Autumn colors by pixel postprocessing with color rotation encoded in the terrain...
[fg:toms-fgdata.git] / Materials / regions / materials.xml
1 <?xml version="1.0"?>
2 <!-- FlightGear Materials File. See Docs/README.materials for details. -->
3
4 <PropertyList include="Materials/base/materials-base.xml">
5
6 <material>
7   <name>grass_rwy</name>
8   <effect>Effects/airfield</effect>
9   <texture>Runway/grass_rwy.png</texture>
10   <xsize>75</xsize>
11   <ysize>75</ysize>
12   <solid>1</solid>
13   <friction-factor>0.8</friction-factor>
14   <rolling-friction>0.05</rolling-friction>
15   <bumpiness>0.05</bumpiness>
16   <load-resistance>1e5</load-resistance>
17 </material>
18
19 <material>
20   <name>dirt_rwy</name>
21   <texture>Runway/dirt_rwy.png</texture>
22   <friction-factor>0.7</friction-factor>
23   <rolling-friction>0.04</rolling-friction>
24   <bumpiness>0.1</bumpiness>
25 </material>
26
27 <material>
28   <name>lakebed_taxiway</name>
29   <texture>Runway/lakebed_taxiway.png</texture>
30   <rolling-friction>0.04</rolling-friction>
31   <bumpiness>0.05</bumpiness>
32 </material>
33
34 <material include="Materials/base/runway_effect.xml">
35   <name>pa_taxiway</name>
36   <texture>Runway/pa_taxiway.png</texture>
37 </material>
38
39 <material include="Materials/base/runway_effect.xml">
40   <name>pa_tiedown</name>
41   <texture>Runway/pa_tiedown.png</texture>
42 </material>
43
44 <material include="Materials/base/runway_effect.xml">
45   <name>pa_dspl_thresh</name>
46   <texture>Runway/pa_dspl_thresh.png</texture>
47   <wrapu>false</wrapu>
48 </material>
49
50 <material include="Materials/base/runway_effect.xml">
51   <name>pa_dspl_arrows</name>
52   <texture>Runway/pa_dspl_arrows.png</texture>
53   <wrapu>false</wrapu>
54 </material>
55
56 <material include="Materials/base/runway_effect.xml">
57   <name>pa_shoulder</name>
58   <texture>Runway/pa_shoulder.png</texture>
59 </material>
60
61 <material include="Materials/base/runway_effect.xml">
62   <name>pa_shoulder_f</name>
63   <texture>Runway/pa_shoulder_f.png</texture>
64 </material>
65
66 <material include="Materials/base/runway_effect.xml">
67   <name>pa_threshold</name>
68   <texture>Runway/pa_threshold.png</texture>
69   <wrapu>false</wrapu>
70   <wrapv>false</wrapv>
71 </material>
72
73 <material include="Materials/base/runway_effect.xml">
74   <name>pa_no_threshold</name>
75   <texture>Runway/pa_no_threshold.png</texture>
76   <wrapu>false</wrapu>
77   <wrapv>false</wrapv>
78 </material>
79
80 <material include="Materials/base/runway_effect.xml">
81   <name>pa_stopway</name>
82   <texture>Runway/pa_stopway.png</texture>
83   <wrapu>false</wrapu>
84 </material>
85
86 <material include="Materials/base/runway_effect.xml">
87   <name>pa_L</name>
88   <texture>Runway/pa_L.png</texture>
89   <wrapu>false</wrapu>
90 </material>
91
92 <material include="Materials/base/runway_effect.xml">
93   <name>pa_R</name>
94   <texture>Runway/pa_R.png</texture>
95   <wrapu>false</wrapu>
96 </material>
97
98 <material include="Materials/base/runway_effect.xml">
99   <name>pa_C</name>
100   <texture>Runway/pa_C.png</texture>
101   <wrapu>false</wrapu>
102 </material>
103
104 <material include="Materials/base/runway_effect.xml">
105   <name>pa_0l</name>
106   <texture>Runway/pa_0l.png</texture>
107   <wrapu>false</wrapu>
108 </material>
109
110 <material include="Materials/base/runway_effect.xml">
111   <name>pa_0r</name>
112   <texture>Runway/pa_0r.png</texture>
113   <wrapu>false</wrapu>
114 </material>
115
116 <material include="Materials/base/runway_effect.xml">
117   <name>pa_1c</name>
118   <texture>Runway/pa_1c.png</texture>
119   <wrapu>false</wrapu>
120 </material>
121
122 <material include="Materials/base/runway_effect.xml">
123   <name>pa_1l</name>
124   <texture>Runway/pa_1l.png</texture>
125   <wrapu>false</wrapu>
126 </material>
127
128 <material include="Materials/base/runway_effect.xml">
129   <name>pa_1r</name>
130   <texture>Runway/pa_1r.png</texture>
131   <wrapu>false</wrapu>
132 </material>
133
134 <material include="Materials/base/runway_effect.xml">
135   <name>pa_11</name>
136   <texture>Runway/pa_11.png</texture>
137   <wrapu>false</wrapu>
138 </material>
139
140 <material include="Materials/base/runway_effect.xml">
141   <name>pa_2c</name>
142   <texture>Runway/pa_2c.png</texture>
143   <wrapu>false</wrapu>
144 </material>
145
146 <material include="Materials/base/runway_effect.xml">
147   <name>pa_2l</name>
148   <texture>Runway/pa_2l.png</texture>
149   <wrapu>false</wrapu>
150 </material>
151
152 <material include="Materials/base/runway_effect.xml">
153   <name>pa_2r</name>
154   <texture>Runway/pa_2r.png</texture>
155   <wrapu>false</wrapu>
156 </material>
157
158 <material include="Materials/base/runway_effect.xml">
159   <name>pa_3c</name>
160   <texture>Runway/pa_3c.png</texture>
161   <wrapu>false</wrapu>
162 </material>
163
164 <material include="Materials/base/runway_effect.xml">
165   <name>pa_3l</name>
166   <texture>Runway/pa_3l.png</texture>
167   <wrapu>false</wrapu>
168 </material>
169
170 <material include="Materials/base/runway_effect.xml">
171   <name>pa_3r</name>
172   <texture>Runway/pa_3r.png</texture>
173   <wrapu>false</wrapu>
174 </material>
175
176 <material include="Materials/base/runway_effect.xml">
177   <name>pa_4c</name>
178   <texture>Runway/pa_4c.png</texture>
179   <wrapu>false</wrapu>
180 </material>
181
182 <material include="Materials/base/runway_effect.xml">
183   <name>pa_4r</name>
184   <texture>Runway/pa_4r.png</texture>
185   <wrapu>false</wrapu>
186 </material>
187
188 <material include="Materials/base/runway_effect.xml">
189   <name>pa_5c</name>
190   <texture>Runway/pa_5c.png</texture>
191   <wrapu>false</wrapu>
192 </material>
193
194 <material include="Materials/base/runway_effect.xml">
195   <name>pa_5r</name>
196   <texture>Runway/pa_5r.png</texture>
197   <wrapu>false</wrapu>
198 </material>
199
200 <material include="Materials/base/runway_effect.xml">
201   <name>pa_6c</name>
202   <texture>Runway/pa_6c.png</texture>
203   <wrapu>false</wrapu>
204 </material>
205
206 <material include="Materials/base/runway_effect.xml">
207   <name>pa_6r</name>
208   <texture>Runway/pa_6r.png</texture>
209   <wrapu>false</wrapu>
210 </material>
211
212 <material include="Materials/base/runway_effect.xml">
213   <name>pa_7c</name>
214   <texture>Runway/pa_7c.png</texture>
215   <wrapu>false</wrapu>
216 </material>
217
218 <material include="Materials/base/runway_effect.xml">
219   <name>pa_7r</name>
220   <texture>Runway/pa_7r.png</texture>
221   <wrapu>false</wrapu>
222 </material>
223
224 <material include="Materials/base/runway_effect.xml">
225   <name>pa_8c</name>
226   <texture>Runway/pa_8c.png</texture>
227   <wrapu>false</wrapu>
228 </material>
229
230 <material include="Materials/base/runway_effect.xml">
231   <name>pa_8r</name>
232   <texture>Runway/pa_8r.png</texture>
233   <wrapu>false</wrapu>
234 </material>
235
236 <material include="Materials/base/runway_effect.xml">
237   <name>pa_9c</name>
238   <texture>Runway/pa_9c.png</texture>
239   <wrapu>false</wrapu>
240 </material>
241
242 <material include="Materials/base/runway_effect.xml">
243   <name>pa_9r</name>
244   <texture>Runway/pa_9r.png</texture>
245   <wrapu>false</wrapu>
246 </material>
247
248 <material include="Materials/base/runway_effect.xml">
249   <name>pa_tz_three</name>
250   <texture>Runway/pa_tz_three.png</texture>
251   <wrapu>false</wrapu>
252 </material>
253
254 <material include="Materials/base/runway_effect.xml">
255   <name>pa_aim</name>
256   <texture>Runway/pa_aim.png</texture>
257   <wrapu>false</wrapu>
258 </material>
259
260 <material include="Materials/base/runway_effect.xml">
261   <name>pa_aim_uk</name>
262   <texture>Runway/pa_aim_uk.png</texture>
263   <wrapu>false</wrapu>
264 </material>
265
266 <material include="Materials/base/runway_effect.xml">
267   <name>pa_tz_two_a</name>
268   <texture>Runway/pa_tz_two_a.png</texture>
269   <wrapu>false</wrapu>
270 </material>
271
272 <material include="Materials/base/runway_effect.xml">
273   <name>pa_tz_two_b</name>
274   <texture>Runway/pa_tz_two_b.png</texture>
275   <wrapu>false</wrapu>
276 </material>
277
278 <material include="Materials/base/runway_effect.xml">
279   <name>pa_tz_one_a</name>
280   <texture>Runway/pa_tz_one_a.png</texture>
281   <wrapu>false</wrapu>
282 </material>
283
284 <material include="Materials/base/runway_effect.xml">
285   <name>pa_tz_one_b</name>
286   <texture>Runway/pa_tz_one_b.png</texture>
287   <wrapu>false</wrapu>
288 </material>
289
290 <material include="Materials/base/runway_effect.xml">
291   <name>pa_centerline</name>
292   <texture>Runway/pa_centerline.png</texture>
293   <wrapu>false</wrapu>
294 </material>
295
296 <material include="Materials/base/runway_effect.xml">
297   <name>pa_rest</name>
298   <texture>Runway/pa_rest.png</texture>
299   <wrapu>false</wrapu>
300 </material>
301
302  <material include="Materials/base/runway_effect.xml">
303   <name>pa_heli</name>
304   <texture>Runway/pa_helipad.png</texture>
305   <wrapu>false</wrapu>
306 </material>
307
308 <material include="Materials/base/runway_effect.xml">
309   <name>pc_taxiway</name>
310   <name>dirt_rwytaxiway</name>
311   <texture>Runway/pc_taxiway.png</texture>
312 </material>
313
314 <material include="Materials/base/runway_effect.xml">
315   <name>pc_tiedown</name>
316   <name>dirt_rwytiedown</name>
317   <texture>Runway/pc_tiedown.png</texture>
318 </material>
319
320 <material include="Materials/base/runway_effect.xml">
321   <name>pc_dspl_thresh</name>
322   <texture>Runway/pc_dspl_thresh.png</texture>
323   <wrapu>false</wrapu>
324 </material>
325
326 <material include="Materials/base/runway_effect.xml">
327   <name>pc_dspl_arrows</name>
328   <texture>Runway/pc_dspl_arrows.png</texture>
329   <wrapu>false</wrapu>
330 </material>
331
332 <material include="Materials/base/runway_effect.xml">
333   <name>pc_shoulder</name>
334   <texture>Runway/pc_shoulder.png</texture>
335 </material>
336
337 <material include="Materials/base/runway_effect.xml">
338   <name>pc_shoulder_f</name>
339   <texture>Runway/pc_shoulder_f.png</texture>
340 </material>
341
342 <material include="Materials/base/runway_effect.xml">
343   <name>pc_threshold</name>
344   <name>dirt_rwythreshold</name>
345   <texture>Runway/pc_threshold.png</texture>
346   <wrapu>false</wrapu>
347   <wrapv>false</wrapv>
348 </material>
349
350 <material include="Materials/base/runway_effect.xml">
351   <name>pc_no_threshold</name>
352   <texture>Runway/pc_no_threshold.png</texture>
353   <wrapu>false</wrapu>
354   <wrapv>false</wrapv>
355 </material>
356
357 <material include="Materials/base/runway_effect.xml">
358   <name>pc_stopway</name>
359   <texture>Runway/pc_stopway.png</texture>
360   <wrapu>false</wrapu>
361 </material>
362
363 <material include="Materials/base/runway_effect.xml">
364   <name>pc_L</name>
365   <name>dirt_rwyL</name>
366   <texture>Runway/pc_L.png</texture>
367   <wrapu>false</wrapu>
368 </material>
369
370 <material include="Materials/base/runway_effect.xml">
371   <name>pc_R</name>
372   <name>dirt_rwyR</name>
373   <texture>Runway/pc_R.png</texture>
374   <wrapu>false</wrapu>
375 </material>
376
377 <material include="Materials/base/runway_effect.xml">
378   <name>pc_C</name>
379   <name>dirt_rwyC</name>
380   <texture>Runway/pc_C.png</texture>
381   <wrapu>false</wrapu>
382 </material>
383
384 <material include="Materials/base/runway_effect.xml">
385   <name>pc_0l</name>
386   <name>dirt_rwy0l</name>
387   <texture>Runway/pc_0l.png</texture>
388   <wrapu>false</wrapu>
389 </material>
390
391 <material include="Materials/base/runway_effect.xml">
392   <name>pc_0r</name>
393   <name>dirt_rwy0r</name>
394   <texture>Runway/pc_0r.png</texture>
395   <wrapu>false</wrapu>
396 </material>
397
398 <material include="Materials/base/runway_effect.xml">
399   <name>pc_1c</name>
400   <name>dirt_rwy1c</name>
401   <texture>Runway/pc_1c.png</texture>
402   <wrapu>false</wrapu>
403 </material>
404
405 <material include="Materials/base/runway_effect.xml">
406   <name>pc_1l</name>
407   <name>dirt_rwy1l</name>
408   <texture>Runway/pc_1l.png</texture>
409   <wrapu>false</wrapu>
410 </material>
411
412 <material include="Materials/base/runway_effect.xml">
413   <name>pc_1r</name>
414   <name>dirt_rwy1r</name>
415   <texture>Runway/pc_1r.png</texture>
416   <wrapu>false</wrapu>
417 </material>
418
419 <material include="Materials/base/runway_effect.xml">
420   <name>pc_11</name>
421   <name>dirt_rwy11</name>
422   <texture>Runway/pc_11.png</texture>
423   <wrapu>false</wrapu>
424 </material>
425
426 <material include="Materials/base/runway_effect.xml">
427   <name>pc_2c</name>
428   <name>dirt_rwy2c</name>
429   <texture>Runway/pc_2c.png</texture>
430   <wrapu>false</wrapu>
431 </material>
432
433 <material include="Materials/base/runway_effect.xml">
434   <name>pc_2l</name>
435   <name>dirt_rwy2l</name>
436   <texture>Runway/pc_2l.png</texture>
437   <wrapu>false</wrapu>
438 </material>
439
440 <material include="Materials/base/runway_effect.xml">
441   <name>pc_2r</name>
442   <name>dirt_rwy2r</name>
443   <texture>Runway/pc_2r.png</texture>
444   <wrapu>false</wrapu>
445 </material>
446
447 <material include="Materials/base/runway_effect.xml">
448   <name>pc_3c</name>
449   <name>dirt_rwy3c</name>
450   <texture>Runway/pc_3c.png</texture>
451   <wrapu>false</wrapu>
452 </material>
453
454 <material include="Materials/base/runway_effect.xml">
455   <name>pc_3l</name>
456   <name>dirt_rwy3l</name>
457   <texture>Runway/pc_3l.png</texture>
458   <wrapu>false</wrapu>
459 </material>
460
461 <material include="Materials/base/runway_effect.xml">
462   <name>pc_3r</name>
463   <name>dirt_rwy3r</name>
464   <texture>Runway/pc_3r.png</texture>
465   <wrapu>false</wrapu>
466 </material>
467
468 <material include="Materials/base/runway_effect.xml">
469   <name>pc_4c</name>
470   <name>dirt_rwy4c</name>
471   <texture>Runway/pc_4c.png</texture>
472   <wrapu>false</wrapu>
473 </material>
474
475 <material include="Materials/base/runway_effect.xml">
476   <name>pc_4r</name>
477   <name>dirt_rwy4r</name>
478   <texture>Runway/pc_4r.png</texture>
479   <wrapu>false</wrapu>
480 </material>
481
482 <material include="Materials/base/runway_effect.xml">
483   <name>pc_5c</name>
484   <name>dirt_rwy5c</name>
485   <texture>Runway/pc_5c.png</texture>
486   <wrapu>false</wrapu>
487 </material>
488
489 <material include="Materials/base/runway_effect.xml">
490   <name>pc_5r</name>
491   <name>dirt_rwy5r</name>
492   <texture>Runway/pc_5r.png</texture>
493   <wrapu>false</wrapu>
494 </material>
495
496 <material include="Materials/base/runway_effect.xml">
497   <name>pc_6c</name>
498   <name>dirt_rwy6c</name>
499   <texture>Runway/pc_6c.png</texture>
500   <wrapu>false</wrapu>
501 </material>
502
503 <material include="Materials/base/runway_effect.xml">
504   <name>pc_6r</name>
505   <name>dirt_rwy6r</name>
506   <texture>Runway/pc_6r.png</texture>
507   <wrapu>false</wrapu>
