remove README.Protocol and add a README that refers to the "real"
[fg:toms-fgdata.git] / materials.xml
1 <?xml version="1.0"?>
2
3 <!--
4 ************************************************************************
5 FlightGear Materials File
6
7 This property file configures the materials for FlightGear.  Each
8 material describes a single visual appearance in the simulator, which
9 can be represented by a colour, a texture, or both.  If a material has
10 more than one name, all of the names will be used as aliases for the
11 same material: this is often a good idea to save texture memory.
12
13 Currently, colours will not be used unless the user disables textures;
14 in the future, the program may use textures with an alpha component so
15 that it will combine with the colour underneath.
16
17 Properties currently used:
18
19   name: A name for the texture (you may provide more than one).  The
20    FlightGear scenery files look up their textures by name.
21
22   texture: A relative path to an SGI RGB file containing a texture for
23     the material.
24
25   wrapu: true if the texture should repeat horizontally over a
26     surface, false if it should not repeat (default: true).
27
28   wrapv: true if the texture should repeat vertically over a
29     surface, false if it should not repeat (default: true).
30
31   mipmap: true if the texture should be mipmapped, false otherwise
32     (default: true).
33
34   xsize: the horizontal size of a single texture repetition, in meters
35     (0, the default, means use the natural size [??]).
36
37   ysize: the vertical size of a single texture repetition, in meters
38     (0, the default, means use the natural size [??]).
39
40   light-coverage: a seed number for generating random night lighting
41     over an area.  A higher number means fewer lights, and 0 means
42     that lighting is disabled.
43
44   ambient: the ambient light colour for the material, specified as
45     separate red, green, blue, and alpha components (default: all
46     color components 0.2, alpha 1.0).
47
48   diffuse: the diffuse light colour for the material, specified as
49     separate red, green, blue, and alpha components (default: all
50     color components 0.8, alpha 1.0).
51
52   specular: the specular light colour for the material, specified as
53     separate red, green, blue, and alpha components (default: all
54     color components 0.0, alpha 1.0).
55
56   emissive: the emissive light colour for the material, specified as
57     separate red, green, blue, and alpha components (default: all
58     color components 0.0, alpha 1.0).
59
60   solid: bool value, if true the surface is solid for an FDM. If it is not
61     solid, it is assumed that the material models a fluid (water) surface
62     (default: true).
63
64   friction-factor: the friction factor for that material. The normalized
65     factor can be used by a FDM to postmultiply all contact friction forces
66     with that factor. That is the more slipery a material is the smaller this
67     value should be. (default: 1.0 for Dry concrete/Asphalt).
68
69   rolling-friction: the gear rolling rolling-friction coefficient for this
70     particular material. (default: 0.02 for Dry concrete/Asphalt).
71
72   bumpiness: normalized bumpiness factor for this particular terrain.
73     (default: 0.0 for a smooth surface).
74
75   load-resistance: a pressure value how much force per surface area this
76     surface can carry without deformation. The value should be in N/m^2
77     (default: FLT_MAX).
78
79   glyph: group that defines one letter/digit/symbol in a font texture
80     subentries: name, left (default: 0.0), right (default: 1.0)
81     (left and right describe the horizontal position in the texture.)
82 ************************************************************************
83 -->
84
85 <PropertyList>
86
87 <!--
88 Shared parameters for various materials.
89 -->
90 <params>
91  <forest>
92   <!-- Maximum distance from which a tree is visible -->
93   <tree-range-m>2000</tree-range-m>
94   <!-- Average number of square meters per tree with one type -->
95   <tree-coverage-m2>10000</tree-coverage-m2>
96  </forest>
97 </params>
98
99 <material>
100  <name>grass_rwy</name>
101  <texture>Runway/grass_rwy.rgb</texture>
102  <xsize>75</xsize>
103  <ysize>75</ysize>
104  <solid>1</solid>
105  <friction-factor>0.8</friction-factor>
106  <rolling-friction>0.05</rolling-friction>
107  <bumpiness>0.05</bumpiness>
108  <load-resistance>1e5</load-resistance>
109 </material>
110
111 <material>
112  <name>dirt_rwy</name>
113  <texture>Runway/dirt_rwy.rgb</texture>
114  <friction-factor>0.7</friction-factor>
115  <rolling-friction>0.04</rolling-friction>
116  <bumpiness>0.1</bumpiness>
117 </material>
118
119 <material>
120  <name>lakebed_taxiway</name>
121  <texture>Runway/lakebed_taxiway.rgb</texture>
122  <rolling-friction>0.04</rolling-friction>
123  <bumpiness>0.05</bumpiness>
124 </material>
125
126 <material>
127  <name>pa_taxiway</name>
128  <texture>Runway/pa_taxiway.rgb</texture>
129 </material>
130
131 <material>
132  <name>pa_tiedown</name>
133  <texture>Runway/pa_tiedown.rgb</texture>
134 </material>
135
136 <material>
137  <name>pa_dspl_thresh</name>
138  <texture>Runway/pa_dspl_thresh.rgb</texture>
139  <wrapu>false</wrapu>
140 </material>
141
142 <material>
143  <name>pa_dspl_arrows</name>
144  <texture>Runway/pa_dspl_arrows.rgb</texture>
145  <wrapu>false</wrapu>
146 </material>
147
148 <material>
149  <name>pa_threshold</name>
150  <texture>Runway/pa_threshold.rgb</texture>
151  <wrapu>false</wrapu>
152  <wrapv>false</wrapv>
153 </material>
154
155 <material>
156  <name>pa_L</name>
157  <texture>Runway/pa_L.rgb</texture>
158  <wrapu>false</wrapu>
159 </material>
160
161 <material>
162  <name>pa_R</name>
163  <texture>Runway/pa_R.rgb</texture>
164  <wrapu>false</wrapu>
165 </material>
166
167 <material>
168  <name>pa_C</name>
169  <texture>Runway/pa_C.rgb</texture>
170  <wrapu>false</wrapu>
171 </material>
172
173 <material>
174  <name>pa_0l</name>
175  <texture>Runway/pa_0l.rgb</texture>
176  <wrapu>false</wrapu>
177 </material>
178
179 <material>
180  <name>pa_0r</name>
181  <texture>Runway/pa_0r.rgb</texture>
182  <wrapu>false</wrapu>
183 </material>
184
185 <material>
186  <name>pa_1c</name>
187  <texture>Runway/pa_1c.rgb</texture>
188  <wrapu>false</wrapu>
189 </material>
190
191 <material>
192  <name>pa_1l</name>
193  <texture>Runway/pa_1l.rgb</texture>
194  <wrapu>false</wrapu>
195 </material>
196
197 <material>
198  <name>pa_1r</name>
199  <texture>Runway/pa_1r.rgb</texture>
200  <wrapu>false</wrapu>
201 </material>
202
203 <material>
204  <name>pa_11</name>
205  <texture>Runway/pa_11.rgb</texture>
206  <wrapu>false</wrapu>
207 </material>
208
209 <material>
210  <name>pa_2c</name>
211  <texture>Runway/pa_2c.rgb</texture>
212  <wrapu>false</wrapu>
213 </material>
214
