fri, 29 Aug 2003 04:08:16 +0000 (04:08 +0000)]
Slight file renaming to make things more consistant.

20 years agoInitial revision. Updated runways based on most recent DAFIF cycle,
curt [Fri, 29 Aug 2003 01:45:46 +0000 (01:45 +0000)]
Initial revision.  Updated runways based on most recent DAFIF cycle,
plus tons of new / fixed taxiways, etc. etc.  Good stuff from Robin Peel. :-)

20 years agoGeomometry updates for the perfectionists
ehofman [Thu, 28 Aug 2003 21:13:55 +0000 (21:13 +0000)]
Geomometry updates for the perfectionists

20 years agoRemove a metakit (mk4) database and replace it with an updated ascii file
curt [Thu, 28 Aug 2003 20:53:47 +0000 (20:53 +0000)]
Remove a metakit (mk4) database and replace it with an updated ascii file
format (including updated data / new airports.)

20 years agoGear animation updates
ehofman [Thu, 28 Aug 2003 18:00:45 +0000 (18:00 +0000)]
Gear animation updates

20 years agoLee Elliott:
curt [Thu, 28 Aug 2003 15:37:39 +0000 (15:37 +0000)]
Lee Elliott:

here're a couple of updates for the B-52 and the YF-23.  I've converted both
models to single-sided polygons.  Erik H. pointed out to me that I'd been
using double-sided polys and this resulted in a rendering hit and eventually
I found a button in AC3D that seemed to do the trick.  Doing this has
actually cleared up some of the z-buffer problems, especially with regard to
the tailfins.  Before, I could see some z-buffer problems occurring at the
trailing edges of the tailfins where the two surfaces, althought not touching
except at the edges, are close to each other.  Also, because the 'far' sides
aren't being rendered there are less 'inside-out' problems too.

The down side is that I'm going to have to start adding flight-deck partitions
and floors (I've experimented a little with this on the SR45 model where I
had to do the passeger cabins as well) because when you look through the
windshield or side windows you can see there's no fuselage on the the other
side.

I've made some changes to the yf-23 fdm again:) and re-done the panels for
both a/c.

The archives contain the entire a/c directory, plus the corresponding 'yasm'
and 'set' files.

20 years agoLee Elliott:
curt [Thu, 28 Aug 2003 15:34:01 +0000 (15:34 +0000)]
Lee Elliott:

Updates ...

20 years agoLee Elliott:
curt [Thu, 28 Aug 2003 15:33:17 +0000 (15:33 +0000)]
Lee Elliott:

I've made some changes to the yf-23 fdm again:) and re-done the panels for
both a/c.

20 years agoRevert to previous values. If this hurts cockpit sight a bit, so be it. These seems...
ehofman [Wed, 27 Aug 2003 14:07:56 +0000 (14:07 +0000)]
Revert to previous values. If this hurts cockpit sight a bit, so be it. These seems to be much saner values for everything else.

20 years agothis is only tweaks on models of the bridges and on the texture of 1 maritime plaza...
ehofman [Wed, 27 Aug 2003 13:28:15 +0000 (13:28 +0000)]
this is only tweaks on models of the bridges and on the texture of 1 maritime plaza that is too dark.

20 years agoFrederic Bouvier:
ehofman [Tue, 26 Aug 2003 16:12:03 +0000 (16:12 +0000)]
Frederic Bouvier:

here is a bunch of simple to medium skyscrapers to populate
a bit more the SF skyline. There is :
- One Market Plaza, aka Spear tower and Steuart tower
- One Maritime Plaza ( the black one, with lod )
- 425 Market St
- 525 Market St aka First Market tower
- 555 Market St
- 575 Market St aka Chevron tower
- Citicorp Center
- Telesis tower

20 years agoAdd a 3D cockpit and some cosmetic updates
ehofman [Tue, 26 Aug 2003 14:42:17 +0000 (14:42 +0000)]
Add a 3D cockpit and some cosmetic updates