508 </material>
509
510 <material include="Materials/base/runway_effect.xml">
511   <name>pc_7c</name>
512   <name>dirt_rwy7c</name>
513   <texture>Runway/pc_7c.png</texture>
514   <wrapu>false</wrapu>
515 </material>
516
517 <material include="Materials/base/runway_effect.xml">
518   <name>pc_7r</name>
519   <name>dirt_rwy7r</name>
520   <texture>Runway/pc_7r.png</texture>
521   <wrapu>false</wrapu>
522 </material>
523
524 <material include="Materials/base/runway_effect.xml">
525   <name>pc_8c</name>
526   <name>dirt_rwy8c</name>
527   <texture>Runway/pc_8c.png</texture>
528   <wrapu>false</wrapu>
529 </material>
530
531 <material include="Materials/base/runway_effect.xml">
532   <name>pc_8r</name>
533   <name>dirt_rwy8r</name>
534   <texture>Runway/pc_8r.png</texture>
535   <wrapu>false</wrapu>
536 </material>
537
538 <material include="Materials/base/runway_effect.xml">
539   <name>pc_9c</name>
540   <name>dirt_rwy9c</name>
541   <texture>Runway/pc_9c.png</texture>
542   <wrapu>false</wrapu>
543 </material>
544
545 <material include="Materials/base/runway_effect.xml">
546   <name>pc_9r</name>
547   <name>dirt_rwy9r</name>
548   <texture>Runway/pc_9r.png</texture>
549   <wrapu>false</wrapu>
550 </material>
551
552 <material include="Materials/base/runway_effect.xml">
553   <name>pc_tz_three</name>
554   <name>dirt_rwytz_three</name>
555   <texture>Runway/pc_tz_three.png</texture>
556   <wrapu>false</wrapu>
557 </material>
558
559 <material include="Materials/base/runway_effect.xml">
560   <name>pc_aim</name>
561   <name>dirt_rwyaim</name>
562   <texture>Runway/pc_aim.png</texture>
563   <wrapu>false</wrapu>
564 </material>
565
566 <material include="Materials/base/runway_effect.xml">
567   <name>pc_aim_uk</name>
568   <name>dirt_rwyaim_uk</name>
569   <texture>Runway/pc_aim_uk.png</texture>
570   <wrapu>false</wrapu>
571 </material>
572
573 <material include="Materials/base/runway_effect.xml">
574   <name>pc_tz_two_a</name>
575   <name>dirt_rwytz_two_a</name>
576   <texture>Runway/pc_tz_two_a.png</texture>
577   <wrapu>false</wrapu>
578 </material>
579
580 <material include="Materials/base/runway_effect.xml">
581   <name>pc_tz_two_b</name>
582   <name>dirt_rwytz_two_b</name>
583   <texture>Runway/pc_tz_two_b.png</texture>
584   <wrapu>false</wrapu>
585 </material>
586
587 <material include="Materials/base/runway_effect.xml">
588   <name>pc_tz_one_a</name>
589   <name>dirt_rwytz_one_a</name>
590   <texture>Runway/pc_tz_one_a.png</texture>
591   <wrapu>false</wrapu>
592 </material>
593
594 <material include="Materials/base/runway_effect.xml">
595   <name>pc_tz_one_b</name>
596   <name>dirt_rwytz_one_b</name>
597   <texture>Runway/pc_tz_one_b.png</texture>
598   <wrapu>false</wrapu>
599 </material>
600
601 <material include="Materials/base/runway_effect.xml">
602   <name>pc_centerline</name>
603   <name>dirt_rwycenterline</name>
604   <texture>Runway/pc_centerline.png</texture>
605   <wrapu>false</wrapu>
606 </material>
607
608 <material include="Materials/base/runway_effect.xml">
609   <name>pc_rest</name>
610   <name>dirt_rwyrest</name>
611   <texture>Runway/pc_rest.png</texture>
612   <wrapu>false</wrapu>
613 </material>
614
615 <material include="Materials/base/runway_effect.xml">
616   <name>pc_heli</name>
617   <texture>Runway/pc_helipad.png</texture>
618   <wrapu>false</wrapu>
619 </material>
620
621 <!-- REGIONAL DEFINITIONS - CARIBBEAN ISLANDS               -->
622
623 <material include="Materials/regions/caribbean.xml">
624   <effect>Effects/forest</effect>
625   <name>MixedForestCover</name>
626   <name>MixedForest</name>
627   <name>RainForest</name>
628   <name>EvergreenBroadCover</name>
629   <texture>Terrain/rainforest-hawaii.png</texture>
630   <xsize>2000</xsize>
631   <ysize>2000</ysize>
632   <light-coverage>5000000.0</light-coverage>
633   <wood-coverage>4000.0</wood-coverage>
634   <rolling-friction>1</rolling-friction>
635   <bumpiness>0.95</bumpiness>
636 </material>
637
638 <material include="Materials/regions/caribbean.xml">
639   <name>Town</name>
640   <name>SubUrban</name>
641   <texture>Terrain/town-europe.png</texture>
642   <object-mask>Terrain/town-europe.mask.png</object-mask>
643   <xsize>1024</xsize>
644   <ysize>1024</ysize>
645   <light-coverage>100000.0</light-coverage>
646   <emissive>
647    <r>0.05</r>
648    <g>0.05</g>
649    <b>0.02</b>
650    <a>1.0</a>
651   </emissive>
652   <object-group include="Materials/base/town-buildings.xml"/>
653   <building-coverage>500.0</building-coverage>
654   <building-small-ratio>0.9</building-small-ratio>
655   <building-medium-ratio>0.1</building-medium-ratio>
656   <building-large-ratio>0.0</building-large-ratio>
657   <wood-coverage>5000.0</wood-coverage>
658 </material>
659
660 <!-- Caribbean city -->
661 <material include="Materials/regions/caribbean.xml">
662   <name>BuiltUpCover</name>
663   <name>Urban</name>
664   <effect>Effects/urban</effect>
665   <texture-set>
666    <texture>Terrain/city1.png</texture>
667    <texture n="2">Terrain/city1-relief-light.png</texture>
668   </texture-set>
669   <texture-set>
670    <texture>Terrain/city2.png</texture>
671    <texture n="2">Terrain/city2-relief-light.png</texture>
672   </texture-set>
673         <object-mask>Terrain/city1.mask.png</object-mask>
674         <object-mask>Terrain/city2.mask.png</object-mask>
675   <xsize>1000</xsize>
676   <ysize>1000</ysize>
677   <light-coverage>100000.0</light-coverage>
678   <emissive>
679    <r>0.05</r>
680    <g>0.05</g>
681    <b>0.02</b>
682    <a>1.0</a>
683   </emissive>
684   <object-group include="Materials/base/town-buildings.xml"/>
685   <building-small-ratio>0.7</building-small-ratio>
686   <building-medium-ratio>0.3</building-medium-ratio>
687   <building-large-ratio>0.0</building-large-ratio>
688   <building-coverage>500.0</building-coverage>
689   <wood-coverage>5000.0</wood-coverage>
690 </material>
691
692 <material include="Materials/regions/caribbean.xml">
693   <name>GolfCourse</name>
694   <texture>Terrain/golfcourse1.png</texture>
695   <object-mask>Terrain/golfcourse1.mask.png</object-mask>
696   <xsize>800</xsize>
697   <ysize>800</ysize>
698   <light-coverage>2000000.0</light-coverage>
699   <diffuse>
700    <r>0.9</r>
701    <g>0.95</g>
702    <b>0.9</b>
703    <a>1.0</a>
704   </diffuse>
705   <specular>
706    <r>0.1</r>
707    <g>0.12</g>
708    <b>0.1</b>
709    <a>1.0</a>
710   </specular>
711   <shininess>1.2</shininess>
712   <solid>1</solid>
713   <friction-factor>0.7</friction-factor>
714   <rolling-friction>0.1</rolling-friction>
715   <bumpiness>0.3</bumpiness>
716   <load-resistance>1e30</load-resistance>
717   <wood-coverage>1000.0</wood-coverage>
718 </material>
719
720 <material include="Materials/regions/caribbean.xml">
721   <effect>Effects/crop</effect>
722   <name>DryCropPastureCover</name>
723   <name>DryCrop</name>
724   <name>MixedCropPastureCover</name>
725   <name>MixedCrop</name>
726   <name>ComplexCrop</name>
727   <texture>Terrain/mixedcrop-caribbean.png</texture>
728   <object-mask>Terrain/mixedcrop4.mask.png</object-mask>
729   <diffuse>
730    <r>0.0</r>
731    <g>0.9</g>
732    <b>0.0</b>
733    <a>1.0</a>
734   </diffuse>
735   <xsize>2000</xsize>
736   <ysize>2000</ysize>
737   <light-coverage>2000000.0</light-coverage>
738   <solid>1</solid>
739   <friction-factor>0.9</friction-factor>
740   <rolling-friction>0.1</rolling-friction>
741   <bumpiness>0.7</bumpiness>
742   <load-resistance>1e30</load-resistance>
743   <object-group include="Materials/regions/caribbean-farm-buildings.xml"/>
744   <wood-coverage>1000.0</wood-coverage>
745 </material>
746
747 <material include="Materials/regions/caribbean.xml">
748   <name>GrassCover</name>
749   <name>BareTundraCover</name>
750   <name>MixedTundraCover</name>
751   <name>Cemetery</name>
752   <effect>Effects/landmass-nowood</effect>
753   <texture>Terrain/grass-caribbean.png</texture>
754   <xsize>2000</xsize>
755   <ysize>2000</ysize>
756   <light-coverage>4000000.0</light-coverage>
757   <diffuse>
758    <r>0.93</r>
759    <g>0.95</g>
760    <b>0.93</b>
761    <a>1.0</a>
762   </diffuse>
763   <specular>
764    <r>0.1</r>
765    <g>0.12</g>
766    <b>0.1</b>
767    <a>1.0</a>
768   </specular>
769   <shininess>1.2</shininess>
770   <solid>1</solid>
771   <friction-factor>0.7</friction-factor>
772   <rolling-friction>0.1</rolling-friction>
773   <bumpiness>0.15</bumpiness>
774   <load-resistance>1e30</load-resistance>
775 </material>
776
777
778 <!-- REGIONAL DEFINITIONS - INDONESIA                -->
779
780 <material include="Materials/regions/indonesia.xml">
781   <effect>Effects/forest</effect>
782   <name>MixedForestCover</name>
783   <name>MixedForest</name>
784   <name>RainForest</name>
785   <name>EvergreenBroadCover</name>
786   <texture-set>
787    <texture>Terrain/rainforest-hawaii.png</texture>
788    <texture n="11">Terrain/rainforest-hawaii.png</texture>
789    <texture n="12">Terrain/shrub-hawaii.png</texture>
790    <texture n="13">Terrain/shrub-hawaii.png</texture>
791   </texture-set>
792   <parameters>
793    <transition_model>0.8</transition_model>
794   </parameters>
795   <xsize>2000</xsize>
796   <ysize>2000</ysize>
797   <light-coverage>5000000.0</light-coverage>
798   <wood-coverage>4000.0</wood-coverage>
799   <tree-texture>Trees/tropical-summer.png</tree-texture>
800   <tree-varieties>8</tree-varieties>
801   <tree-range-m alias="/params/forest/tree-range-m"/>
802   <tree-height-m>25.0</tree-height-m>
803   <tree-width-m>15.0</tree-width-m>
804   <rolling-friction>1</rolling-friction>
805   <bumpiness>0.95</bumpiness>
806 </material>
807
808 <material include="Materials/regions/indonesia.xml">
809   <name>GrassCover</name>
810   <name>BareTundraCover</name>
811   <name>MixedTundraCover</name>
812   <name>Cemetery</name>
813   <effect>Effects/landmass-nowood</effect>
814   <texture-set>
815    <texture>Terrain/tundra-hawaii-green.png</texture>
816    <texture n="11">Terrain/rainforest-hawaii.png</texture>
817    <texture n="12">Terrain/shrub-hawaii.png</texture>
818    <texture n="13">Terrain/shrub-hawaii.png</texture>
819    <texture n="15">Terrain/airport_grass2.png</texture>
820   </texture-set>
821   <xsize>2000</xsize>
822   <ysize>2000</ysize>
823   <light-coverage>4000000.0</light-coverage>
824   <wood-coverage>25000.0</wood-coverage>
825   <tree-texture>Trees/tropical-summer.png</tree-texture>
826   <tree-varieties>8</tree-varieties>
827   <tree-range-m alias="/params/forest/tree-range-m"/>
828   <tree-height-m>25.0</tree-height-m>
829   <tree-width-m>15.0</tree-width-m>
830   <diffuse>
831    <r>0.93</r>
832    <g>0.95</g>
833    <b>0.93</b>
834    <a>1.0</a>
835   </diffuse>
836   <specular>
837    <r>0.1</r>
838    <g>0.12</g>
839    <b>0.1</b>
840    <a>1.0</a>
841   </specular>
842   <shininess>1.2</shininess>
843   <solid>1</solid>
844   <friction-factor>0.7</friction-factor>
845   <rolling-friction>0.1</rolling-friction>
846   <bumpiness>0.15</bumpiness>
847   <load-resistance>1e30</load-resistance>
848 </material>
849
850 <material include="Materials/regions/indonesia.xml">
851   <name>IrrCropPastureCover</name>
852   <name>IrrCrop</name>
853   <name>Orchard</name>
854   <name>Olives</name>
855   <name>Vineyard</name>
856   <name>Rice</name>
857   <texture-set>
858    <texture>Terrain/rice1.png</texture>
859    <texture n="11">Terrain/rainforest-hawaii.png</texture>
860    <texture n="12">Terrain/shrub-hawaii.png</texture>
861    <texture n="13">Terrain/shrub-hawaii.png</texture>
862   </texture-set>
863   <parameters>
864     <hires_overlay_bias>-0.1</hires_overlay_bias>
865         <transition_model>1.0</transition_model>
866   </parameters>
867   <!--<object-mask>Terrain/rice1.mask.png</object-mask>-->
868   <xsize>2000</xsize>
869   <ysize>2000</ysize>
870   <light-coverage>2000000.0</light-coverage>
871   <solid>1</solid>
872   <friction-factor>0.9</friction-factor>
873   <rolling-friction>0.3</rolling-friction>
874   <bumpiness>0.6</bumpiness>
875   <load-resistance>1e30</load-resistance>
876   <!--<object-group include="Materials/base/farm-buildings.xml"/>-->
877   <wood-coverage>120000.0</wood-coverage>
878   <tree-texture>Trees/tropical-summer.png</tree-texture>
879   <tree-varieties>8</tree-varieties>
880   <tree-range-m alias="/params/forest/tree-range-m"/>
881   <tree-height-m>20.0</tree-height-m>
882   <tree-width-m>12.0</tree-width-m>
883 </material>
884
885 <material include="Materials/regions/indonesia.xml">
886   <name>DryCropPastureCover</name>  
887   <name>MixedCropPastureCover</name>
888   <name>DryCrop</name>
889   <texture-set>
890    <texture>Terrain/dry_pasture4.png</texture>
891    <texture n="11">Terrain/rainforest-hawaii.png</texture>
892    <texture n="12">Terrain/shrub-hawaii.png</texture>
893    <texture n="13">Terrain/shrub-hawaii.png</texture>
894    <texture n="15">Terrain/airport_grass2.png</texture>
895   </texture-set>
896   <parameters>
897      <hires_overlay_bias>-0.1</hires_overlay_bias>
898   </parameters>
899   <xsize>2000</xsize>
900   <ysize>2000</ysize>
901   <solid>1</solid>
902   <friction-factor>0.9</friction-factor>
903   <rolling-friction>0.1</rolling-friction>
904   <bumpiness>0.6</bumpiness>
905   <load-resistance>1e30</load-resistance>
906   <light-coverage>2000000.0</light-coverage>
907   <wood-coverage>80000.0</wood-coverage>
908   <tree-texture>Trees/tropical-summer.png</tree-texture>
909   <tree-varieties>8</tree-varieties>
910   <tree-range-m alias="/params/forest/tree-range-m"/>
911   <tree-height-m>20.0</tree-height-m>
912   <tree-width-m>12.0</tree-width-m>
913 </material>
914
915
916 <!-- REGIONAL DEFINITIONS - HAWAII ISLANDS                -->
917
918 <material include="Materials/regions/hawaii.xml">
919   <effect>Effects/forest</effect>
920   <name>MixedForestCover</name>
921   <name>MixedForest</name>
922   <name>RainForest</name>
923   <name>EvergreenBroadCover</name>
924   <texture-set>
925    <texture>Terrain/rainforest-hawaii.png</texture>
926    <texture n="11">Terrain/rainforest-hawaii.png</texture>
927    <texture n="12">Terrain/shrub-hawaii.png</texture>
928    <texture n="13">Terrain/shrub-hawaii.png</texture>
929   </texture-set>
930   <xsize>2000</xsize>
931   <ysize>2000</ysize>
932   <light-coverage>5000000.0</light-coverage>
933   <wood-coverage>4000.0</wood-coverage>
934   <tree-texture>Trees/tropical-summer.png</tree-texture>
935   <tree-varieties>8</tree-varieties>
936   <tree-range-m alias="/params/forest/tree-range-m"/>
937   <tree-height-m>25.0</tree-height-m>
938   <tree-width-m>15.0</tree-width-m>
939   <rolling-friction>1</rolling-friction>
940   <bumpiness>0.95</bumpiness>
941 </material>
942
943 <material include="Materials/regions/hawaii.xml">
944   <name>DryCropPastureCover</name>
945   <name>DryCrop</name>
946   <texture>Terrain/dry_pasture4.png</texture>
947   <xsize>2000</xsize>
948   <ysize>2000</ysize>
949   <solid>1</solid>
950   <friction-factor>0.9</friction-factor>
951   <rolling-friction>0.1</rolling-friction>
952   <bumpiness>0.6</bumpiness>