215 <material>
216  <name>pa_2l</name>
217  <texture>Runway/pa_2l.rgb</texture>
218  <wrapu>false</wrapu>
219 </material>
220
221 <material>
222  <name>pa_2r</name>
223  <texture>Runway/pa_2r.rgb</texture>
224  <wrapu>false</wrapu>
225 </material>
226
227 <material>
228  <name>pa_3c</name>
229  <texture>Runway/pa_3c.rgb</texture>
230  <wrapu>false</wrapu>
231 </material>
232
233 <material>
234  <name>pa_3l</name>
235  <texture>Runway/pa_3l.rgb</texture>
236  <wrapu>false</wrapu>
237 </material>
238
239 <material>
240  <name>pa_3r</name>
241  <texture>Runway/pa_3r.rgb</texture>
242  <wrapu>false</wrapu>
243 </material>
244
245 <material>
246  <name>pa_4c</name>
247  <texture>Runway/pa_4c.rgb</texture>
248  <wrapu>false</wrapu>
249 </material>
250
251 <material>
252  <name>pa_4r</name>
253  <texture>Runway/pa_4r.rgb</texture>
254  <wrapu>false</wrapu>
255 </material>
256
257 <material>
258  <name>pa_5c</name>
259  <texture>Runway/pa_5c.rgb</texture>
260  <wrapu>false</wrapu>
261 </material>
262
263 <material>
264  <name>pa_5r</name>
265  <texture>Runway/pa_5r.rgb</texture>
266  <wrapu>false</wrapu>
267 </material>
268
269 <material>
270  <name>pa_6c</name>
271  <texture>Runway/pa_6c.rgb</texture>
272  <wrapu>false</wrapu>
273 </material>
274
275 <material>
276  <name>pa_6r</name>
277  <texture>Runway/pa_6r.rgb</texture>
278  <wrapu>false</wrapu>
279 </material>
280
281 <material>
282  <name>pa_7c</name>
283  <texture>Runway/pa_7c.rgb</texture>
284  <wrapu>false</wrapu>
285 </material>
286
287 <material>
288  <name>pa_7r</name>
289  <texture>Runway/pa_7r.rgb</texture>
290  <wrapu>false</wrapu>
291 </material>
292
293 <material>
294  <name>pa_8c</name>
295  <texture>Runway/pa_8c.rgb</texture>
296  <wrapu>false</wrapu>
297 </material>
298
299 <material>
300  <name>pa_8r</name>
301  <texture>Runway/pa_8r.rgb</texture>
302  <wrapu>false</wrapu>
303 </material>
304
305 <material>
306  <name>pa_9c</name>
307  <texture>Runway/pa_9c.rgb</texture>
308  <wrapu>false</wrapu>
309 </material>
310
311 <material>
312  <name>pa_9r</name>
313  <texture>Runway/pa_9r.rgb</texture>
314  <wrapu>false</wrapu>
315 </material>
316
317 <material>
318  <name>pa_tz_three</name>
319  <texture>Runway/pa_tz_three.rgb</texture>
320  <wrapu>false</wrapu>
321 </material>
322
323 <material>
324  <name>pa_aim</name>
325  <texture>Runway/pa_aim.rgb</texture>
326  <wrapu>false</wrapu>
327 </material>
328
329 <material>
330  <name>pa_tz_two_a</name>
331  <texture>Runway/pa_tz_two_a.rgb</texture>
332  <wrapu>false</wrapu>
333 </material>
334
335 <material>
336  <name>pa_tz_two_b</name>
337  <texture>Runway/pa_tz_two_b.rgb</texture>
338  <wrapu>false</wrapu>
339 </material>
340
341 <material>
342  <name>pa_tz_one_a</name>
343  <texture>Runway/pa_tz_one_a.rgb</texture>
344  <wrapu>false</wrapu>
345 </material>
346
347 <material>
348  <name>pa_tz_one_b</name>
349  <texture>Runway/pa_tz_one_b.rgb</texture>
350  <wrapu>false</wrapu>
351 </material>
352
353 <material>
354  <name>pa_centerline</name>
355  <texture>Runway/pa_centerline.rgb</texture>
356  <wrapu>false</wrapu>
357 </material>
358
359 <material>
360  <name>pa_rest</name>
361  <texture>Runway/pa_rest.rgb</texture>
362  <wrapu>false</wrapu>
363 </material>
364
365 <material>
366  <name>pc_taxiway</name>
367  <name>dirt_rwytaxiway</name>
368  <texture>Runway/pc_taxiway.rgb</texture>
369 </material>
370
371 <material>
372  <name>pc_tiedown</name>
373  <name>dirt_rwytiedown</name>
374  <texture>Runway/pc_tiedown.rgb</texture>
375 </material>
376
377 <material>
378  <name>pc_dspl_thresh</name>
379  <texture>Runway/pc_dspl_thresh.rgb</texture>
380  <wrapu>false</wrapu>
381 </material>
382
383 <material>
384  <name>pc_dspl_arrows</name>
385  <texture>Runway/pc_dspl_arrows.rgb</texture>
386  <wrapu>false</wrapu>
387 </material>
388
389 <material>
390  <name>pc_threshold</name>
391  <name>dirt_rwythreshold</name>
392  <texture>Runway/pc_threshold.rgb</texture>
393  <wrapu>false</wrapu>
394  <wrapv>false</wrapv>
395 </material>
396
397 <material>
398  <name>pc_L</name>
399  <name>dirt_rwyL</name>
400  <texture>Runway/pc_L.rgb</texture>
401  <wrapu>false</wrapu>
402 </material>
403
404 <material>
405  <name>pc_R</name>
406  <name>dirt_rwyR</name>
407  <texture>Runway/pc_R.rgb</texture>
408  <wrapu>false</wrapu>
409 </material>
410
411 <material>
412  <name>pc_C</name>
413  <name>dirt_rwyC</name>
414  <texture>Runway/pc_C.rgb</texture>
415  <wrapu>false</wrapu>
416 </material>
417
418 <material>
419  <name>pc_0l</name>
420  <name>dirt_rwy0l</name>
421  <texture>Runway/pc_0l.rgb</texture>
422  <wrapu>false</wrapu>
423 </material>
424
425 <material>
426  <name>pc_0r</name>
427  <name>dirt_rwy0r</name>
428  <texture>Runway/pc_0r.rgb</texture>
429  <wrapu>false</wrapu>
430 </material>
431
432 <material>
433  <name>pc_1c</name>
434  <name>dirt_rwy1c</name>
435  <texture>Runway/pc_1c.rgb</texture>
436  <wrapu>false</wrapu>
437 </material>
438
439 <material>
440  <name>pc_1l</name>
441  <name>dirt_rwy1l</name>
442  <texture>Runway/pc_1l.rgb</texture>
443  <wrapu>false</wrapu>
444 </material>
445
446 <material>
447  <name>pc_1r</name>
448  <name>dirt_rwy1r</name>
449  <texture>Runway/pc_1r.rgb</texture>
450  <wrapu>false</wrapu>
451 </material>
452
453 <material>
454  <name>pc_11</name>
455  <name>dirt_rwy11</name>
456  <texture>Runway/pc_11.rgb</texture>
457  <wrapu>false</wrapu>
458 </material>
459
460 <material>
461  <name>pc_2c</name>
462  <name>dirt_rwy2c</name>
463  <texture>Runway/pc_2c.rgb</texture>
464  <wrapu>false</wrapu>
465 </material>
466
467 <material>
468  <name>pc_2l</name>
469  <name>dirt_rwy2l</name>
470  <texture>Runway/pc_2l.rgb</texture>
471  <wrapu>false</wrapu>
472 </material>
473
474 <material>
475  <name>pc_2r</name>
476  <name>dirt_rwy2r</name>
477  <texture>Runway/pc_2r.rgb</texture>
478  <wrapu>false</wrapu>
479 </material>
480
481 <material>
482  <name>pc_3c</name>
483  <name>dirt_rwy3c</name>
484  <texture>Runway/pc_3c.rgb</texture>
485  <wrapu>false</wrapu>
486 </material>
487
488 <material>
489  <name>pc_3l</name>
490  <name>dirt_rwy3l</name>
491  <texture>Runway/pc_3l.rgb</texture>
492  <wrapu>false</wrapu>
493 </material>
494
495 <material>
496  <name>pc_3r</name>
497  <name>dirt_rwy3r</name>
498  <texture>Runway/pc_3r.rgb</texture>
499  <wrapu>false</wrapu>
500 </material>
501
502 <material>
503  <name>pc_4c</name>
504  <name>dirt_rwy4c</name>
505  <texture>Runway/pc_4c.rgb</texture>
506  <wrapu>false</wrapu>
507 </material>
508
509 <material>
510  <name>pc_4r</name>
511  <name>dirt_rwy4r</name>
512  <texture>Runway/pc_4r.rgb</texture>
513  <wrapu>false</wrapu>
514 </material>
515
516 <material>
517  <name>pc_5c</name>
518  <name>dirt_rwy5c</name>
519  <texture>Runway/pc_5c.rgb</texture>
520  <wrapu>false</wrapu>
521 </material>
522
523 <material>
524  <name>pc_5r</name>
525  <name>dirt_rwy5r</name>
526  <texture>Runway/pc_5r.rgb</texture>
