1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com
11 Granted permission for the flightgear project to use some of the
12 sound effects from their site.
15 Raul Alonzo <amil@las.es>
16 Mr. Alonzo is the author of Ssystem and provided his kind permission
17 for using the moon texture. I also used parts of his code as a template
18 when adding the texture. Ssystem Homepage can be found at:
19 http://www1.las.es/~amil/ssystem
22 Michele America <nomimarketing@mail.telepac.pt>
23 Contributed to the HUD code.
26 Michael Basler <pmb@knUUt.de>
27 Author of the Getting Started guide.
30 Jon S. Berndt <jsb@hal-pc.org>
31 Working on a complete C++ rewrite/reimplimentation of the core FDM.
32 Initially he is using X15 data to test his code, but once things are
33 all in place we should be able to simulator arbitrary aircraft.
34 Maintains a page dealing with Flight Dynamics at:
36 Special attention to X15 is paid in seperate pages.
39 Paul Bleisch <pbleisch@acm.org>
40 Paul redid the "debug" system so that it would be much more flexible,
41 so it could be easily disabled for production system, and so that
42 messages for certain subsystems could be selectively enabled.
43 Also contributed a first stab at a config file/command line parsing
47 Jim Brennan <jj@kingmont.com>
48 Provided a big chunk of online space to store USA scenery for Flight Gear.
51 Bernie Bright <bbright@bigpond.net.au>
52 Many C++ style, usage, and implementation improvements.
53 STL portability, tons o' stuff. :-)
54 Threading support and threaded tile pager.
57 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
58 Contributed the README.Linux
59 Co-Author of the "Getting Started Manual"
62 Gene Buckle <geneb@deltasoft.com>
63 Gene has done a lot of work getting FG to compile with the MSVC++
64 compiler. Also, he has pushed, proded, and bugged me endlessly to
65 do my stuff right. (I mean that in a good way, because sometimes
66 when the little nudge in the right direction isn't working, I need
67 a good hard shove.) :-)
70 Ralph Carmichael <ralph@pdas.com>
71 Thanks to Ralph for his support of the FlightGear project. At
72 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
73 packed with great programs of use to aeronautical engineers. At this web
74 site there are also some sample downloads to show what is on the CD.
78 Didier Chauveau <chauveau@math.univ-mlv.fr>
79 Provided some initial code to parse the 30 arcsec DEM files found at:
80 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
83 John Check <j4strngs@rockfish.net>
84 Maintains the base package repository
87 New instrument panel configurations
90 Dave Cornish <dmc@halcyon.com>
91 Created our new, super cool, runway textures.
92 Created some of our cloud textures.
95 Oliver Delise <delise@mail.isis.de>
96 FAQ Maintainer, Documentation, Public Relations.
97 Working on adding some networking / multi-user support.
98 Founder of the FlightGear MultiPilot Project :
99 http://www.isis.de/members/~odelise/progs/flightgear
102 Dave Eberly <eberly@magic-software.com>
103 Contributed some sphere interpolation code used by Christian Mayer's
104 weather data base system. Go to Dave's web site. He has a ton of
105 really useful looking code available there.
106 http://www.magic-software.com
110 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
111 Graphics Gems IV ed. Paul S. Heckbert)
112 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
115 Francine Evans <evans@cs.sunysb.edu>
116 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
117 http://www.cs.sunysb.edu/~evans/stripe.html
119 Oscar Everitt <bigoc@premier.net>
120 Created single engine piston engine sounds as part of an F4U package
121 for FS98. They are pretty cool and Oscar was happy to contribute
122 them to our little project.
125 Bruce Finney <bfinney@gte.net>
129 Melchior Franz <a8603365@unet.univie.ac.at>
130 Made that joystick high/low support for joystick hats.
131 Created the led.txf font.
132 Made some improvements of the telnet and the http interface.
133 Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim.
136 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
137 Authors of the zlib library. Used for on-the-fly compression and
138 decompression routines.
