Fix 'Phong distortion' artifact on specular lighting and disappearing emission (due...
[fg:toms-fgdata.git] / Shaders / sunlight.frag
2012-07-11 Frederic BouvierFix 'Phong distortion' artifact on specular lighting...
2012-07-01 Alexis BoryMerge branch 'work'
2012-06-27 Frederic BouvierGet rid of TexGen magic and do the projective texturing...
2012-06-25 Emilian HuminiucAdd material ID to provide increased specular effect...
2012-06-03 Alexis BoryMerge branch 'work'
2012-05-17 Alexis BoryMerge branch 'work'
2012-05-05 Alexis BoryMerge branch 'master' of git://mapserver.flightgear...
2012-05-01 BARANGER EmmanuelMerge branch 'master' of git://gitorious.org/fg/fgdata
2012-05-01 Frederic BouvierAdd the ability to record depth in color buffer. This...
2012-04-28 Alexis BoryMerge branch 'work'
2012-04-18 Frederic BouvierFiltering requires GLSL 1.2
2012-04-18 Frederic BouvierAdd optional shadow filtering
2012-04-18 Frederic BouvierFix a problem with cockpit shadows added in previous...
2012-04-17 Frederic BouvierMake the number of shadow cascades and the range of...
2012-04-13 Vivian MeazzaMerge branch 'master' of D:\Git_New\fgdata
2012-04-12 Frederic BouvierChange normal encoding method to get rid of RG16 textur...
2012-04-06 Frederic BouvierRembrandt: several implementations of PCF selectable...
2012-03-31 Frederic BouvierRembrandt: Create an effect for the lighting stage...