527  <wrapu>false</wrapu>
528 </material>
529
530 <material>
531  <name>pc_6c</name>
532  <name>dirt_rwy6c</name>
533  <texture>Runway/pc_6c.rgb</texture>
534  <wrapu>false</wrapu>
535 </material>
536
537 <material>
538  <name>pc_6r</name>
539  <name>dirt_rwy6r</name>
540  <texture>Runway/pc_6r.rgb</texture>
541  <wrapu>false</wrapu>
542 </material>
543
544 <material>
545  <name>pc_7c</name>
546  <name>dirt_rwy7c</name>
547  <texture>Runway/pc_7c.rgb</texture>
548  <wrapu>false</wrapu>
549 </material>
550
551 <material>
552  <name>pc_7r</name>
553  <name>dirt_rwy7r</name>
554  <texture>Runway/pc_7r.rgb</texture>
555  <wrapu>false</wrapu>
556 </material>
557
558 <material>
559  <name>pc_8c</name>
560  <name>dirt_rwy8c</name>
561  <texture>Runway/pc_8c.rgb</texture>
562  <wrapu>false</wrapu>
563 </material>
564
565 <material>
566  <name>pc_8r</name>
567  <name>dirt_rwy8r</name>
568  <texture>Runway/pc_8r.rgb</texture>
569  <wrapu>false</wrapu>
570 </material>
571
572 <material>
573  <name>pc_9c</name>
574  <name>dirt_rwy9c</name>
575  <texture>Runway/pc_9c.rgb</texture>
576  <wrapu>false</wrapu>
577 </material>
578
579 <material>
580  <name>pc_9r</name>
581  <name>dirt_rwy9r</name>
582  <texture>Runway/pc_9r.rgb</texture>
583  <wrapu>false</wrapu>
584 </material>
585
586 <material>
587  <name>pc_tz_three</name>
588  <name>dirt_rwytz_three</name>
589  <texture>Runway/pc_tz_three.rgb</texture>
590  <wrapu>false</wrapu>
591 </material>
592
593 <material>
594  <name>pc_aim</name>
595  <name>dirt_rwyaim</name>
596  <texture>Runway/pc_aim.rgb</texture>
597  <wrapu>false</wrapu>
598 </material>
599
600 <material>
601  <name>pc_tz_two_a</name>
602  <name>dirt_rwytz_two_a</name>
603  <texture>Runway/pc_tz_two_a.rgb</texture>
604  <wrapu>false</wrapu>
605 </material>
606
607 <material>
608  <name>pc_tz_two_b</name>
609  <name>dirt_rwytz_two_b</name>
610  <texture>Runway/pc_tz_two_b.rgb</texture>
611  <wrapu>false</wrapu>
612 </material>
613
614 <material>
615  <name>pc_tz_one_a</name>
616  <name>dirt_rwytz_one_a</name>
617  <texture>Runway/pc_tz_one_a.rgb</texture>
618  <wrapu>false</wrapu>
619 </material>
620
621 <material>
622  <name>pc_tz_one_b</name>
623  <name>dirt_rwytz_one_b</name>
624  <texture>Runway/pc_tz_one_b.rgb</texture>
625  <wrapu>false</wrapu>
626 </material>
627
628 <material>
629  <name>pc_centerline</name>
630  <name>dirt_rwycenterline</name>
631  <texture>Runway/pc_centerline.rgb</texture>
632  <wrapu>false</wrapu>
633 </material>
634
635 <material>
636  <name>pc_rest</name>
637  <name>dirt_rwyrest</name>
638  <texture>Runway/pc_rest.rgb</texture>
639  <wrapu>false</wrapu>
640 </material>
641
642 <!-- Default -->
643 <material>
644  <name>Landmass</name>
645  <name>SomeSort</name>
646  <name>EvergreenBroadCover</name>
647  <name>Island</name>
648  <name>Default</name>
649  <texture>Terrain/forest1a.rgb</texture>
650  <texture>Terrain/forest1b.rgb</texture>
651  <texture>Terrain/forest1c.rgb</texture>
652  <xsize>2000</xsize>
653  <ysize>2000</ysize>
654  <light-coverage>10000000.0</light-coverage>
655  <rolling-friction>1</rolling-friction>
656  <bumpiness>1</bumpiness>
657  <object-group>
658   <range-m alias="/params/forest/tree-range-m"/>
659   <object>
660    <path>Models/Trees/coniferous-tree.ac</path>
661    <path>Models/Trees/coniferous-tree3.ac</path>
662    <coverage-m2 alias="/params/forest/tree-coverage-m2"/>
663    <heading-type>billboard</heading-type>
664   </object>
665  </object-group>
666 </material>
667
668 <material>
669  <name>DeciduousBroadCover</name>
670  <name>Bog</name>
671  <texture>Terrain/deciduous1.rgb</texture>
672  <texture>Terrain/deciduous2.rgb</texture>
673  <texture>Terrain/deciduous4.rgb</texture>
674  <xsize>2000</xsize>
675  <ysize>2000</ysize>
676  <light-coverage>10000000.0</light-coverage>
677  <rolling-friction>1</rolling-friction>
678  <bumpiness>0.85</bumpiness>
679  <object-group>
680   <range-m alias="/params/forest/tree-range-m"/>
681   <object>
682    <path>Models/Trees/deciduous-tree.ac</path>
683    <path>Models/Trees/deciduous-tree2.ac</path>
684    <path>Models/Trees/deciduous-tree3.ac</path>
685    <coverage-m2 alias="/params/forest/tree-coverage-m2"/>
686    <heading-type>billboard</heading-type>
687   </object>
688  </object-group>
689 </material>
690
691 <material>
692  <name>MixedForestCover</name>
693  <texture>Terrain/mixedforest.rgb</texture>
694  <texture>Terrain/mixedforest2.rgb</texture>
695  <texture>Terrain/mixedforest3.rgb</texture>
696  <xsize>2000</xsize>
697  <ysize>2000</ysize>
698  <light-coverage>5000000.0</light-coverage>
699  <rolling-friction>1</rolling-friction>
700  <bumpiness>0.95</bumpiness>
701  <object-group>
702   <range-m alias="/params/forest/tree-range-m"/>
703   <object>
704    <path>Models/Trees/deciduous-tree.ac</path>
705    <path>Models/Trees/deciduous-tree2.ac</path>
706    <path>Models/Trees/deciduous-tree3.ac</path>
707    <path>Models/Trees/coniferous-tree.ac</path>
708    <path>Models/Trees/coniferous-tree2.ac</path>
709    <path>Models/Trees/deciduous-tree3.ac</path>
710    <coverage-m2 alias="/params/forest/tree-coverage-m2"/>
711    <heading-type>billboard</heading-type>
712   </object>
713  </object-group>
714 </material>
715
716 <material>
717  <name>EvergreenNeedleCover</name>
718  <name>WoodedTundraCover</name>
719  <texture>Terrain/evergreen.rgb</texture>
720  <xsize>1000</xsize>
721  <ysize>1000</ysize>
722  <light-coverage>10000000.0</light-coverage>
723  <rolling-friction>1</rolling-friction>
724  <bumpiness>1</bumpiness>
725  <object-group>
726   <range-m alias="/params/forest/tree-range-m"/>
727   <object>
728    <path>Models/Trees/coniferous-tree.ac</path>
729    <path>Models/Trees/deciduous-tree3.ac</path>
730    <coverage-m2 alias="/params/forest/tree-coverage-m2"/>
731    <heading-type>billboard</heading-type>
732   </object>
733  </object-group>
734 </material>
735
736 <material>
737  <name>DeciduousNeedleCover</name>
738  <texture>Terrain/dec_evergreen.rgb</texture>
739  <xsize>1000</xsize>
740  <ysize>1000</ysize>
741  <light-coverage>10000000.0</light-coverage>
742  <rolling-friction>1</rolling-friction>
743  <bumpiness>1</bumpiness>
744  <object-group>
745   <range-m alias="/params/forest/tree-range-m"/>
746   <object>
747    <path>Models/Trees/deciduous-tree.ac</path>
748    <path>Models/Trees/deciduous-tree2.ac</path>
749    <path>Models/Trees/deciduous-tree3.ac</path>
750    <coverage-m2 alias="/params/forest/tree-coverage-m2"/>
751    <heading-type>billboard</heading-type>
752   </object>
753  </object-group>
754 </material>
755
756 <material>
757  <name>Sand</name>
758  <texture>Terrain/sand4.rgb</texture>
759  <texture>Terrain/sand5.rgb</texture>
760  <texture>Terrain/sand6.rgb</texture>
761  <xsize>2000</xsize>
762  <ysize>2000</ysize>
763  <light-coverage>10000000.0</light-coverage>
764  <shininess>2.5</shininess>
765  <rolling-friction>0.1</rolling-friction>