953   <load-resistance>1e30</load-resistance>
954   <light-coverage>2000000.0</light-coverage>
955 </material>
956
957 <material include="Materials/regions/hawaii.xml">
958   <name>BarrenCover</name>
959   <name>Dirt</name>
960   <name>OpenMining</name>
961   <name>Rock</name>
962   <name>Dump</name>
963   <texture-set>
964     <texture>Terrain/rocks-lava.png</texture>
965     <texture n="12">Terrain/rocks-desert.png</texture>
966     <texture n="14">Terrain/rock_grain01.png</texture>
967     <texture n="13">Terrain/void.png</texture>
968   </texture-set>
969   <parameters>
970    <grain_strength>0.7</grain_strength>
971    <transition_model>0.0</transition_model>
972   </parameters>
973   <xsize>1000</xsize>
974   <ysize>1000</ysize>
975   <solid>1</solid>
976   <friction-factor>0.9</friction-factor>
977   <rolling-friction>0.1</rolling-friction>
978   <bumpiness>0.3</bumpiness>
979 </material>
980
981 <material include="Materials/regions/hawaii.xml">
982   <name>DeciduousBroadCover</name>
983   <name>DeciduousForest</name>
984   <name>Bog</name>
985   <name>Heath</name>
986   <texture-set>
987    <texture>Terrain/deciduous-hires.png</texture>
988    <texture n="12">Terrain/shrub-hawaii.png</texture>
989    <texture n="13">Terrain/shrub-hawaii.png</texture>
990   </texture-set>
991   <xsize>2000</xsize>
992   <ysize>2000</ysize>
993   <light-coverage>10000000.0</light-coverage>
994   <wood-coverage>4000.0</wood-coverage>
995   <tree-texture>Trees/deciduous-summer.png</tree-texture>
996   <tree-varieties>8</tree-varieties>
997   <tree-range-m alias="/params/forest/tree-range-m"/>
998   <tree-height-m>25.0</tree-height-m>
999   <tree-width-m>15.0</tree-width-m>
1000   <rolling-friction>1</rolling-friction>
1001   <bumpiness>0.85</bumpiness>
1002 </material>
1003
1004 <material include="Materials/regions/hawaii.xml">
1005   <name>Sand</name>
1006   <texture>Terrain/sand-hawaii4.png</texture>
1007   <xsize>2000</xsize>
1008   <ysize>2000</ysize>
1009   <light-coverage>10000000.0</light-coverage>
1010   <shininess>2.5</shininess>
1011   <rolling-friction>0.1</rolling-friction>
1012   <friction-factor>0.7</friction-factor>
1013   <bumpiness>0.1</bumpiness>
1014 </material>
1015
1016 <!-- special Kau'ai and Oahu shrub cover - more green (this is seen in satellite images  -->
1017 <material>
1018   <condition>
1019    <and>
1020    <equals>
1021     <property>sim/startup/season</property>
1022     <value>summer</value>
1023    </equals>
1024     <and>
1025      <greater-than>
1026       <property>position/longitude-deg</property>
1027       <value>-160.0</value>
1028      </greater-than>
1029      <less-than>
1030       <property>position/longitude-deg</property>
1031       <value>-157.5</value>
1032      </less-than>
1033      <greater-than>
1034       <property>position/latitude-deg</property>
1035       <value>18.8</value>
1036      </greater-than>
1037      <less-than>
1038       <property>position/latitude-deg</property>
1039       <value>28.5</value>
1040      </less-than>
1041     </and>
1042    </and>
1043   </condition>
1044   <!--<effect>Effects/landmass-scrub</effect>-->
1045   <name>ShrubCover</name>
1046   <name>ShrubGrassCover</name>
1047   <name>ScrubCover</name>
1048   <name>Scrub</name>
1049   <name>Sclerophyllous</name>
1050   <texture-set>
1051    <texture>Terrain/shrub-hawaii-green.png</texture>
1052    <texture n="11">Terrain/rainforest-hawaii.png</texture>
1053    <texture n="12">Terrain/shrub-hawaii-green.png</texture>
1054    <texture n="13">Terrain/shrub-hawaii.png</texture>
1055    <texture n="15">Terrain/rainforest-hawaii.png</texture>
1056   </texture-set>
1057   <parameters>
1058    <transition_model>1.0</transition_model>
1059   </parameters>
1060   <xsize>2000</xsize>
1061   <ysize>2000</ysize>
1062   <diffuse>
1063    <r>0.86</r>
1064    <g>0.86</g>
1065    <b>0.86</b>
1066    <a>1.0</a>
1067   </diffuse>
1068   <specular>
1069    <r>0.1</r>
1070    <g>0.1</g>
1071    <b>0.1</b>
1072    <a>1.0</a>
1073   </specular>
1074   <shininess>1.2</shininess>
1075   <light-coverage>20000000.0</light-coverage>
1076   <wood-coverage>12000.0</wood-coverage>
1077   <tree-texture>Trees/mixed-shrub.png</tree-texture>
1078   <tree-varieties>8</tree-varieties>
1079   <tree-range-m alias="/params/forest/tree-range-m"/>
1080   <tree-height-m>2.0</tree-height-m>
1081   <tree-width-m>2.0</tree-width-m>
1082   <rolling-friction>0.6</rolling-friction>
1083   <bumpiness>0.4</bumpiness>
1084 </material>
1085
1086 <!-- Hawaii red sand shrub cover -->
1087 <material include="Materials/regions/hawaii.xml">
1088   <!--<effect>Effects/landmass-scrub</effect>-->
1089   <name>ShrubCover</name>
1090   <name>ShrubGrassCover</name>
1091   <name>ScrubCover</name>
1092   <name>Scrub</name>
1093   <name>Sclerophyllous</name>
1094   <texture-set>
1095    <texture>Terrain/shrub-hawaii.png</texture>
1096    <texture n="12">Terrain/shrub-hawaii.png</texture>
1097    <texture n="13">Terrain/shrub-hawaii.png</texture>
1098    <texture n="15">Terrain/rainforest-hawaii.png</texture>
1099   </texture-set>
1100   <parameters>
1101    <dot_size>10.0</dot_size>
1102   </parameters>
1103   <xsize>2000</xsize>
1104   <ysize>2000</ysize>
1105   <diffuse>
1106    <r>0.86</r>
1107    <g>0.86</g>
1108    <b>0.86</b>
1109    <a>1.0</a>
1110   </diffuse>
1111   <specular>
1112    <r>0.1</r>
1113    <g>0.1</g>
1114    <b>0.1</b>
1115    <a>1.0</a>
1116   </specular>
1117   <shininess>1.2</shininess>
1118   <light-coverage>20000000.0</light-coverage>
1119   <wood-coverage>12000.0</wood-coverage>
1120   <tree-texture>Trees/mixed-shrub.png</tree-texture>
1121   <tree-varieties>8</tree-varieties>
1122   <tree-range-m alias="/params/forest/tree-range-m"/>
1123   <tree-height-m>2.0</tree-height-m>
1124   <tree-width-m>2.0</tree-width-m>
1125   <rolling-friction>0.6</rolling-friction>
1126   <bumpiness>0.4</bumpiness>
1127 </material>
1128
1129 <material include="Materials/regions/hawaii.xml">
1130   <name>Town</name>
1131   <name>SubUrban</name>
1132   <texture>Terrain/town-europe.png</texture>
1133   <object-mask>Terrain/town-europe.mask.png</object-mask>
1134   <xsize>1024</xsize>
1135   <ysize>1024</ysize>
1136   <light-coverage>100000.0</light-coverage>
1137   <emissive>
1138    <r>0.05</r>
1139    <g>0.05</g>
1140    <b>0.02</b>
1141    <a>1.0</a>
1142   </emissive>
1143   <object-group include="Materials/base/town-buildings.xml"/>
1144   <building-coverage>500.0</building-coverage>
1145   <building-small-ratio>0.9</building-small-ratio>
1146   <building-medium-ratio>0.1</building-medium-ratio>
1147   <building-large-ratio>0.0</building-large-ratio>
1148   <wood-coverage>5000.0</wood-coverage>
1149   <tree-texture>Trees/tropical-summer.png</tree-texture>
1150   <tree-varieties>8</tree-varieties>
1151   <tree-range-m alias="/params/forest/tree-range-m"/>
1152   <tree-height-m>25.0</tree-height-m>
1153   <tree-width-m>15.0</tree-width-m>
1154 </material>
1155
1156 <!-- More green Oahu and Kaua'i tundra cover -->
1157 <material>
1158   <condition>
1159    <and>
1160    <equals>
1161     <property>sim/startup/season</property>
1162     <value>summer</value>
1163    </equals>
1164     <and>
1165      <greater-than>
1166       <property>position/longitude-deg</property>
1167       <value>-160.0</value>
1168      </greater-than>
1169      <less-than>
1170       <property>position/longitude-deg</property>
1171       <value>-157.5</value>
1172      </less-than>
1173      <greater-than>
1174       <property>position/latitude-deg</property>
1175       <value>18.8</value>
1176      </greater-than>
1177      <less-than>
1178       <property>position/latitude-deg</property>
1179       <value>28.5</value>
1180      </less-than>
1181     </and>
1182    </and>
1183   </condition>
1184   <name>GrassCover</name>
1185   <name>BareTundraCover</name>
1186   <name>MixedTundraCover</name>
1187   <name>Cemetery</name>
1188   <effect>Effects/landmass-nowood</effect>
1189   <texture-set>
1190    <texture>Terrain/tundra-hawaii-green.png</texture>
1191    <texture n="11">Terrain/rainforest-hawaii.png</texture>
1192    <texture n="12">Terrain/shrub-hawaii-green.png</texture>
1193    <texture n="13">Terrain/shrub-hawaii.png</texture>
1194    <texture n="15">Terrain/rainforest-hawaii.png</texture>
1195   </texture-set>
1196   <xsize>2000</xsize>
1197   <ysize>2000</ysize>
1198   <light-coverage>4000000.0</light-coverage>
1199   <diffuse>
1200    <r>0.93</r>
1201    <g>0.95</g>
1202    <b>0.93</b>
1203    <a>1.0</a>
1204   </diffuse>
1205   <specular>
1206    <r>0.1</r>
1207    <g>0.12</g>
1208    <b>0.1</b>
1209    <a>1.0</a>
1210   </specular>
1211   <shininess>1.2</shininess>
1212   <solid>1</solid>
1213   <friction-factor>0.7</friction-factor>
1214   <rolling-friction>0.1</rolling-friction>
1215   <bumpiness>0.15</bumpiness>
1216   <load-resistance>1e30</load-resistance>
1217 </material>
1218
1219
1220 <!-- Hawaii tundra cover -->
1221 <material include="Materials/regions/hawaii.xml">
1222   <name>GrassCover</name>
1223   <name>BareTundraCover</name>
1224   <name>MixedTundraCover</name>
1225   <name>Cemetery</name>
1226   <effect>Effects/landmass-nowood</effect>
1227   <texture-set>
1228    <texture>Terrain/tundra-hawaii.png</texture>
1229    <texture n="11">Terrain/rainforest-hawaii.png</texture>
1230    <texture n="12">Terrain/shrub-hawaii.png</texture>
1231    <texture n="13">Terrain/shrub-hawaii.png</texture>
1232    <texture n="15">Terrain/airport_grass2.png</texture>
1233   </texture-set>
1234   <parameters>
1235    <hires_overlay_bias>-0.07</hires_overlay_bias>
1236   </parameters>
1237   <xsize>2000</xsize>
1238   <ysize>2000</ysize>
1239   <light-coverage>4000000.0</light-coverage>
1240   <diffuse>
1241    <r>0.93</r>
1242    <g>0.95</g>
1243    <b>0.93</b>
1244    <a>1.0</a>
1245   </diffuse>
1246   <specular>
1247    <r>0.1</r>
1248    <g>0.12</g>
1249    <b>0.1</b>
1250    <a>1.0</a>
1251   </specular>
1252   <shininess>1.2</shininess>
1253   <solid>1</solid>
1254   <friction-factor>0.7</friction-factor>
1255   <rolling-friction>0.1</rolling-friction>
1256   <bumpiness>0.15</bumpiness>
1257   <load-resistance>1e30</load-resistance>
1258 </material>
1259
1260 <material include="Materials/regions/hawaii.xml">
1261   <effect>Effects/crop</effect>
1262   <name>MixedCropPastureCover</name>
1263   <name>MixedCrop</name>
1264   <name>ComplexCrop</name>
1265   <texture>Terrain/rice1.png</texture>
1266   <object-mask>Terrain/rice1.mask.png</object-mask>
1267   <xsize>2000</xsize>
1268   <ysize>2000</ysize>
1269   <light-coverage>2000000.0</light-coverage>
1270   <solid>1</solid>
1271   <friction-factor>0.9</friction-factor>
1272   <rolling-friction>0.1</rolling-friction>
1273   <bumpiness>0.7</bumpiness>
1274   <load-resistance>1e30</load-resistance>
1275   <object-group include="Materials/base/farm-buildings.xml"/>
1276   <wood-coverage>10000.0</wood-coverage>
1277   <tree-texture>Trees/mixed-summer.png</tree-texture>
1278   <tree-varieties>8</tree-varieties>
1279   <tree-range-m alias="/params/forest/tree-range-m"/>
1280   <tree-height-m>20.0</tree-height-m>
1281   <tree-width-m>12.0</tree-width-m>
1282 </material>
1283
1284
1285
1286 <!-- REGIONAL DEFINITIONS - MIDDLE EAST                          -->
1287
1288 <material include="Materials/regions/middle_east.xml">
1289   <name>Landmass</name>
1290   <name>SomeSort</name>
1291   <name>Island</name>
1292   <name>Default</name>
1293   <texture-set>
1294    <texture>Terrain/dirtrock_dark.png</texture>
1295    <texture n="11">Terrain/sand_hires_ochre.png</texture>
1296    <texture n="12">Terrain/rocks-desert.png</texture>
1297    <texture n="15">Terrain/sand_hires_ochre.png</texture>
1298   </texture-set>
1299   <parameters>
1300     <hires_overlay_bias>0.1</hires_overlay_bias>
1301         <dot_density>0.4</dot_density>
1302   </parameters>
1303   <xsize>2000</xsize>
1304   <ysize>2000</ysize>
1305   <light-coverage>10000000.0</light-coverage>
1306   <shininess>2.5</shininess>
1307   <rolling-friction>0.1</rolling-friction>
1308   <friction-factor>0.7</friction-factor>
1309   <bumpiness>0.1</bumpiness>
1310 </material>
1311
1312 <material include="Materials/regions/middle_east.xml">
1313   <effect>Effects/landmass-scrub</effect>
1314   <name>ShrubCover</name>
1315   <name>ShrubGrassCover</name>
1316   <name>ScrubCover</name>
1317   <name>Scrub</name>
1318   <name>Sclerophyllous</name>
1319   <texture-set>
1320    <texture>Terrain/shrub1_dark.png</texture>
1321    <texture n="11">Terrain/sand_hires_ochre.png</texture>
1322    <texture n="12">Terrain/dirtrock_dark.png</texture>
1323    <texture n="15">Terrain/airport_grass2.png</texture>
1324   </texture-set>
1325   <parameters>
1326     <hires_overlay_bias>-0.1</hires_overlay_bias>
1327   </parameters>
1328   <xsize>2000</xsize>
1329   <ysize>2000</ysize>
1330   <diffuse>
1331    <r>0.0</r>
1332    <g>0.86</g>
1333    <b>0.86</b>
1334    <a>1.0</a>
1335   </diffuse>
1336   <specular>
1337    <r>0.1</r>
1338    <g>0.1</g>
1339    <b>0.1</b>
1340    <a>1.0</a>
1341   </specular>
1342   <shininess>1.2</shininess>
1343   <light-coverage>20000000.0</light-coverage>
1344   <wood-coverage>12000.0</wood-coverage>
1345   <tree-texture>Trees/mixed-shrub.png</tree-texture>
1346   <tree-varieties>8</tree-varieties>
1347   <tree-range-m alias="/params/forest/tree-range-m"/>
1348   <tree-height-m>2.0</tree-height-m>
1349   <tree-width-m>2.0</tree-width-m>
1350   <rolling-friction>0.6</rolling-friction>
1351   <bumpiness>0.4</bumpiness>
1352 </material>
1353
1354
1355 <material include="Materials/regions/middle_east.xml">
1356   <name>DryCropPastureCover</name>
1357   <name>DryCrop</name>
1358   <texture-set>
1359    <texture>Terrain/dry_pasture4.png</texture>
1360    <texture n="11">Terrain/sand_hires_ochre.png</texture>
1361    <texture n="12">Terrain/dry_pasture4.png</texture>
1362   </texture-set>
1363   <parameters>
1364     <hires_overlay_bias>-0.1</hires_overlay_bias>
1365   </parameters>
1366   <xsize>2000</xsize>
1367   <ysize>2000</ysize>
1368   <solid>1</solid>
1369   <friction-factor>0.9</friction-factor>
1370   <rolling-friction>0.1</rolling-friction>
1371   <bumpiness>0.6</bumpiness>
1372   <load-resistance>1e30</load-resistance>
1373   <light-coverage>2000000.0</light-coverage>
1374 </material>
1375
1376 <material include="Materials/regions/middle_east.xml">
1377   <name>MixedCropPastureCover</name>
1378   <name>MixedCrop</name>
1379   <name>ComplexCrop</name>
1380   <texture-set>
1381    <texture>Terrain/irrcrop.png</texture>
1382    <texture n="11">Terrain/dry_pasture4.png</texture>
1383    <texture n="12">Terrain/town-europe.png</texture>
1384   </texture-set>
1385   <texture-set>
1386    <texture>Terrain/drycrop.png</texture>
1387    <texture n="11">Terrain/dry_pasture4.png</texture>
1388    <texture n="12">Terrain/town-europe.png</texture>
1389   </texture-set>
1390   <parameters>
1391     <hires_overlay_bias>-0.05</hires_overlay_bias>
1392     <dust_resistance>0.7</dust_resistance>
1393         <transition_model>0.7</transition_model>