20 years agoAdd aircraft animations created by Innis Cunningham
ehofman [Tue, 26 Aug 2003 09:11:29 +0000 (09:11 +0000)]
Add aircraft animations created by Innis Cunningham

20 years agoAdd the J-22 from Matevz Jekovec
ehofman [Mon, 25 Aug 2003 16:50:33 +0000 (16:50 +0000)]
Add the J-22 from Matevz Jekovec

20 years agoAdd the Russ building by Frederic Bouvier"
ehofman [Sun, 24 Aug 2003 16:30:42 +0000 (16:30 +0000)]
Add the Russ building by Frederic Bouvier"

20 years agoAdd the 333 Bush Street building by Frederic Bouvier
ehofman [Sat, 23 Aug 2003 21:33:37 +0000 (21:33 +0000)]
Add the 333 Bush Street building by Frederic Bouvier

20 years agoAdd 50 Fremont, 44 Montgomery and 101 California street buildings by Frederic Bouvier
ehofman [Sat, 23 Aug 2003 21:22:50 +0000 (21:22 +0000)]
Add 50 Fremont, 44 Montgomery and 101 California street buildings by Frederic Bouvier

20 years agoUpdated, lower polygon count Golden Gate bridge by Frederic Bouvier
ehofman [Sat, 23 Aug 2003 09:51:18 +0000 (09:51 +0000)]
Updated, lower polygon count Golden Gate bridge by Frederic Bouvier

20 years agoNew and Improved Bay Bridge by Frederic Bouvier. Half the number of vertices
ehofman [Fri, 22 Aug 2003 21:17:24 +0000 (21:17 +0000)]
New and Improved Bay Bridge by Frederic Bouvier. Half the number of vertices

20 years agoAdd some basic texturing
ehofman [Thu, 21 Aug 2003 12:19:42 +0000 (12:19 +0000)]
Add some basic texturing

20 years agoAdd a level of realism property which can varry between highly accurate (level=10...
ehofman [Thu, 21 Aug 2003 11:16:44 +0000 (11:16 +0000)]
Add a level of realism property which can varry between highly accurate (level=10) and low resolution (level-0) rendering. The default is set to five for now.

20 years agoFrederic Bouvier:
ehofman [Thu, 21 Aug 2003 08:18:42 +0000 (08:18 +0000)]
Frederic Bouvier:
This is Bay Bridge ( the west, suspended, part for the moment ).
It looks a bit silly ending nowhere, but Yerba Buena Island s a bit too flat in FG, so I will have to model it before SRTM comes.

20 years agoNecessary updates
ehofman [Wed, 20 Aug 2003 19:30:27 +0000 (19:30 +0000)]
Necessary updates

20 years agoA first stab at an F-104 Starfighter model
ehofman [Wed, 20 Aug 2003 09:37:05 +0000 (09:37 +0000)]
A first stab at an F-104 Starfighter model

20 years agoFrederic Bouvier: this is an update to the Bank of America building, with
ehofman [Mon, 18 Aug 2003 09:17:26 +0000 (09:17 +0000)]
Frederic Bouvier: this is an update to the Bank of America building, with
less texture space used, a crisper look and a lod.

20 years agoRemoved depricated files.
curt [Fri, 15 Aug 2003 18:01:42 +0000 (18:01 +0000)]
Removed depricated files.

20 years agoPut back in the highres texture of the buildup area
ehofman [Fri, 15 Aug 2003 09:58:39 +0000 (09:58 +0000)]
Put back in the highres texture of the buildup area

20 years agolimmit the vertice count. decrese texture sizes
ehofman [Fri, 15 Aug 2003 09:58:29 +0000 (09:58 +0000)]
limmit the vertice count. decrese texture sizes

20 years agodecrease the texture sizes
ehofman [Fri, 15 Aug 2003 09:57:19 +0000 (09:57 +0000)]
decrease the texture sizes

20 years agoDon't display the houses in buildup areas because you don't seem them that well after...
ehofman [Fri, 15 Aug 2003 09:55:44 +0000 (09:55 +0000)]
Don't display the houses in buildup areas because you don't seem them that well after all.