766  <friction-factor>0.7</friction-factor>
767  <bumpiness>0.1</bumpiness>
768 </material>
769
770 <material>
771  <name>ShrubCover</name>
772  <name>ShrubGrassCover</name>
773  <name>ScrubCover</name>
774  <texture>Terrain/shrub.rgb</texture>
775  <texture>Terrain/shrub2.rgb</texture>
776  <texture>Terrain/shrub3.rgb</texture>
777  <xsize>2000</xsize>
778  <ysize>2000</ysize>
779  <diffuse>
780   <r>0.86</r>
781   <g>0.86</g>
782   <b>0.86</b>
783   <a>1.0</a>
784  </diffuse>
785  <specular>
786   <r>0.1</r>
787   <g>0.1</g>
788   <b>0.1</b>
789   <a>1.0</a>
790  </specular>
791  <shininess>1.2</shininess>
792  <light-coverage>20000000.0</light-coverage>
793  <rolling-friction>0.6</rolling-friction>
794  <bumpiness>0.4</bumpiness>
795 </material>
796
797 <material>
798  <name>BuiltUpCover</name>
799  <name>Urban</name>
800  <texture>Terrain/city1.rgb</texture>
801  <texture>Terrain/city2.rgb</texture>
802  <texture>Terrain/city3.rgb</texture>
803  <xsize>1024</xsize>
804  <ysize>1024</ysize>
805  <light-coverage>100000.0</light-coverage>
806  <emissive>
807   <r>0.05</r>
808   <g>0.05</g>
809   <b>0.02</b>
810   <a>1.0</a>
811  </emissive>
812  <object-group>
813   <range-m>10000</range-m>
814   <object>
815    <path>Models/Buildings/oil-tanks.ac</path>
816    <coverage-m2>10000000</coverage-m2>
817    <heading-type>random</heading-type>
818   </object>
819   <object>
820    <path>Models/Buildings/big-apartment.ac</path>
821    <coverage-m2>10000000</coverage-m2>
822    <heading-type>random</heading-type>
823   </object>
824   <object>
825    <path>Models/Buildings/factory.ac</path>
826    <coverage-m2>4000000</coverage-m2>
827    <heading-type>random</heading-type>
828   </object>
829  </object-group>
830  <object-group>
831   <range-m>5000</range-m>
832   <object>
833    <path>Models/Buildings/cube-apartment.ac</path>
834    <path>Models/Buildings/medium-apartment.ac</path>
835    <path>Models/Buildings/renovated-apartment.ac</path>
836    <coverage-m2>1000000</coverage-m2>
837    <heading-type>random</heading-type>
838   </object>
839   <object>
840    <path>Models/Buildings/small-glass-office-building.ac</path>
841    <path>Models/Buildings/medium-glass-office-building.ac</path>
842    <path>Models/Buildings/small-modern-office.ac</path>
843    <path>Models/Buildings/small-office.ac</path>
844    <coverage-m2>500000</coverage-m2>
845    <heading-type>random</heading-type>
846   </object>
847   <object>
848    <path>Models/Buildings/big-church.ac</path>
849    <coverage-m2>5000000</coverage-m2>
850    <heading-type>random</heading-type>
851   </object>
852   <object>
853    <path>Models/Buildings/brick-school.ac</path>
854    <path>Models/Buildings/bank-building.ac</path>
855    <coverage-m2>4000000</coverage-m2>
856    <heading-type>random</heading-type>
857   </object>
858   <object>
859    <path>Models/Buildings/water-tower.ac</path>
860    <coverage-m2>100000000</coverage-m2>
861    <heading-type>random</heading-type>
862   </object>
863  </object-group>
864  <object-group>
865   <range-m alias="/params/forest/tree-range-m"/>
866   <object>
867    <path>Models/Trees/deciduous-tree.ac</path>
868    <path>Models/Trees/deciduous-tree2.ac</path>
869    <path>Models/Trees/deciduous-tree3.ac</path>
870    <path>Models/Trees/coniferous-tree.ac</path>
871    <path>Models/Trees/coniferous-tree2.ac</path>
872    <coverage-m2>250000</coverage-m2>
873    <heading-type>billboard</heading-type>
874   </object>
875  </object-group>
876 </material>
877
878 <material>
879  <name>Town</name>
880  <texture>Terrain/Town1.rgb</texture>
881  <xsize>1024</xsize>
882  <ysize>1024</ysize>
883  <light-coverage>100000.0</light-coverage>
884  <emissive>
885   <r>0.05</r>
886   <g>0.05</g>
887   <b>0.02</b>
888   <a>1.0</a>
889  </emissive>
890  <object-group>
891   <range-m>10000</range-m>
892   <object>
893    <path>Models/Buildings/oil-tanks.ac</path>
894    <coverage-m2>20000000</coverage-m2>
895    <heading-type>random</heading-type>
896   </object>
897   <object>
898    <path>Models/Buildings/big-church.ac</path>
899    <coverage-m2>90000</coverage-m2>
900    <heading-type>random</heading-type>
901   </object>
902   <object>
903    <path>Models/Buildings/shop.ac</path>
904    <coverage-m2>40000</coverage-m2>
905    <heading-type>random</heading-type>
906   </object>
907   <object>
908    <path>Models/Buildings/hosshop.ac</path>
909    <coverage-m2>75000</coverage-m2>
910    <heading-type>random</heading-type>
911   </object>
912   <object>
913    <path>Models/Buildings/weapshop.ac</path>
914    <coverage-m2>40000</coverage-m2>
915    <heading-type>random</heading-type>
916   </object>
917   <object>
918    <path>Models/Buildings/brick-school.ac</path>
919    <coverage-m2>285000</coverage-m2>
920    <heading-type>random</heading-type>
921   </object>
922   <object>
923    <path>Models/Buildings/water-tower.ac</path>
924    <coverage-m2>300000</coverage-m2>
925    <heading-type>random</heading-type>
926   </object>
927  </object-group>
928  <object-group>
929   <range-m alias="/params/forest/tree-range-m"/>
930   <object>
931    <path>Models/Trees/deciduous-tree.ac</path>
932    <path>Models/Trees/deciduous-tree2.ac</path>
933    <path>Models/Trees/deciduous-tree3.ac</path>
934    <path>Models/Trees/coniferous-tree.ac</path>
935    <path>Models/Trees/coniferous-tree2.ac</path>
936    <coverage-m2>500000</coverage-m2>
937    <heading-type>billboard</heading-type>
938   </object>
939  </object-group>
940 </material>
941
942 <material>
943  <name>Unknown</name>
944  <texture>Terrain/unknown.rgb</texture>
945  <xsize>1000</xsize>
946  <ysize>1000</ysize>
947  <rolling-friction>0.1</rolling-friction>
948  <bumpiness>0.1</bumpiness>
949 </material>
950
951 <material>
952  <name>PackIce</name>
953  <texture>Terrain/packice1.rgb</texture>
954  <texture>Terrain/packice2.rgb</texture>
955  <xsize>2000</xsize>
956  <ysize>2000</ysize>
957  <shininess>1.5</shininess>
958  <rolling-friction>0.005</rolling-friction>
959  <friction-factor>0.2</friction-factor>
960  <bumpiness>0.3</bumpiness>
961 </material>
962
963 <material>
964  <name>Glacier</name>
965  <name>PolarIce</name>
966  <texture>Terrain/glacier1.rgb</texture>
967  <texture>Terrain/glacier2.rgb</texture>
968  <texture>Terrain/glacier3.rgb</texture>
969  <xsize>2000</xsize>
970  <ysize>2000</ysize>
971  <shininess>1.5</shininess>
972  <rolling-friction>0.1</rolling-friction>
973  <friction-factor>0.2</friction-factor>
974  <bumpiness>0.5</bumpiness>
975 </material>
976
977 <material>
978  <name>SnowCover</name>
979  <texture>Terrain/snow1.rgb</texture>
980  <texture>Terrain/snow2.rgb</texture>
981  <texture>Terrain/snow3.rgb</texture>
982  <texture>Terrain/snow4.rgb</texture>
983  <xsize>2000</xsize>
984  <ysize>2000</ysize>
985  <shininess>1.2</shininess>
986  <rolling-friction>0.15</rolling-friction>
987  <friction-factor>0.3</friction-factor>
