Make water efect use png textures by default, and rely on their dds counterparts...
[fg:toms-fgdata.git] / Materials / dds / materials.xml
2012-06-16 Emilian HuminiucMake water efect use png textures by default, and rely...
2012-06-13 Christian SchmittAdd special taxiway signs and remove old unlighted...
2012-04-28 Alexis BoryMerge branch 'work'
2012-04-28 BARANGER EmmanuelMerge branch 'master' of git://gitorious.org/fg/fgdata
2012-04-28 Stuart BuchananReduce building density to offset improved placement...
2012-04-24 Stuart BuchananManual merge of the following commits from data/materia...
2012-04-24 Stuart BuchananRandom buildings - initial commit of data portion....
2012-02-29 sydMerge commit 'refs/merge-requests/92' of git://gitoriou...
2012-02-27 Stuart BuchananUpdated DDS object masks. Also change farmland trees...
2012-02-26 Emilian HuminiucRevert "countryside.mask convert to .dds. Flip png...
2012-02-26 Alexis BoryMerge branch 'work'
2012-02-25 Emilian Huminiuccountryside.mask convert to .dds. Flip png version...
2012-02-24 Stuart BuchananSplit out common materials and settings from materials...