Atmospheric Light Scattering update
authorThorsten Renk <fgfs@arianrhod.(none)>
Tue, 20 Nov 2012 13:11:21 +0000 (15:11 +0200)
committerStuart Buchanan <stuart_d_buchanan@yahoo.co.uk>
Wed, 5 Dec 2012 20:31:27 +0000 (20:31 +0000)
commit3e75e6edfb95de1f98a8f6012ef997e0135ea95f
tree1cc8ba50c953f0503b2b2facf4aee07558301452
parent3a51e08a2b2284a0ceb6658fc2787004fa18fdf0
Atmospheric Light Scattering update
38 files changed:
Effects/airfield.eff [new file with mode: 0644]
Effects/cloud-static.eff
Effects/cloud.eff
Effects/model-default.eff
Effects/runway.eff
Effects/skydome.eff
Effects/terrain-default.eff
Effects/urban.eff
Effects/water-inland.eff
Effects/water.eff
Environment/environment.xml
Materials/regions/materials.xml
Nasal/local_weather/cloud_definitions.nas
Nasal/local_weather/compat_layer.nas
Nasal/local_weather/local_weather.nas
Nasal/local_weather/sea_colors.nas
Nasal/local_weather/weather_dynamics.nas
Nasal/local_weather/weather_tile_management.nas
Nasal/local_weather/weather_tiles.nas
Shaders/3dcloud-lightfield.vert
Shaders/airfield.frag [new file with mode: 0644]
Shaders/cloud-static-lightfield.vert
Shaders/runway-lightfield.frag [new file with mode: 0644]
Shaders/skydome.frag
Shaders/terrain-haze-detailed.frag
Shaders/terrain-haze-detailed.vert
Shaders/terrain-haze.frag
Shaders/terrain-haze.vert
Shaders/tree-haze.frag
Shaders/tree-haze.vert
Shaders/trivial_transparent.frag [new file with mode: 0644]
Shaders/urban-lightfield.frag
Shaders/urban-lightfield.vert
Shaders/water_lightfield.frag
Shaders/water_lightfield.vert
Shaders/water_lightfield_lr.frag
Textures.high/Terrain/airport_grass2.png [new file with mode: 0644]
gui/dialogs/environment-settings.xml