988  <bumpiness>0.1</bumpiness>
989 </material>
990
991 <material>
992  <name>Ocean</name>
993  <texture>Terrain/water.rgb</texture>
994  <xsize>400</xsize>
995  <ysize>400</ysize>
996  <object-group>
997   <range-m>40000</range-m>
998   <object>
999    <path>Models/Geometry/saratoga.ac</path>
1000    <coverage-m2>500000000</coverage-m2>
1001    <heading-type>random</heading-type>
1002   </object>
1003  </object-group>
1004  <ambient>
1005   <r>0.0</r>
1006   <g>0.0</g>
1007   <b>0.0</b>
1008   <a>1.0</a>
1009  </ambient>
1010  <diffuse>
1011   <r>0.4</r>
1012   <g>0.4</g>
1013   <b>0.4</b>
1014   <a>1.0</a>
1015  </diffuse>
1016  <specular>
1017   <r>0.0</r>
1018   <g>0.0</g>
1019   <b>0.2</b>
1020   <a>1.0</a>
1021  </specular>
1022  <shininess>0</shininess>
1023  <solid>0</solid>
1024  <rolling-friction>2</rolling-friction>
1025  <bumpiness>0.8</bumpiness>
1026 </material>
1027
1028 <material>
1029  <name>Lake</name>
1030  <name>Pond</name>
1031  <name>Reservoir</name>
1032  <name>Stream</name>
1033  <name>Canal</name>
1034  <texture>Terrain/water-lake.rgb</texture>
1035  <xsize>400</xsize>
1036  <ysize>400</ysize>
1037  <ambient>
1038   <r>0.0</r>
1039   <g>0.0</g>
1040   <b>0.0</b>
1041   <a>1.0</a>
1042  </ambient>
1043  <diffuse>
1044   <r>0.5</r>
1045   <g>0.5</g>
1046   <b>0.5</b>
1047   <a>1.0</a>
1048  </diffuse>
1049  <specular>
1050   <r>0.3</r>
1051   <g>0.3</g>
1052   <b>0.3</b>
1053   <a>1.0</a>
1054  </specular>
1055  <shininess>1.2</shininess>
1056  <solid>0</solid>
1057  <rolling-friction>1.5</rolling-friction>
1058  <bumpiness>0.6</bumpiness>
1059 </material>
1060
1061 <material>
1062  <name>IntermittentStream</name>
1063  <texture>Terrain/wash.rgb</texture>
1064  <xsize>200</xsize>
1065  <ysize>200</ysize>
1066  <shininess>1.5</shininess>
1067  <solid>0</solid>
1068  <rolling-friction>2.5</rolling-friction>
1069  <bumpiness>0.6</bumpiness>
1070 </material>
1071
1072 <material>
1073  <name>DryLake</name>
1074  <name>IntermittentReservoir</name>
1075  <name>IntermittentLake</name>
1076  <texture>Terrain/sand1.rgb</texture>
1077  <texture>Terrain/sand2.rgb</texture>
1078  <texture>Terrain/sand3.rgb</texture>
1079  <xsize>2000</xsize>
1080  <ysize>2000</ysize>
1081  <solid>1</solid>
1082  <friction-factor>0.9</friction-factor>
1083  <rolling-friction>0.04</rolling-friction>
1084  <bumpiness>0.1</bumpiness>
1085 </material>
1086
1087 <material>
1088  <name>BarrenCover</name>
1089  <name>Lava</name>
1090  <texture>Terrain/rock.rgb</texture>
1091  <xsize>500</xsize>
1092  <ysize>500</ysize>
1093  <solid>1</solid>
1094  <friction-factor>0.9</friction-factor>
1095  <rolling-friction>0.1</rolling-friction>
1096  <bumpiness>0.3</bumpiness>
1097 </material>
1098
1099 <material>
1100  <name>Marsh</name>
1101  <name>Littoral</name>
1102  <name>HerbWetlandCover</name>
1103  <name>WoodedWetlandCover</name>
1104  <texture>Terrain/marsh2.rgb</texture>
1105  <texture>Terrain/marsh3.rgb</texture>
1106  <texture>Terrain/marsh4.rgb</texture>
1107  <xsize>2000</xsize>
1108  <ysize>2000</ysize>
1109  <solid>1</solid>
1110  <light-coverage>40000000.0</light-coverage>
1111  <friction-factor>0.8</friction-factor>
1112  <rolling-friction>0.3</rolling-friction>
1113  <bumpiness>0.2</bumpiness>
1114  <load-resistance>1e30</load-resistance>
1115 </material>
1116
1117 <!-- Moved to Tundra (see below)
1118 <material>
1119  <name>GrassCover</name>
1120  <texture>Terrain/grass.rgb</texture>
1121  <xsize>1000</xsize>
1122  <ysize>1000</ysize>
1123  <light-coverage>4000000.0</light-coverage>
1124  <rolling-friction>0.1</rolling-friction>
1125  <bumpiness>0.1</bumpiness>
1126 </material>
1127 -->
1128
1129 <material>
1130  <name>GrassCover</name>
1131  <name>BareTundraCover</name>
1132  <name>MixedTundraCover</name>
1133  <texture>Terrain/tundra.rgb</texture>
1134  <texture>Terrain/tundra2.rgb</texture>
1135  <texture>Terrain/tundra3.rgb</texture>
1136  <xsize>2000</xsize>
1137  <ysize>2000</ysize>
1138  <light-coverage>4000000.0</light-coverage>
1139  <diffuse>
1140   <r>0.93</r>
1141   <g>0.95</g>
1142   <b>0.93</b>
1143   <a>1.0</a>
1144  </diffuse>
1145  <specular>
1146   <r>0.1</r>
1147   <g>0.12</g>
1148   <b>0.1</b>
1149   <a>1.0</a>
1150  </specular>
1151  <shininess>1.2</shininess>
1152  <solid>1</solid>
1153  <friction-factor>0.7</friction-factor>
1154  <rolling-friction>0.1</rolling-friction>
1155  <bumpiness>0.15</bumpiness>
1156  <load-resistance>1e30</load-resistance>
1157 </material>
1158
1159 <material>
1160  <name>HerbTundraCover</name>
1161  <texture>Terrain/herbtundra.rgb</texture>
1162  <texture>Terrain/herbtundra2.rgb</texture>
1163  <texture>Terrain/herbtundra3.rgb</texture>
1164  <xsize>2000</xsize>
1165  <ysize>2000</ysize>
1166  <light-coverage>4000000.0</light-coverage>
1167  <diffuse>
1168   <r>0.93</r>
1169   <g>0.95</g>
1170   <b>0.93</b>
1171   <a>1.0</a>
1172  </diffuse>
1173  <specular>
1174   <r>0.1</r>
1175   <g>0.12</g>
1176   <b>0.1</b>
1177   <a>1.0</a>
1178  </specular>
1179  <shininess>1.2</shininess>
1180  <solid>1</solid>
1181  <friction-factor>0.8</friction-factor>
1182  <rolling-friction>0.1</rolling-friction>
1183  <bumpiness>0.15</bumpiness>
1184  <load-resistance>1e30</load-resistance>
1185 </material>
1186
1187 <material>
1188  <name>SavannaCover</name>
1189  <texture>Terrain/savanna.rgb</texture>
1190  <xsize>1000</xsize>
1191  <ysize>1000</ysize>
1192  <light-coverage>4000000.0</light-coverage>
1193  <solid>1</solid>
1194  <friction-factor>0.8</friction-factor>
1195  <rolling-friction>0.1</rolling-friction>
1196  <bumpiness>0.2</bumpiness>
1197  <load-resistance>1e30</load-resistance>
1198 </material>
1199
1200 <material>
1201  <name>Grass</name>
1202  <name>Airport</name>
1203  <name>AirportKeep</name>
1204  <texture>Terrain/airport.rgb</texture>
1205  <xsize>125</xsize>
1206  <ysize>125</ysize>
1207  <light-coverage>4000000.0</light-coverage>
1208  <diffuse>
1209   <r>0.93</r>
1210   <g>0.95</g>
1211   <b>0.93</b>
1212   <a>1.0</a>
1213  </diffuse>
1214  <specular>
1215   <r>0.1</r>
1216   <g>0.12</g>
1217   <b>0.1</b>
1218   <a>1.0</a>
1219  </specular>
1220  <shininess>1.2</shininess>
1221  <solid>1</solid>
1222  <friction-factor>0.7</friction-factor>
1223  <rolling-friction>0.1</rolling-friction>
1224  <bumpiness>0.1</bumpiness>
1225  <load-resistance>1e30</load-resistance>
1226 </material>
1227
1228 <material>
1229  <name>MixedCropPastureCover</name>
1230  <texture>Terrain/mixedcrop1.rgb</texture>
1231  <texture>Terrain/mixedcrop4.rgb</texture>
1232  <texture>Terrain/mixedcrop3.rgb</texture>
1233  <xsize>2000</xsize>
1234  <ysize>2000</ysize>
1235  <light-coverage>2000000.0</light-coverage>
1236  <solid>1</solid>
1237  <friction-factor>0.9</friction-factor>
1238  <rolling-friction>0.1</rolling-friction>
1239  <bumpiness>0.7</bumpiness>
1240  <load-resistance>1e30</load-resistance>
1241  <object-group>
1242   <range-m>5000</range-m>