1394   </parameters>
1395   <object-mask>Terrain/irrcrop.mask.png</object-mask>
1396   <object-mask>Terrain/irrcrop.mask.png</object-mask>
1397   <xsize>2000</xsize>
1398   <ysize>2000</ysize>
1399   <light-coverage>2000000.0</light-coverage>
1400   <solid>1</solid>
1401   <friction-factor>0.9</friction-factor>
1402   <rolling-friction>0.1</rolling-friction>
1403   <bumpiness>0.7</bumpiness>
1404   <load-resistance>1e30</load-resistance>
1405   <object-group include="Materials/base/farm-buildings.xml"/>
1406   <wood-coverage>5000.0</wood-coverage>
1407   <tree-texture>Trees/mixed-summer.png</tree-texture>
1408   <tree-varieties>8</tree-varieties>
1409   <tree-range-m alias="/params/forest/tree-range-m"/>
1410   <tree-height-m>20.0</tree-height-m>
1411   <tree-width-m>12.0</tree-width-m>
1412 </material>
1413
1414 <material include="Materials/regions/middle_east.xml">
1415   <name>IrrCropPastureCover</name>
1416   <name>IrrCrop</name>
1417   <name>Orchard</name>
1418   <name>Olives</name>
1419   <name>Vineyard</name>
1420   <name>Rice</name>
1421   <texture-set>
1422    <texture>Terrain/mixedcrop.png</texture>
1423    <texture n="11">Terrain/mixedforest-hires.png</texture>
1424    <texture n="12">Terrain/drycrop.png</texture>
1425   </texture-set>
1426   <object-mask>Terrain/irrcrop.mask.png</object-mask>
1427   <parameters>
1428     <hires_overlay_bias>-0.12</hires_overlay_bias>
1429         <transition_model>0.0</transition_model>
1430         <dust_resistance>0.1</dust_resistance>
1431   </parameters>
1432   <!--<object-mask>Terrain/rice1.mask.png</object-mask>-->
1433   <xsize>2000</xsize>
1434   <ysize>2000</ysize>
1435   <light-coverage>2000000.0</light-coverage>
1436   <solid>1</solid>
1437   <friction-factor>0.9</friction-factor>
1438   <rolling-friction>0.3</rolling-friction>
1439   <bumpiness>0.6</bumpiness>
1440   <load-resistance>1e30</load-resistance>
1441   <!--<object-group include="Materials/base/farm-buildings.xml"/>-->
1442   <wood-coverage>120000.0</wood-coverage>
1443   <tree-texture>Trees/deciduous-summer.png</tree-texture>
1444   <tree-varieties>8</tree-varieties>
1445   <tree-range-m alias="/params/forest/tree-range-m"/>
1446   <tree-height-m>20.0</tree-height-m>
1447   <tree-width-m>12.0</tree-width-m>
1448 </material>
1449
1450 <material include="Materials/regions/middle_east.xml">
1451   <name>GrassCover</name>
1452   <name>BareTundraCover</name>
1453   <name>MixedTundraCover</name>
1454   <name>Cemetery</name>
1455   <effect>Effects/landmass-nowood</effect>
1456   <texture-set>
1457         <texture>Terrain/tundra2.png</texture>
1458         <texture n="11">Terrain/grass_hires.png</texture>
1459         <texture n="12">Terrain/dirtrock_dark.png</texture>
1460   </texture-set>
1461   <parameters>
1462    <transition_model>0.8</transition_model>
1463    <hires_overlay_bias>-0.1</hires_overlay_bias>
1464   </parameters>
1465   <xsize>2000</xsize>
1466   <ysize>2000</ysize>
1467   <light-coverage>4000000.0</light-coverage>
1468   <shininess>1.2</shininess>
1469   <solid>1</solid>
1470   <friction-factor>0.7</friction-factor>
1471   <rolling-friction>0.1</rolling-friction>
1472   <bumpiness>0.15</bumpiness>
1473   <load-resistance>1e30</load-resistance>
1474 </material>
1475
1476
1477
1478
1479 <!-- REGIONAL DEFINITIONS - EUROPE                        -->
1480
1481 <material include="Materials/regions/european.xml">
1482   <effect>Effects/cropgrass</effect>
1483   <name>CropGrassCover</name>
1484   <name>CropGrass</name>
1485   <name>Grassland</name>
1486   <texture>Terrain/cropgrass-hires-autumn.png</texture>
1487   <object-mask>Terrain/cropgrass-hires.mask.png</object-mask>
1488   <xsize>2000</xsize>
1489   <ysize>2000</ysize>
1490   <light-coverage>2000000.0</light-coverage>
1491   <diffuse>
1492    <r>0.93</r>
1493    <g>0.95</g>
1494    <b>0.93</b>
1495    <a>1.0</a>
1496   </diffuse>
1497   <specular>
1498    <r>0.1</r>
1499    <g>0.12</g>
1500    <b>0.1</b>
1501    <a>1.0</a>
1502   </specular>
1503   <shininess>1.2</shininess>
1504   <solid>1</solid>
1505   <friction-factor>0.7</friction-factor>
1506   <rolling-friction>0.1</rolling-friction>
1507   <bumpiness>0.3</bumpiness>
1508   <load-resistance>1e30</load-resistance>
1509   <wood-coverage>5000.0</wood-coverage>
1510   <object-group include="Materials/base/farm-buildings.xml"/>
1511   <tree-texture>Trees/mixed-summer.png</tree-texture>
1512   <tree-varieties>8</tree-varieties>
1513   <tree-range-m alias="/params/forest/tree-range-m"/>
1514   <tree-height-m>20.0</tree-height-m>
1515   <tree-width-m>12.0</tree-width-m>
1516 </material>
1517
1518 <material include="Materials/regions/european.xml">
1519   <name>BuiltUpCover</name>
1520   <name>Urban</name>
1521   <texture>Terrain/18th_century_city.png</texture>
1522   <object-mask>Terrain/18th_century_city.mask.png</object-mask>
1523   <xsize>1000</xsize>
1524   <ysize>1000</ysize>
1525   <light-coverage>100000.0</light-coverage>
1526   <emissive>
1527    <r>0.05</r>
1528    <g>0.05</g>
1529    <b>0.02</b>
1530    <a>1.0</a>
1531   </emissive>
1532   <object-group include="Materials/base/urban-buildings.xml"/>
1533   <building-coverage>500.0</building-coverage>
1534   <building-small-ratio>0.4</building-small-ratio>
1535   <building-small-min-floors>3</building-small-min-floors>
1536   <building-small-max-width-m>30.0</building-small-max-width-m>
1537   <building-small-min-depth-m>10.0</building-small-min-depth-m>
1538   <building-small-max-depth-m>30.0</building-small-max-depth-m>
1539   <building-medium-ratio>0.6</building-medium-ratio>
1540   <building-large-ratio>0.2</building-large-ratio>
1541   <wood-coverage>250000.0</wood-coverage>
1542   <tree-texture>Trees/deciduous-summer.png</tree-texture>
1543   <tree-varieties>8</tree-varieties>
1544   <tree-range-m alias="/params/forest/tree-range-m"/>
1545   <tree-height-m>15.0</tree-height-m>
1546   <tree-width-m>10.0</tree-width-m>
1547 </material>
1548
1549 <material include="Materials/regions/european.xml">
1550   <name>Town</name>
1551   <name>SubUrban</name>
1552   <texture>Terrain/town-europe-autumn.png</texture>
1553   <object-mask>Terrain/town-europe.mask.png</object-mask>
1554   <xsize>1024</xsize>
1555   <ysize>1024</ysize>
1556   <light-coverage>100000.0</light-coverage>
1557   <emissive>
1558    <r>0.05</r>
1559    <g>0.05</g>
1560    <b>0.02</b>
1561    <a>1.0</a>
1562   </emissive>
1563   <object-group include="Materials/base/town-buildings.xml"/>
1564   <building-coverage>500.0</building-coverage>
1565   <building-small-ratio>0.9</building-small-ratio>
1566   <building-medium-ratio>0.1</building-medium-ratio>
1567   <building-large-ratio>0.0</building-large-ratio>
1568   <building-medium-max-floors>4</building-medium-max-floors>
1569   <wood-coverage>1000.0</wood-coverage>
1570   <tree-texture>Trees/deciduous-summer.png</tree-texture>
1571   <tree-varieties>8</tree-varieties>
1572   <tree-range-m alias="/params/forest/tree-range-m"/>
1573   <tree-height-m>15.0</tree-height-m>
1574   <tree-width-m>10.0</tree-width-m>
1575 </material>
1576
1577 <material include="Materials/regions/european.xml">
1578   <name>Marsh</name>
1579   <name>FloodLand</name>
1580   <name>SaltMarsh</name>
1581   <name>HerbWetlandCover</name>
1582   <name>WoodedWetlandCover</name>
1583   <texture>Terrain/marsh2a.png</texture>
1584   <texture>Terrain/marsh3a.png</texture>
1585   <texture>Terrain/marsh4a.png</texture>
1586   <xsize>2000</xsize>
1587   <ysize>2000</ysize>
1588   <solid>1</solid>
1589   <light-coverage>40000000.0</light-coverage>
1590   <friction-factor>0.8</friction-factor>
1591   <rolling-friction>0.3</rolling-friction>
1592   <bumpiness>0.2</bumpiness>
1593   <load-resistance>1e30</load-resistance>
1594 </material>
1595
1596 <material include="Materials/regions/european.xml">
1597   <name>Littoral</name>
1598   <texture>Terrain/tidal.png</texture>
1599   <xsize>2000</xsize>
1600   <ysize>2000</ysize>
1601   <solid>1</solid>
1602   <light-coverage>40000000.0</light-coverage>
1603   <friction-factor>0.8</friction-factor>
1604   <rolling-friction>0.3</rolling-friction>
1605   <bumpiness>0.2</bumpiness>
1606   <load-resistance>1e30</load-resistance>
1607 </material>
1608
1609 <material include="Materials/regions/european.xml">
1610   <effect>Effects/crop</effect>
1611   <name>MixedCropPastureCover</name>
1612   <name>MixedCrop</name>
1613   <name>ComplexCrop</name>
1614   <texture>Terrain/irrcrop-europe-autumn.png</texture>
1615   <object-mask>Terrain/irrcrop-europe.mask.png</object-mask>
1616   <xsize>2000</xsize>
1617   <ysize>2000</ysize>
1618   <light-coverage>2000000.0</light-coverage>
1619   <solid>1</solid>
1620   <friction-factor>0.9</friction-factor>
1621   <rolling-friction>0.1</rolling-friction>
1622   <bumpiness>0.7</bumpiness>
1623   <load-resistance>1e30</load-resistance>
1624   <object-group include="Materials/base/farm-buildings.xml"/>
1625   <wood-coverage>5000.0</wood-coverage>
1626   <tree-texture>Trees/mixed-summer.png</tree-texture>
1627   <tree-varieties>8</tree-varieties>
1628   <tree-range-m alias="/params/forest/tree-range-m"/>
1629   <tree-height-m>20.0</tree-height-m>
1630   <tree-width-m>12.0</tree-width-m>
1631 </material>
1632
1633 <material include="Materials/regions/european.xml">
1634   <effect>Effects/crop</effect>
1635   <name>IrrCropPastureCover</name>
1636   <name>IrrCrop</name>
1637   <name>Orchard</name>
1638   <name>Olives</name>
1639   <name>Vineyard</name>
1640   <name>Rice</name>
1641   <texture>Terrain/irrcrop-europe.png</texture>
1642   <object-mask>Terrain/irrcrop-europe.mask.png</object-mask>
1643   <xsize>2000</xsize>
1644   <ysize>2000</ysize>
1645   <light-coverage>2000000.0</light-coverage>
1646   <solid>1</solid>
1647   <friction-factor>0.9</friction-factor>
1648   <rolling-friction>0.3</rolling-friction>
1649   <bumpiness>0.6</bumpiness>
1650   <load-resistance>1e30</load-resistance>
1651   <object-group include="Materials/base/farm-buildings.xml"/>
1652   <wood-coverage>5000.0</wood-coverage>
1653   <tree-texture>Trees/mixed-summer.png</tree-texture>
1654   <tree-varieties>8</tree-varieties>
1655   <tree-range-m alias="/params/forest/tree-range-m"/>
1656   <tree-height-m>20.0</tree-height-m>
1657   <tree-width-m>12.0</tree-width-m>
1658 </material>
1659
1660
1661 <!-- REGIONAL DEFINITIONS - ASIA                          -->
1662
1663 <!-- Regional Asian irrigated crops -->
1664 <material>
1665   <condition>
1666   <and>
1667    <equals>
1668     <property>sim/startup/season</property>
1669     <value>summer</value>
1670    </equals>
1671     <and>
1672      <greater-than>
1673       <property>position/longitude-deg</property>
1674       <value>60.0</value>
1675      </greater-than>
1676      <less-than>
1677       <property>position/longitude-deg</property>
1678       <value>180.0</value>
1679      </less-than>
1680      <greater-than>
1681       <property>position/latitude-deg</property>
1682       <value>-15.0</value>
1683      </greater-than>
1684      <less-than>
1685       <property>position/latitude-deg</property>
1686       <value>45.0</value>
1687      </less-than>
1688     </and>
1689    </and>
1690   </condition>
1691   <effect>Effects/crop</effect>
1692   <name>IrrCropPastureCover</name>
1693   <name>IrrCrop</name>
1694   <name>Orchard</name>
1695   <name>Olives</name>
1696   <name>Vineyard</name>
1697   <name>Rice</name>
1698   <texture>Terrain/rice1.png</texture>
1699   <object-mask>Terrain/rice1.mask.png</object-mask>
1700   <xsize>2000</xsize>
1701   <ysize>2000</ysize>
1702   <light-coverage>2000000.0</light-coverage>
1703   <solid>1</solid>
1704   <friction-factor>0.9</friction-factor>
1705   <rolling-friction>0.3</rolling-friction>
1706   <bumpiness>0.6</bumpiness>
1707   <load-resistance>1e30</load-resistance>
1708   <object-group include="Materials/base/farm-buildings.xml"/>
1709   <wood-coverage>10000.0</wood-coverage>
1710   <tree-texture>Trees/mixed-summer.png</tree-texture>
1711   <tree-varieties>8</tree-varieties>
1712   <tree-range-m alias="/params/forest/tree-range-m"/>
1713   <tree-height-m>20.0</tree-height-m>
1714   <tree-width-m>12.0</tree-width-m>
1715 </material>
1716
1717
1718 <!-- REGIONAL DEFINITIONS - SOUTH AMERICAN RAINFOREST BELT               -->
1719
1720
1721 <material include="Materials/regions/tropical_south_america.xml">
1722   <name>EvergreenBroadCover</name>
1723   <name>EvergreenForest</name>
1724   <effect>Effects/forest</effect>
1725  <texture-set>
1726    <texture>Terrain/rainforest-hawaii.png</texture>
1727    <texture n="11">Terrain/rainforest-hawaii.png</texture>
1728    <texture n="12">Terrain/dirtrock.png</texture>
1729    </texture-set>
1730   <xsize>2000</xsize>
1731   <ysize>2000</ysize>
1732   <light-coverage>10000000.0</light-coverage>
1733   <wood-coverage>4000.0</wood-coverage>
1734   <tree-texture>Trees/tropical-summer.png</tree-texture>
1735   <tree-varieties>8</tree-varieties>
1736   <tree-range-m alias="/params/forest/tree-range-m"/>
1737   <tree-height-m>35.0</tree-height-m>
1738   <tree-width-m>30.0</tree-width-m>
1739   <rolling-friction>1</rolling-friction>
1740   <bumpiness>1</bumpiness>
1741 </material>
1742
1743
1744 <material include="Materials/regions/tropical_south_america.xml">
1745   <name>HerbTundraCover</name>
1746   <name>HerbTundra</name>
1747   <effect>Effects/herbtundra</effect>
1748   <texture-set>
1749   <texture>Terrain/herbtundra.png</texture>
1750   <texture n="11">Terrain/grass_hires.png</texture>
1751   <texture n="12">Terrain/dirtrock.png</texture>
1752   </texture-set>
1753   <xsize>2000</xsize>
1754   <ysize>2000</ysize>
1755   <light-coverage>4000000.0</light-coverage>
1756   <diffuse>
1757    <r>0.93</r>
1758    <g>0.95</g>
1759    <b>0.93</b>
1760    <a>1.0</a>
1761   </diffuse>
1762   <specular>
1763    <r>0.1</r>
1764    <g>0.12</g>
1765    <b>0.1</b>
1766    <a>1.0</a>
1767   </specular>
1768   <shininess>1.2</shininess>
1769   <solid>1</solid>
1770   <friction-factor>0.8</friction-factor>
1771   <rolling-friction>0.1</rolling-friction>
1772   <bumpiness>0.15</bumpiness>
1773   <load-resistance>1e30</load-resistance>
1774   <wood-coverage>70000.0</wood-coverage>
1775   <tree-texture>Trees/tropical-summer.png</tree-texture>
1776   <tree-varieties>8</tree-varieties>
1777   <tree-range-m alias="/params/forest/tree-range-m"/>
1778   <tree-height-m>25.0</tree-height-m>
1779   <tree-width-m>18.0</tree-width-m>
1780 </material>
1781
1782 <material include="Materials/regions/tropical_south_america.xml">
1783   <name>MixedCropPastureCover</name>
1784   <name>MixedCrop</name>
1785   <name>ComplexCrop</name>
1786  <texture-set>
1787    <texture>Terrain/shrub1.png</texture>
1788    <texture n="11">Terrain/grass_hires.png</texture>
1789    <texture n="12">Terrain/dirtrock.png</texture>
1790    </texture-set>
1791   <xsize>2000</xsize>
1792   <ysize>2000</ysize>
1793   <light-coverage>2000000.0</light-coverage>
1794   <solid>1</solid>
1795   <friction-factor>0.9</friction-factor>
1796   <rolling-friction>0.1</rolling-friction>
1797   <bumpiness>0.7</bumpiness>
