use world coordinates for noise texture lookup
authorEmilian Huminiuc <emilianh@gmail.com>
Thu, 17 Jan 2013 09:51:23 +0000 (11:51 +0200)
committerEmilian Huminiuc <emilianh@gmail.com>
Thu, 17 Jan 2013 09:51:23 +0000 (11:51 +0200)
commitdfcf017158479fca4cdfa5feaa3f083f626cf4ae
treeed94c859a392ad9e921dc51120caa2f673d2d212
parenta262300f49d02edb030edc67d7d864ed0c75f447
use world coordinates for noise texture lookup
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
Shaders/transition-gbuffer.frag
Shaders/transition-gbuffer.vert
Shaders/transition.frag
Shaders/transition.vert