Fix 'Phong distortion' artifact on specular lighting and shininess factor on addition...
authorFrederic Bouvier <fredfgfs01@free.fr>
Wed, 11 Jul 2012 22:31:22 +0000 (00:31 +0200)
committerFrederic Bouvier <fredfgfs01@free.fr>
Wed, 11 Jul 2012 22:31:22 +0000 (00:31 +0200)
commite2a5f0adba5adc59b4fedcbc323d37309cf0ce24
tree3fc4de00f9314e8a2070c1bca5eea2fdeae765c4
parent11917f4062711b3893c045b211f8cc0cb5eef639
Fix 'Phong distortion' artifact on specular lighting and shininess factor on additional lights in Rembrandt
Shaders/light-point.frag
Shaders/light-spot.frag