139 http://www.cdrom.com/pub/infozip/zlib/
142 Thomas Gellekum <tg@ihf.rwth-aachen.de>
143 Changes and updates for compiling on FreeBSD
146 Neetha Girish <neethagirish@usa.net>
147 Contributed the xml configurable HUD changes.
150 Jeff Goeke-Smith <jgoeke@voyager.net>
151 Contributed our first autopilot. (Heading Hold)
152 Better autoconf check for external timezone/daylight variables in
156 Michael I. Gold <gold@puck.asd.sgi.com>
157 Patiently answered my endless "newbie" OpenGL questions.
158 His effort alone has made me a great SGI fan.
161 Habibie <habibie@MailandNews.com>
162 RedHat package building changes for SimGear.
165 Mike Hill <mikehill@flightsim.com>
166 Contributed 3d aircraft models to our project.
167 http://www.flightsimnetwork.com/mikehill/home.htm
170 Erik Hofman <erik@ehofman.com>
171 Major overhaul and parameterization of the sound module, to allow
172 aircraft-specific sound configuration at runtime.
174 Localization support.
177 Charlie Hotchkiss <clhotch@pacbell.net>
178 Worked on improving and enhancing the HUD code.
179 Lots of code style tips and code tweaks ...
182 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
183 Developed the LaRCsim code under funding by NASA which we use to provide
184 the flight model. Bruce has patiently answered my many, many questions.
185 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
188 Richard Kaszeta <bofh@me.umn.edu>
189 Contributed screen buffer to ppm screen shot routine.
190 Rich has also helped in the early development of the Flight Gear "altitude
191 hold autopilot module" by teaching Curt Olson the basics of Control Theory
192 and helping him code and debug early versions. Curt's "Boss" Bob Hain
193 also contributed <bob@me.umn.edu>. Further details available at:
194 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
195 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
198 Tom Knienieder <tom@knienieder.com>
199 Ported Steve's Audio library first to OpenBSD and IRIX and
200 after that also to Win32
203 Reto Koradi <kor@mol.biol.ethz.ch>
204 Helped me get on track with setting up fog effects.
205 http://www.mol.biol.ethz.ch/wuthrich/people/kor
208 Bob Kuehne <rpk@who.net>
209 Redid the Makefile system so it is simpler and more robust.
212 David Luff <david.luff@nottingham.ac.uk>
213 Contributed heavily to the IO360 piston engine model.
216 Christian Mayer <flightgear@christianmayer.de>
217 Working on a multi-lingual conversion tools for fgfs
218 as a demonstration of technology ;-)
219 Contributed code to read msfs formated texture files.
220 Working on a completely new weather subsystem.
221 Working on a balloon simulator.
224 David Megginson <david@megginson.com>
225 Contributed a patch to allow mouse input to control the yoke.
226 Contributed financially towards hard drive space for use by the
228 Updates to README.running.
229 Working on getting fgfs and ssg to work without textures.
230 Also added the new 2D panel and the save/load support.
232 Generalized input module
233 3D model animation module
234 initial take of sound-effects module
235 Random ground cover objects
236 Vacuum and pitot systems.
237 Reorganization of the GUI to make it XML configurable.
240 Eric Mitchell <mitchell@mars.ark.com>
241 Contributed some topnotch scenery textures. His textures were
242 all original creations.
245 Cameron Moore <cameron@unbeatenpath.net>
248 Self-proclaimed code janitor.
252 Anders Morken <amrken@online.no>
253 Maintained the European mirror of the FG web pages.
254 Unfortunately this mirror has been taken down due to reglementation
255 changes including an enforcement to 10 MB space per subscriber limit
256 which was way too small for the evergrowing FGFS Project's Files.
257 He'd be happy to maintain a new one if he could find a place to put it,
258 so if you have an idea, contact him!
261 Alan Murta <amurta@cs.man.ac.uk>
262 http://www.cs.man.ac.uk/aig/staff/alan/software/
263 Created the Generic Polygon Clipping library
266 Phil Nelson <phil@cs.wwu.edu>
267 Author of GNU dbm. gdbm is a set of database routines that use
268 extendible hashing and works similar to the standard UNIX dbm routines.
271 Alexei Novikov <anovikov@heron.itep.ru>
272 Created European Scenery
273 Contributed a script to turn fgfs scenery into beautifully rendered
275 Contributed a first draft of a scenery creation howto.
278 Curt Olson <curt@flightgear.org>
279 Curt is responsible for overall project and source code management.
280 He has his hands in many of the areas, but is primarily responsible
281 for the scenery subsystem, as well as much of the infrastructure in
288 His TR Library: http://www.mesa3d.org/brianp/TR.html
289 And also Mesa of course: http://www.mesa3d.org
292 Tony Peden <apeden@earthlink.net>
293 Contributions on the flight model front, including a LaRCsim based
294 Cessna 172. JSBsim: the initial conditions code, a more complete
295 standard atmosphere model, and other bugfixes/additions.