1798   <load-resistance>1e30</load-resistance>
1799   <wood-coverage>10000.0</wood-coverage>
1800   <tree-texture>Trees/tropical-summer.png</tree-texture>
1801   <tree-varieties>8</tree-varieties>
1802   <tree-range-m alias="/params/forest/tree-range-m"/>
1803   <tree-height-m>20.0</tree-height-m>
1804   <tree-width-m>12.0</tree-width-m>
1805 </material>
1806
1807 <material include="Materials/regions/tropical_south_america.xml">
1808   <effect>Effects/crop</effect>
1809   <name>DryCropPastureCover</name>
1810   <name>DryCrop</name>
1811   <texture-set>
1812    <texture>Terrain/tundra-hawaii-green.png</texture>
1813    <texture n="11">Terrain/grass_hires.png</texture>
1814    <texture n="12">Terrain/dirtrock.png</texture>
1815   </texture-set>
1816   <xsize>2000</xsize>
1817   <ysize>2000</ysize>
1818   <solid>1</solid>
1819   <friction-factor>0.9</friction-factor>
1820   <rolling-friction>0.1</rolling-friction>
1821   <bumpiness>0.6</bumpiness>
1822   <load-resistance>1e30</load-resistance>
1823   <light-coverage>2000000.0</light-coverage>
1824   <wood-coverage>50000.0</wood-coverage>
1825   <tree-texture>Trees/tropical-summer.png</tree-texture>
1826   <tree-varieties>8</tree-varieties>
1827   <tree-range-m alias="/params/forest/tree-range-m"/>
1828   <tree-height-m>20.0</tree-height-m>
1829   <tree-width-m>12.0</tree-width-m>
1830 </material>
1831
1832 <material include="Materials/regions/tropical_south_america.xml">
1833   <name>GrassCover</name>
1834   <name>BareTundraCover</name>
1835   <name>MixedTundraCover</name>
1836   <name>Cemetery</name>
1837   <effect>Effects/landmass-nowood</effect>
1838   <texture-set>
1839    <texture>Terrain/tundra-hawaii-green.png</texture>
1840    <texture n="11">Terrain/rainforest-hawaii.png</texture>
1841    <texture n="12">Terrain/dirtrock.png</texture>
1842   </texture-set>
1843   <xsize>2000</xsize>
1844   <ysize>2000</ysize>
1845   <light-coverage>4000000.0</light-coverage>
1846   <diffuse>
1847    <r>0.93</r>
1848    <g>0.95</g>
1849    <b>0.93</b>
1850    <a>1.0</a>
1851   </diffuse>
1852   <specular>
1853    <r>0.1</r>
1854    <g>0.12</g>
1855    <b>0.1</b>
1856    <a>1.0</a>
1857   </specular>
1858   <shininess>1.2</shininess>
1859   <solid>1</solid>
1860   <friction-factor>0.7</friction-factor>
1861   <rolling-friction>0.1</rolling-friction>
1862   <bumpiness>0.15</bumpiness>
1863   <load-resistance>1e30</load-resistance>
1864 </material>
1865
1866 <!-- REGIONAL DEFINITIONS - ICELAND                       -->
1867
1868 <material include="Materials/regions/iceland.xml">
1869   <name>Landmass</name>
1870   <name>SomeSort</name>
1871   <name>Island</name>
1872   <name>Default</name>
1873   <texture-set>
1874    <texture>Terrain/lava1.png</texture>
1875    <texture n="11">Terrain/grass_hires.png</texture>
1876    <texture n="12">Terrain/rocks-lava.png</texture>
1877   </texture-set>
1878   <xsize>2000</xsize>
1879   <ysize>2000</ysize>
1880   <light-coverage>10000000.0</light-coverage>
1881   <shininess>2.5</shininess>
1882   <rolling-friction>0.1</rolling-friction>
1883   <friction-factor>0.7</friction-factor>
1884   <bumpiness>0.1</bumpiness>
1885 </material>
1886
1887 <material include="Materials/regions/iceland.xml">
1888   <name>DeciduousBroadCover</name>
1889   <name>DeciduousForest</name>
1890   <texture-set>
1891    <texture>Terrain/iceland_grass.png</texture>
1892    <texture n="11">Terrain/grass_green_hires.png</texture>
1893    <texture n="12">Terrain/dry_pasture4.png</texture>
1894   </texture-set>
1895   <xsize>2000</xsize>
1896   <ysize>2000</ysize>
1897   <light-coverage>10000000.0</light-coverage>
1898   <wood-coverage>400000.0</wood-coverage>
1899   <tree-texture>Trees/deciduous-summer.png</tree-texture>
1900   <tree-varieties>8</tree-varieties>
1901   <tree-range-m alias="/params/forest/tree-range-m"/>
1902   <tree-height-m>25.0</tree-height-m>
1903   <tree-width-m>15.0</tree-width-m>
1904   <rolling-friction>1</rolling-friction>
1905   <bumpiness>0.85</bumpiness>
1906 </material>
1907
1908 <material include="Materials/regions/iceland.xml">
1909   <name>Sand</name>
1910   <texture-set>
1911    <texture>Terrain/lava1.png</texture>
1912    <texture n="11">Terrain/lava_hires.png</texture>
1913    <texture n="12">Terrain/rocks-desert.png</texture>
1914   </texture-set>
1915   <xsize>2000</xsize>
1916   <ysize>2000</ysize>
1917   <light-coverage>10000000.0</light-coverage>
1918   <shininess>2.5</shininess>
1919   <rolling-friction>0.1</rolling-friction>
1920   <friction-factor>0.7</friction-factor>
1921   <bumpiness>0.1</bumpiness>
1922 </material>
1923
1924
1925 <material include="Materials/regions/iceland.xml">
1926   <name>ShrubCover</name>
1927   <name>ShrubGrassCover</name>
1928   <name>ScrubCover</name>
1929   <name>Scrub</name>
1930   <name>Sclerophyllous</name>
1931   <texture-set>
1932    <texture>Terrain/shrub1-autumn.png</texture>
1933    <texture n="11">Terrain/grass_green_hires.png</texture>
1934    <texture n="12">Terrain/herbtundra_iceland.png</texture>
1935   </texture-set>
1936   <xsize>2000</xsize>
1937   <ysize>2000</ysize>
1938   <diffuse>
1939    <r>0.86</r>
1940    <g>0.86</g>
1941    <b>0.86</b>
1942    <a>1.0</a>
1943   </diffuse>
1944   <specular>
1945    <r>0.1</r>
1946    <g>0.1</g>
1947    <b>0.1</b>
1948    <a>1.0</a>
1949   </specular>
1950   <shininess>1.2</shininess>
1951   <light-coverage>20000000.0</light-coverage>
1952   <wood-coverage>12000.0</wood-coverage>
1953   <tree-texture>Trees/mixed-shrub.png</tree-texture>
1954   <tree-varieties>8</tree-varieties>
1955   <tree-range-m alias="/params/forest/tree-range-m"/>
1956   <tree-height-m>2.0</tree-height-m>
1957   <tree-width-m>2.0</tree-width-m>
1958   <rolling-friction>0.6</rolling-friction>
1959   <bumpiness>0.4</bumpiness>
1960 </material>
1961
1962 <material include="Materials/regions/iceland.xml">
1963   <name>DryLake</name>
1964   <name>IntermittentReservoir</name>
1965   <name>IntermittentLake</name>
1966   <texture-set>
1967         <texture>Terrain/lava_drylake.png</texture>
1968         <texture n="11">Terrain/lava_drylake.png</texture>
1969   </texture-set>
1970   <xsize>2000</xsize>
1971   <ysize>2000</ysize>
1972   <solid>1</solid>
1973   <friction-factor>0.9</friction-factor>
1974   <rolling-friction>0.04</rolling-friction>
1975   <bumpiness>0.1</bumpiness>
1976 </material>
1977
1978 <material include="Materials/regions/iceland.xml">
1979   <name>Marsh</name>
1980   <name>Littoral</name>
1981   <name>FloodLand</name>
1982   <name>SaltMarsh</name>
1983   <name>HerbWetlandCover</name>
1984   <name>WoodedWetlandCover</name>
1985   <texture-set>
1986   <texture>Terrain/marsh2.png</texture>
1987   <texture n="11">Terrain/grass_hires.png</texture>
1988   </texture-set>
1989   <xsize>2000</xsize>
1990   <ysize>2000</ysize>
1991   <solid>1</solid>
1992   <light-coverage>40000000.0</light-coverage>
1993   <friction-factor>0.8</friction-factor>
1994   <rolling-friction>0.3</rolling-friction>
1995   <bumpiness>0.2</bumpiness>
1996   <load-resistance>1e30</load-resistance>
1997 </material>
1998
1999 <material include="Materials/regions/iceland.xml">
2000   <name>HerbTundraCover</name>
2001   <name>HerbTundra</name>
2002   <effect>Effects/herbtundra</effect>
2003   <texture-set>
2004   <texture>Terrain/herbtundra_iceland.png</texture>
2005   <texture n="11">Terrain/lava_hires.png</texture>
2006   <texture n="12">Terrain/rocks-lava.png</texture>
2007   </texture-set>
2008   <xsize>2000</xsize>
2009   <ysize>2000</ysize>
2010   <light-coverage>4000000.0</light-coverage>
2011   <diffuse>
2012    <r>0.93</r>
2013    <g>0.95</g>
2014    <b>0.93</b>
2015    <a>1.0</a>
2016   </diffuse>
2017   <specular>
2018    <r>0.1</r>
2019    <g>0.12</g>
2020    <b>0.1</b>
2021    <a>1.0</a>
2022   </specular>
2023   <shininess>1.2</shininess>
2024   <solid>1</solid>
2025   <friction-factor>0.8</friction-factor>
2026   <rolling-friction>0.1</rolling-friction>
2027   <bumpiness>0.15</bumpiness>
2028   <load-resistance>1e30</load-resistance>
2029 </material>
2030
2031
2032 <!-- DEFAULT SUMMER DEFINITIONS                           -->
2033
2034 <material>
2035   <condition>
2036    <equals>
2037     <property>sim/startup/season</property>
2038     <value>summer</value>
2039    </equals>
2040   </condition>
2041   <name>Landmass</name>
2042   <name>SomeSort</name>
2043   <name>Island</name>
2044   <name>Default</name>
2045   <effect>Effects/landmass-nowood</effect>
2046   <texture>Terrain/forest1a.png</texture>
2047   <texture>Terrain/forest1b.png</texture>
2048   <texture>Terrain/forest1c.png</texture>
2049   <xsize>2000</xsize>
2050   <ysize>2000</ysize>
2051   <light-coverage>10000000.0</light-coverage>
2052   <wood-coverage>4000.0</wood-coverage>
2053   <tree-texture>Trees/coniferous-summer.png</tree-texture>
2054   <tree-varieties>8</tree-varieties>
2055   <tree-range-m alias="/params/forest/tree-range-m"/>
2056   <tree-height-m>25.0</tree-height-m>
2057   <tree-width-m>15.0</tree-width-m>
2058   <rolling-friction>1</rolling-friction>
2059   <bumpiness>1</bumpiness>
2060 </material>
2061
2062
2063 <material>
2064   <condition>
2065    <equals>
2066     <property>sim/startup/season</property>
2067     <value>summer</value>
2068    </equals>
2069   </condition>
2070   <effect>Effects/forest</effect>
2071   <name>DeciduousBroadCover</name>
2072   <name>DeciduousForest</name>
2073   <name>Bog</name>
2074   <name>Heath</name>
2075   <texture>Terrain/deciduous-hires-autumn.png</texture>
2076   <xsize>2000</xsize>
2077   <ysize>2000</ysize>
2078   <light-coverage>10000000.0</light-coverage>
2079   <wood-coverage>4000.0</wood-coverage>
2080   <tree-texture>Trees/deciduous-summer.png</tree-texture>
2081   <tree-varieties>8</tree-varieties>
2082   <tree-range-m alias="/params/forest/tree-range-m"/>
2083   <tree-height-m>25.0</tree-height-m>
2084   <tree-width-m>15.0</tree-width-m>
2085   <rolling-friction>1</rolling-friction>
2086   <bumpiness>0.85</bumpiness>
2087 </material>
2088
2089
2090
2091 <material>
2092   <condition>
2093    <equals>
2094     <property>sim/startup/season</property>
2095     <value>summer</value>
2096    </equals>
2097   </condition>
2098   <effect>Effects/forest</effect>
2099   <name>MixedForestCover</name>
2100   <name>MixedForest</name>
2101   <name>RainForest</name>
2102   <texture>Terrain/mixedforest-hires-autumn.png</texture>
2103   <xsize>2000</xsize>
2104   <ysize>2000</ysize>
2105   <light-coverage>5000000.0</light-coverage>
2106   <wood-coverage>4000.0</wood-coverage>
2107   <tree-texture>Trees/mixed-summer.png</tree-texture>
2108   <tree-varieties>8</tree-varieties>
2109   <tree-range-m alias="/params/forest/tree-range-m"/>
2110   <tree-height-m>25.0</tree-height-m>
2111   <tree-width-m>15.0</tree-width-m>
2112   <rolling-friction>1</rolling-friction>
2113   <bumpiness>0.95</bumpiness>
2114 </material>
2115
2116 <material>
2117   <condition>
2118    <equals>
2119     <property>sim/startup/season</property>
2120     <value>summer</value>
2121    </equals>
2122   </condition>
2123   <name>EvergreenBroadCover</name>
2124   <name>EvergreenForest</name>
2125   <effect>Effects/forest</effect>
2126   <texture>Terrain/forest1a.png</texture>
2127   <texture>Terrain/forest1b.png</texture>
2128   <texture>Terrain/forest1c.png</texture>
2129   <xsize>2000</xsize>
2130   <ysize>2000</ysize>
2131   <light-coverage>10000000.0</light-coverage>
2132   <wood-coverage>4000.0</wood-coverage>
2133   <tree-texture>Trees/coniferous-summer.png</tree-texture>
2134   <tree-varieties>8</tree-varieties>
2135   <tree-range-m alias="/params/forest/tree-range-m"/>
2136   <tree-height-m>25.0</tree-height-m>
2137   <tree-width-m>18.0</tree-width-m>
2138   <rolling-friction>1</rolling-friction>
2139   <bumpiness>1</bumpiness>
2140 </material>
2141
2142 <material>
2143   <condition>
2144    <equals>
2145     <property>sim/startup/season</property>
2146     <value>summer</value>
2147    </equals>
2148   </condition>
2149   <effect>Effects/forest</effect>
2150   <name>EvergreenNeedleCover</name>
2151   <name>WoodedTundraCover</name>
2152   <texture>Terrain/dec_evergreen-hires.png</texture>
2153   <xsize>1000</xsize>
2154   <ysize>1000</ysize>
2155   <light-coverage>10000000.0</light-coverage>
2156   <wood-coverage>4000.0</wood-coverage>
2157   <tree-texture>Trees/coniferous-summer.png</tree-texture>
2158   <tree-varieties>8</tree-varieties>
2159   <tree-range-m alias="/params/forest/tree-range-m"/>
2160   <tree-height-m>20.0</tree-height-m>
2161   <tree-width-m>15.0</tree-width-m>
2162   <rolling-friction>1</rolling-friction>
2163   <bumpiness>1</bumpiness>
2164 </material>
2165
2166 <material>
2167   <condition>
2168    <equals>
2169     <property>sim/startup/season</property>
2170     <value>summer</value>
2171    </equals>
2172   </condition>
2173   <effect>Effects/forest</effect>
2174   <name>DeciduousNeedleCover</name>
2175   <texture>Terrain/dec_evergreen-hires.png</texture>
2176   <xsize>1000</xsize>
2177   <ysize>1000</ysize>
2178   <light-coverage>10000000.0</light-coverage>
2179   <wood-coverage>4000.0</wood-coverage>
2180   <tree-texture>Trees/coniferous-summer.png</tree-texture>
2181   <tree-varieties>8</tree-varieties>
2182   <tree-range-m alias="/params/forest/tree-range-m"/>
2183   <tree-height-m>15.0</tree-height-m>
2184   <tree-width-m>8.0</tree-width-m>
2185   <rolling-friction>1</rolling-friction>
2186   <bumpiness>1</bumpiness>
2187 </material>
2188
2189 <material>
2190   <condition>
2191    <equals>
2192     <property>sim/startup/season</property>
2193     <value>summer</value>
2194    </equals>
2195   </condition>
2196   <name>Sand</name>
2197   <texture-set>
2198    <texture>Terrain/sand4.png</texture>
2199    <texture n="11">Terrain/sand_hires.png</texture>
2200   </texture-set>
2201 <texture-set>
2202    <texture>Terrain/sand5.png</texture>
2203    <texture n="11">Terrain/sand_hires.png</texture>
2204   </texture-set>
2205 <texture-set>
2206    <texture>Terrain/sand6.png</texture>
2207    <texture n="11">Terrain/sand_hires.png</texture>
2208   </texture-set>
2209   <!--<texture>Terrain/sand4.png</texture>
2210   <texture>Terrain/sand5.png</texture>
2211   <texture>Terrain/sand6.png</texture>-->
2212   <xsize>2000</xsize>
2213   <ysize>2000</ysize>
2214   <light-coverage>10000000.0</light-coverage>
2215   <shininess>2.5</shininess>
2216   <rolling-friction>0.1</rolling-friction>
2217   <friction-factor>0.7</friction-factor>
2218   <bumpiness>0.1</bumpiness>
2219 </material>
2220
2221
2222
2223
2224 <material>
2225   <condition>
2226    <equals>
2227     <property>sim/startup/season</property>
2228     <value>summer</value>
2229    </equals>
2230   </condition>
2231   <effect>Effects/landmass-scrub</effect>
2232   <name>ShrubCover</name>
2233   <name>ShrubGrassCover</name>
2234   <name>ScrubCover</name>
2235   <name>Scrub</name>
2236   <name>Sclerophyllous</name>
2237   <texture-set>
2238    <texture>Terrain/shrub1-autumn.png</texture>
2239    <texture n="11">Terrain/grass_hires.png</texture>
2240    <texture n="12">Terrain/dirtrock.png</texture>