1243   <object>
1244    <path>Models/Buildings/silo.ac</path>
1245    <coverage-m2>5000000</coverage-m2>
1246    <heading-type>random</heading-type>
1247   </object>
1248   <object>
1249    <path>Models/Buildings/red-barn.ac</path>
1250    <path>Models/Buildings/horse-stable.ac</path>
1251    <path>Models/Buildings/cow-stable.ac</path>
1252    <path>Models/Buildings/farmhouse1.ac</path>
1253    <path>Models/Buildings/farmhouse2.ac</path>
1254    <path>Models/Buildings/farmhouse3.ac</path>
1255    <coverage-m2>750000</coverage-m2>
1256    <heading-type>random</heading-type>
1257   </object>
1258  </object-group>
1259  <object-group>
1260   <range-m>1000</range-m>
1261   <object>
1262    <path>Models/Fauna/cow.ac</path>
1263    <coverage-m2>100000</coverage-m2>
1264    <heading-type>random</heading-type>
1265   </object>
1266  </object-group>
1267  <object-group>
1268   <range-m alias="/params/forest/tree-range-m"/>
1269   <object>
1270    <path>Models/Trees/deciduous-tree.ac</path>
1271    <path>Models/Trees/deciduous-tree2.ac</path>
1272    <path>Models/Trees/deciduous-tree3.ac</path>
1273    <path>Models/Trees/coniferous-tree.ac</path>
1274    <path>Models/Trees/coniferous-tree2.ac</path>
1275    <path>Models/Trees/deciduous-tree3.ac</path>
1276    <coverage-m2>500000</coverage-m2>
1277    <heading-type>billboard</heading-type>
1278   </object>
1279  </object-group>
1280 </material>
1281
1282 <material>
1283  <name>IrrCropPastureCover</name>
1284  <texture>Terrain/irrcrop1.rgb</texture>
1285  <texture>Terrain/irrcrop2.rgb</texture>
1286  <texture>Terrain/irrcrop3.rgb</texture>
1287  <xsize>2000</xsize>
1288  <ysize>2000</ysize>
1289  <light-coverage>2000000.0</light-coverage>
1290  <solid>1</solid>
1291  <friction-factor>0.9</friction-factor>
1292  <rolling-friction>0.3</rolling-friction>
1293  <bumpiness>0.6</bumpiness>
1294  <load-resistance>1e30</load-resistance>
1295  <object-group>
1296   <range-m>5000</range-m>
1297   <object>
1298    <path>Models/Buildings/silo.ac</path>
1299    <coverage-m2>5000000</coverage-m2>
1300    <heading-type>random</heading-type>
1301   </object>
1302   <object>
1303    <path>Models/Buildings/red-barn.ac</path>
1304    <path>Models/Buildings/horse-stable.ac</path>
1305    <path>Models/Buildings/cow-stable.ac</path>
1306    <path>Models/Buildings/farmhouse1.ac</path>
1307    <path>Models/Buildings/farmhouse2.ac</path>
1308    <path>Models/Buildings/farmhouse3.ac</path>
1309    <coverage-m2>750000</coverage-m2>
1310    <heading-type>random</heading-type>
1311   </object>
1312  </object-group>
1313  <object-group>
1314   <range-m>1000</range-m>
1315   <object>
1316    <path>Models/Fauna/cow.ac</path>
1317    <coverage-m2>100000</coverage-m2>
1318    <heading-type>random</heading-type>
1319   </object>
1320  </object-group>
1321  <object-group>
1322   <range-m alias="/params/forest/tree-range-m"/>
1323   <object>
1324    <path>Models/Trees/deciduous-tree.ac</path>
1325    <path>Models/Trees/deciduous-tree2.ac</path>
1326    <path>Models/Trees/deciduous-tree3.ac</path>
1327    <path>Models/Trees/coniferous-tree.ac</path>
1328    <path>Models/Trees/coniferous-tree2.ac</path>
1329    <path>Models/Trees/deciduous-tree3.ac</path>
1330    <coverage-m2>500000</coverage-m2>
1331    <heading-type>billboard</heading-type>
1332   </object>
1333  </object-group>
1334 </material>
1335
1336 <material>
1337  <name>DryCropPastureCover</name>
1338  <texture>Terrain/drycrop1.rgb</texture>
1339  <texture>Terrain/drycrop2.rgb</texture>
1340  <texture>Terrain/drycrop3.rgb</texture>
1341  <texture>Terrain/drycrop4.rgb</texture>
1342  <xsize>2000</xsize>
1343  <ysize>2000</ysize>
1344  <solid>1</solid>
1345  <friction-factor>0.9</friction-factor>
1346  <rolling-friction>0.1</rolling-friction>
1347  <bumpiness>0.6</bumpiness>
1348  <load-resistance>1e30</load-resistance>
1349  <light-coverage>2000000.0</light-coverage>
1350  <object-group>
1351   <range-m>5000</range-m>
1352   <object>
1353    <path>Models/Buildings/silo.ac</path>
1354    <coverage-m2>5000000</coverage-m2>
1355    <heading-type>random</heading-type>
1356   </object>
1357   <object>
1358    <path>Models/Buildings/red-barn.ac</path>
1359    <path>Models/Buildings/horse-stable.ac</path>
1360    <path>Models/Buildings/cow-stable.ac</path>
1361    <path>Models/Buildings/farmhouse1.ac</path>
1362    <path>Models/Buildings/farmhouse2.ac</path>
1363    <path>Models/Buildings/farmhouse3.ac</path>
1364    <coverage-m2>750000</coverage-m2>
1365    <heading-type>random</heading-type>
1366   </object>
1367  </object-group>
1368  <object-group>
1369   <range-m>1000</range-m>
1370   <object>
1371    <path>Models/Fauna/cow.ac</path>
1372    <coverage-m2>100000</coverage-m2>
1373    <heading-type>random</heading-type>
1374   </object>
1375  </object-group>
1376  <object-group>
1377   <range-m alias="/params/forest/tree-range-m"/>
1378   <object>
1379    <path>Models/Trees/deciduous-tree.ac</path>
1380    <path>Models/Trees/deciduous-tree2.ac</path>
1381    <path>Models/Trees/deciduous-tree3.ac</path>
1382    <path>Models/Trees/coniferous-tree.ac</path>
1383    <path>Models/Trees/coniferous-tree2.ac</path>
1384    <path>Models/Trees/deciduous-tree3.ac</path>
1385    <coverage-m2>500000</coverage-m2>
1386    <heading-type>billboard</heading-type>
1387   </object>
1388  </object-group>
1389 </material>
1390
1391 <material>
1392  <name>CropGrassCover</name>
1393  <texture>Terrain/cropgrass1.rgb</texture>
1394  <texture>Terrain/cropgrass2.rgb</texture>
1395  <texture>Terrain/cropgrass3.rgb</texture>
1396  <xsize>2000</xsize>
1397  <ysize>2000</ysize>
1398  <light-coverage>2000000.0</light-coverage>
1399  <diffuse>
1400   <r>0.93</r>
1401   <g>0.95</g>
1402   <b>0.93</b>
1403   <a>1.0</a>
1404  </diffuse>
1405  <specular>
1406   <r>0.1</r>
1407   <g>0.12</g>
1408   <b>0.1</b>
1409   <a>1.0</a>
1410  </specular>
1411  <shininess>1.2</shininess>
1412  <solid>1</solid>
1413  <friction-factor>0.7</friction-factor>
1414  <rolling-friction>0.1</rolling-friction>
1415  <bumpiness>0.3</bumpiness>
1416  <load-resistance>1e30</load-resistance>
1417  <object-group>
1418   <range-m alias="/params/forest/tree-range-m"/>
1419   <object>
1420    <path>Models/Trees/deciduous-tree.ac</path>
1421    <path>Models/Trees/deciduous-tree2.ac</path>
1422    <path>Models/Trees/deciduous-tree3.ac</path>
1423    <path>Models/Trees/coniferous-tree.ac</path>
1424    <path>Models/Trees/coniferous-tree2.ac</path>
1425    <coverage-m2>500000</coverage-m2>
1426    <heading-type>billboard</heading-type>
1427   </object>
1428  </object-group>
1429 </material>
1430
1431 <material>
1432  <name>CropWoodCover</name>
1433  <texture>Terrain/cropwood.rgb</texture>
1434  <xsize>2000</xsize>
1435  <ysize>2000</ysize>
1436  <light-coverage>2000000.0</light-coverage>
1437  <solid>1</solid>
1438  <friction-factor>0.4</friction-factor>
