Cancel specular highlights due to sun at night
[fg:toms-fgdata.git] / Shaders /
2012-07-11 Frederic BouvierFix 'Phong distortion' artifact on specular lighting...
2012-07-11 Frederic BouvierFix 'Phong distortion' artifact on specular lighting...
2012-07-08 Alexis BoryMerge branch 'work'
2012-07-08 Emilian HuminiucMake water-inland.eff Rembrandt compatible.
2012-07-03 Alexis BoryMerge branch 'work'
2012-07-02 Stuart BuchananCorrect atmospheric scattering for trees, where we...
2012-07-02 Emilian HuminiucMore transition.frag cleanups
2012-07-02 Emilian HuminiucCleanup a bit the transition shaders
2012-07-01 Alexis BoryMerge branch 'work'
2012-07-01 Emilian Huminiucfix runway shader normals in Rembrandt.
2012-06-29 Stuart BuchananAdd support for atmospheric scattering to the random...
2012-06-28 Emilian Huminiucmake transition effect Rembrandt compatible.
2012-06-28 Emilian Huminiuctransition.frag: fix shading
2012-06-27 Frederic BouvierGet rid of TexGen magic and do the projective texturing...
2012-06-26 Frederic BouvierAdd a bloom strength property and a slider in the Rembr...
2012-06-25 Emilian HuminiucAdd material ID to provide increased specular effect...
2012-06-25 Emilian Huminiucfix water specular with Rembrandt
2012-06-24 Emilian HuminiucFix wrong water-gbuffer.frag from previous commit
2012-06-24 Emilian HuminiucAdapt water shader to Rembrandt
2012-06-23 Emilian HuminiucMake runway shader work with Rembrandt
2012-06-18 Alexis BoryMerge branch 'work'
2012-06-16 Emilian Huminiucadapt water_lightfield shader to the previous changes
2012-06-16 Emilian HuminiucMake water efect use png textures by default, and rely...
2012-06-11 Flightgear DevelopmentTerrain haze bugfixes
2012-06-03 Alexis BoryMerge branch 'work'
2012-06-03 Alexis BoryMerge branch 'master' of git://gitorious.org/fg/fgdata
2012-05-20 Vivian MeazzaMerge branch 'master' into work
2012-05-18 Frederic BouvierAllow to select debugged buffers in Rembrandt
2012-05-18 Frederic BouvierAllow to adjust ambient occlusion strength
2012-05-17 Emilian Huminiucformatting cleanup
2012-05-17 Alexis BoryMerge branch 'work'
2012-05-12 Frederic BouvierShow bloom buffer
2012-05-12 Frederic BouvierBloom effect for the Rembrandt renderer
2012-05-12 Frederic BouvierAvoid duplication of fullscreen vertex shader
2012-05-12 Frederic BouvierAdd condition on ambient occlusion and a menu item...
2012-05-12 Frederic BouvierAdd ambient occlusion to default pipeline
2012-05-12 Frederic BouvierScreen space ambient occlusion effect
2012-05-12 Frederic BouvierGeneric blur effect
2012-05-08 sydMerge commit 'refs/merge-requests/147' of git://gitorio...
2012-05-07 Vivian MeazzaMerge branch 'master' of gitorious.org:fg/fgdata into...
2012-05-07 Vivian MeazzaOptimisation and tidying
2012-05-07 BARANGER EmmanuelMerge branch 'master' of git://gitorious.org/fg/fgdata
2012-05-07 Vivian MeazzaMerge branch 'master' of gitorious.org:fg/fgdata into...
2012-05-07 Vivian MeazzaTidy up
2012-05-07 Vivian MeazzaMerge branch 'master' of gitorious.org:fg/fgdata into...
2012-05-07 Vivian MeazzaOpotimize in line with water shaders
2012-05-05 BARANGER EmmanuelMerge branch 'master' of git://gitorious.org/fg/fgdata
2012-05-05 Vivian MeazzaMerge branch 'master' of gitorious.org:fg/fgdata into...
2012-05-05 Vivian MeazzaMerge branch 'work' of D:\Git_New\fgdata into water...
2012-05-05 Vivian MeazzaOptimise water shaders after ideas and suggestions...
2012-05-05 Alexis BoryMerge branch 'master' of git://mapserver.flightgear...
2012-05-04 Frederic BouvierFix a shader problem. It seems a bad idea to set gl_Fra...