298 Robin Peel <robin@cpwd.com>
299 Maintains the ever growing worldwide airport, runway, and navigation
300 aid database for the Flight Gear project as well as for X-Plane.
303 Alex Perry <alex.perry@ieee.org>
304 Contributed code to more accurately model VSI, DG, Altitude.
305 Contributed to the Install and Getting Started manual.
308 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
309 Contributed beginnings of a textured instrument panel.
312 Frederic Bouvier <frbouvi@wanadoo.fr>
313 Added French language support
314 Keeps FlightGear MSVC compatible.
317 Petter Reinholdtsen <pere@games.no>
318 Incorporated the Gnu automake/autoconf system (with libtool).
319 This should streamline and standardize the build process for all
320 Unix-like platforms. It should have little effect on IDE type
321 environments since the don't use the Unix make system.
324 William Riley <riley@technologist.com>
325 Contributed code to add "brakes".
326 Patch to support a first joystick with more than two axes.
327 His world scenery based on vmap0 data is located at:
328 http://www.randdtechnologies.com/fgfs/newScenery/
331 Andy Ross <andy@plausible.org>
332 Contributed a new configurable FDM, "YASim", based on geometry
333 information rather than aerodynamic coefficients.
334 Added support for placing 2D panel objects in 3D space.
335 Modified the HUD code to make it more accurate and added 3D support.
338 Paul Schlyter <pausch@saaf.se>
339 Mr. Schlyter provided Durk Talsma with all the information
340 he needed to write the astro code. Mr. S. is also willing
341 to answer astro-related questions whenever one needs to.
342 http://welcome.to/pausch
345 Chris Schoeneman <crs@millpond.engr.sgi.com>
346 Contributed some 3d sound playing code for Irix, Win32, and Linux
347 It is unclear if this code will be used directly, but it certainly
348 will have an influence on the development of our own audio library.
351 Phil Schubert <philip@zedley.com>
352 Contributed various textures and engine modelling.
353 http://www.zedley.com/Philip/index.htm
356 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
357 Author of the Triangle program. Triangle is used to calculate the
358 Delauney triangulation of our irregular terrain.
361 Gordan Sikic <gsikic@public.srce.hr>
362 Contributed a cherokee flight model for LaRCsim.
363 Currently is not working and needs to be debugged.
364 Use configure --with-flight-model=cherokee
365 to build the cherokee instead of the navion.
368 Michael Smith <msmith99@flash.net>
369 Contributed cockpit graphics, 3d models, logos, and other images.
370 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
373 Martin Spott <Martin.Spott@uni-duisburg.de>
374 Contributed to the installation / user guide.
377 Martin Dressler <dr@musicabona.cz>
378 Created some outstanding panel instrumentation textures
379 for use in full-screen mode.
382 U.S. Geological Survey
383 Provided geographic data used by this project
384 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
387 Durk Talsma <d.talsma@chello.nl>
388 Accurate Sun, Moon, and Planets.
389 Sun changes color based on position in sky.
390 Moon has correct phase and blends well into the sky.
391 Planets are correctly positioned and have proper magnitude.
392 Help with time functions, gui, and other misc stuff.
393 2D Cloud layers (nifty).
394 http://people.a2000.nl/dtals
397 UIUC - Department of Aeronautical and Astronautical Engineering
398 Contributed modifications to LaRCsim to allow loading of aircraft
399 parameters from a file. These modifications were made as part of an
400 icing research project.
402 Did the coding and made it all work:
403 Jeff Scott <jscott@students.uiuc.edu>
404 Bipin Sehgal <bsehgal@uiuc.edu>
405 Michael Selig <m-selig@uiuc.edu>
407 Helped support the effort
408 Jay Thomas <jthomas2@uiuc.edu>
409 Eunice Lee <ey-lee@students.uiuc.edu>
410 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
411 Sudhi Uppuluri <suppulur@students.uiuc.edu>
414 Mark Vallevand <Mark.Vallevand@UNISYS.com>
415 Contributed some METAR parsing code.
416 Contributed some win32 screen printing routines.
419 Gary R. Van Sickle <tiberius@braemarinc.com>
420 Contributed some initial GameGLUT support and other fixes.
421 Has done some interesting preliminary work on a binary file format
422 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
424 Has set up a 'Cygwin Tips' site that has been very helpful to many
425 people in getting a Cygwin Unix-on-Windows build environment set up
426 so they can build FG effectively.