2241    <texture n="12">Terrain/dirtrock.png</texture>
2242    <texture n="14">Terrain/grain_texture.png</texture>
2243    <texture n="15">Terrain/airport_grass2.png</texture>
2244   </texture-set>
2245   <xsize>2000</xsize>
2246   <ysize>2000</ysize>
2247   <diffuse>
2248    <r>0.86</r>
2249    <g>0.86</g>
2250    <b>0.86</b>
2251    <a>1.0</a>
2252   </diffuse>
2253   <specular>
2254    <r>0.1</r>
2255    <g>0.1</g>
2256    <b>0.1</b>
2257    <a>1.0</a>
2258   </specular>
2259   <shininess>1.2</shininess>
2260   <light-coverage>20000000.0</light-coverage>
2261   <wood-coverage>12000.0</wood-coverage>
2262   <tree-texture>Trees/mixed-shrub.png</tree-texture>
2263   <tree-varieties>8</tree-varieties>
2264   <tree-range-m alias="/params/forest/tree-range-m"/>
2265   <tree-height-m>2.0</tree-height-m>
2266   <tree-width-m>2.0</tree-width-m>
2267   <rolling-friction>0.6</rolling-friction>
2268   <bumpiness>0.4</bumpiness>
2269 </material>
2270
2271
2272 <!-- default US style city -->
2273 <material>
2274   <condition>
2275    <equals>
2276     <property>sim/startup/season</property>
2277     <value>summer</value>
2278    </equals>
2279   </condition>
2280   <name>BuiltUpCover</name>
2281   <name>Urban</name>
2282   <effect>Effects/urban</effect>
2283   <texture-set>
2284    <texture>Terrain/city1.png</texture>
2285    <texture n="2">Terrain/city1-relief-light.png</texture>
2286   </texture-set>
2287   <texture-set>
2288    <texture>Terrain/city2.png</texture>
2289    <texture n="2">Terrain/city2-relief-light.png</texture>
2290   </texture-set>
2291         <object-mask>Terrain/city1.mask.png</object-mask>
2292         <object-mask>Terrain/city2.mask.png</object-mask>
2293   <xsize>1000</xsize>
2294   <ysize>1000</ysize>
2295   <light-coverage>100000.0</light-coverage>
2296   <emissive>
2297    <r>0.05</r>
2298    <g>0.05</g>
2299    <b>0.02</b>
2300    <a>1.0</a>
2301   </emissive>
2302   <object-group include="Materials/base/urban-buildings.xml"/>
2303   <building-coverage>2500.0</building-coverage>
2304   <building-small-ratio>0.4</building-small-ratio>
2305   <building-small-min-floors>3</building-small-min-floors>
2306   <building-small-max-width-m>30.0</building-small-max-width-m>
2307   <building-small-min-depth-m>10.0</building-small-min-depth-m>
2308   <building-small-max-depth-m>30.0</building-small-max-depth-m>
2309   <building-medium-ratio>0.6</building-medium-ratio>
2310   <building-large-ratio>0.2</building-large-ratio>
2311   <wood-coverage>250000.0</wood-coverage>
2312   <tree-texture>Trees/mixed-summer.png</tree-texture>
2313   <tree-varieties>8</tree-varieties>
2314   <tree-range-m alias="/params/forest/tree-range-m"/>
2315   <tree-height-m>25.0</tree-height-m>
2316   <tree-width-m>15.0</tree-width-m>
2317 </material>
2318
2319 <material>
2320   <condition>
2321    <equals>
2322     <property>sim/startup/season</property>
2323     <value>summer</value>
2324    </equals>
2325   </condition>
2326   <name>Construction</name>
2327   <name>Industrial</name>
2328   <name>Port</name>
2329   <texture>Terrain/city1.png</texture>
2330   <texture>Terrain/city2.png</texture>
2331         <object-mask>Terrain/city1.mask.png</object-mask>
2332         <object-mask>Terrain/city2.mask.png</object-mask>
2333   <xsize>1000</xsize>
2334   <ysize>1000</ysize>
2335   <light-coverage>100000.0</light-coverage>
2336   <emissive>
2337    <r>0.05</r>
2338    <g>0.05</g>
2339    <b>0.02</b>
2340    <a>1.0</a>
2341   </emissive>
2342         <object-group include="Materials/base/industrial-buildings.xml"/>
2343 </material>
2344
2345 <!-- default town US style -->
2346 <material>
2347   <condition>
2348    <equals>
2349     <property>sim/startup/season</property>
2350     <value>summer</value>
2351    </equals>
2352   </condition>
2353   <name>Town</name>
2354   <name>SubUrban</name>
2355   <texture>Terrain/Town1.png</texture>
2356   <object-mask>Terrain/Town1.mask.png</object-mask>
2357   <xsize>1024</xsize>
2358   <ysize>1024</ysize>
2359   <light-coverage>100000.0</light-coverage>
2360   <emissive>
2361    <r>0.05</r>
2362    <g>0.05</g>
2363    <b>0.02</b>
2364    <a>1.0</a>
2365   </emissive>
2366   <object-group include="Materials/base/town-buildings.xml"/>
2367   <building-coverage>2500.0</building-coverage>
2368   <building-small-ratio>0.9</building-small-ratio>
2369   <building-medium-ratio>0.1</building-medium-ratio>
2370   <building-large-ratio>0.0</building-large-ratio>
2371   <building-medium-max-floors>4</building-medium-max-floors>
2372   <wood-coverage>5000.0</wood-coverage>
2373   <tree-texture>Trees/mixed-summer.png</tree-texture>
2374   <tree-varieties>8</tree-varieties>
2375   <tree-range-m alias="/params/forest/tree-range-m"/>
2376   <tree-height-m>25.0</tree-height-m>
2377   <tree-width-m>15.0</tree-width-m>
2378 </material>
2379
2380 <material include="Materials/base/water.xml">
2381   <name>Ocean</name>
2382   <effect>Effects/water</effect>
2383   <texture>Terrain/water.png</texture>
2384 </material>
2385
2386 <material>
2387   <condition>
2388    <equals>
2389     <property>sim/startup/season</property>
2390     <value>summer</value>
2391    </equals>
2392   </condition>
2393   <effect>Effects/water-inland</effect>
2394   <name>Lake</name>
2395   <name>Pond</name>
2396   <name>Reservoir</name>
2397   <name>Stream</name>
2398   <name>Canal</name>
2399   <name>Lagoon</name>
2400   <name>Estuary</name>
2401   <name>Watercourse</name>
2402   <name>Saline</name>
2403   <texture>Terrain/water-lake.png</texture>
2404   <xsize>400</xsize>
2405   <ysize>400</ysize>
2406   <ambient>
2407    <r>0.0</r>
2408    <g>0.0</g>
2409    <b>0.0</b>
2410    <a>1.0</a>
2411   </ambient>
2412   <diffuse>
2413    <r>0.5</r>
2414    <g>0.5</g>
2415    <b>0.5</b>
2416    <a>1.0</a>
2417   </diffuse>
2418   <specular>
2419    <r>0.3</r>
2420    <g>0.3</g>
2421    <b>0.3</b>
2422    <a>1.0</a>
2423   </specular>
2424   <shininess>1.2</shininess>
2425   <solid>0</solid>
2426   <rolling-friction>1.5</rolling-friction>
2427   <bumpiness>0.6</bumpiness>
2428 </material>
2429
2430 <material>
2431   <condition>
2432    <equals>
2433     <property>sim/startup/season</property>
2434     <value>summer</value>
2435    </equals>
2436   </condition>
2437   <name>DryLake</name>
2438   <name>IntermittentReservoir</name>
2439   <name>IntermittentLake</name>
2440  <texture-set>
2441         <texture>Terrain/sand1.png</texture>
2442         <texture n="11">Terrain/sand3.png</texture>
2443   </texture-set>
2444   <texture-set>
2445         <texture>Terrain/sand2.png</texture>
2446         <texture n="11">Terrain/sand1.png</texture>
2447   </texture-set>
2448   <texture-set>
2449         <texture>Terrain/sand3.png</texture>
2450         <texture n="11">Terrain/sand2.png</texture>
2451   </texture-set>
2452   <!--<texture>Terrain/sand1.png</texture>
2453   <texture>Terrain/sand2.png</texture>
2454   <texture>Terrain/sand3.png</texture>-->
2455   <xsize>2000</xsize>
2456   <ysize>2000</ysize>
2457   <solid>1</solid>
2458   <friction-factor>0.9</friction-factor>
2459   <rolling-friction>0.04</rolling-friction>
2460   <bumpiness>0.1</bumpiness>
2461 </material>
2462
2463 <material>
2464   <condition>
2465    <equals>
2466     <property>sim/startup/season</property>
2467     <value>summer</value>
2468    </equals>
2469   </condition>
2470   <name>IntermittentStream</name>
2471   <texture>Terrain/wash.png</texture>
2472   <xsize>200</xsize>
2473   <ysize>200</ysize>
2474   <shininess>1.5</shininess>
2475   <solid>0</solid>
2476   <rolling-friction>2.5</rolling-friction>
2477   <bumpiness>0.6</bumpiness>
2478 </material>
2479
2480 <material>
2481   <condition>
2482    <equals>
2483     <property>sim/startup/season</property>
2484     <value>summer</value>
2485    </equals>
2486   </condition>
2487   <name>Marsh</name>
2488   <name>FloodLand</name>
2489   <name>SaltMarsh</name>
2490   <name>HerbWetlandCover</name>
2491   <name>WoodedWetlandCover</name>
2492   <texture>Terrain/marsh2.png</texture>
2493   <texture>Terrain/marsh3.png</texture>
2494   <texture>Terrain/marsh4.png</texture>
2495   <xsize>2000</xsize>
2496   <ysize>2000</ysize>
2497   <solid>1</solid>
2498   <light-coverage>40000000.0</light-coverage>
2499   <friction-factor>0.8</friction-factor>
2500   <rolling-friction>0.3</rolling-friction>
2501   <bumpiness>0.2</bumpiness>
2502   <load-resistance>1e30</load-resistance>
2503 </material>
2504
2505 <material>
2506   <condition>
2507    <equals>
2508     <property>sim/startup/season</property>
2509     <value>summer</value>
2510    </equals>
2511   </condition>
2512   <name>Littoral</name>
2513   <texture>Terrain/tidal.png</texture>
2514   <xsize>2000</xsize>
2515   <ysize>2000</ysize>
2516   <solid>1</solid>
2517   <light-coverage>40000000.0</light-coverage>
2518   <friction-factor>0.8</friction-factor>
2519   <rolling-friction>0.3</rolling-friction>
2520   <bumpiness>0.2</bumpiness>
2521   <load-resistance>1e30</load-resistance>
2522 </material>
2523
2524 <material>
2525   <condition>
2526    <equals>
2527     <property>sim/startup/season</property>
2528     <value>summer</value>
2529    </equals>
2530   </condition>
2531   <name>GrassCover</name>
2532   <name>BareTundraCover</name>
2533   <name>MixedTundraCover</name>
2534   <name>Cemetery</name>
2535   <effect>Effects/landmass-nowood</effect>
2536   <texture-set>
2537    <texture>Terrain/tundra2-autumn.png</texture>
2538    <texture n="11">Terrain/grass_hires.png</texture>
2539    <texture n="12">Terrain/rock.png</texture>
2540   </texture-set>
2541   <xsize>2000</xsize>
2542   <ysize>2000</ysize>
2543   <light-coverage>4000000.0</light-coverage>
2544   <diffuse>
2545    <r>0.93</r>
2546    <g>0.95</g>
2547    <b>0.93</b>
2548    <a>1.0</a>
2549   </diffuse>
2550   <specular>
2551    <r>0.1</r>
2552    <g>0.12</g>
2553    <b>0.1</b>
2554    <a>1.0</a>
2555   </specular>
2556   <shininess>1.2</shininess>
2557   <solid>1</solid>
2558   <friction-factor>0.7</friction-factor>
2559   <rolling-friction>0.1</rolling-friction>
2560   <bumpiness>0.15</bumpiness>
2561   <load-resistance>1e30</load-resistance>
2562 </material>
2563
2564 <material>
2565   <condition>
2566    <equals>
2567     <property>sim/startup/season</property>
2568     <value>summer</value>
2569    </equals>
2570   </condition>
2571   <name>HerbTundraCover</name>
2572   <name>HerbTundra</name>
2573   <effect>Effects/herbtundra</effect>
2574   <texture-set>
2575   <texture>Terrain/herbtundra.png</texture>
2576   <texture n="11">Terrain/grass_hires.png</texture>
2577   <texture n="12">Terrain/rock.png</texture>
2578   <texture n="15">Terrain/rock.png</texture>
2579   </texture-set>
2580   <parameters>
2581    <grain_strength>1.0</grain_strength>
2582    <dot_density>0.2</dot_density>
2583   </parameters>
2584   <!--<texture-set>
2585   <texture>Terrain/herbtundra2.png</texture>
2586   <texture n="11">Terrain/grass_hires.png</texture>
2587   <texture n="12">Terrain/rock.png</texture>
2588   </texture-set>
2589   <texture-set>
2590   <texture>Terrain/herbtundra3.png</texture>
2591   <texture n="11">Terrain/grass_hires.png</texture>
2592   <texture n="12">Terrain/rock.png</texture>
2593   </texture-set>-->
2594   <!--<texture>Terrain/herbtundra.png</texture>
2595   <texture>Terrain/herbtundra2.png</texture>
2596   <texture>Terrain/herbtundra3.png</texture>-->
2597   <xsize>2000</xsize>
2598   <ysize>2000</ysize>
2599   <light-coverage>4000000.0</light-coverage>
2600   <diffuse>
2601    <r>0.93</r>
2602    <g>0.95</g>
2603    <b>0.93</b>
2604    <a>1.0</a>
2605   </diffuse>
2606   <specular>
2607    <r>0.1</r>
2608    <g>0.12</g>
2609    <b>0.1</b>
2610    <a>1.0</a>
2611   </specular>
2612   <shininess>1.2</shininess>
2613   <solid>1</solid>
2614   <friction-factor>0.8</friction-factor>
2615   <rolling-friction>0.1</rolling-friction>
2616   <bumpiness>0.15</bumpiness>
2617   <load-resistance>1e30</load-resistance>
2618 </material>
2619
2620 <material>
2621   <condition>
2622    <equals>
2623     <property>sim/startup/season</property>
2624     <value>summer</value>
2625    </equals>
2626   </condition>
2627   <name>SavannaCover</name>
2628   <texture>Terrain/savanna.png</texture>
2629   <xsize>1000</xsize>
2630   <ysize>1000</ysize>
2631   <light-coverage>4000000.0</light-coverage>
2632   <solid>1</solid>
2633   <friction-factor>0.8</friction-factor>
2634   <rolling-friction>0.1</rolling-friction>
2635   <bumpiness>0.2</bumpiness>
2636   <load-resistance>1e30</load-resistance>
2637 </material>
2638
2639 <material>
2640   <condition>
2641    <equals>
2642     <property>sim/startup/season</property>
2643     <value>summer</value>
2644    </equals>
2645   </condition>
2646   <effect>Effects/airfield</effect>
2647   <name>Grass</name>
2648   <name>Airport</name>
2649   <name>AirportKeep</name>
2650   <name>Greenspace</name>
2651   <texture>Terrain/airport.png</texture>
2652   <xsize>125</xsize>
2653   <ysize>125</ysize>
2654   <light-coverage>4000000.0</light-coverage>
2655   <diffuse>
2656    <r>0.93</r>
2657    <g>0.95</g>
2658    <b>0.93</b>
2659    <a>1.0</a>
2660   </diffuse>
2661   <specular>
2662    <r>0.1</r>
2663    <g>0.12</g>
2664    <b>0.1</b>
2665    <a>1.0</a>
2666   </specular>
2667   <shininess>1.2</shininess>
2668   <solid>1</solid>
2669   <friction-factor>0.7</friction-factor>
2670   <rolling-friction>0.1</rolling-friction>
2671   <bumpiness>0.1</bumpiness>
2672   <load-resistance>1e30</load-resistance>
2673 </material>
2674
2675 <!-- default mixed crop -->
2676 <material>
2677   <condition>
2678    <equals>
2679     <property>sim/startup/season</property>
2680     <value>summer</value>
2681    </equals>
2682   </condition>
2683   <effect>Effects/crop</effect>
2684   <name>MixedCropPastureCover</name>
2685   <name>MixedCrop</name>
2686   <name>ComplexCrop</name>
2687   <texture>Terrain/mixedcrop1.png</texture>
2688   <texture>Terrain/mixedcrop4.png</texture>
2689   <texture>Terrain/mixedcrop3.png</texture>
2690   <object-mask>Terrain/mixedcrop1.mask.png</object-mask>
2691   <object-mask>Terrain/mixedcrop4.mask.png</object-mask>
2692   <object-mask>Terrain/mixedcrop3.mask.png</object-mask>
2693   <xsize>2000</xsize>
2694   <ysize>2000</ysize>
2695   <light-coverage>2000000.0</light-coverage>
2696   <solid>1</solid>
2697   <friction-factor>0.9</friction-factor>
2698   <rolling-friction>0.1</rolling-friction>
2699   <bumpiness>0.7</bumpiness>
2700   <load-resistance>1e30</load-resistance>
2701   <object-group include="Materials/base/farm-buildings.xml"/>
2702   <wood-coverage>10000.0</wood-coverage>
2703   <tree-texture>Trees/mixed-summer.png</tree-texture>
2704   <tree-varieties>8</tree-varieties>
2705   <tree-range-m alias="/params/forest/tree-range-m"/>
2706   <tree-height-m>20.0</tree-height-m>
2707   <tree-width-m>12.0</tree-width-m>
2708 </material>
2709
2710 <!-- default US style irrigated crops -->
2711 <material>
2712   <condition>
2713    <equals>
2714     <property>sim/startup/season</property>
2715     <value>summer</value>
2716    </equals>
2717   </condition>