2012-05-04 Frederic BouvierPut encode_gbuffer in a separate shader to please ATI...
2012-05-02 Emilian HuminiucRemove useless include_fog.vert from some of the effects.
2012-05-02 BARANGER EmmanuelMerge branch 'master' of git://gitorious.org/fg/fgdata
2012-05-01 Stuart BuchananEmissive lighting for random buildings. Part 1.
2012-05-01 BARANGER EmmanuelMerge branch 'master' of git://gitorious.org/fg/fgdata
2012-05-01 Emilian HuminiucUbershader: some spring cleaning, readability
2012-05-01 Frederic BouvierDisplay the depth buffer when stored in a color texture
2012-05-01 Frederic BouvierAdd the ability to record depth in color buffer. This...
2012-04-29 Frederic BouvierFix bug #750: allow cards or drivers not supporting...
2012-04-28 Alexis BoryMerge branch 'work'
2012-04-27 Frederic BouvierMerge commit 'refs/merge-requests/99' of git://gitoriou...
2012-04-26 Frederic BouvierRemove incomplete and unused shaders
2012-04-26 Flightgear DevelopmentTerrain Haze v1.3
2012-04-18 Frederic BouvierFiltering requires GLSL 1.2
2012-04-18 Frederic BouvierRevert "Remove ambient component of additional lights"
2012-04-18 Frederic BouvierAdd optional shadow filtering
2012-04-18 Frederic BouvierFix a problem with cockpit shadows added in previous...
2012-04-17 Frederic BouvierMake the number of shadow cascades and the range of...
2012-04-16 Frederic BouvierFix the Rembrandt version of the urban shader
2012-04-16 Frederic BouvierWorkaround to make the landmass shader work on MacOSX...
2012-04-16 Frederic BouvierDon't modify depth buffer at grazing angles in the...
2012-04-16 Frederic BouvierRemove ambient component of additional lights
2012-04-14 Vivian MeazzaMerge branch 'master' of gitorious.org:fg/fgdata into...
2012-04-14 Frederic BouvierUrban shader for Rembrandt: comment out snow and night...
2012-04-14 Frederic BouvierOlaf Flebbe: Typo in shader, really check argument...
2012-04-13 Vivian MeazzaMerge branch 'master' of D:\Git_New\fgdata
2012-04-12 Frederic BouvierChange normal encoding method to get rid of RG16 textur...
2012-04-11 Emilian HuminiucMerge commit 'refs/merge-requests/145' of git://gitorio...
2012-04-10 Emilian HuminiucFix ubershader emission for Rembrandt.
2012-04-09 BARANGER EmmanuelMerge branch 'master' of git://gitorious.org/fg/fgdata
2012-04-09 Emilian HuminiucFix deferred-tree shader compilation
2012-04-09 Frederic BouvierRembrandt: convert urban effect
2012-04-06 Frederic BouvierRembrandt: several implementations of PCF selectable...
2012-04-06 Frederic BouvierMerge branch 'master' of git://gitorious.org/fg/fgdata
2012-04-05 Frederic BouvierMerge branch 'master' of git://gitorious.org/fg/fgdata
2012-04-04 Stuart BuchananUpdate random vegetation for project Rembrandt. Unfort...
2012-04-04 Frederic BouvierRembrandt: Put the ambient pass effect in fgdata
2012-04-04 Frederic BouvierAdd a sunlight technique to disable shadows, and avoid...
2012-04-04 Frederic BouvierRembrandt: Normalize normals before outputing them...
2012-04-04 Vivian MeazzaMerge branch 'master' of gitorious.org:fg/fgdata into...
2012-04-04 James TurnerFix for Ati(? Mac?) not allowing writes to 'varying...
2012-04-03 Frederic BouvierHopefully fix the two-sided case for the Rembrandt...
2012-04-01 Vivian MeazzaMerge branch 'master' of gitorious.org:fg/fgdata into...
2012-04-01 Emilian Huminiucfix ubershader lighting in Rembrandt
2012-03-31 Frederic BouvierRembrandt: Create an effect for the fog stage. Duplicat...
2012-03-31 Frederic BouvierRembrandt: Create an effect for the lighting stage...
2012-03-31 Emilian HuminiucSimple conversion of ubershader for Rembrandt, as ubers...
2012-03-31 Frederic BouvierFix light shaders
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