1439  <rolling-friction>0.6</rolling-friction>
1440  <bumpiness>0.7</bumpiness>
1441  <load-resistance>10</load-resistance>
1442  <object-group>
1443   <range-m alias="/params/forest/tree-range-m"/>
1444   <object>
1445    <path>Models/Trees/deciduous-tree.ac</path>
1446    <path>Models/Trees/deciduous-tree2.ac</path>
1447    <path>Models/Trees/deciduous-tree3.ac</path>
1448    <path>Models/Trees/coniferous-tree.ac</path>
1449    <path>Models/Trees/coniferous-tree2.ac</path>
1450    <path>Models/Trees/deciduous-tree3.ac</path>
1451    <coverage-m2>200000</coverage-m2>
1452    <heading-type>billboard</heading-type>
1453   </object>
1454  </object-group>
1455 </material>
1456
1457 <material>
1458  <name>Freeway</name>
1459  <name>Road</name>
1460  <texture>Terrain/asphalt.rgb</texture>
1461  <xsize>400</xsize>
1462  <ysize>400</ysize>
1463  <light-coverage>10000.0</light-coverage>
1464  <solid>1</solid>
1465  <friction-factor>1.0</friction-factor>
1466  <rolling-friction>0.02</rolling-friction>
1467  <bumpiness>0.01</bumpiness>
1468  <load-resistance>1e10</load-resistance>
1469 </material>
1470
1471 <material>
1472  <name>Railroad</name>
1473  <texture>Terrain/gravel.rgb</texture>
1474  <xsize>400</xsize>
1475  <ysize>400</ysize>
1476  <light-coverage>1000000.0</light-coverage>
1477  <solid>1</solid>
1478  <friction-factor>0.5</friction-factor>
1479  <rolling-friction>0.04</rolling-friction>
1480  <bumpiness>0.5</bumpiness>
1481  <load-resistance>1e10</load-resistance>
1482 </material>
1483
1484
1485
1486 <!-- runway and taxiway signs -->
1487
1488
1489 <material>
1490  <name>YellowSign.unlighted</name>
1491  <texture>Signs/yellow.rgb</texture>
1492  <emissive>
1493   <r>0.4</r>
1494   <g>0.4</g>
1495   <b>0.4</b>
1496  </emissive>
1497 </material>
1498
1499 <material>
1500  <name>YellowSign</name>
1501  <name>YellowSign.lighted</name>
1502  <texture>Signs/yellow.rgb</texture>
1503  <emissive>
1504   <r>0.9</r>
1505   <g>0.9</g>
1506   <b>0.9</b>
1507  </emissive>
1508  <xsize>4096</xsize>
1509  <ysize>128</ysize>
1510  <glyph> <name>.</name>          <left>0.00439</left> <right>0.01758</right> </glyph>
1511  <glyph> <name>_</name>          <left>0.01392</left> <right>0.02148</right> </glyph>
1512  <glyph> <name>-</name>          <left>0.01758</left> <right>0.03418</right> </glyph>
1513  <glyph> <name>A</name>          <left>0.03418</left> <right>0.05469</right> </glyph>
1514  <glyph> <name>B</name>          <left>0.05469</left> <right>0.07178</right> </glyph>
1515  <glyph> <name>C</name>          <left>0.07178</left> <right>0.08789</right> </glyph>
1516  <glyph> <name>D</name>          <left>0.08789</left> <right>0.10474</right> </glyph>
1517  <glyph> <name>E</name>          <left>0.10474</left> <right>0.12085</right> </glyph>
1518  <glyph> <name>F</name>          <left>0.12085</left> <right>0.13721</right> </glyph>
1519  <glyph> <name>G</name>          <left>0.13721</left> <right>0.15308</right> </glyph>
1520  <glyph> <name>H</name>          <left>0.15308</left> <right>0.17017</right> </glyph>
1521  <glyph> <name>I</name>          <left>0.17017</left> <right>0.17700</right> </glyph>
1522  <glyph> <name>J</name>          <left>0.17700</left> <right>0.19263</right> </glyph>
1523  <glyph> <name>K</name>          <left>0.19263</left> <right>0.20997</right> </glyph>
1524  <glyph> <name>L</name>          <left>0.20997</left> <right>0.22559</right> </glyph>
1525  <glyph> <name>M</name>          <left>0.22559</left> <right>0.24488</right> </glyph>
1526  <glyph> <name>N</name>          <left>0.24488</left> <right>0.26221</right> </glyph>
1527  <glyph> <name>O</name>          <left>0.26221</left> <right>0.27930</right> </glyph>
1528  <glyph> <name>P</name>          <left>0.27930</left> <right>0.29663</right> </glyph>
1529  <glyph> <name>Q</name>          <left>0.29663</left> <right>0.31421</right> </glyph>
1530  <glyph> <name>R</name>          <left>0.31421</left> <right>0.33130</right> </glyph>
1531  <glyph> <name>S</name>          <left>0.33130</left> <right>0.34741</right> </glyph>
1532  <glyph> <name>T</name>          <left>0.34741</left> <right>0.36304</right> </glyph>
1533  <glyph> <name>U</name>          <left>0.36304</left> <right>0.38013</right> </glyph>
1534  <glyph> <name>V</name>          <left>0.38013</left> <right>0.39893</right> </glyph>
1535  <glyph> <name>W</name>          <left>0.39893</left> <right>0.41968</right> </glyph>
1536  <glyph> <name>X</name>          <left>0.41968</left> <right>0.43628</right> </glyph>
1537  <glyph> <name>Y</name>          <left>0.43628</left> <right>0.45752</right> </glyph>
1538  <glyph> <name>Z</name>          <left>0.45752</left> <right>0.47412</right> </glyph>
1539  <glyph> <name>0</name>          <left>0.47412</left> <right>0.49097</right> </glyph>
1540  <glyph> <name>1</name>          <left>0.49097</left> <right>0.50024</right> </glyph>
1541  <glyph> <name>2</name>          <left>0.50024</left> <right>0.51709</right> </glyph>
1542  <glyph> <name>3</name>          <left>0.51709</left> <right>0.53370</right> </glyph>
1543  <glyph> <name>4</name>          <left>0.53370</left> <right>0.55176</right> </glyph>
1544  <glyph> <name>5</name>          <left>0.55176</left> <right>0.56860</right> </glyph>
1545  <glyph> <name>6</name>          <left>0.56860</left> <right>0.58570</right> </glyph>
1546  <glyph> <name>7</name>          <left>0.58570</left> <right>0.60254</right> </glyph>
1547  <glyph> <name>8</name>          <left>0.60254</left> <right>0.61914</right> </glyph>
1548  <glyph> <name>9</name>          <left>0.61914</left> <right>0.63672</right> </glyph>
1549  <glyph> <name>t0</name>         <left>0.63672</left> <right>0.65137</right> </glyph>
1550  <glyph> <name>t1</name>         <left>0.65137</left> <right>0.65918</right> </glyph>
1551  <glyph> <name>t2</name>         <left>0.65918</left> <right>0.67334</right> </glyph>
1552  <glyph> <name>t3</name>         <left>0.67334</left> <right>0.68726</right> </glyph>
1553  <glyph> <name>t4</name>         <left>0.68726</left> <right>0.70288</right> </glyph>
1554  <glyph> <name>t5</name>         <left>0.70288</left> <right>0.71680</right> </glyph>
1555  <glyph> <name>t6</name>         <left>0.71680</left> <right>0.73120</right> </glyph>
1556  <glyph> <name>t7</name>         <left>0.73120</left> <right>0.74634</right> </glyph>
1557  <glyph> <name>t8</name>         <left>0.74634</left> <right>0.76001</right> </glyph>
1558  <glyph> <name>t9</name>         <left>0.76001</left> <right>0.77441</right> </glyph>
1559  <glyph> <name>up</name>         <left>0.77441</left> <right>0.79200</right> </glyph>
1560  <glyph> <name>down</name>       <left>0.79200</left> <right>0.81006</right> </glyph>
1561  <glyph> <name>left</name>       <left>0.81006</left> <right>0.83276</right> </glyph>
1562  <glyph> <name>right</name>      <left>0.83276</left> <right>0.85571</right> </glyph>
1563  <glyph> <name>left-up</name>    <left>0.85571</left> <right>0.87573</right> </glyph>