20 years agoLee Elliott:
curt [Thu, 14 Aug 2003 18:59:57 +0000 (18:59 +0000)]
Lee Elliott:

I've added reheat to the engines to simulate water injection and then tweaked
it so that it's just about possible to take off with the full fuel load/ferry
configuration (a little under the mtow - 420,000lbs vs 450,000lbs).

It's interesting to note that the normal combat tow for the F model was
291,570lbs - equivilent to a fuel load of about 0.46 (this would actually
leave you with more fuel than in real life because some of that weight would
be the weapons load but here it's fuel)

Anyway, I've added all this info to the readme and explained some of the
reasoning behind the fdm there.

It still doesn't reach the correct altitudes, and certainly not with a full
fuel load, but it starts getting into the right ball park at combat tow.

I've also replaced the transparent instruments on the mini panel with some
text/digital ones.  I wanted more accurate numbers when I was monitoring the
effects of fdm changes and the dials just didn't give the detail.  They
aren't perfect and be difficult to see against certain backgrounds and in
certain lighting conditions but what the hey - nearly everything I do is a
bit of an experiment;)

Something I've noticed is that since I've started identifying flight surfaces
and gear components individually I've noticed some problems with the flaps
and gear in replay.  I address the left and right flaps independently so they
have left&right-flap-pos-norms and don't get controlled by the replay
mechanism which must refer to the single flap-pos-norm.  There's a similar
thing with the gear - I have to identify them individually so I can animate
them properly so on the b52 there're six gear elements but only the first
three are actioned in replay.

Personally, I think that the only way around this will be to provide
control-overrides for all these items, much like there're the AP control
overrides for throttle etc.

20 years agoLee Elliot:
curt [Thu, 14 Aug 2003 18:57:44 +0000 (18:57 +0000)]
Lee Elliot:

I've added reheat to the engines to simulate water injection and then tweaked
it so that it's just about possible to take off with the full fuel load/ferry
configuration (a little under the mtow - 420,000lbs vs 450,000lbs).

It's interesting to note that the normal combat tow for the F model was
291,570lbs - equivilent to a fuel load of about 0.46 (this would actually
leave you with more fuel than in real life because some of that weight would
be the weapons load but here it's fuel)

Anyway, I've added all this info to the readme and explained some of the
reasoning behind the fdm there.

It still doesn't reach the correct altitudes, and certainly not with a full
fuel load, but it starts getting into the right ball park at combat tow.

20 years agoNew halo texture from Erik.
curt [Thu, 14 Aug 2003 18:24:03 +0000 (18:24 +0000)]
New halo texture from Erik.

20 years agoAdd XTZ localizer and ITZ localizer/glidescope for Toronto/City Centre
david [Tue, 12 Aug 2003 21:12:34 +0000 (21:12 +0000)]
Add XTZ localizer and ITZ localizer/glidescope for Toronto/City Centre
(CYTZ).  They both use the same frequency, but in different directions.

20 years agoNorman Vine:
curt [Tue, 5 Aug 2003 16:38:44 +0000 (16:38 +0000)]
Norman Vine:

Allow keyboard modification of the visibility distance.

20 years agoAdd a /test/scene_lighting property to switch between new and old behavior
ehofman [Mon, 4 Aug 2003 09:35:30 +0000 (09:35 +0000)]
Add a /test/scene_lighting property to switch between new and old behavior

20 years agoSome minor tweaks.
david [Sat, 2 Aug 2003 13:09:30 +0000 (13:09 +0000)]
Some minor tweaks.

20 years agoAdd a default value for the flaps-servicable flag.
curt [Fri, 1 Aug 2003 19:42:42 +0000 (19:42 +0000)]
Add a default value for the flaps-servicable flag.