2718   <effect>Effects/crop</effect>
2719   <name>IrrCropPastureCover</name>
2720   <name>IrrCrop</name>
2721   <name>Orchard</name>
2722   <name>Olives</name>
2723   <name>Vineyard</name>
2724   <name>Rice</name>
2725   <texture>Terrain/irrcrop1.png</texture>
2726   <texture>Terrain/irrcrop2.png</texture>
2727   <texture>Terrain/irrcrop3.png</texture>
2728   <object-mask>Terrain/irrcrop1.mask.png</object-mask>
2729   <object-mask>Terrain/irrcrop2.mask.png</object-mask>
2730   <object-mask>Terrain/irrcrop3.mask.png</object-mask>
2731   <xsize>2000</xsize>
2732   <ysize>2000</ysize>
2733   <light-coverage>2000000.0</light-coverage>
2734   <solid>1</solid>
2735   <friction-factor>0.9</friction-factor>
2736   <rolling-friction>0.3</rolling-friction>
2737   <bumpiness>0.6</bumpiness>
2738   <load-resistance>1e30</load-resistance>
2739   <object-group include="Materials/base/farm-buildings.xml"/>
2740   <wood-coverage>10000.0</wood-coverage>
2741   <tree-texture>Trees/mixed-summer.png</tree-texture>
2742   <tree-varieties>8</tree-varieties>
2743   <tree-range-m alias="/params/forest/tree-range-m"/>
2744   <tree-height-m>20.0</tree-height-m>
2745   <tree-width-m>12.0</tree-width-m>
2746 </material>
2747
2748 <material>
2749   <condition>
2750    <equals>
2751     <property>sim/startup/season</property>
2752     <value>summer</value>
2753    </equals>
2754   </condition>
2755   <effect>Effects/crop</effect>
2756   <name>DryCropPastureCover</name>
2757   <name>DryCrop</name>
2758   <texture>Terrain/drycrop1-autumn.png</texture>
2759   <!--<texture>Terrain/drycrop2.png</texture>
2760   <texture>Terrain/drycrop3.png</texture>
2761   <texture>Terrain/drycrop4.png</texture>-->
2762   <object-mask>Terrain/drycrop1.mask.png</object-mask>
2763   <object-mask>Terrain/drycrop2.mask.png</object-mask>
2764   <object-mask>Terrain/drycrop3.mask.png</object-mask>
2765   <!--<object-mask>Terrain/drycrop4.mask.png</object-mask>-->
2766   <xsize>2000</xsize>
2767   <ysize>2000</ysize>
2768   <solid>1</solid>
2769   <friction-factor>0.9</friction-factor>
2770   <rolling-friction>0.1</rolling-friction>
2771   <bumpiness>0.6</bumpiness>
2772   <load-resistance>1e30</load-resistance>
2773   <light-coverage>2000000.0</light-coverage>
2774   <object-group include="Materials/base/farm-buildings.xml"/>
2775   <wood-coverage>10000.0</wood-coverage>
2776   <tree-texture>Trees/mixed-summer.png</tree-texture>
2777   <tree-varieties>8</tree-varieties>
2778   <tree-range-m alias="/params/forest/tree-range-m"/>
2779   <tree-height-m>20.0</tree-height-m>
2780   <tree-width-m>12.0</tree-width-m>
2781 </material>
2782
2783 <material>
2784   <condition>
2785    <equals>
2786     <property>sim/startup/season</property>
2787     <value>summer</value>
2788    </equals>
2789   </condition>
2790   <name>NaturalCrop</name>
2791   <texture>Terrain/naturalcrop1.png</texture>
2792   <object-mask>Terrain/naturalcrop1.mask.png</object-mask>
2793   <xsize>2000</xsize>
2794   <ysize>2000</ysize>
2795   <solid>1</solid>
2796   <friction-factor>0.9</friction-factor>
2797   <rolling-friction>0.1</rolling-friction>
2798   <bumpiness>0.6</bumpiness>
2799   <load-resistance>1e30</load-resistance>
2800   <light-coverage>2000000.0</light-coverage>
2801   <object-group include="Materials/base/farm-buildings.xml"/>
2802   <wood-coverage>10000.0</wood-coverage>
2803   <tree-texture>Trees/mixed-summer.png</tree-texture>
2804   <tree-varieties>8</tree-varieties>
2805   <tree-range-m alias="/params/forest/tree-range-m"/>
2806   <tree-height-m>20.0</tree-height-m>
2807   <tree-width-m>12.0</tree-width-m>
2808 </material>
2809
2810
2811 <!-- default US style cropgrass -->
2812 <material>
2813   <condition>
2814    <equals>
2815     <property>sim/startup/season</property>
2816     <value>summer</value>
2817    </equals>
2818   </condition>
2819   <effect>Effects/cropgrass</effect>
2820   <name>CropGrassCover</name>
2821   <name>CropGrass</name>
2822   <name>Grassland</name>
2823   <texture>Terrain/cropgrass1.png</texture>
2824   <texture>Terrain/cropgrass2.png</texture>
2825   <texture>Terrain/cropgrass3.png</texture>
2826   <xsize>2000</xsize>
2827   <ysize>2000</ysize>
2828   <light-coverage>2000000.0</light-coverage>
2829   <diffuse>
2830    <r>0.93</r>
2831    <g>0.95</g>
2832    <b>0.93</b>
2833    <a>1.0</a>
2834   </diffuse>
2835   <specular>
2836    <r>0.1</r>
2837    <g>0.12</g>
2838    <b>0.1</b>
2839    <a>1.0</a>
2840   </specular>
2841   <shininess>1.2</shininess>
2842   <solid>1</solid>
2843   <friction-factor>0.7</friction-factor>
2844   <rolling-friction>0.1</rolling-friction>
2845   <bumpiness>0.3</bumpiness>
2846   <load-resistance>1e30</load-resistance>
2847   <wood-coverage>150000.0</wood-coverage>
2848   <tree-texture>Trees/mixed-summer.png</tree-texture>
2849   <tree-varieties>8</tree-varieties>
2850   <tree-range-m alias="/params/forest/tree-range-m"/>
2851   <tree-height-m>20.0</tree-height-m>
2852   <tree-width-m>12.0</tree-width-m>
2853 </material>
2854
2855 <material>
2856   <condition>
2857    <equals>
2858     <property>sim/startup/season</property>
2859     <value>summer</value>
2860    </equals>
2861   </condition>
2862   <name>GolfCourse</name>
2863   <texture>Terrain/golfcourse1.png</texture>
2864   <object-mask>Terrain/golfcourse1.mask.png</object-mask>
2865   <xsize>800</xsize>
2866   <ysize>800</ysize>
2867   <light-coverage>2000000.0</light-coverage>
2868   <diffuse>
2869    <r>0.93</r>
2870    <g>0.95</g>
2871    <b>0.93</b>
2872    <a>1.0</a>
2873   </diffuse>
2874   <specular>
2875    <r>0.1</r>
2876    <g>0.12</g>
2877    <b>0.1</b>
2878    <a>1.0</a>
2879   </specular>
2880   <shininess>1.2</shininess>
2881   <solid>1</solid>
2882   <friction-factor>0.7</friction-factor>
2883   <rolling-friction>0.1</rolling-friction>
2884   <bumpiness>0.3</bumpiness>
2885   <load-resistance>1e30</load-resistance>
2886   <wood-coverage>5000.0</wood-coverage>
2887   <tree-texture>Trees/mixed-summer.png</tree-texture>
2888   <tree-varieties>8</tree-varieties>
2889   <tree-range-m alias="/params/forest/tree-range-m"/>
2890   <tree-height-m>20.0</tree-height-m>
2891   <tree-width-m>12.0</tree-width-m>
2892 </material>
2893
2894 <material>
2895   <condition>
2896    <equals>
2897     <property>sim/startup/season</property>
2898     <value>summer</value>
2899    </equals>
2900   </condition>
2901   <name>CropWoodCover</name>
2902   <name>CropWood</name>
2903   <name>AgroForest</name>
2904   <effect>Effects/landmass-nowood</effect>
2905   <texture>Terrain/cropwood-autumn.png</texture>
2906         <object-mask>Terrain/cropwood.mask.png</object-mask>
2907   <xsize>2000</xsize>
2908   <ysize>2000</ysize>
2909   <light-coverage>2000000.0</light-coverage>
2910   <solid>1</solid>
2911   <friction-factor>0.4</friction-factor>
2912   <rolling-friction>0.6</rolling-friction>
2913   <bumpiness>0.7</bumpiness>
2914   <load-resistance>10</load-resistance>
2915   <wood-coverage>4000.0</wood-coverage>
2916   <tree-texture>Trees/mixed-summer.png</tree-texture>
2917   <tree-varieties>8</tree-varieties>
2918   <tree-range-m alias="/params/forest/tree-range-m"/>
2919   <tree-height-m>20.0</tree-height-m>
2920   <tree-width-m>12.0</tree-width-m>
2921 </material>
2922
2923 <!-- end summer-->
2924
2925
2926
2927 <!-- DEFAULT WINTER DEFINITIONS                           -->
2928
2929 <material>
2930   <condition>
2931    <equals>
2932     <property>sim/startup/season</property>
2933     <value>winter</value>
2934    </equals>
2935   </condition>
2936   <name>Landmass</name>
2937   <name>SomeSort</name>
2938   <name>EvergreenBroadCover</name>
2939   <name>EvergreenForest</name>
2940   <name>Island</name>
2941   <name>Default</name>
2942   <texture>Terrain.winter/forest1a.png</texture>
2943   <texture>Terrain.winter/forest1b.png</texture>
2944   <texture>Terrain.winter/forest1c.png</texture>
2945   <xsize>2000</xsize>
2946   <ysize>2000</ysize>
2947   <light-coverage>10000000.0</light-coverage>
2948   <wood-coverage>4000.0</wood-coverage>
2949   <tree-texture>Trees/coniferous-winter.png</tree-texture>
2950   <tree-varieties>8</tree-varieties>
2951   <tree-range-m alias="/params/forest/tree-range-m"/>
2952   <tree-height-m>25.0</tree-height-m>
2953   <tree-width-m>15.0</tree-width-m>
2954   <rolling-friction>1</rolling-friction>
2955   <bumpiness>1</bumpiness>
2956 </material>
2957
2958 <material>
2959   <condition>
2960    <equals>
2961     <property>sim/startup/season</property>
2962     <value>winter</value>
2963    </equals>
2964   </condition>
2965   <name>DeciduousBroadCover</name>
2966   <name>DeciduousForest</name>
2967   <name>Bog</name>
2968   <name>Heath</name>
2969   <texture>Terrain.winter/deciduous1.png</texture>
2970   <texture>Terrain.winter/deciduous2.png</texture>
2971   <texture>Terrain.winter/deciduous4.png</texture>
2972   <xsize>2000</xsize>
2973   <ysize>2000</ysize>
2974   <light-coverage>10000000.0</light-coverage>
2975   <wood-coverage>4000.0</wood-coverage>
2976   <tree-texture>Trees/deciduous-winter.png</tree-texture>
2977   <tree-varieties>8</tree-varieties>
2978   <tree-range-m alias="/params/forest/tree-range-m"/>
2979   <tree-height-m>25.0</tree-height-m>
2980   <tree-width-m>15.0</tree-width-m>
2981   <rolling-friction>1</rolling-friction>
2982   <bumpiness>0.85</bumpiness>
2983 </material>
2984
2985 <material>
2986   <condition>
2987    <equals>
2988     <property>sim/startup/season</property>
2989     <value>winter</value>
2990    </equals>
2991   </condition>
2992   <name>MixedForestCover</name>
2993   <name>MixedForest</name>
2994   <name>RainForest</name>
2995   <texture>Terrain.winter/mixedforest.png</texture>
2996   <texture>Terrain.winter/mixedforest2.png</texture>
2997   <texture>Terrain.winter/mixedforest3.png</texture>
2998   <xsize>2000</xsize>
2999   <ysize>2000</ysize>
3000   <light-coverage>5000000.0</light-coverage>
3001   <wood-coverage>4000.0</wood-coverage>
3002   <tree-texture>Trees/mixed-winter.png</tree-texture>
3003   <tree-varieties>8</tree-varieties>
3004   <tree-range-m alias="/params/forest/tree-range-m"/>
3005   <tree-height-m>25.0</tree-height-m>
3006   <tree-width-m>15.0</tree-width-m>
3007   <rolling-friction>1</rolling-friction>
3008   <bumpiness>0.95</bumpiness>
3009 </material>
3010
3011 <material>
3012   <condition>
3013    <equals>
3014     <property>sim/startup/season</property>
3015     <value>winter</value>
3016    </equals>
3017   </condition>
3018   <name>EvergreenNeedleCover</name>
3019   <name>WoodedTundraCover</name>
3020   <texture>Terrain.winter/evergreen.png</texture>
3021   <xsize>1000</xsize>
3022   <ysize>1000</ysize>
3023   <light-coverage>10000000.0</light-coverage>
3024   <wood-coverage>4000.0</wood-coverage>
3025   <tree-texture>Trees/coniferous-winter.png</tree-texture>
3026   <tree-varieties>8</tree-varieties>
3027   <tree-range-m alias="/params/forest/tree-range-m"/>
3028   <tree-height-m>20.0</tree-height-m>
3029   <tree-width-m>15.0</tree-width-m>
3030   <rolling-friction>1</rolling-friction>
3031   <bumpiness>1</bumpiness>
3032 </material>
3033
3034 <material>
3035   <condition>
3036    <equals>
3037     <property>sim/startup/season</property>
3038     <value>winter</value>
3039    </equals>
3040   </condition>
3041   <name>DeciduousNeedleCover</name>
3042   <texture>Terrain.winter/dec_evergreen.png</texture>
3043   <xsize>1000</xsize>
3044   <ysize>1000</ysize>
3045   <light-coverage>10000000.0</light-coverage>
3046   <wood-coverage>4000.0</wood-coverage>
3047   <tree-texture>Trees/coniferous-winter.png</tree-texture>
3048   <tree-varieties>8</tree-varieties>
3049   <tree-range-m alias="/params/forest/tree-range-m"/>
3050   <tree-height-m>15.0</tree-height-m>
3051   <tree-width-m>8.0</tree-width-m>
3052   <rolling-friction>1</rolling-friction>
3053   <bumpiness>1</bumpiness>
3054 </material>
3055
3056 <material>
3057   <condition>
3058    <equals>
3059     <property>sim/startup/season</property>
3060     <value>winter</value>
3061    </equals>
3062   </condition>
3063   <name>Sand</name>
3064   <texture>Terrain.winter/sand.png</texture>
3065   <xsize>2000</xsize>
3066   <ysize>2000</ysize>
3067   <light-coverage>10000000.0</light-coverage>
3068   <shininess>2.5</shininess>
3069   <rolling-friction>0.1</rolling-friction>
3070   <friction-factor>0.7</friction-factor>
3071   <bumpiness>0.1</bumpiness>
3072 </material>
3073
3074 <material>
3075   <condition>
3076    <equals>
3077     <property>sim/startup/season</property>
3078     <value>winter</value>
3079    </equals>
3080   </condition>
3081   <name>ShrubCover</name>
3082   <name>ShrubGrassCover</name>
3083   <name>ScrubCover</name>
3084   <name>Scrub</name>
3085   <name>Sclerophyllous</name>
3086   <texture>Terrain.winter/shrub.png</texture>
3087   <texture>Terrain.winter/shrub2.png</texture>
3088   <texture>Terrain.winter/shrub3.png</texture>
3089   <xsize>2000</xsize>
3090   <ysize>2000</ysize>
3091   <diffuse>
3092    <r>0.86</r>
3093    <g>0.86</g>
3094    <b>0.86</b>
3095    <a>1.0</a>
3096   </diffuse>
3097   <specular>
3098    <r>0.1</r>
3099    <g>0.1</g>
3100    <b>0.1</b>
3101    <a>1.0</a>
3102   </specular>
3103   <shininess>1.2</shininess>
3104   <light-coverage>20000000.0</light-coverage>
3105   <wood-coverage>8000.0</wood-coverage>
3106   <tree-texture>Trees/mixed-shrub-winter.png</tree-texture>
3107   <tree-varieties>8</tree-varieties>
3108   <tree-range-m alias="/params/forest/tree-range-m"/>
3109   <tree-height-m>2.0</tree-height-m>
3110   <tree-width-m>2.0</tree-width-m>
3111   <rolling-friction>0.6</rolling-friction>
3112   <bumpiness>0.4</bumpiness>
3113 </material>
3114
3115 <material>
3116   <condition>
3117    <equals>
3118     <property>sim/startup/season</property>
3119     <value>winter</value>
3120    </equals>
3121   </condition>
3122   <name>BuiltUpCover</name>
3123   <name>Urban</name>
3124   <effect>Effects/urban</effect>
3125   <texture-set>
3126    <texture>Terrain/city1.png</texture>
3127    <texture n="2">Terrain/city1-relief-light.png</texture>
3128   </texture-set>
3129   <texture-set>
3130    <texture>Terrain/city2.png</texture>
3131    <texture n="2">Terrain/city2-relief-light.png</texture>
3132   </texture-set>
3133         <object-mask>Terrain/city1.mask.png</object-mask>
3134         <object-mask>Terrain/city2.mask.png</object-mask>
3135   <xsize>1000</xsize>
3136   <ysize>1000</ysize>
3137   <light-coverage>100000.0</light-coverage>
3138   <emissive>
3139    <r>0.05</r>
3140    <g>0.05</g>
3141    <b>0.02</b>
3142    <a>1.0</a>
3143   </emissive>
3144   <object-group include="Materials/base/urban-buildings.xml"/>
3145   <building-coverage>2500.0</building-coverage>
3146   <building-small-ratio>0.4</building-small-ratio>
3147   <building-small-min-floors>3</building-small-min-floors>
3148   <building-small-max-width-m>30.0</building-small-max-width-m>
3149   <building-small-min-depth-m>10.0</building-small-min-depth-m>
3150   <building-small-max-depth-m>30.0</building-small-max-depth-m>
3151   <building-medium-ratio>0.6</building-medium-ratio>