1564  <glyph> <name>right-up</name>   <left>0.87573</left> <right>0.89527</right> </glyph>
1565  <glyph> <name>left-down</name>  <left>0.89527</left> <right>0.91529</right> </glyph>
1566  <glyph> <name>right-down</name> <left>0.91529</left> <right>0.93457</right> </glyph>
1567  <glyph> <name>|</name>          <left>0.97974</left> <right>0.98926</right> </glyph>
1568  <glyph> <name>start-frame</name><left>0.98462</left> <right>0.98926</right> </glyph>
1569  <glyph> <name>stop-frame</name> <left>0.99390</left> <right>0.99854</right> </glyph>
1570 </material>
1571
1572 <material>
1573  <name>RedSign.unlighted</name>
1574  <texture>Signs/red.rgb</texture>
1575  <emissive>
1576   <r>0.4</r>
1577   <g>0.4</g>
1578   <b>0.4</b>
1579  </emissive>
1580 </material>
1581
1582 <material>
1583  <name>RedSign</name>
1584  <name>RedSign.lighted</name>
1585  <texture>Signs/red.rgb</texture>
1586  <emissive>
1587   <r>0.9</r>
1588   <g>0.9</g>
1589   <b>0.9</b>
1590  </emissive>
1591  <xsize>4096</xsize>
1592  <ysize>128</ysize>
1593  <glyph> <name>|</name>          <left>0.00000</left> <right>0.00244</right> </glyph>
1594  <glyph> <name>.</name>          <left>0.00439</left> <right>0.01758</right> </glyph>
1595  <glyph> <name>_</name>          <left>0.01392</left> <right>0.02148</right> </glyph>
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1655
1656 <material>
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1665
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1738
1739 <material>
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1744   <g>0.4</g>
1745   <b>0.4</b>
1746  </emissive>
1747 </material>
1748
1749 <material>
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1755   <g>0.9</g>
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1815  <glyph> <name>right-up</name>   <left>0.87573</left> <right>0.89527</right> </glyph>
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1821
1822 <material>
1823  <name>RunwaySign.unlighted</name>
1824  <texture>Signs/yellow_rwy.rgb</texture>
1825  <emissive>
1826   <r>0.4</r>
1827   <g>0.4</g>
1828   <b>0.4</b>
1829  </emissive>
1830 </material>
1831
1832 <material>
1833  <name>RunwaySign</name>
1834  <name>RunwaySign.lighted</name>
1835  <texture>Signs/yellow_rwy.rgb</texture>
1836  <emissive>
1837   <r>0.9</r>
1838   <g>0.9</g>
1839   <b>0.9</b>
1840  </emissive>
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1842  <ysize>128</ysize>
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1845 </material>
1846
1847 <material>
1848  <name>RUNWAY_LIGHTS</name>
1849  <emissive>
1850   <r>0.92157</r>
1851   <g>0.92157</g>
1852   <b>0.76471</b>
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1854  </emissive>
1855 </material>
1856
1857 <material>
1858  <name>RWY_LIGHTS</name>
1859  <emissive>
1860   <r>0.92157</r>
1861   <g>0.92157</g>
1862   <b>0.76471</b>
1863   <a>1</a>
1864  </emissive>
1865 </material>
1866
1867 <material>
1868  <name>RWY_WHITE_LIGHTS</name>
1869  <emissive>
1870   <r>0.92157</r>
1871   <g>0.92157</g>
1872   <b>0.76471</b>
1873   <a>1</a>
1874  </emissive>
1875 </material>
1876
1877 <material>
1878  <name>RWY_WHITE_MEDIUM_LIGHTS</name>
1879  <emissive>
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1881   <g>0.92157</g>
1882   <b>0.76471</b>
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1884  </emissive>
1885 </material>
1886
1887 <material>
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1889  <emissive>
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1891   <g>0.92157</g>
1892   <b>0.76471</b>
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1894  </emissive>
1895 </material>
1896
1897 <material>
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1899  <emissive>
1900   <r>0.92157</r>
1901   <g>0.92157</g>
1902   <b>0.76471</b>
1903   <a>1</a>
1904  </emissive>
1905 </material>
1906
1907 <material>
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1909  <emissive>
1910   <r>0.92157</r>
1911   <g>0.92157</g>
1912   <b>0.76471</b>
1913   <a>1</a>
1914  </emissive>
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1916
1917 <material>
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1919  <emissive>
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1922   <b>0.078431</b>
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1924  </emissive>
1925 </material>
1926
1927 <material>
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1934  </emissive>
1935 </material>
1936
1937 <material>
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1939  <emissive>
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1942   <b>0.078431</b>
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1944  </emissive>
1945 </material>
1946
1947 <material>
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1949  <emissive>
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1951   <g>0.35294</g>
1952   <b>0.35294</b>
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1954  </emissive>
1955 </material>
1956
1957 <material>
1958  <name>RWY_RED_MEDIUM_LIGHTS</name>
1959  <emissive>
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1961   <g>0.35294</g>
1962   <b>0.35294</b>
1963   <a>0.80392</a>
1964  </emissive>
1965 </material>
1966
1967 <material>
1968  <name>RWY_RED_LOW_LIGHTS</name>
1969  <emissive>
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1971   <g>0.35294</g>
1972   <b>0.35294</b>
1973   <a>0.60784</a>
1974  </emissive>
1975 </material>
1976
1977 <material>
1978  <name>RWY_GREEN_LIGHTS</name>
1979  <emissive>
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1981   <g>0.92157</g>
1982   <b>0.078431</b>
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1984  </emissive>
1985 </material>
1986
1987 <material>
1988  <name>RWY_GREEN_MEDIUM_LIGHTS</name>
1989  <emissive>
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1991   <g>0.92157</g>
1992   <b>0.078431</b>
1993   <a>0.80392</a>
1994  </emissive>
1995 </material>
1996
1997 <material>
1998  <name>RWY_GREEN_LOW_LIGHTS</name>
1999  <emissive>
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2001   <g>0.92157</g>
2002   <b>0.078431</b>
2003   <a>0.60784</a>
2004  </emissive>
2005 </material>
2006
2007 <material>
2008  <name>RWY_GREEN_TAXIWAY_LIGHTS</name>
2009  <emissive>
2010   <r>0.078431</r>
2011   <g>0.92157</g>
2012   <b>0.078431</b>
2013   <a>0.60784</a>
2014  </emissive>
2015 </material>
2016
2017 <material>
2018  <name>RWY_BLUE_TAXIWAY_LIGHTS</name>
2019  <emissive>
2020   <r>0.35294</r>
2021   <g>0.35294</g>
2022   <b>0.92157</b>
2023   <a>0.80392</a>
2024  </emissive>
2025 </material>
2026
2027 <material>
2028  <name>RWY_VASI_LIGHTS</name>
2029  <emissive>
2030   <r>0.92157</r>
2031   <g>0.92157</g>
2032   <b>0.76471</b>
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2034  </emissive>
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