20 years agoMinor instrument adjustment.
curt [Fri, 1 Aug 2003 00:29:40 +0000 (00:29 +0000)]
Minor instrument adjustment.

20 years agoAdd initial defaults for engine failure parameters
curt [Fri, 1 Aug 2003 00:28:33 +0000 (00:28 +0000)]
Add initial defaults for engine failure parameters

20 years agoAlex Perry:
ehofman [Thu, 31 Jul 2003 14:54:46 +0000 (14:54 +0000)]
Alex Perry:
Since several people on the list have been asking questions about this Saitek joystick and the comments at the top of this xml file in cvs were wrong and confusing, I am posting this update with the following changes:
1.  Removed the confusing/wrong comments.
2.  Added throttle bindings for engines 2 thru 7 (required for the b52).
3.  Changed the hat axis to rotate the view continuously (required to see the mag switch in the p51d and just a lot nicer with any 3d cockpit).

This last change makes the hat point the line of sight more like moving your head.  This is the way the CH pro-yoke-USB is set up.

If you are not used to this set up and you use aircraft with 2d pannels, you will likely need to use shift-nuberpad-8 to get the original forward view once you look arround.

20 years agoSpeedbrake, thrust-reverse and texture updates
ehofman [Wed, 30 Jul 2003 13:24:03 +0000 (13:24 +0000)]
Speedbrake, thrust-reverse and texture updates

20 years agoSome latest cosmetic updates
ehofman [Tue, 29 Jul 2003 18:11:04 +0000 (18:11 +0000)]
Some latest cosmetic updates

20 years agoCosmetics
ehofman [Tue, 29 Jul 2003 14:57:48 +0000 (14:57 +0000)]
Cosmetics

20 years agoSmall corrections
ehofman [Tue, 29 Jul 2003 12:55:11 +0000 (12:55 +0000)]
Small corrections

20 years agoUndercarriage is now retractable
ehofman [Tue, 29 Jul 2003 12:42:31 +0000 (12:42 +0000)]
Undercarriage is now retractable

20 years agoAdd movin surfaces
ehofman [Tue, 29 Jul 2003 09:58:31 +0000 (09:58 +0000)]
Add movin surfaces

20 years agoBegin another round of cleanups on the 747 exterior model before adding more
jimw [Tue, 29 Jul 2003 02:56:29 +0000 (02:56 +0000)]
Begin another round of cleanups on the 747 exterior model before adding more
detail.  Rounded fuselage/tail.  Seperated out edges, tail bottoms.  Found and removed a lot of double sided polys that should have been single.

20 years agoCandlestick Park stadium by Frederic Bouvier
ehofman [Sun, 27 Jul 2003 21:18:25 +0000 (21:18 +0000)]
Candlestick Park stadium by Frederic Bouvier

20 years agoAdd engine components for the Fokker 50
ehofman [Sun, 27 Jul 2003 12:49:41 +0000 (12:49 +0000)]
Add engine components for the Fokker 50

20 years agoLatest aeromatic generated file
ehofman [Sun, 27 Jul 2003 12:47:50 +0000 (12:47 +0000)]
Latest aeromatic generated file

20 years agoNew twin engine turbo prop commuter aircraft: Fokker 50
ehofman [Sun, 27 Jul 2003 12:46:16 +0000 (12:46 +0000)]
New twin engine turbo prop commuter aircraft: Fokker 50

20 years agoAdd support for the SideWinder Precision Pro joystick
ehofman [Sun, 27 Jul 2003 07:43:56 +0000 (07:43 +0000)]
Add support for the SideWinder Precision Pro joystick

20 years agoChanges to improve appearance with 16bpp depth buffers. Fixed taillight
jimw [Sat, 26 Jul 2003 15:48:33 +0000 (15:48 +0000)]
Changes to improve appearance with 16bpp depth buffers.  Fixed taillight
animation.

20 years agoImprove appearance with 16bpp depth buffers.
jimw [Sat, 26 Jul 2003 15:07:52 +0000 (15:07 +0000)]
Improve appearance with 16bpp depth buffers.

