1 * Several .dds files to improve ground appearance
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3 * A new experimental transition effect.
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4 You will find examples of its usage in the effects inheriting from it.
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5 It's not recommended to use the effect directly, but create a new one that inherits from it and defines the number of transitions, and the textures you want to transition to.
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7 * You will find more info in the transition.eff file itself.
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11 * There is an alternative materials file named materials-dds.xml included. You can activate this file by using
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13 --prop:/sim/rendering/materials-file=materials-dds.xml
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15 You can replace materials-dds.xml with your own version if you prefer:
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17 --prop:/sim/rendering/materials-file=your-filename.xml
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