427 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
430 Norman Vine <nhv@yahoo.com>
431 Provided more than uncountable URL's to the "FlightGear Community".
432 Many performance optimizations throughout the code.
433 Many contributions and much advice for the scenery generation section.
434 Lots of windoze related contributions.
435 Contributed wgs84 distance and course routines.
436 Contributed a great circle route autopilot mode based on wgs84 routines.
437 Many other GUI, HUD, and autopilot contributions.
438 Contributed a patch to allow mouse input to control view direction.
439 Ultra hires tiled screen dumps.
440 Contributed the initial 'goto airport' and 'reset' functions
441 Contributed the initial http image server code
444 Roland Voegtli <voegtli@sanw.unibe.ch>
445 Great photorealistic textures.
446 Founder of European Scenery Project for X-Plane
447 http://www.g-point.com/xpcity/esp/
450 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
451 Contributed some work to porting Flight Gear to the Metro Works
452 development environment (PC/Mac)
455 Darrell Walisser <dwaliss1@purdue.edu>
456 Contributed a large number of MacOS changes and has somehow managed
457 to get a pile of code written by a bunch of people who've never seen
458 a Mac to compile and run on said platform.
459 Provides MacOS-specific info in the docs.
462 Davud Culp <davidculp2@attbi.com>
463 Changed the layout of the conbtrolls section and added a great number
464 of extra controls which will prove to be usefull no and for the future.
465 Contributed a number of aircraft configuration files, including a T-38 and
469 Ed Williams <Ed_Williams@compuserve.com>
470 Contributed magnetic variation code (impliments Nima WMM 2000)
471 We've also borrowed from Ed's wonderful aviation formulary at various
473 http://www.best.com/~williams/index.html
476 Jim Wilson <jimw@kelcomaine.com>
477 Wrote a major overhaul of the viewer code to make it more flexible
478 and modular. Contributed many small fixes and bug reports.
479 Contributed the the pui property browser.
480 Contributed to the autopilot.
481 Created several excellent 3D aircraft models, including the p-51 and
485 Jean-Claude Wippler <jcw@equi4.com>
486 Author of MetaKit - a portable, embeddible database with a portable
487 data file format. This software is not GPL'd but the author is kindly
488 allowing us to bundle MetaKit with our code. MetaKit has a liberal
489 X/MIT-style license. Please see the following URL for more info:
490 http://www.equi4.com/metakit
493 John Wojnaroski <castle@mminternet.com>
494 Open Glass Cockpit project
499 Space Imaging has allowed us to use the images in their archive for
500 commercial and non-commercial use, provided the original image can't be
501 extracted from the textures.
502 Some (if not all) of the best textures in use by FlightGear wouldn't be
503 possible without the satellite images provided by them.
506 Airservices Australia
507 Duncan McCreanor and Diarmuid Tyson created a multiplayer engine for
508 FlightGear when putting together a demonstration to show the possibilities
509 of using Flightgear as the basis for an Air Traffic Control visual simulator.
512 WoodSoup Project http://www.woodsoup.org
513 [ FlightGear no longer uses woodsoup services, but we appreciate
514 the support provided to our project during the time they hosted us. ]
515 Provided computing resources and services so that the Flight Gear
516 project could have real home. This includes, web services,
517 ftp services, shell accounts, email lists, dns services, etc.
520 Robert Allan Zeh <raz@cmg.FCNBD.COM>
521 Helped me tremendously in figuring out the Cygnus win32 compiler and
522 how to link with .dll's. With out him the first runable win32
523 version of FG would have been impossible.
530 THIS DOCUMENT WAS INITIALLY WRITTEN BY
532 Curt L. Olson <curt@flightgear.org>
535 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
537 Oliver Delise <delise@mail.isis.de>
540 Updated 2001-12-11 by David Megginson, david@megginson.com
541 Updated 2003-04-17 by Erik Hofman, erik@ehofman.com