Better lighting balance for ALS water shader in very low light /night
[fg:toms-fgdata.git] / Shaders / water_lightfield.frag
2014-03-10 Thorsten RenkBetter lighting balance for ALS water shader in very...
2013-11-23 Thorsten RenkMerge branch 'master' of git://
2013-11-23 Thorsten RenkOcean depth map support for ALS
2013-06-07 Thorsten RenkShader trick to generate surf at steep coastlines
2013-05-14 Hyde YamakawaMerge commit 'refs/merge-requests/203' of git://gitorio...
2013-04-22 Thorsten Renk3d noise based fog and deeper shadows for lower quality...
2013-04-17 dfaberMerge branch 'master' of git://
2013-04-15 Thorsten RenkPackice overlay and water color variations for high...
2013-02-06 Thorsten RenkBugfix for water flickering problem in Atmospheric...
2012-12-06 BARANGER EmmanuelMerge branch 'master' of
2012-12-05 Thorsten RenkAtmospheric Light Scattering update
2012-08-26 AlexisMerge branch 'master' into work
2012-08-02 Erik HofmanMerge branch 'master' of
2012-08-01 BARANGER EmmanuelMerge branch 'master' of git://
2012-07-31 Emilian HuminiucCleanup some implicit casts
2012-06-18 Alexis BoryMerge branch 'work'
2012-06-16 Emilian Huminiucadapt water_lightfield shader to the previous changes
2012-04-28 Alexis BoryMerge branch 'work'
2012-04-27 Frederic BouvierMerge commit 'refs/merge-requests/99' of git://gitoriou...
2012-04-26 Flightgear DevelopmentTerrain Haze v1.3