3152   <building-large-ratio>0.2</building-large-ratio>
3153   <wood-coverage>250000.0</wood-coverage>
3154   <tree-texture>Trees/mixed-winter.png</tree-texture>
3155   <tree-varieties>8</tree-varieties>
3156   <tree-range-m alias="/params/forest/tree-range-m"/>
3157   <tree-height-m>25.0</tree-height-m>
3158   <tree-width-m>15.0</tree-width-m>
3159 </material>
3160
3161 <material>
3162   <condition>
3163    <equals>
3164     <property>sim/startup/season</property>
3165     <value>winter</value>
3166    </equals>
3167   </condition>
3168   <name>Construction</name>
3169   <name>Industrial</name>
3170   <name>Port</name>
3171   <texture>Terrain/city1.png</texture>
3172   <texture>Terrain/city2.png</texture>
3173         <object-mask>Terrain/city1.mask.png</object-mask>
3174         <object-mask>Terrain/city2.mask.png</object-mask>
3175   <xsize>1000</xsize>
3176   <ysize>1000</ysize>
3177   <light-coverage>100000.0</light-coverage>
3178   <emissive>
3179    <r>0.05</r>
3180    <g>0.05</g>
3181    <b>0.02</b>
3182    <a>1.0</a>
3183   </emissive>
3184         <object-group include="Materials/base/industrial-buildings.xml"/>
3185 </material>
3186
3187 <material>
3188   <condition>
3189    <equals>
3190     <property>sim/startup/season</property>
3191     <value>winter</value>
3192    </equals>
3193   </condition>
3194   <name>Town</name>
3195   <name>SubUrban</name>
3196   <texture>Terrain.winter/Town1.png</texture>
3197   <object-mask>Terrain/Town1.mask.png</object-mask>
3198   <xsize>1024</xsize>
3199   <ysize>1024</ysize>
3200   <light-coverage>100000.0</light-coverage>
3201   <emissive>
3202    <r>0.05</r>
3203    <g>0.05</g>
3204    <b>0.02</b>
3205    <a>1.0</a>
3206   </emissive>
3207   <object-group include="Materials/base/town-buildings.xml"/>
3208   <building-coverage>2500.0</building-coverage>
3209   <building-small-ratio>0.9</building-small-ratio>
3210   <building-medium-ratio>0.1</building-medium-ratio>
3211   <building-large-ratio>0.0</building-large-ratio>
3212   <building-medium-max-floors>4</building-medium-max-floors>
3213   <wood-coverage>5000.0</wood-coverage>
3214   <tree-texture>Trees/mixed-winter.png</tree-texture>
3215   <tree-varieties>8</tree-varieties>
3216   <tree-range-m alias="/params/forest/tree-range-m"/>
3217   <tree-height-m>25.0</tree-height-m>
3218   <tree-width-m>15.0</tree-width-m>
3219 </material>
3220
3221 <material>
3222   <condition>
3223    <equals>
3224     <property>sim/startup/season</property>
3225     <value>winter</value>
3226    </equals>
3227   </condition>
3228   <name>Lake</name>
3229   <name>Pond</name>
3230   <name>Reservoir</name>
3231   <name>Stream</name>
3232   <name>Canal</name>
3233   <name>Lagoon</name>
3234   <name>Estuary</name>
3235   <name>Watercourse</name>
3236   <name>Saline</name>
3237   <texture>Terrain.winter/water-lake.png</texture>
3238   <xsize>400</xsize>
3239   <ysize>400</ysize>
3240   <ambient>
3241    <r>0.0</r>
3242    <g>0.0</g>
3243    <b>0.0</b>
3244    <a>1.0</a>
3245   </ambient>
3246   <diffuse>
3247    <r>0.5</r>
3248    <g>0.5</g>
3249    <b>0.5</b>
3250    <a>1.0</a>
3251   </diffuse>
3252   <specular>
3253    <r>0.3</r>
3254    <g>0.3</g>
3255    <b>0.3</b>
3256    <a>1.0</a>
3257   </specular>
3258   <shininess>1.2</shininess>
3259   <solid>1</solid>
3260   <rolling-friction>0.5</rolling-friction>
3261   <bumpiness>0.1</bumpiness>
3262 </material>
3263
3264 <material>
3265   <condition>
3266    <equals>
3267     <property>sim/startup/season</property>
3268     <value>winter</value>
3269    </equals>
3270   </condition>
3271   <name>DryLake</name>
3272   <name>IntermittentReservoir</name>
3273   <name>IntermittentLake</name>
3274   <texture>Terrain.winter/sand.png</texture>
3275   <xsize>2000</xsize>
3276   <ysize>2000</ysize>
3277   <solid>1</solid>
3278   <friction-factor>0.9</friction-factor>
3279   <rolling-friction>0.04</rolling-friction>
3280   <bumpiness>0.1</bumpiness>
3281 </material>
3282
3283 <material>
3284   <condition>
3285    <equals>
3286     <property>sim/startup/season</property>
3287     <value>winter</value>
3288    </equals>
3289   </condition>
3290   <name>IntermittentStream</name>
3291   <texture>Terrain.winter/wash.png</texture>
3292   <xsize>200</xsize>
3293   <ysize>200</ysize>
3294   <shininess>1.5</shininess>
3295   <solid>0</solid>
3296   <rolling-friction>2.5</rolling-friction>
3297   <bumpiness>0.6</bumpiness>
3298 </material>
3299
3300 <material>
3301   <condition>
3302    <equals>
3303     <property>sim/startup/season</property>
3304     <value>winter</value>
3305    </equals>
3306   </condition>
3307   <name>Marsh</name>
3308   <name>FloodLand</name>
3309   <name>SaltMarsh</name>
3310   <name>HerbWetlandCover</name>
3311   <name>WoodedWetlandCover</name>
3312   <texture>Terrain.winter/marsh2.png</texture>
3313   <texture>Terrain.winter/marsh3.png</texture>
3314   <texture>Terrain.winter/marsh4.png</texture>
3315   <xsize>2000</xsize>
3316   <ysize>2000</ysize>
3317   <solid>1</solid>
3318   <light-coverage>40000000.0</light-coverage>
3319   <friction-factor>0.8</friction-factor>
3320   <rolling-friction>0.3</rolling-friction>
3321   <bumpiness>0.2</bumpiness>
3322   <load-resistance>1e30</load-resistance>
3323 </material>
3324
3325 <material>
3326   <condition>
3327    <equals>
3328     <property>sim/startup/season</property>
3329     <value>winter</value>
3330    </equals>
3331   </condition>
3332   <name>Littoral</name>
3333   <texture>Terrain/tidal.png</texture>
3334   <xsize>2000</xsize>
3335   <ysize>2000</ysize>
3336   <solid>1</solid>
3337   <light-coverage>40000000.0</light-coverage>
3338   <friction-factor>0.8</friction-factor>
3339   <rolling-friction>0.3</rolling-friction>
3340   <bumpiness>0.2</bumpiness>
3341   <load-resistance>1e30</load-resistance>
3342 </material>
3343
3344 <material>
3345   <condition>
3346    <equals>
3347     <property>sim/startup/season</property>
3348     <value>winter</value>
3349    </equals>
3350   </condition>
3351   <name>GrassCover</name>
3352   <name>BareTundraCover</name>
3353   <name>MixedTundraCover</name>
3354   <texture>Terrain.winter/tundra.png</texture>
3355   <texture>Terrain.winter/tundra2.png</texture>
3356   <texture>Terrain.winter/tundra3.png</texture>
3357   <xsize>2000</xsize>
3358   <ysize>2000</ysize>
3359   <light-coverage>4000000.0</light-coverage>
3360   <diffuse>
3361    <r>0.93</r>
3362    <g>0.95</g>
3363    <b>0.93</b>
3364    <a>1.0</a>
3365   </diffuse>
3366   <specular>
3367    <r>0.1</r>
3368    <g>0.12</g>
3369    <b>0.1</b>
3370    <a>1.0</a>
3371   </specular>
3372   <shininess>1.2</shininess>
3373   <solid>1</solid>
3374   <friction-factor>0.7</friction-factor>
3375   <rolling-friction>0.1</rolling-friction>
3376   <bumpiness>0.15</bumpiness>
3377   <load-resistance>1e30</load-resistance>
3378 </material>
3379
3380 <material>
3381   <condition>
3382    <equals>
3383     <property>sim/startup/season</property>
3384     <value>winter</value>
3385    </equals>
3386   </condition>
3387   <name>HerbTundraCover</name>
3388   <name>HerbTundra</name>
3389   <texture>Terrain.winter/herbtundra.png</texture>
3390   <texture>Terrain.winter/herbtundra2.png</texture>
3391   <texture>Terrain.winter/herbtundra3.png</texture>
3392   <xsize>2000</xsize>
3393   <ysize>2000</ysize>
3394   <light-coverage>4000000.0</light-coverage>
3395   <diffuse>
3396    <r>0.93</r>
3397    <g>0.95</g>
3398    <b>0.93</b>
3399    <a>1.0</a>
3400   </diffuse>
3401   <specular>
3402    <r>0.1</r>
3403    <g>0.12</g>
3404    <b>0.1</b>
3405    <a>1.0</a>
3406   </specular>
3407   <shininess>1.2</shininess>
3408   <solid>1</solid>
3409   <friction-factor>0.8</friction-factor>
3410   <rolling-friction>0.1</rolling-friction>
3411   <bumpiness>0.15</bumpiness>
3412   <load-resistance>1e30</load-resistance>
3413 </material>
3414
3415 <material>
3416   <condition>
3417    <equals>
3418     <property>sim/startup/season</property>
3419     <value>winter</value>
3420    </equals>
3421   </condition>
3422   <name>SavannaCover</name>
3423   <texture>Terrain.winter/savanna.png</texture>
3424   <xsize>1000</xsize>
3425   <ysize>1000</ysize>
3426   <light-coverage>4000000.0</light-coverage>
3427   <solid>1</solid>
3428   <friction-factor>0.8</friction-factor>
3429   <rolling-friction>0.1</rolling-friction>
3430   <bumpiness>0.2</bumpiness>
3431   <load-resistance>1e30</load-resistance>
3432 </material>
3433
3434 <material>
3435   <condition>
3436    <equals>
3437     <property>sim/startup/season</property>
3438     <value>winter</value>
3439    </equals>
3440   </condition>
3441   <name>Grass</name>
3442   <name>Airport</name>
3443   <name>AirportKeep</name>
3444   <name>Greenspace</name>
3445   <texture>Terrain.winter/airport.png</texture>
3446   <xsize>125</xsize>
3447   <ysize>125</ysize>
3448   <light-coverage>4000000.0</light-coverage>
3449   <diffuse>
3450    <r>0.93</r>
3451    <g>0.95</g>
3452    <b>0.93</b>
3453    <a>1.0</a>
3454   </diffuse>
3455   <specular>
3456    <r>0.1</r>
3457    <g>0.12</g>
3458    <b>0.1</b>
3459    <a>1.0</a>
3460   </specular>
3461   <shininess>1.2</shininess>
3462   <solid>1</solid>
3463   <friction-factor>0.7</friction-factor>
3464   <rolling-friction>0.1</rolling-friction>
3465   <bumpiness>0.1</bumpiness>
3466   <load-resistance>1e30</load-resistance>
3467 </material>
3468
3469 <material>
3470   <condition>
3471    <equals>
3472     <property>sim/startup/season</property>
3473     <value>winter</value>
3474    </equals>
3475   </condition>
3476   <name>MixedCropPastureCover</name>
3477   <name>MixedCrop</name>
3478   <name>ComplexCrop</name>
3479   <texture>Terrain.winter/mixedcrop1.png</texture>
3480   <texture>Terrain.winter/mixedcrop4.png</texture>
3481   <texture>Terrain.winter/mixedcrop3.png</texture>
3482   <object-mask>Terrain/mixedcrop1.mask.png</object-mask>
3483   <object-mask>Terrain/mixedcrop4.mask.png</object-mask>
3484   <object-mask>Terrain/mixedcrop3.mask.png</object-mask>
3485   <xsize>2000</xsize>
3486   <ysize>2000</ysize>
3487   <light-coverage>2000000.0</light-coverage>
3488   <solid>1</solid>
3489   <friction-factor>0.9</friction-factor>
3490   <rolling-friction>0.1</rolling-friction>
3491   <bumpiness>0.7</bumpiness>
3492   <load-resistance>1e30</load-resistance>
3493   <object-group include="Materials/base/farm-buildings.xml"/>
3494   <wood-coverage>10000.0</wood-coverage>
3495   <tree-texture>Trees/mixed-winter.png</tree-texture>
3496   <tree-varieties>8</tree-varieties>
3497   <tree-range-m alias="/params/forest/tree-range-m"/>
3498   <tree-height-m>20.0</tree-height-m>
3499   <tree-width-m>12.0</tree-width-m>
3500 </material>
3501
3502 <material>
3503   <condition>
3504    <equals>
3505     <property>sim/startup/season</property>
3506     <value>winter</value>
3507    </equals>
3508   </condition>
3509   <name>IrrCropPastureCover</name>
3510   <name>IrrCrop</name>
3511   <name>Orchard</name>
3512   <name>Olives</name>
3513   <name>Vineyard</name>
3514   <name>Rice</name>
3515   <texture>Terrain.winter/irrcrop1.png</texture>
3516   <texture>Terrain.winter/irrcrop2.png</texture>
3517   <texture>Terrain.winter/irrcrop3.png</texture>
3518   <object-mask>Terrain/irrcrop1.mask.png</object-mask>
3519   <object-mask>Terrain/irrcrop2.mask.png</object-mask>
3520   <object-mask>Terrain/irrcrop3.mask.png</object-mask>
3521   <xsize>2000</xsize>
3522   <ysize>2000</ysize>
3523   <light-coverage>2000000.0</light-coverage>
3524   <solid>1</solid>
3525   <friction-factor>0.9</friction-factor>
3526   <rolling-friction>0.3</rolling-friction>
3527   <bumpiness>0.6</bumpiness>
3528   <load-resistance>1e30</load-resistance>
3529   <object-group include="Materials/base/farm-buildings.xml"/>
3530   <wood-coverage>10000.0</wood-coverage>
3531   <tree-texture>Trees/mixed-winter.png</tree-texture>
3532   <tree-varieties>8</tree-varieties>
3533   <tree-range-m alias="/params/forest/tree-range-m"/>
3534   <tree-height-m>20.0</tree-height-m>
3535   <tree-width-m>12.0</tree-width-m>
3536 </material>
3537
3538 <material>
3539   <condition>
3540    <equals>
3541     <property>sim/startup/season</property>
3542     <value>winter</value>
3543    </equals>
3544   </condition>
3545   <name>DryCropPastureCover</name>
3546   <name>DryCrop</name>
3547   <texture>Terrain.winter/drycrop1.png</texture>
3548   <texture>Terrain.winter/drycrop2.png</texture>
3549   <texture>Terrain.winter/drycrop3.png</texture>
3550   <texture>Terrain.winter/drycrop4.png</texture>
3551   <object-mask>Terrain/drycrop1.mask.png</object-mask>
3552   <object-mask>Terrain/drycrop2.mask.png</object-mask>
3553   <object-mask>Terrain/drycrop3.mask.png</object-mask>
3554   <object-mask>Terrain/drycrop4.mask.png</object-mask>
3555   <xsize>2000</xsize>
3556   <ysize>2000</ysize>
3557   <solid>1</solid>
3558   <friction-factor>0.9</friction-factor>
3559   <rolling-friction>0.1</rolling-friction>
3560   <bumpiness>0.6</bumpiness>
3561   <load-resistance>1e30</load-resistance>
3562   <light-coverage>2000000.0</light-coverage>
3563   <object-group include="Materials/base/farm-buildings.xml"/>
3564   <wood-coverage>10000.0</wood-coverage>
3565   <tree-texture>Trees/mixed-winter.png</tree-texture>
3566   <tree-varieties>8</tree-varieties>
3567   <tree-range-m alias="/params/forest/tree-range-m"/>
3568   <tree-height-m>20.0</tree-height-m>
3569   <tree-width-m>12.0</tree-width-m>
3570 </material>
3571
3572 <material>
3573   <condition>
3574    <equals>
3575     <property>sim/startup/season</property>
3576     <value>winter</value>
3577    </equals>
3578   </condition>
3579   <name>NaturalCrop</name>
3580   <texture>Terrain.winter/naturalcrop1.png</texture>
3581   <object-mask>Terrain/naturalcrop1.mask.png</object-mask>
3582   <xsize>2000</xsize>
3583   <ysize>2000</ysize>
3584   <solid>1</solid>
3585   <friction-factor>0.9</friction-factor>
3586   <rolling-friction>0.1</rolling-friction>
3587   <bumpiness>0.6</bumpiness>
3588   <load-resistance>1e30</load-resistance>
3589   <light-coverage>2000000.0</light-coverage>
3590   <object-group include="Materials/base/farm-buildings.xml"/>
3591   <wood-coverage>10000.0</wood-coverage>
3592   <tree-texture>Trees/mixed-winter.png</tree-texture>
3593   <tree-varieties>8</tree-varieties>
3594   <tree-range-m alias="/params/forest/tree-range-m"/>
3595   <tree-height-m>20.0</tree-height-m>
3596   <tree-width-m>12.0</tree-width-m>
3597 </material>
3598
3599 <material>
3600   <condition>
3601    <equals>
3602     <property>sim/startup/season</property>
3603     <value>winter</value>
3604    </equals>
3605   </condition>
3606   <name>CropGrassCover</name>
3607   <name>CropGrass</name>
3608   <name>Grassland</name>
3609   <texture>Terrain.winter/cropgrass1.png</texture>
3610   <texture>Terrain.winter/cropgrass2.png</texture>
3611   <texture>Terrain.winter/cropgrass3.png</texture>
3612   <xsize>2000</xsize>
3613   <ysize>2000</ysize>
3614   <light-coverage>2000000.0</light-coverage>
3615   <diffuse>
3616    <r>0.93</r>
3617    <g>0.95</g>
3618    <b>0.93</b>
3619    <a>1.0</a>
3620   </diffuse>
3621   <specular>
3622    <r>0.1</r>