20 years agoImproved gear animation support
ehofman [Sat, 26 Jul 2003 08:45:13 +0000 (08:45 +0000)]
Improved gear animation support

20 years agoFix up for looking better with 16bpp depth buffers. Moved things around a bit
jimw [Sat, 26 Jul 2003 04:36:19 +0000 (04:36 +0000)]
Fix up for looking better with 16bpp depth buffers.  Moved things around a bit
to get ready for new stuff to come.  Placed displays and instruments at correct
angle.  Put step on ones digit for ap setting displays (so they don't do the stupid scrolling thing).

20 years agoAdd a new hangar created by Frederic Bouvier
ehofman [Fri, 25 Jul 2003 20:06:31 +0000 (20:06 +0000)]
Add a new hangar created by Frederic Bouvier

20 years agoFix a small typo
ehofman [Fri, 25 Jul 2003 17:11:13 +0000 (17:11 +0000)]
Fix a small typo

20 years agoAdd gear door animation
ehofman [Fri, 25 Jul 2003 14:40:47 +0000 (14:40 +0000)]
Add gear door animation

20 years agoLee Elliott: B52 reorg.
curt [Thu, 24 Jul 2003 16:34:21 +0000 (16:34 +0000)]
Lee Elliott:  B52 reorg.

20 years agoLee Elliott: b52 reorg.
curt [Thu, 24 Jul 2003 16:30:43 +0000 (16:30 +0000)]
Lee Elliott: b52 reorg.

20 years agoLee Elliott:
curt [Thu, 24 Jul 2003 16:25:24 +0000 (16:25 +0000)]
Lee Elliott:

The base a10 yasim config wasn't working because of the control structure
changes so I've fixed that.  The other yasim configs are also included
because I forgot to omit them from the archive but they're not updated or
changed.

All the a10 stuff needs badly re-doing though and it's a bit of a mess - the
yasim configs are all similar but I don't know which ones had Andy Ross's
mods.  I've also got to either forget the weapon load version or get it
working with weight entries so that the rest of the configs can be
indentical.

20 years agoInitial revision.
curt [Thu, 24 Jul 2003 16:15:25 +0000 (16:15 +0000)]
Initial revision.

20 years agoCommit a file that I missed last time
ehofman [Thu, 24 Jul 2003 15:22:30 +0000 (15:22 +0000)]
Commit a file that I missed last time

20 years agoRemove altitude damping
ehofman [Thu, 24 Jul 2003 14:49:12 +0000 (14:49 +0000)]
Remove altitude damping

20 years agoanother A320 update, with F/O instruments, and moving 3D control
ehofman [Thu, 24 Jul 2003 14:45:43 +0000 (14:45 +0000)]
another A320 update, with F/O instruments, and moving 3D control

20 years agoUse a cub specific electrical system rather than a generic electrical system.
curt [Thu, 24 Jul 2003 03:12:38 +0000 (03:12 +0000)]
Use a cub specific electrical system rather than a generic electrical system.

20 years agoCreate a really limited electrical system for our cub ... enough to
curt [Thu, 24 Jul 2003 03:11:51 +0000 (03:11 +0000)]
Create a really limited electrical system for our cub ... enough to
power an electric starter since we don't have a ground crew to help us
flip the prop ... but this specifically doesn't power any avionics.

20 years agoAdd some instrumentation
ehofman [Wed, 23 Jul 2003 16:50:10 +0000 (16:50 +0000)]
Add some instrumentation

20 years agoSmall cosmetic updates
ehofman [Wed, 23 Jul 2003 14:36:50 +0000 (14:36 +0000)]
Small cosmetic updates

20 years agoAd an Analog 4-axis 4-button joystick configuration
ehofman [Wed, 23 Jul 2003 08:45:04 +0000 (08:45 +0000)]
Ad an Analog 4-axis 4-button joystick configuration